waveterm/pkg/wsl/wsl.go

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// Copyright 2024, Command Line Inc.
// SPDX-License-Identifier: Apache-2.0
package wsl
import (
"context"
"fmt"
"io"
"log"
"net"
"sync"
"sync/atomic"
"time"
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"github.com/wavetermdev/waveterm/pkg/panichandler"
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"github.com/wavetermdev/waveterm/pkg/telemetry"
"github.com/wavetermdev/waveterm/pkg/userinput"
"github.com/wavetermdev/waveterm/pkg/util/shellutil"
"github.com/wavetermdev/waveterm/pkg/wavebase"
"github.com/wavetermdev/waveterm/pkg/waveobj"
"github.com/wavetermdev/waveterm/pkg/wconfig"
"github.com/wavetermdev/waveterm/pkg/wps"
"github.com/wavetermdev/waveterm/pkg/wshrpc"
"github.com/wavetermdev/waveterm/pkg/wshutil"
)
const (
Status_Init = "init"
Status_Connecting = "connecting"
Status_Connected = "connected"
Status_Disconnected = "disconnected"
Status_Error = "error"
)
const DefaultConnectionTimeout = 60 * time.Second
var globalLock = &sync.Mutex{}
var clientControllerMap = make(map[string]*WslConn)
var activeConnCounter = &atomic.Int32{}
type WslConn struct {
Lock *sync.Mutex
Status string
Name WslName
Client *Distro
SockName string
DomainSockListener net.Listener
ConnController *WslCmd
Error string
HasWaiter *atomic.Bool
LastConnectTime int64
ActiveConnNum int
Context context.Context
cancelFn func()
}
type WslName struct {
Distro string `json:"distro"`
}
func GetAllConnStatus() []wshrpc.ConnStatus {
globalLock.Lock()
defer globalLock.Unlock()
var connStatuses []wshrpc.ConnStatus
for _, conn := range clientControllerMap {
connStatuses = append(connStatuses, conn.DeriveConnStatus())
}
return connStatuses
}
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func GetNumWSLHasConnected() int {
globalLock.Lock()
defer globalLock.Unlock()
var connectedCount int
for _, conn := range clientControllerMap {
if conn.LastConnectTime > 0 {
connectedCount++
}
}
return connectedCount
}
func (conn *WslConn) DeriveConnStatus() wshrpc.ConnStatus {
conn.Lock.Lock()
defer conn.Lock.Unlock()
return wshrpc.ConnStatus{
Status: conn.Status,
Connected: conn.Status == Status_Connected,
Connection: conn.GetName(),
HasConnected: (conn.LastConnectTime > 0),
ActiveConnNum: conn.ActiveConnNum,
Error: conn.Error,
}
}
func (conn *WslConn) FireConnChangeEvent() {
status := conn.DeriveConnStatus()
event := wps.WaveEvent{
Event: wps.Event_ConnChange,
Scopes: []string{
fmt.Sprintf("connection:%s", conn.GetName()),
},
Data: status,
}
log.Printf("sending event: %+#v", event)
wps.Broker.Publish(event)
}
func (conn *WslConn) Close() error {
defer conn.FireConnChangeEvent()
conn.WithLock(func() {
if conn.Status == Status_Connected || conn.Status == Status_Connecting {
// if status is init, disconnected, or error don't change it
conn.Status = Status_Disconnected
}
conn.close_nolock()
})
// we must wait for the waiter to complete
startTime := time.Now()
for conn.HasWaiter.Load() {
time.Sleep(10 * time.Millisecond)
if time.Since(startTime) > 2*time.Second {
return fmt.Errorf("timeout waiting for waiter to complete")
}
}
return nil
}
func (conn *WslConn) close_nolock() {
// does not set status (that should happen at another level)
if conn.DomainSockListener != nil {
conn.DomainSockListener.Close()
conn.DomainSockListener = nil
}
if conn.ConnController != nil {
conn.cancelFn() // this suspends the conn controller
conn.ConnController = nil
}
if conn.Client != nil {
