waveterm/frontend/app/store/ws.ts

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// Copyright 2024, Command Line Inc.
// SPDX-License-Identifier: Apache-2.0
import debug from "debug";
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import { sprintf } from "sprintf-js";
const dlog = debug("wave:ws");
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const MaxWebSocketSendSize = 1024 * 1024; // 1MB
const reconnectHandlers: (() => void)[] = [];
function addWSReconnectHandler(handler: () => void) {
reconnectHandlers.push(handler);
}
function removeWSReconnectHandler(handler: () => void) {
const index = this.reconnectHandlers.indexOf(handler);
if (index > -1) {
reconnectHandlers.splice(index, 1);
}
}
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type WSEventCallback = (arg0: WSEventType) => void;
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class WSControl {
wsConn: any;
open: boolean;
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opening: boolean = false;
reconnectTimes: number = 0;
msgQueue: any[] = [];
windowId: string;
messageCallback: WSEventCallback;
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watchSessionId: string = null;
watchScreenId: string = null;
wsLog: string[] = [];
baseHostPort: string;
lastReconnectTime: number = 0;
constructor(baseHostPort: string, windowId: string, messageCallback: WSEventCallback) {
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this.baseHostPort = baseHostPort;
this.messageCallback = messageCallback;
this.windowId = windowId;
this.open = false;
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setInterval(this.sendPing.bind(this), 5000);
}
connectNow(desc: string) {
if (this.open) {
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return;
}
this.lastReconnectTime = Date.now();
dlog("try reconnect:", desc);
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this.opening = true;
this.wsConn = new WebSocket(this.baseHostPort + "/ws?windowid=" + this.windowId);
this.wsConn.onopen = this.onopen.bind(this);
this.wsConn.onmessage = this.onmessage.bind(this);
this.wsConn.onclose = this.onclose.bind(this);
// turns out onerror is not necessary (onclose always follows onerror)
// this.wsConn.onerror = this.onerror;
}
reconnect(forceClose?: boolean) {
if (this.open) {
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if (forceClose) {
this.wsConn.close(); // this will force a reconnect
}
return;
}
this.reconnectTimes++;
if (this.reconnectTimes > 20) {
dlog("cannot connect, giving up");
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return;
}
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const timeoutArr = [0, 0, 2, 5, 10, 10, 30, 60];
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let timeout = 60;
if (this.reconnectTimes < timeoutArr.length) {
timeout = timeoutArr[this.reconnectTimes];
}
if (Date.now() - this.lastReconnectTime < 500) {
timeout = 1;
}
if (timeout > 0) {
dlog(sprintf("sleeping %ds", timeout));
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}
setTimeout(() => {
this.connectNow(String(this.reconnectTimes));
}, timeout * 1000);
}
onclose(event: any) {
// console.log("close", event);
if (event.wasClean) {
dlog("connection closed");
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} else {
dlog("connection error/disconnected");
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}
if (this.open || this.opening) {
this.open = false;
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this.opening = false;
this.reconnect();
}
}
onopen() {
dlog("connection open");
this.open = true;
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this.opening = false;
for (let handler of reconnectHandlers) {
handler();
}
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this.runMsgQueue();
// reconnectTimes is reset in onmessage:hello
}
runMsgQueue() {
if (!this.open) {
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return;
}
if (this.msgQueue.length == 0) {
return;
}
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const msg = this.msgQueue.shift();
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this.sendMessage(msg);
setTimeout(() => {
this.runMsgQueue();
}, 100);
}
onmessage(event: any) {
let eventData = null;
if (event.data != null) {
eventData = JSON.parse(event.data);
}
if (eventData == null) {
return;
}
if (eventData.type == "ping") {
this.wsConn.send(JSON.stringify({ type: "pong", stime: Date.now() }));
return;
}
if (eventData.type == "pong") {
// nothing
return;
}
if (eventData.type == "hello") {
this.reconnectTimes = 0;
return;
}
if (this.messageCallback) {
try {
this.messageCallback(eventData);
} catch (e) {
console.log("[error] messageCallback", e);
}
}
}
sendPing() {
if (!this.open) {
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return;
}
this.wsConn.send(JSON.stringify({ type: "ping", stime: Date.now() }));
}
sendMessage(data: WSCommandType) {
if (!this.open) {
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return;
}
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const msg = JSON.stringify(data);
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const byteSize = new Blob([msg]).size;
if (byteSize > MaxWebSocketSendSize) {
console.log("ws message too large", byteSize, data.wscommand, msg.substring(0, 100));
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return;
}
this.wsConn.send(msg);
}
pushMessage(data: WSCommandType) {
if (!this.open) {
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this.msgQueue.push(data);
return;
}
this.sendMessage(data);
}
}
export { addWSReconnectHandler, removeWSReconnectHandler, WSControl };