mirror of
https://github.com/wavetermdev/waveterm.git
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130 lines
3.0 KiB
Go
130 lines
3.0 KiB
Go
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// Copyright 2024, Command Line Inc.
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// SPDX-License-Identifier: Apache-2.0
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package vdomclient
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import (
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"bytes"
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"net/http"
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"github.com/wavetermdev/waveterm/pkg/wshrpc"
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)
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const maxChunkSize = 64 * 1024 // 64KB maximum chunk size
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// StreamingResponseWriter implements http.ResponseWriter interface to stream response
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// data through a channel rather than buffering it in memory. This is particularly
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// useful for handling large responses like video streams or file downloads.
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type StreamingResponseWriter struct {
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header http.Header
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statusCode int
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respChan chan<- wshrpc.RespOrErrorUnion[wshrpc.VDomUrlRequestResponse]
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headerSent bool
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buffer *bytes.Buffer
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}
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func NewStreamingResponseWriter(respChan chan<- wshrpc.RespOrErrorUnion[wshrpc.VDomUrlRequestResponse]) *StreamingResponseWriter {
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return &StreamingResponseWriter{
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header: make(http.Header),
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statusCode: http.StatusOK,
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respChan: respChan,
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headerSent: false,
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buffer: bytes.NewBuffer(make([]byte, 0, maxChunkSize)),
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}
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}
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func (w *StreamingResponseWriter) Header() http.Header {
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return w.header
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}
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func (w *StreamingResponseWriter) WriteHeader(statusCode int) {
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if w.headerSent {
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return
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}
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w.statusCode = statusCode
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w.headerSent = true
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headers := make(map[string]string)
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for key, values := range w.header {
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if len(values) > 0 {
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headers[key] = values[0]
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}
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}
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w.respChan <- wshrpc.RespOrErrorUnion[wshrpc.VDomUrlRequestResponse]{
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Response: wshrpc.VDomUrlRequestResponse{
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StatusCode: w.statusCode,
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Headers: headers,
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},
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}
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}
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// sendChunk sends a single chunk of exactly maxChunkSize (or less)
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func (w *StreamingResponseWriter) sendChunk(data []byte) {
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if len(data) == 0 {
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return
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}
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chunk := make([]byte, len(data))
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copy(chunk, data)
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w.respChan <- wshrpc.RespOrErrorUnion[wshrpc.VDomUrlRequestResponse]{
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Response: wshrpc.VDomUrlRequestResponse{
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Body: chunk,
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},
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}
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}
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func (w *StreamingResponseWriter) Write(data []byte) (int, error) {
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if !w.headerSent {
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w.WriteHeader(http.StatusOK)
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}
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originalLen := len(data)
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// If we already have data in the buffer
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if w.buffer.Len() > 0 {
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// Fill the buffer up to maxChunkSize
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spaceInBuffer := maxChunkSize - w.buffer.Len()
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if spaceInBuffer > 0 {
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// How much of the new data can fit in the buffer
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toBuffer := spaceInBuffer
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if toBuffer > len(data) {
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toBuffer = len(data)
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}
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w.buffer.Write(data[:toBuffer])
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data = data[toBuffer:] // Advance data slice
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}
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// If buffer is full, send it
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if w.buffer.Len() == maxChunkSize {
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w.sendChunk(w.buffer.Bytes())
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w.buffer.Reset()
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}
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}
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// Send any full chunks from data
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for len(data) >= maxChunkSize {
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w.sendChunk(data[:maxChunkSize])
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data = data[maxChunkSize:]
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}
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// Buffer any remaining data
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if len(data) > 0 {
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w.buffer.Write(data)
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}
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return originalLen, nil
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}
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func (w *StreamingResponseWriter) Close() error {
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if !w.headerSent {
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w.WriteHeader(http.StatusOK)
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}
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if w.buffer.Len() > 0 {
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w.sendChunk(w.buffer.Bytes())
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w.buffer.Reset()
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}
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return nil
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}
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