war/war
2012-01-10 00:55:03 -05:00
..
src Closes gh-280. (Even basic) Spout integration is so totally awesome. Thanks @SuperYoshi for pushing me into doing this. Just made it a bit more pretty with gradients in this rev. 2012-01-10 00:55:03 -05:00
target/classes Huge (albiet still broken) changes. - Switched to Yaml config (stupid API). - Added team-specific settings. - Reworked entire configuration architechture and mechanic. War holds the War settings, the warzones defaults and the team defaults. Warzones hold their own config items which override the War default if they please (instead of being copied). Team settings add another level of defaults (unless specified, team settings are taken from the Warzone team defaults, or if absent, from the War team defaults). - Added /teamcfg command. - No more difference between default/extra loadouts. 2012-01-05 01:17:02 -05:00
.classpath Fixing merge conflicts with pull request from @Superyoshi. Mostly untested. Isolated Spout code behind checks for spout so War doesn't completely fall over if Spout isn't available on the server. 2011-12-27 16:29:39 -05:00
.project First v1.1 commit. Minecraft 1.3 and craftbukkit 431 fixes. Cant drop blocks and cant pickup more than one precious block. Also move to not use BLOCK_DAMAGED. Using BLOCK_BREAK instead: Grum says it's more reliable. 2011-02-23 12:40:37 -05:00
pom.xml Added spout and its repo 2012-01-07 17:09:54 -06:00