Fix #268, save/load paintings and item frames from DB

I swear this took longer than the capture points I added earlier :/
This spawns the paintings in the sky somewhere first, so kinda depends on server admins not building here :D
This commit is contained in:
Connor Monahan 2017-07-24 03:32:20 -05:00
parent 200bb5a3c0
commit a4038c6df1
3 changed files with 193 additions and 12 deletions

View File

@ -88,6 +88,7 @@ public class PartialZoneResetJob extends BukkitRunnable implements Cloneable {
}
totalChanges += airChanges;
if (this.doneAir()) {
volume.resetEntities(conn);
String secondsAsText = formatter.format(((double)(System.currentTimeMillis() - startTime)) / 1000);
String message = MessageFormat.format(
War.war.getString("zone.battle.resetcomplete"), secondsAsText);

View File

@ -26,7 +26,7 @@ import org.bukkit.block.NoteBlock;
import org.bukkit.block.Sign;
import org.bukkit.block.Skull;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.*;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
@ -42,7 +42,8 @@ import com.tommytony.war.volume.ZoneVolume;
*/
public class ZoneVolumeMapper {
public static final int DATABASE_VERSION = 2;
private static final int DATABASE_VERSION = 2;
private static final String delim = "-------mcwar iSdgraIyMvOanTEJjZgocczfuG------";
/**
* Get a connection to the warzone database, converting blocks if not found.
@ -211,6 +212,145 @@ public class ZoneVolumeMapper {
return changed;
}
/**
* Load saved entities.
*
* @param connection Open connection to warzone DB file.
* @param volume Volume for warzone.
* @return number affected
* @throws SQLException SQLite error
*/
public static int loadEntities(Connection connection, ZoneVolume volume) throws SQLException {
Validate.isTrue(!connection.isClosed());
// first, clear entities from the area
for (Entity e : volume.getWorld().getEntitiesByClass(Hanging.class)) {
if (volume.contains(e.getLocation())) {
e.remove();
}
}
int changed = 0;
Statement stmt = connection.createStatement();
ResultSet cornerQuery = stmt.executeQuery("SELECT * FROM corners");
cornerQuery.next();
final Block corner1 = volume.getWorld().getBlockAt(cornerQuery.getInt("x"), cornerQuery.getInt("y"), cornerQuery.getInt("z"));
cornerQuery.close();
Location test = new Location(volume.getWorld(), 0, 253, 0); // admins pls don't build stuff here kthx
// TODO move this to a migration step
stmt.executeUpdate("CREATE TABLE IF NOT EXISTS entities (x NUMERIC, y NUMERIC, z NUMERIC, type SMALLINT, facing TEXT, metadata TEXT)");
ResultSet query = stmt.executeQuery("SELECT * FROM entities ORDER BY rowid");
while (query.next()) {
double x = query.getDouble("x"), y = query.getDouble("y"), z = query.getDouble("z");
changed++;
// translate from relative DB location to absolute
Location absolute = corner1.getLocation().clone().add(x, y, z);
int type = query.getInt("type");
String facing = query.getString("facing");
String metadata = query.getString("metadata");
BlockFace face = BlockFace.valueOf(facing);
// Spawn the paintings in the sky somewhere, works because I can only get them to spawn north/south
test.getBlock().setType(Material.AIR);
test.add(2, 0, 0).getBlock().setType(Material.STONE);
try {
if (type == 1) {
Painting p = (Painting) volume.getWorld().spawnEntity(test.clone().add(0, 0, 1), EntityType.PAINTING);
Art art = Art.valueOf(metadata);
p.teleport(calculatePainting(art, face, absolute));
p.setFacingDirection(face, true);
p.setArt(art, true);
} else if (type == 2) {
ItemFrame itemFrame = (ItemFrame) volume.getWorld().spawnEntity(test.clone().add(0, 0, 1), EntityType.ITEM_FRAME);
itemFrame.teleport(absolute);
itemFrame.setFacingDirection(face, true);
String[] args = metadata.split(delim);
itemFrame.setRotation(Rotation.valueOf(args[0]));
