Refactored to be more flexible. Now, it has three types
- solid
- outline
- ghost
and subtypes
- green
- grey
- red
- yellow
It defaults to solid and green when no className is provided. It
concatenates defaults if custom classNames are provided.
Adds a list of potential remotes to add and filters it as you type. It
also provides options for reconnecting on a disconnection and
specifically connecting to a local connection
Adds a table of contents in the markdown preview, with a button in the
header to toggle whether to show the TOC. When a user clicks one of the
TOC elements, the preview will scroll to the corresponding heading.
I've also cleaned up some MD preview styling that was inconsistent and
causing the preview to overflow unnecessarily. This also fixes some
terminology in the preview code.
<img width="574" alt="image"
src="https://github.com/user-attachments/assets/abb18ba9-21d3-4315-bdc3-e4bdcca39a4c">
This PR is a large refactoring of the layout code to move as much of the
layout state logic as possible into a unified model class, with atoms
and derived atoms to notify the display logic of changes. It also fixes
some latent bugs in the node resize code, significantly speeds up
response times for resizing and dragging, and sets us up to fully
replace the React-DnD library in the future.
I'm updating the magnify button to be always visible and animate a
transition between being a "Magnify" button and a "Minimize" button.
This also cleans up some text shrinking behavior in the block frame
header so the end icons are always visible.
Also fixes some height discrepancies in the block frame header.
Also implements a `prefers-reduced-motion` query for the tilelayout and
block frame to ensure transitions are not set if the user does not want
them.
The column headers for the directory preview were a solid color, which
was conflicting with the translucent colors for the rest of the UI. I've
changed this to be more consistent. I've also updated a border color
that was conflicting with the rest of the UI.
The code blocks in the markdown preview were also solid colored and the
actions were causing the whole window UI to lose its transparency when
they were hovered over. This was due to it applying a backdrop-filter,
which breaks the window transparency. I've removed this blur and an
invalid color variable.
This also fixes the bottom margins for both blocks so there's more space
when scrolled all the way to the bottom of the block. Before, the
overlay scrollbars were obscuring the content.
Adds the implementation for the "Magnify Block" context menu item. This
will pop a block out of the layout and bring it to the foreground.
This also cleans up some block styling to make radii more consistent.
<img width="814" alt="image"
src="https://github.com/user-attachments/assets/c81521e1-c91f-4bb5-9eec-ff0eda178268">