mirror of
https://github.com/taoneill/war.git
synced 2024-12-12 11:56:46 +01:00
Add ability to bypass warzone lobby. Fixes gh-669
If a zone has the property autojoin & autoassign set to true, then players will be directly assigned to a team when they go through the Warhub portal for the zone and brought back to the Warhub when they leave the zone.
This commit is contained in:
parent
890e78fd5d
commit
b367cc53ad
@ -187,6 +187,7 @@ public class War extends JavaPlugin {
|
|||||||
warzoneDefaultConfig.put(WarzoneConfig.UNBREAKABLE, false);
|
warzoneDefaultConfig.put(WarzoneConfig.UNBREAKABLE, false);
|
||||||
warzoneDefaultConfig.put(WarzoneConfig.DEATHMESSAGES, true);
|
warzoneDefaultConfig.put(WarzoneConfig.DEATHMESSAGES, true);
|
||||||
warzoneDefaultConfig.put(WarzoneConfig.JOINMIDBATTLE, true);
|
warzoneDefaultConfig.put(WarzoneConfig.JOINMIDBATTLE, true);
|
||||||
|
warzoneDefaultConfig.put(WarzoneConfig.AUTOJOIN, false);
|
||||||
|
|
||||||
teamDefaultConfig.put(TeamConfig.FLAGMUSTBEHOME, true);
|
teamDefaultConfig.put(TeamConfig.FLAGMUSTBEHOME, true);
|
||||||
teamDefaultConfig.put(TeamConfig.FLAGPOINTSONLY, false);
|
teamDefaultConfig.put(TeamConfig.FLAGPOINTSONLY, false);
|
||||||
|
@ -1448,6 +1448,8 @@ public class Warzone {
|
|||||||
public void gameEndTeleport(Player tp) {
|
public void gameEndTeleport(Player tp) {
|
||||||
if (this.getRallyPoint() != null) {
|
if (this.getRallyPoint() != null) {
|
||||||
tp.teleport(this.getRallyPoint());
|
tp.teleport(this.getRallyPoint());
|
||||||
|
} else if (this.getWarzoneConfig().getBoolean(WarzoneConfig.AUTOJOIN)) {
|
||||||
|
tp.teleport(War.war.getWarHub().getLocation());
|
||||||
} else {
|
} else {
|
||||||
tp.teleport(this.getTeleport());
|
tp.teleport(this.getTeleport());
|
||||||
}
|
}
|
||||||
|
@ -4,7 +4,9 @@ import org.bukkit.command.CommandSender;
|
|||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
|
||||||
|
import com.tommytony.war.War;
|
||||||
import com.tommytony.war.Warzone;
|
import com.tommytony.war.Warzone;
|
||||||
|
import com.tommytony.war.config.WarzoneConfig;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Leaves a game.
|
* Leaves a game.
|
||||||
@ -33,7 +35,8 @@ public class LeaveCommand extends AbstractWarCommand {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
zone.handlePlayerLeave(player, zone.getTeleport(), true);
|
zone.handlePlayerLeave(player, zone.getWarzoneConfig().getBoolean(WarzoneConfig.AUTOJOIN) ?
|
||||||
|
War.war.getWarHub().getLocation() : zone.getTeleport(), true);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@ import org.bukkit.entity.Player;
|
|||||||
import com.tommytony.war.Team;
|
import com.tommytony.war.Team;
|
||||||
import com.tommytony.war.War;
|
import com.tommytony.war.War;
|
||||||
import com.tommytony.war.Warzone;
|
import com.tommytony.war.Warzone;
|
||||||
|
import com.tommytony.war.config.WarzoneConfig;
|
||||||
import com.tommytony.war.structure.ZoneLobby;
|
import com.tommytony.war.structure.ZoneLobby;
|
||||||
import java.util.Iterator;
|
import java.util.Iterator;
|
||||||
import org.kitteh.tag.TagAPI;
|
import org.kitteh.tag.TagAPI;
|
||||||
@ -55,7 +56,8 @@ public class ResetZoneCommand extends AbstractZoneMakerCommand {
|
|||||||
TagAPI.refreshPlayer(p);
|
TagAPI.refreshPlayer(p);
|
||||||
}
|
}
|
||||||
zone.restorePlayerState(p);
|
zone.restorePlayerState(p);
|
||||||
p.teleport(zone.getTeleport());
|
p.teleport(zone.getWarzoneConfig().getBoolean(WarzoneConfig.AUTOJOIN) ?