// conn.Client.Close() is not relevant here
// we do not want to completely close the wsl in case
// other applications are using it
conn.Client = nil
}
}
func (conn *WslConn) GetDomainSocketName() string {
conn.Lock.Lock()
defer conn.Lock.Unlock()
return conn.SockName
}
func (conn *WslConn) GetStatus() string {
conn.Lock.Lock()
defer conn.Lock.Unlock()
return conn.Status
}
func (conn *WslConn) GetName() string {
// no lock required because opts is immutable
return "wsl://" + conn.Name.Distro
}
/**
* This function is does not set a listener for WslConn
* It is still required in order to set SockName
**/
func (conn *WslConn) OpenDomainSocketListener() error {
var allowed bool
conn.WithLock(func() {
if conn.Status != Status_Connecting {
allowed = false
} else {
allowed = true
}
})
if !allowed {
return fmt.Errorf("cannot open domain socket for %q when status is %q", conn.GetName(), conn.GetStatus())
}
conn.WithLock(func() {
conn.SockName = "~/.waveterm/wave-remote.sock"
})
return nil
}
func (conn *WslConn) StartConnServer() error {
var allowed bool
conn.WithLock(func() {
if conn.Status != Status_Connecting {
allowed = false
} else {
allowed = true
}
})
if !allowed {
return fmt.Errorf("cannot start conn server for %q when status is %q", conn.GetName(), conn.GetStatus())
}
client := conn.GetClient()
wshPath := GetWshPath(conn.Context, client)
rpcCtx := wshrpc.RpcContext{
ClientType: wshrpc.ClientType_ConnServer,
Conn: conn.GetName(),
}
sockName := conn.GetDomainSocketName()
jwtToken, err := wshutil.MakeClientJWTToken(rpcCtx, sockName)
if err != nil {
return fmt.Errorf("unable to create jwt token for conn controller: %w", err)
}
shellPath, err := DetectShell(conn.Context, client)
if err != nil {
return err
}
var cmdStr string
if IsPowershell(shellPath) {
cmdStr = fmt.Sprintf("$env:%s=\"%s\"; %s connserver --router", wshutil.WaveJwtTokenVarName, jwtToken, wshPath)
} else {
cmdStr = fmt.Sprintf("%s=\"%s\" %s connserver --router", wshutil.WaveJwtTokenVarName, jwtToken, wshPath)
}
log.Printf("starting conn controller: %s\n", cmdStr)
cmd := client.WslCommand(conn.Context, cmdStr)
pipeRead, pipeWrite := io.Pipe()
inputPipeRead, inputPipeWrite := io.Pipe()
cmd.SetStdout(pipeWrite)
cmd.SetStderr(pipeWrite)
cmd.SetStdin(inputPipeRead)
err = cmd.Start()
if err != nil {
return fmt.Errorf("unable to start conn controller: %w", err)
}
conn.WithLock(func() {
conn.ConnController = cmd
})
// service the I/O
go func() {
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defer panichandler.PanicHandler("wsl:StartConnServer:wait")
// wait for termination, clear the controller
defer conn.WithLock(func() {
conn.ConnController = nil
})
waitErr := cmd.Wait()
log.Printf("conn controller (%q) terminated: %v", conn.GetName(), waitErr)
}()
go func() {
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defer panichandler.PanicHandler("wsl:StartConnServer:handleStdIOClient")
logName := fmt.Sprintf("conncontroller:%s", conn.GetName())
wshutil.HandleStdIOClient(logName, pipeRead, inputPipeWrite)
}()
regCtx, cancelFn := context.WithTimeout(context.Background(), 5*time.Second)
defer cancelFn()
err = wshutil.DefaultRouter.WaitForRegister(regCtx, wshutil.MakeConnectionRouteId(rpcCtx.Conn))
if err != nil {
return fmt.Errorf("timeout waiting for connserver to register")
}
time.Sleep(300 * time.Millisecond) // TODO remove this sleep (but we need to wait until connserver is "ready")
return nil
}
type WshInstallOpts struct {
Force bool
NoUserPrompt bool
}
