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add new test for placeholder noop
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@ -5,15 +5,13 @@ import { assert, test } from "vitest";
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import { newLayoutNode } from "../lib/layoutNode.js";
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import { layoutTreeStateReducer, newLayoutTreeState } from "../lib/layoutState.js";
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import { LayoutTreeActionType, LayoutTreeComputeMoveNodeAction, LayoutTreeMoveNodeAction } from "../lib/model.js";
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import { DropDirection, FlexDirection } from "../lib/utils.js";
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import { DropDirection } from "../lib/utils.js";
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import { TestData } from "./model.js";
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test("layoutTreeStateReducer - compute move", () => {
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let treeState = newLayoutTreeState<TestData>(
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newLayoutNode(FlexDirection.Row, undefined, undefined, { name: "root" })
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);
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let treeState = newLayoutTreeState<TestData>(newLayoutNode(undefined, undefined, undefined, { name: "root" }));
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assert(treeState.rootNode.data!.name === "root", "root should have no children and should have data");
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let node1 = newLayoutNode(FlexDirection.Column, undefined, undefined, { name: "node1" });
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let node1 = newLayoutNode(undefined, undefined, undefined, { name: "node1" });
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treeState = layoutTreeStateReducer(treeState, {
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type: LayoutTreeActionType.ComputeMove,
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node: treeState.rootNode,
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@ -34,7 +32,7 @@ test("layoutTreeStateReducer - compute move", () => {
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);
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assert(treeState.rootNode.children![1].data!.name === "node1", "root's second child should be node1");
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let node2 = newLayoutNode(FlexDirection.Column, undefined, undefined, { name: "node2" });
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let node2 = newLayoutNode(undefined, undefined, undefined, { name: "node2" });
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treeState = layoutTreeStateReducer(treeState, {
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type: LayoutTreeActionType.ComputeMove,
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node: node1,
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@ -55,3 +53,37 @@ test("layoutTreeStateReducer - compute move", () => {
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);
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assert(treeState.rootNode.children![1].children!.length === 2, "root's second child should now have two children");
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});
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test("computeMove - noop action", () => {
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let nodeToMove = newLayoutNode<TestData>(undefined, undefined, undefined, { name: "nodeToMove" });
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let treeState = newLayoutTreeState<TestData>(
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newLayoutNode(undefined, undefined, [
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nodeToMove,
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newLayoutNode<TestData>(undefined, undefined, undefined, { name: "otherNode" }),
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])
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);
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let moveAction: LayoutTreeComputeMoveNodeAction<TestData> = {
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type: LayoutTreeActionType.ComputeMove,
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node: treeState.rootNode,
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nodeToMove,
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direction: DropDirection.Left,
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};
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treeState = layoutTreeStateReducer(treeState, moveAction);
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assert(
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treeState.pendingAction === undefined,
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"inserting a node to the left of itself should not produce a pendingAction"
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);
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moveAction = {
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type: LayoutTreeActionType.ComputeMove,
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node: treeState.rootNode,
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nodeToMove,
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direction: DropDirection.Right,
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};
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treeState = layoutTreeStateReducer(treeState, moveAction);
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assert(
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treeState.pendingAction === undefined,
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"inserting a node to the right of itself should not produce a pendingAction"
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);
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});
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