|
||||||
|
War.war.getWarHub().getLocation() : zone.getTeleport());
|
||||||
War.war.msg(p, "You have left the warzone. Your inventory is being restored.");
|
War.war.msg(p, "You have left the warzone. Your inventory is being restored.");
|
||||||
}
|
}
|
||||||
team.resetPoints();
|
team.resetPoints();
|
||||||
|
@ -20,7 +20,8 @@ public enum WarzoneConfig {
|
|||||||
RESETONLOAD (Boolean.class),
|
RESETONLOAD (Boolean.class),
|
||||||
RESETONUNLOAD (Boolean.class),
|
RESETONUNLOAD (Boolean.class),
|
||||||
UNBREAKABLE (Boolean.class),
|
UNBREAKABLE (Boolean.class),
|
||||||
JOINMIDBATTLE (Boolean.class);
|
JOINMIDBATTLE (Boolean.class),
|
||||||
|
AUTOJOIN (Boolean.class);
|
||||||
|
|
||||||
|
|
||||||
private final Class<?> configType;
|
private final Class<?> configType;
|
||||||
|
@ -66,7 +66,8 @@ public class WarPlayerListener implements Listener {
|
|||||||
Player player = event.getPlayer();
|
Player player = event.getPlayer();
|
||||||
Warzone zone = Warzone.getZoneByPlayerName(player.getName());
|
Warzone zone = Warzone.getZoneByPlayerName(player.getName());
|
||||||
if (zone != null) {
|
if (zone != null) {
|
||||||
zone.handlePlayerLeave(player, zone.getTeleport(), true);
|
zone.handlePlayerLeave(player, zone.getWarzoneConfig().getBoolean(WarzoneConfig.AUTOJOIN) ?
|
||||||
|
War.war.getWarHub().getLocation() : zone.getTeleport(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (War.war.isWandBearer(player)) {
|
if (War.war.isWandBearer(player)) {
|
||||||
@ -197,7 +198,8 @@ public class WarPlayerListener implements Listener {
|
|||||||
|
|
||||||
if (warzone != null) {
|
if (warzone != null) {
|
||||||
// kick player from warzone as well
|
// kick player from warzone as well
|
||||||
warzone.handlePlayerLeave(player, warzone.getTeleport(), true);
|
warzone.handlePlayerLeave(player, warzone.getWarzoneConfig().getBoolean(WarzoneConfig.AUTOJOIN) ?
|
||||||
|
War.war.getWarHub().getLocation() : warzone.getTeleport(), true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -375,6 +377,41 @@ public class WarPlayerListener implements Listener {
|
|||||||
if (hub != null && hub.getVolume().contains(player.getLocation())) {
|
if (hub != null && hub.getVolume().contains(player.getLocation())) {
|
||||||
Warzone zone = hub.getDestinationWarzoneForLocation(playerLoc);
|
Warzone zone = hub.getDestinationWarzoneForLocation(playerLoc);
|
||||||
if (zone != null && zone.getTeleport() != null) {
|
if (zone != null && zone.getTeleport() != null) {
|
||||||
|
if (zone.getWarzoneConfig().getBoolean(WarzoneConfig.AUTOJOIN)
|
||||||
|
&& zone.getWarzoneConfig().getBoolean(WarzoneConfig.AUTOASSIGN)
|
||||||
|
&& zone.getTeams().size() >= 1) {
|
||||||
|
if (zone.getWarzoneConfig().getBoolean(WarzoneConfig.DISABLED)) {
|
||||||
|
event.setTo(hub.getLocation());
|
||||||
|
War.war.badMsg(player, "This warzone is disabled.");
|
||||||
|
} else if (!zone.getWarzoneConfig().getBoolean(WarzoneConfig.JOINMIDBATTLE) && zone.isEnoughPlayers()) {
|
||||||
|
event.setTo(hub.getLocation());
|
||||||
|
War.war.badMsg(player, "You cannot join a battle in progress in this warzone.");
|
||||||
|
} else {
|
||||||
|
this.dropFromOldTeamIfAny(player);
|
||||||
|
int noOfPlayers = 0;
|
||||||
|
int totalCap = 0;
|
||||||
|
for (Team t : zone.getTeams()) {
|
||||||
|
noOfPlayers += t.getPlayers().size();
|
||||||
|
totalCap += t.getTeamConfig().resolveInt(TeamConfig.TEAMSIZE);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (noOfPlayers < totalCap) {
|
||||||
|
boolean assigned = zone.autoAssign(player) != null ? true : false;
|
||||||
|
if (!assigned) {
|
||||||
|
event.setTo(hub.getLocation());
|
||||||
|
War.war.badMsg(player, "You don't have permission for any of the available teams in this warzone");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (War.war.getWarHub() != null && assigned) {
|
||||||
|
War.war.getWarHub().resetZoneSign(zone);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
event.setTo(hub.getLocation());
|
||||||
|
War.war.badMsg(player, "All teams are full.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
event.setTo(zone.getTeleport());
|
event.setTo(zone.getTeleport());
|
||||||
War.war.msg(player, "Welcome to warzone " + zone.getName() + ".");
|
War.war.msg(player, "Welcome to warzone " + zone.getName() + ".");
|
||||||
return;
|
return;
|
||||||
@ -388,7 +425,8 @@ public class WarPlayerListener implements Listener {
|
|||||||
if (playerTeam != null) {
|
if (playerTeam != null) {
|
||||||
boolean atSpawnAlready = playerTeam.isSpawnLocation(playerLoc);
|
boolean atSpawnAlready = playerTeam.isSpawnLocation(playerLoc);
|
||||||
if (!atSpawnAlready) {
|
if (!atSpawnAlready) {
|
||||||
playerWarzone.handlePlayerLeave(player, playerWarzone.getTeleport(), event, true);
|
playerWarzone.handlePlayerLeave(player, playerWarzone.getWarzoneConfig().getBoolean(WarzoneConfig.AUTOJOIN) ?
|
||||||
|
War.war.getWarHub().getLocation() : playerWarzone.getTeleport(), event, true);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user