War - Minecraft TDM & CTF for Bukkit
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2011-05-10 00:16:20 -04:00
war Closes gh-21. Closes gh-114. Wandless cuboid zones are in. Lobbies now reset properly (their save was getting overwritten). Lobbies now always appear at mid-height of the zone. Can't resize warzones if structures end up outside. Zonemaker can now place blocks in important places (walls, monuments, etc) but these blocks will still get reset. No more warzone-ready message when no warzones to load. No more zone outlines, yay. 2011-05-10 00:16:20 -04:00
.gitignore Added lifepools. Bugs bugs bugs. 2011-01-03 12:58:46 -05:00
README.txt Closes gh-81. Closes gh-77. Closes gh-87. Temporarily closing these issue because volume resets and some player respawns are now delayed tasks handed off to the scheduler, which makes everything faster for the person who just died. There's a short delay to the zone reset now, though. Sign spam should be fixed in the same swoop. 2011-03-20 14:25:01 -04:00

War adds team deathmatch and capture-the-flag to Minecraft SMP.

The plugin started on hMod but was ported to Bukkit from v0.3 on.

Grab your copy in the Downloads section.

Go to http://war.tommytony.com for more.

All credit goes to Mojang, hey0 and the Bukkit team for being so awesome.