func (conn *WslConn) CheckAndInstallWsh(ctx context.Context, clientDisplayName string, opts *WshInstallOpts) error {
if opts == nil {
opts = &WshInstallOpts{}
}
client := conn.GetClient()
if client == nil {
return fmt.Errorf("client is nil")
}
// check that correct wsh extensions are installed
expectedVersion := fmt.Sprintf("wsh v%s", wavebase.WaveVersion)
clientVersion, err := GetWshVersion(ctx, client)
if err == nil && clientVersion == expectedVersion && !opts.Force {
return nil
}
var queryText string
var title string
if opts.Force {
queryText = fmt.Sprintf("ReInstalling Wave Shell Extensions (%s) on `%s`\n", wavebase.WaveVersion, clientDisplayName)
title = "Install Wave Shell Extensions"
} else if err != nil {
queryText = fmt.Sprintf("Wave requires Wave Shell Extensions to be \n"+
"installed on `%s` \n"+
"to ensure a seamless experience. \n\n"+
"Would you like to install them?", clientDisplayName)
title = "Install Wave Shell Extensions"
} else {
// don't ask for upgrading the version
opts.NoUserPrompt = true
}
if !opts.NoUserPrompt {
request := &userinput.UserInputRequest{
ResponseType: "confirm",
QueryText: queryText,
Title: title,
Markdown: true,
CheckBoxMsg: "Don't show me this again",
}
response, err := userinput.GetUserInput(ctx, request)
if err != nil || !response.Confirm {
return err
}
if response.CheckboxStat {
meta := waveobj.MetaMapType{
wconfig.ConfigKey_ConnAskBeforeWshInstall: false,
}
err := wconfig.SetBaseConfigValue(meta)
if err != nil {
return fmt.Errorf("error setting conn:askbeforewshinstall value: %w", err)
}
}
}
log.Printf("attempting to install wsh to `%s`", clientDisplayName)
clientOs, err := GetClientOs(ctx, client)
if err != nil {
return err
}
clientArch, err := GetClientArch(ctx, client)
if err != nil {
return err
}
// attempt to install extension
wshLocalPath := shellutil.GetWshBinaryPath(wavebase.WaveVersion, clientOs, clientArch)
err = CpHostToRemote(ctx, client, wshLocalPath, "~/.waveterm/bin/wsh")
if err != nil {
return err
}
log.Printf("successfully installed wsh on %s\n", conn.GetName())
return nil
}
func (conn *WslConn) GetClient() *Distro {
conn.Lock.Lock()
defer conn.Lock.Unlock()
return conn.Client
}
func (conn *WslConn) Reconnect(ctx context.Context) error {
err := conn.Close()
if err != nil {
return err
}
return conn.Connect(ctx)
}
func (conn *WslConn) WaitForConnect(ctx context.Context) error {
for {
status := conn.DeriveConnStatus()
if status.Status == Status_Connected {
return nil
}
if status.Status == Status_Connecting {
select {
case <-ctx.Done():
return fmt.Errorf("context timeout")
case <-time.After(100 * time.Millisecond):
continue
}
}
if status.Status == Status_Init || status.Status == Status_Disconnected {
return fmt.Errorf("disconnected")
}
if status.Status == Status_Error {
return fmt.Errorf("error: %v", status.Error)
}
return fmt.Errorf("unknown status: %q", status.Status)
}
}
// does not return an error since that error is stored inside of WslConn
func (conn *WslConn) Connect(ctx context.Context) error {
var connectAllowed bool
conn.WithLock(func() {
if conn.Status == Status_Connecting || conn.Status == Status_Connected {
connectAllowed = false
} else {
conn.Status = Status_Connecting
conn.Error = ""
connectAllowed = true
}
})
log.Printf("Connect %s\n", conn.GetName())
if !connectAllowed {
return fmt.Errorf("cannot connect to %q when status is %q", conn.GetName(), conn.GetStatus())
}
conn.FireConnChangeEvent()
err := conn.connectInternal(ctx)
conn.WithLock(func() {