YamlConfiguration config = new YamlConfiguration();
config.loadFromString(args[1]);
itemFrame.setItem(config.getItemStack("item"));
}
} catch (Exception ex) {
War.war.getLogger().log(Level.WARNING, "Exception loading entity. x:" + x + " y:" + y + " z:" + z + " type:" + type, ex);
}
}
test.getBlock().setType(Material.AIR);
query.close();
stmt.close();
return changed;
}
/**
* Finds the correct location to place a painting based on its characteristics.
* Credit goes to whatever forum I got this from.
*
* @param art Painting type
* @param facing Block face
* @param loc Desired location
* @return Corrected location
*/
private static Location calculatePainting(Art art, BlockFace facing, Location loc) {
switch(art) {
// 1x1
case ALBAN:
case AZTEC:
case AZTEC2:
case BOMB:
case KEBAB:
case PLANT:
case WASTELAND:
return loc; // No calculation needed.
// 1x2
case GRAHAM:
case WANDERER:
return loc.getBlock().getLocation().add(0, -1, 0);
// 2x1
case CREEBET:
case COURBET:
case POOL:
case SEA:
case SUNSET: // Use same as 4x3
// 4x3
case DONKEYKONG:
case SKELETON:
if(facing == BlockFace.WEST)
return loc.getBlock().getLocation().add(0, 0, -1);
else if(facing == BlockFace.SOUTH)
return loc.getBlock().getLocation().add(-1, 0, 0);
else
return loc;
// 2x2
case BUST:
case MATCH:
case SKULL_AND_ROSES:
case STAGE:
case VOID:
case WITHER: // Use same as 4x2
// 4x2
case FIGHTERS: // Use same as 4x4
// 4x4
case BURNINGSKULL:
case PIGSCENE:
case POINTER:
if(facing == BlockFace.WEST)
return loc.getBlock().getLocation().add(0, -1, -1);
else if(facing == BlockFace.SOUTH)
return loc.getBlock().getLocation().add(-1, -1, 0);
else
return loc.add(0, -1, 0);
// Unsupported artwork
default:
return loc;
}
}
public static int saveStructure(Volume volume, Connection databaseConnection) throws SQLException {
Statement stmt = databaseConnection.createStatement();
stmt.executeUpdate("PRAGMA user_version = " + DATABASE_VERSION);
@ -324,9 +464,11 @@ public class ZoneVolumeMapper {
Statement stmt = databaseConnection.createStatement();
stmt.executeUpdate("PRAGMA user_version = " + DATABASE_VERSION);
stmt.executeUpdate("CREATE TABLE IF NOT EXISTS blocks (x BIGINT, y BIGINT, z BIGINT, type TEXT, data SMALLINT, metadata BLOB)");
stmt.executeUpdate("CREATE TABLE IF NOT EXISTS entities (x NUMERIC, y NUMERIC, z NUMERIC, type SMALLINT, facing TEXT, metadata TEXT)");
stmt.executeUpdate("CREATE TABLE IF NOT EXISTS corners (pos INTEGER PRIMARY KEY NOT NULL UNIQUE, x INTEGER NOT NULL, y INTEGER NOT NULL, z INTEGER NOT NULL)");
stmt.executeUpdate("DELETE FROM blocks");
stmt.executeUpdate("DELETE FROM corners");
stmt.executeUpdate("DELETE FROM entities");
stmt.close();
PreparedStatement cornerStmt = databaseConnection.prepareStatement("INSERT INTO corners SELECT 1 AS pos, ? AS x, ? AS y, ? AS z UNION SELECT 2, ?, ?, ?");
cornerStmt.setInt(1, volume.getCornerOne().getBlockX());
@ -337,6 +479,32 @@ public class ZoneVolumeMapper {
cornerStmt.setInt(6, volume.getCornerTwo().getBlockZ());
cornerStmt.executeUpdate();
cornerStmt.close();
PreparedStatement entityStmt = databaseConnection.prepareStatement("INSERT INTO entities (x, y, z, type, facing, metadata) VALUES (?, ?, ?, ?, ?, ?)");
for (Entity e : volume.getWorld().getEntities()) {
if (volume.contains(e.getLocation()) && e instanceof Hanging) {
entityStmt.setDouble(1, e.getLocation().getX() - volume.getCornerOne().getBlockX());
entityStmt.setDouble(2, e.getLocation().getY() - volume.getCornerOne().getBlockY());
entityStmt.setDouble(3, e.getLocation().getZ() - volume.getCornerOne().getBlockZ());
entityStmt.setString(5, ((Hanging) e).getFacing().name());
if (e instanceof Painting) {
Painting p = (Painting) e;
entityStmt.setInt(4, 1);
entityStmt.setString(6, p.getArt().name());
} else if (e instanceof ItemFrame) {
