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Merge pull request #635 from cmastudios/multiworld-loadout-hotfix
Fix incompabilities with per-world inventories.
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commit
da14a8fc4d
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@ -838,6 +838,9 @@ public class Warzone {
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}
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}
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if (lowestNoOfPlayers != null) {
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if (player.getWorld() != this.getWorld()) {
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player.teleport(this.getWorld().getSpawnLocation());
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}
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lowestNoOfPlayers.addPlayer(player);
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lowestNoOfPlayers.resetSign();
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if (!this.hasPlayerState(player.getName())) {
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@ -87,6 +87,9 @@ public class JoinCommand extends AbstractWarCommand {
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this.badMsg("You don't have permission to join this team.");
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return true;
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}
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if (player.getWorld() != zone.getWorld()) {
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player.teleport(zone.getWorld().getSpawnLocation());
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}
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if (!zone.hasPlayerState(player.getName())) {
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zone.keepPlayerState(player);
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this.msg("Your inventory is in storage until you use '/war leave'.");
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@ -9,6 +9,7 @@ import com.tommytony.war.Team;
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import com.tommytony.war.War;
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import com.tommytony.war.Warzone;
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import com.tommytony.war.structure.ZoneLobby;
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import java.util.Iterator;
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public class ResetZoneCommand extends AbstractZoneMakerCommand {
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@ -46,7 +47,9 @@ public class ResetZoneCommand extends AbstractZoneMakerCommand {
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zone.clearThieves();
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for (Team team : zone.getTeams()) {
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team.teamcast("The war has ended. " + zone.getTeamInformation() + " Resetting warzone " + zone.getName() + " and teams...");
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for (Player p : team.getPlayers()) {
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for (Iterator<Player> it = team.getPlayers().iterator(); it.hasNext();) {
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Player p = it.next();
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it.remove();
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zone.restorePlayerState(p);
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p.teleport(zone.getTeleport());
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War.war.msg(p, "You have left the warzone. Your inventory is being restored.");
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@ -45,6 +45,7 @@ import com.tommytony.war.utility.Loadout;
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import com.tommytony.war.utility.LoadoutSelection;
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import java.util.ArrayList;
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import java.util.Iterator;
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import org.bukkit.event.player.PlayerTeleportEvent;
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/**
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* @author tommytony, Tim Düsterhus
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@ -335,6 +336,9 @@ public class WarPlayerListener implements Listener {
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this.handleDisabledZone(event, player, zone);
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} else if (team.getPlayers().size() < team.getTeamConfig().resolveInt(TeamConfig.TEAMSIZE)
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&& War.war.canPlayWar(player, team)) {
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if (player.getWorld() != zone.getWorld()) {
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player.teleport(zone.getWorld().getSpawnLocation());
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}
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team.addPlayer(player);
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team.resetSign();
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if (War.war.getWarHub() != null) {
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@ -484,6 +488,10 @@ public class WarPlayerListener implements Listener {
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team.teamcast(player.getName() + " dropped the " + bomb.getName() + " bomb!");
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}
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return;
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} else {
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// Get player back to spawn
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playerWarzone.respawnPlayer(event, playerTeam, player);
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return;
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}
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}
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@ -879,6 +887,68 @@ public class WarPlayerListener implements Listener {
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}
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}
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@EventHandler
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public void onPlayerTeleport(final PlayerTeleportEvent event) {
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if (War.war.isLoaded()) {
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Warzone playerWarzone = Warzone.getZoneByPlayerName(event.getPlayer().getName());
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Team playerTeam = Team.getTeamByPlayerName(event.getPlayer().getName());
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if (playerWarzone != null) {
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if (!playerWarzone.getVolume().contains(event.getTo())) {
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// Prevent teleporting out of the warzone
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if (!playerWarzone.getWarzoneConfig().getBoolean(WarzoneConfig.REALDEATHS)) {
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War.war.badMsg(event.getPlayer(), "Use /leave (or /war leave) to exit the zone.");
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}
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if (playerWarzone.isFlagThief(event.getPlayer().getName())) {
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Team victimTeam = playerWarzone.getVictimTeamForFlagThief(event.getPlayer().getName());
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// Get event.getPlayer() back to spawn
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playerWarzone.respawnPlayer(event, playerTeam, event.getPlayer());
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playerWarzone.removeFlagThief(event.getPlayer().getName());
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// Bring back flag of victim team
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victimTeam.getFlagVolume().resetBlocks();
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victimTeam.initializeTeamFlag();
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for (Team team : playerWarzone.getTeams()) {
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team.teamcast(event.getPlayer().getName() + " dropped the " + victimTeam.getName() + " flag!");
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}
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} else if (playerWarzone.isCakeThief(event.getPlayer().getName())) {
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Cake cake = playerWarzone.getCakeForThief(event.getPlayer().getName());
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// Get event.getPlayer() back to spawn
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playerWarzone.respawnPlayer(event, playerTeam, event.getPlayer());
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playerWarzone.removeCakeThief(event.getPlayer().getName());
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// Bring back cake
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cake.getVolume().resetBlocks();
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cake.addCakeBlocks();
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for (Team team : playerWarzone.getTeams()) {
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team.teamcast(event.getPlayer().getName() + " dropped the " + cake.getName() + " cake!");
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}
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} else if (playerWarzone.isBombThief(event.getPlayer().getName())) {
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Bomb bomb = playerWarzone.getBombForThief(event.getPlayer().getName());
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// Get event.getPlayer() back to spawn
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playerWarzone.respawnPlayer(event, playerTeam, event.getPlayer());
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playerWarzone.removeBombThief(event.getPlayer().getName());
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// Bring back bomb
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bomb.getVolume().resetBlocks();
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bomb.addBombBlocks();
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for (Team team : playerWarzone.getTeams()) {
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team.teamcast(event.getPlayer().getName() + " dropped the " + bomb.getName() + " bomb!");
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}
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} else {
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// Get event.getPlayer() back to spawn
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playerWarzone.respawnPlayer(event, playerTeam, event.getPlayer());
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}
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}
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}
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}
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}
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public void purgeLatestPositions() {
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this.latestLocations.clear();
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}
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