if err != nil {
conn.Status = Status_Error
conn.Error = err.Error()
conn.close_nolock()
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telemetry.GoUpdateActivityWrap(telemetry.ActivityUpdate{
Conn: map[string]int{"wsl:connecterror": 1},
}, "wsl-connconnect")
} else {
conn.Status = Status_Connected
conn.LastConnectTime = time.Now().UnixMilli()
if conn.ActiveConnNum == 0 {
conn.ActiveConnNum = int(activeConnCounter.Add(1))
}
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telemetry.GoUpdateActivityWrap(telemetry.ActivityUpdate{
Conn: map[string]int{"wsl:connect": 1},
}, "wsl-connconnect")
}
})
conn.FireConnChangeEvent()
return err
}
func (conn *WslConn) WithLock(fn func()) {
conn.Lock.Lock()
defer conn.Lock.Unlock()
fn()
}
func (conn *WslConn) connectInternal(ctx context.Context) error {
client, err := GetDistro(ctx, conn.Name)
if err != nil {
return err
}
conn.WithLock(func() {
conn.Client = client
})
err = conn.OpenDomainSocketListener()
if err != nil {
return err
}
config := wconfig.ReadFullConfig()
installErr := conn.CheckAndInstallWsh(ctx, conn.GetName(), &WshInstallOpts{NoUserPrompt: !config.Settings.ConnAskBeforeWshInstall})
if installErr != nil {
return fmt.Errorf("conncontroller %s wsh install error: %v", conn.GetName(), installErr)
}
csErr := conn.StartConnServer()
if csErr != nil {
return fmt.Errorf("conncontroller %s start wsh connserver error: %v", conn.GetName(), csErr)
}
conn.HasWaiter.Store(true)
go conn.waitForDisconnect()
return nil
}
func (conn *WslConn) waitForDisconnect() {
defer conn.FireConnChangeEvent()
defer conn.HasWaiter.Store(false)
err := conn.ConnController.Wait()
conn.WithLock(func() {
// disconnects happen for a variety of reasons (like network, etc. and are typically transient)
// so we just set the status to "disconnected" here (not error)
// don't overwrite any existing error (or error status)
if err != nil && conn.Error == "" {
conn.Error = err.Error()
}
if conn.Status != Status_Error {
conn.Status = Status_Disconnected
}
conn.close_nolock()
})
}
func getConnInternal(name string) *WslConn {
globalLock.Lock()
defer globalLock.Unlock()
connName := WslName{Distro: name}
rtn := clientControllerMap[name]
if rtn == nil {
ctx, cancelFn := context.WithCancel(context.Background())
rtn = &WslConn{Lock: &sync.Mutex{}, Status: Status_Init, Name: connName, HasWaiter: &atomic.Bool{}, Context: ctx, cancelFn: cancelFn}
clientControllerMap[name] = rtn
}
return rtn
}
func GetWslConn(ctx context.Context, name string, shouldConnect bool) *WslConn {
conn := getConnInternal(name)
if conn.Client == nil && shouldConnect {
conn.Connect(ctx)
}
return conn
}
// Convenience function for ensuring a connection is established
func EnsureConnection(ctx context.Context, connName string) error {
if connName == "" {
return nil
}
conn := GetWslConn(ctx, connName, false)
if conn == nil {
return fmt.Errorf("connection not found: %s", connName)
}
connStatus := conn.DeriveConnStatus()
switch connStatus.Status {
case Status_Connected:
return nil
case Status_Connecting:
return conn.WaitForConnect(ctx)
case Status_Init, Status_Disconnected:
return conn.Connect(ctx)
case Status_Error:
return fmt.Errorf("connection error: %s", connStatus.Error)
default:
return fmt.Errorf("unknown connection status %q", connStatus.Status)
}
}
func DisconnectClient(connName string) error {
conn := getConnInternal(connName)
if conn == nil {
return fmt.Errorf("client %q not found", connName)
}
err := conn.Close()
return err
}