waveterm/wavesrv/pkg/scbus/scbus.go

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// Copyright 2024, Command Line Inc.
// SPDX-License-Identifier: Apache-2.0
// Defines interfaces for creating communciation channels between server and clients
package scbus
import (
"context"
"fmt"
"log"
"reflect"
"sync"
"time"
"github.com/google/uuid"
"github.com/wavetermdev/waveterm/waveshell/pkg/packet"
)
var MainUpdateBus *UpdateBus = MakeUpdateBus()
var MainRpcBus *RpcBus = MakeRpcBus()
// The default channel size
const ChSize = 100
type Channel[I packet.PacketType] interface {
GetChannel() chan I
SetChannel(chan I)
Match(string) bool
}
// A concurrent bus for registering and managing channels
type Bus[I packet.PacketType] struct {
Lock *sync.Mutex
Channels map[string]Channel[I]
}
// Opens new channel and registers it with the bus. If a channel exists, it is closed and replaced.
func (bus *Bus[I]) RegisterChannel(key string, channelEntry Channel[I]) chan I {
bus.Lock.Lock()
defer bus.Lock.Unlock()
uch, found := bus.Channels[key]
ch := make(chan I, ChSize)
channelEntry.SetChannel(ch)
if found {
close(uch.GetChannel())
}
bus.Channels[key] = channelEntry
return channelEntry.GetChannel()
}
// Closes the channel matching the provided key and removes it from the bus
func (bus *Bus[I]) UnregisterChannel(key string) {
bus.Lock.Lock()
defer bus.Lock.Unlock()
uch, found := bus.Channels[key]
if found {
close(uch.GetChannel())
delete(bus.Channels, key)
}
}
// An interface for updates to be sent over an UpdateChannel
type UpdatePacket interface {
// The key to use when marshalling to JSON and interpreting in the client
GetType() string
Clean()
IsEmpty() bool
}
// A channel for sending model updates to the client
type UpdateChannel struct {
ScreenId string
ch chan UpdatePacket
}
func (uch *UpdateChannel) GetChannel() chan UpdatePacket {
return uch.ch
}
func (uch *UpdateChannel) SetChannel(ch chan UpdatePacket) {
uch.ch = ch
}
// Match the screenId to the channel
func (sch *UpdateChannel) Match(screenId string) bool {
if screenId == "" {
return true
}
return screenId == sch.ScreenId
}
// A collection of channels that can transmit updates
type UpdateBus struct {
Bus[UpdatePacket]
}
func (bus *UpdateBus) GetLock() *sync.Mutex {
return bus.Lock
}
// Create a new UpdateBus
func MakeUpdateBus() *UpdateBus {
return &UpdateBus{
Bus[UpdatePacket]{
Lock: &sync.Mutex{},
Channels: make(map[string]Channel[UpdatePacket]),
},
}
}
// Send an update to all channels in the collection
func (bus *UpdateBus) DoUpdate(update UpdatePacket) {
if update.IsEmpty() {
return
}
update.Clean()
bus.Lock.Lock()
defer bus.Lock.Unlock()
for key, uch := range bus.Channels {
select {
case uch.GetChannel() <- update:
default:
log.Printf("[error] dropped update on %s updatebus uch key=%s\n", reflect.TypeOf(uch), key)
}
}
}
// Send a model update to only clients that are subscribed to the given screenId
func (bus *UpdateBus) DoScreenUpdate(screenId string, update UpdatePacket) {
if update.IsEmpty() {
return
}
update.Clean()
bus.Lock.Lock()
defer bus.Lock.Unlock()
for id, uch := range bus.Channels {
if uch.Match(screenId) {
select {
case uch.GetChannel() <- update:
default:
log.Printf("[error] dropped update on updatebus uch id=%s\n", id)
}
}
}
}
// An interface for rpc requests
// This is separate from the RpcPacketType defined in the waveshell/pkg/packet package, as that one is intended for use communicating between wavesrv and waveshell. It is has a different set of required methods.
type RpcPacket interface {
SetReqId(string)
SetTimeoutMs(int)
GetType() string
}
// An interface for rpc responses
// This is separate from the RpcResponsePacketType defined in the waveshell/pkg/packet package, as that one is intended for use communicating between wavesrv and waveshell. It is has a different set of required methods.
type RpcResponse interface {
SetError(string)
GetError() string
GetType() string
}
// A collection of channels that can receive rpc responses
type RpcBus struct {
Bus[RpcResponse]
}
// Create a new RpcBus
func MakeRpcBus() *RpcBus {
return &RpcBus{
Bus[RpcResponse]{
Lock: &sync.Mutex{},
Channels: make(map[string]Channel[RpcResponse]),
},
}
}
// Get the user input channel for the given request id
func (bus *RpcBus) GetRpcChannel(id string) (chan RpcResponse, bool) {
bus.Lock.Lock()
defer bus.Lock.Unlock()
if ch, ok := bus.Channels[id]; ok {
return ch.GetChannel(), ok
}
return nil, false
}
// Implements the Channel interface to allow receiving rpc responses
type RpcChannel struct {
ch chan RpcResponse
}
func (ch *RpcChannel) GetChannel() chan RpcResponse {
return ch.ch
}
func (ch *RpcChannel) SetChannel(newCh chan RpcResponse) {
ch.ch = newCh
}
// This is a no-op, only used to satisfy the Channel interface
func (ch *RpcChannel) Match(string) bool {
return true
}
// Send a user input request to the frontend and wait for a response
func (bus *RpcBus) DoRpc(ctx context.Context, pk RpcPacket) (RpcResponse, error) {
id := uuid.New().String()
ch := bus.RegisterChannel(id, &RpcChannel{})
pk.SetReqId(id)
defer bus.UnregisterChannel(id)
deadline, _ := ctx.Deadline()
pk.SetTimeoutMs(int(time.Until(deadline).Milliseconds()) - 500)
// Send the request to the frontend
mu := MakeUpdatePacket()
mu.AddUpdate(pk)
MainUpdateBus.DoUpdate(mu)
var response RpcResponse
var err error
// prepare to receive response
select {
case resp := <-ch:
response = resp
case <-ctx.Done():
return nil, fmt.Errorf("timed out waiting for rpc response")
}
if response.GetError() != "" {
err = fmt.Errorf(response.GetError())
}
return response, err
}