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Fixed rotating warhub at restart after /warcfg.
Stops the warhub from rotating upon restart after a call to /warcfg - sorry for the mess. Still have to convert config files and fix commands.
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@ -17,6 +17,7 @@ import com.tommytony.war.Warzone;
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import com.tommytony.war.job.RestoreYmlWarhubJob;
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import com.tommytony.war.job.RestoreYmlWarzonesJob;
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import com.tommytony.war.structure.WarHub;
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import com.tommytony.war.utility.Direction;
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public class WarYmlMapper {
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@ -147,17 +148,21 @@ public class WarYmlMapper {
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String orientationStr = "";
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switch (hub.getOrientation()) {
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case SOUTH:
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orientationStr = "south";
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if (Direction.isLegacy) orientationStr = "south";
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else orientationStr = "west"; // temp fix for rotating warhub
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break;
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case EAST:
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orientationStr = "east";
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if (Direction.isLegacy) orientationStr = "east";
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else orientationStr = "south";
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break;
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case NORTH:
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orientationStr = "north";
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if (Direction.isLegacy) orientationStr = "north";
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else orientationStr = "east";
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break;
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case WEST:
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default:
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orientationStr = "west";
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if (Direction.isLegacy) orientationStr = "west";
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else orientationStr = "north";
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break;
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}
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@ -4,7 +4,7 @@ import org.bukkit.block.BlockFace;
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public class Direction {
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private static boolean isLegacy = BlockFace.NORTH.getModX() == -1;
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public final static boolean isLegacy = BlockFace.NORTH.getModX() == -1;
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public static BlockFace NORTH() {
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if (!isLegacy) {
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