war/war
taoneill 68b5ca755b Fixes in zone and team-specific loadout creation
Closes gh-480. When you add a new loadout to a warzone, you now inherit
the default loadouts automatically - they are copied from War's default
inventories. Similarly, when you add a new loadout to a team, the
warzone's (or War's default) loadouts are copied and the new loadout is
added to that collection. This was the intended behavior.
2012-06-17 19:05:20 -04:00
..
src Fixes in zone and team-specific loadout creation 2012-06-17 19:05:20 -04:00
.classpath Compatibility fixes for 1.1-R6. War doesn't use any Craftbukkit or net.minecraft classes anymore. Removed getLogger override which was breaking Bukkit's calls to the plugin's logger accessor - weird. 2012-03-03 13:21:41 -05:00
.project Compatibility fixes for 1.1-R6. War doesn't use any Craftbukkit or net.minecraft classes anymore. Removed getLogger override which was breaking Bukkit's calls to the plugin's logger accessor - weird. 2012-03-03 13:21:41 -05:00
pom.xml Zonemakers can't circumvent commandwhitelist anymore. Only war.admin perms lets you do that. Version v1.7.2-PREVEW. 2012-04-09 23:15:04 -04:00