From e45b0eb0bb2754cfffab3f0451b0c9f9a7121f4c Mon Sep 17 00:00:00 2001 From: Super0JET0 <30454708+Super0JET0@users.noreply.github.com> Date: Fri, 28 Jul 2017 17:05:59 +0100 Subject: [PATCH] Update TeamConfig.java --- .../com/tommytony/war/config/TeamConfig.java | 34 +++++++++---------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/war/src/main/java/com/tommytony/war/config/TeamConfig.java b/war/src/main/java/com/tommytony/war/config/TeamConfig.java index 60727c0..66672c5 100644 --- a/war/src/main/java/com/tommytony/war/config/TeamConfig.java +++ b/war/src/main/java/com/tommytony/war/config/TeamConfig.java @@ -2,26 +2,26 @@ package com.tommytony.war.config; public enum TeamConfig { - FLAGMUSTBEHOME (Boolean.class, "Flag must be home", "If true, enemy flag cannot be captured if your flag is out"), + FLAGMUSTBEHOME (Boolean.class, "Flag Must Be Home", "If true, enemy flag cannot be captured if your flag is out"), FLAGPOINTSONLY (Boolean.class, null, null), // obsolete - FLAGRETURN (FlagReturn.class, "Flag return destination", "Defines where the flag must be returned to capture"), - LIFEPOOL (Integer.class, "Lifepool", "Maximum team lives"), - MAXSCORE (Integer.class, "Max score", "When the team gets this many points, they win"), + FLAGRETURN (FlagReturn.class, "Flag Return Destination", "Defines where the flag must be returned to capture\nOptions: spawn, flag, or both"), + LIFEPOOL (Integer.class, "Lifepool", "Sets maximum team lives"), + MAXSCORE (Integer.class, "Max Score", "Sets the point limit for when a team will win"), NOHUNGER (Boolean.class, "No Hunger", "If true, player hunger will not decrease"), - PLAYERLOADOUTASDEFAULT (Boolean.class, "Player loadout as default", "If set, the default loadout will be the items the player brings into the zone"), - RESPAWNTIMER (Integer.class, "Respawn time", "Force players to wait in their spawn for this many seconds after each death"), + PLAYERLOADOUTASDEFAULT (Boolean.class, "Player Loadout As Default", "If true, the default loadout will be the items the player brings into the zone"), + RESPAWNTIMER (Integer.class, "Respawn Time", "Time, in seconds, required to wait after each death"), SATURATION (Integer.class, "Saturation", "Set player saturation to this level after each death"), - SPAWNSTYLE (TeamSpawnStyle.class, "Spawn style", "Choose from several different sizes for the spawn points"), - TEAMSIZE (Integer.class, "Team size", "Maximum players that may play on a team"), - PERMISSION (String.class, "Required permission", "Only allow players with a certain permission to join a team"), - XPKILLMETER (Boolean.class, "XP kill meter", "Use the XP bar to count kills"), - KILLSTREAK (Boolean.class, "Killstreak rewards", "Reward players for kills based on war.yml configuration"), - BLOCKWHITELIST (String.class, "Block whitelist", "Comma-separated list of blocks players may break or place. 'all' removes this limit"), - PLACEBLOCK (Boolean.class, "Place blocks", "If false, players cannot build. See unbreakable"), - APPLYPOTION(String.class, "Apply potion", "Give players a potion effect after each death. Format: EFFECT;DURATION;STRENGTH"), - ECOREWARD(Double.class, "Economy reward", "Give the winning team this much money. Requires Vault plugin"), - INVENTORYDROP(Boolean.class, "Drop inventory", "If false, players will not drop items on death"), - BORDERDROP(Boolean.class, "Drop near border", "If false, players cannot drop items near the border, to prevent duping"); + SPAWNSTYLE (TeamSpawnStyle.class, "Spawn Style", "Sets the type spawn point\nOptions: small, big, flat, invisible"), + TEAMSIZE (Integer.class, "Team Size", "Maximum players that may play on a team"), + PERMISSION (String.class, "Required Permission", "Only allow players with a certain permission to join a team"), + XPKILLMETER (Boolean.class, "XP Kill Meter", "Use the XP bar to count kills"), + KILLSTREAK (Boolean.class, "Killstreak Rewards", "Reward players for kills based on war.yml configuration"), + BLOCKWHITELIST (String.class, "Block Whitelist", "Comma-separated list of blocks players may break or place, 'all' removes this limit"), + PLACEBLOCK (Boolean.class, "Place Blocks", "If true, players can place blocks"), + APPLYPOTION(String.class, "Apply Potion Effect", "Give players a potion effect after each death, Format: EFFECT;DURATION;STRENGTH"), + ECOREWARD(Double.class, "Economy Reward", "Give the winning team this much money, requires Vault plugin"), + INVENTORYDROP(Boolean.class, "Drop Inventory", "If true, players will drop items on death"), + BORDERDROP(Boolean.class, "Drop Near Border", "If true, players can drop items near the border\nUsually enabled to prevent duping"); private final Class configType; private final String title;