ItemFrame itemFrame = (ItemFrame) e;
YamlConfiguration config = new YamlConfiguration();
config.set("item", itemFrame.getItem());
entityStmt.setInt(4, 2);
entityStmt.setString(6, itemFrame.getRotation().name() + delim + config.saveToString());
} else {
entityStmt.setInt(4, 0);
entityStmt.setString(6, "");
}
entityStmt.addBatch();
}
}
entityStmt.executeBatch();
entityStmt.close();
PreparedStatement dataStmt = databaseConnection.prepareStatement("INSERT INTO blocks (x, y, z, type, data, metadata) VALUES (?, ?, ?, ?, ?, ?)");
databaseConnection.setAutoCommit(false);
final int batchSize = 10000;
@ -396,13 +564,14 @@ public class ZoneVolumeMapper {
dataStmt.executeBatch(); // insert remaining records
databaseConnection.commit();
dataStmt.close();
databaseConnection.setAutoCommit(true);
databaseConnection.close();
String seconds = new DecimalFormat("#0.00").format((double) (System.currentTimeMillis() - startTime) / 1000.0D);
War.war.getLogger().log(Level.INFO, "Saved warzone {0} in {1} seconds.", new Object[] {zoneName, seconds});
return changed;
}
public static Location rebase(final Location base, final Location exact) {
static Location rebase(final Location base, final Location exact) {
return new Location(base.getWorld(),
exact.getBlockX() - base.getBlockX(),
exact.getBlockY() - base.getBlockY(),
@ -411,35 +580,35 @@ public class ZoneVolumeMapper {
private static void updateFromVersionOneToTwo(String zoneName, Connection connection) throws SQLException {
War.war.log("Migrating warzone " + zoneName + " from v1 to v2 of schema...", Level.INFO);
// We want to do this in a transaction
connection.setAutoCommit(false);
Statement stmt = connection.createStatement();
// We want to combine all extra columns into a single metadata BLOB one. To delete some columns we need to drop the table so we use a temp one.
stmt.executeUpdate("CREATE TEMPORARY TABLE blocks_backup(x BIGINT, y BIGINT, z BIGINT, type TEXT, data SMALLINT, sign TEXT, container BLOB, note INT, record TEXT, skull TEXT, command TEXT, mobid TEXT)");
stmt.executeUpdate("INSERT INTO blocks_backup SELECT x, y, z, type, data, sign, container, note, record, skull, command, mobid FROM blocks");
stmt.executeUpdate("DROP TABLE blocks");
stmt.executeUpdate("CREATE TABLE blocks(x BIGINT, y BIGINT, z BIGINT, type TEXT, data SMALLINT, metadata BLOB)");
stmt.executeUpdate("INSERT INTO blocks SELECT x, y, z, type, data, coalesce(container, sign, note, record, skull, command, mobid) FROM blocks_backup");
stmt.executeUpdate("DROP TABLE blocks_backup");
stmt.executeUpdate("DROP TABLE blocks_backup");
stmt.executeUpdate("PRAGMA user_version = 2");
stmt.close();
// Commit transaction
connection.commit();
connection.setAutoCommit(true);
War.war.log("Warzone " + zoneName + " converted! Compacting database...", Level.INFO);
// Pack the database otherwise we won't get any space savings.
// This rebuilds the database completely and takes some time.
stmt = connection.createStatement();
stmt.execute("VACUUM");
stmt.close();
War.war.log("Migration of warzone " + zoneName + " to v2 of schema finished.", Level.INFO);
}
}

View File

@ -85,6 +85,17 @@ public class ZoneVolume extends Volume {
return ZoneVolumeMapper.load(conn, this, this.getWorld(), false, start, total, changes);
}
/**
* Reload all saved entities in the warzone. Consists of paintings, item frames, etc.
*
* @param connection Open connection to warzone database file.
* @return Changed entity count.
* @throws SQLException SQLite error
*/
public int resetEntities(Connection connection) throws SQLException {
return ZoneVolumeMapper.loadEntities(connection, this);
}
/**
* Get total saved blocks for this warzone. This should only be called on nimitz-format warzones.
* @return Total saved blocks