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Soup PvP Added
Soup PvP is now a part of warzone config. Refer to Issue 651.
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@ -195,6 +195,7 @@ public class War extends JavaPlugin {
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warzoneDefaultConfig.put(WarzoneConfig.AUTOJOIN, false);
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warzoneDefaultConfig.put(WarzoneConfig.SCOREBOARD, ScoreboardType.NONE);
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warzoneDefaultConfig.put(WarzoneConfig.XPKILLMETER, false);
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warzoneDefaultConfig.put(WarzoneConfig.SOUPHEALING, false);
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teamDefaultConfig.put(TeamConfig.FLAGMUSTBEHOME, true);
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teamDefaultConfig.put(TeamConfig.FLAGPOINTSONLY, false);
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@ -748,7 +748,9 @@ public class Warzone {
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}
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return null;
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}
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public boolean soupHealing() {
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return (this.getWarzoneConfig().getBoolean(WarzoneConfig.SOUPHEALING));
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}
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public boolean isNearWall(Location latestPlayerLocation) {
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if (this.volume.hasTwoCorners()) {
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if (Math.abs(this.volume.getSoutheastZ() - latestPlayerLocation.getBlockZ()) < this.minSafeDistanceFromWall && latestPlayerLocation.getBlockX() <= this.volume.getSoutheastX() && latestPlayerLocation.getBlockX() >= this.volume.getNorthwestX() && latestPlayerLocation.getBlockY() >= this.volume.getMinY() && latestPlayerLocation.getBlockY() <= this.volume.getMaxY()) {
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@ -23,8 +23,8 @@ public enum WarzoneConfig {
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JOINMIDBATTLE (Boolean.class),
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AUTOJOIN (Boolean.class),
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SCOREBOARD (ScoreboardType.class),
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XPKILLMETER (Boolean.class)
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;
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XPKILLMETER (Boolean.class),
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SOUPHEALING (Boolean.class);
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private final Class<?> configType;
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@ -250,6 +250,34 @@ public class WarPlayerListener implements Listener {
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}
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}
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}
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//Soup-PvP Stuff - nicholasntp
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if (event.getAction() == Action.RIGHT_CLICK_BLOCK || event.getAction() == Action.RIGHT_CLICK_AIR) {
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Player player = event.getPlayer();
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Warzone zone = Warzone.getZoneByPlayerName(player.getName());
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if (zone != null && zone.soupHealing()) {
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ItemStack item = event.getItem();
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if ((item != null) && (item.getType() == Material.MUSHROOM_SOUP)) {
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if (player.getHealth() < 20) {
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int h = player.getHealth();
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if (h < 14) {
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player.setHealth((int) (h + 7));
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}
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else {
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player.setHealth(20);
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}
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item.setType(Material.BOWL);
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}
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else if (player.getFoodLevel() < 20) {
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player.setFoodLevel(20);
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item.setType(Material.BOWL);
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}
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}
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}
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}
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}
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@EventHandler
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@ -271,7 +271,7 @@ commands:
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\\\\ Warzone defaults \\
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/warcfg autoassign:off blockheads:on deathmessages:on disabled:off friendlyfire:off glasswalls:on
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instabreak:off minteams:1 minplayers:1 monumentheal:5 nocreatures:off nodrops:off pvpinzone:on
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realdeaths:off resetonempty:off resetonconfigchange:off resetonload:off resetonunload:off unbreakable:off \\
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realdeaths:off resetonempty:off resetonconfigchange:off resetonload:off resetonunload:off unbreakable:off souphealing:on\\
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/warcfg lobbymaterial:<floor/outline/gate/light> -> while holding block, change the look of the lobby (use air block to keep original floor). \\
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/warcfg material:<main/stand/light> -> while holding block, change the look of the monument, flag, cake and bomb.
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\\\\ Team defaults \\
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