war/war/src/main/java/com/tommytony/war/command/SetZoneConfigCommand.java

116 lines
3.4 KiB
Java

package com.tommytony.war.command;
import java.util.logging.Level;
import com.tommytony.war.config.WarzoneConfigBag;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.tommytony.war.War;
import com.tommytony.war.Warzone;
import com.tommytony.war.config.WarzoneConfig;
import com.tommytony.war.mapper.WarzoneYmlMapper;
import com.tommytony.war.structure.ZoneLobby;
public class SetZoneConfigCommand extends AbstractOptionalZoneMakerCommand {
public SetZoneConfigCommand(WarCommandHandler handler, CommandSender sender, String[] args) throws NotZoneMakerException {
super(handler, sender, args, false);
}
@Override
public boolean handle() {
Warzone zone = null;
Player player = null;
CommandSender commandSender = this.getSender();
boolean isFirstParamWarzone = false;
boolean wantsToPrint = false;
if (this.args.length == 0) {
return false;
} else {
if (!this.args[0].contains(":")) {
// warzone name maybe in first place
Warzone zoneByName = Warzone.getZoneByName(this.args[0]);
if (zoneByName != null) {
zone = zoneByName;
isFirstParamWarzone = true;
} else if (this.args[0].equals("-p") || this.args[0].equals("print")) {
wantsToPrint = true;
}
}
if (this.getSender() instanceof Player) {
player = (Player) commandSender;
if (zone == null) {
// zone not found, is he standing in it?
Warzone zoneByLoc = Warzone.getZoneByLocation(player);
ZoneLobby lobbyByLoc = ZoneLobby.getLobbyByLocation(player);
if (zoneByLoc == null && lobbyByLoc != null) {
zoneByLoc = lobbyByLoc.getZone();
}
if (zoneByLoc != null) {
zone = zoneByLoc;
}
}
}
if (zone == null) {
// No warzone found, whatever the mean, escape
return false;
}
if (isFirstParamWarzone) {
if (this.args.length == 1) {
// Only one param: the warzone name - default to usage
return false;
}
// More than one param: the arguments need to be shifted
String[] newargs = new String[this.args.length - 1];
for (int i = 1; i < this.args.length; i++) {
newargs[i - 1] = this.args[i];
}
this.args = newargs;
}
// args have been shifted if needed
if (this.args.length > 0 && (this.args[0].equals("-p") || this.args[0].equals("print"))) {
// only printing
if (this.args.length == 1) {
this.msg(War.war.printConfig(zone));
return true;
} else {
// first param was to print, shift again
String[] newargs = new String[this.args.length - 1];
for (int i = 1; i < this.args.length; i++) {
newargs[i - 1] = this.args[i];
}
this.args = newargs;
}
wantsToPrint = true;
}
if (!this.isSenderZoneMaker()) {
War.war.badMsg(this.getSender(), "You can't do this if you are not a warzone maker (permission war.zonemaker).");
return true;
} else if (!this.isSenderAuthorOfZone(zone)) {
return true;
}
// We have a warzone and indexed-from-0 arguments, let's update
String namedParamReturn = War.war.updateZoneFromNamedParams(zone, player, this.args);
if (!namedParamReturn.equals("") && !namedParamReturn.equals("PARSE-ERROR")) {
WarzoneConfigBag.afterUpdate(zone, player, namedParamReturn, wantsToPrint);
} else if (namedParamReturn.equals("PARSE-ERROR")) {
this.badMsg("Failed to read named parameter(s).");
} else {
// empty return means no param was parsed - print command usage
return false;
}
return true;
}
}
}