Commit Graph

72 Commits

Author SHA1 Message Date
Evan Simkowitz
9fb2e58b54
rename faraday to layout (#147) 2024-07-23 13:50:23 -07:00
Mike Sawka
6c2ef6cb99
working on vdom implementation, other fixes (#136) 2024-07-23 13:16:53 -07:00
Evan Simkowitz
e6f60ff210
more const crusade 2024-07-23 12:46:29 -07:00
Evan Simkowitz
ed43d7e0a8
const crusade 2024-07-23 12:42:31 -07:00
Evan Simkowitz
876c360922
Fix context menu click 2024-07-23 12:40:50 -07:00
Evan Simkowitz
0fbb42863c
Remove left indent for tab-bar for non-Mac targets and when in full screen (#128)
This adds a new global atom to track whether a window is in full screen.
It also updates the behavior of the tab bar so that it will only add an
extra left indent on macOS windows that are not in full screen.
Otherwise, the indent will be much smaller.
2024-07-22 13:33:10 -07:00
Mike Sawka
ca0dc2624a
more well defined 'init' for global.ts (#125) 2024-07-19 13:44:32 -07:00
sawka
fd3581fc42 wsh deleteblock 2024-07-18 18:14:11 -07:00
Evan Simkowitz
c47e17903d
Add auto updater configuration (#122)
Adds a new set of configurations for managing whether the app will
automatically check for updates. Ports over the auto update code from
the old app. In this version, the main difference is that updates can be
manually checked for using a menu bar item, even if auto updates are
disabled.
2024-07-18 16:55:04 -07:00
Mike Sawka
776ccd7da0
streaming rpc support (backend streams to the frontend) (#120) 2024-07-18 15:56:04 -07:00
Sylvie Crowe
f3743f90ec
User Input (#119)
Port the User Input feature from the previous version of the app. This
is currently being used to verify a few different prompts for ssh.
2024-07-18 15:21:33 -07:00
Red J Adaya
2a81f19b15
code editor header controls (#117) 2024-07-17 23:41:33 -07:00
Evan Simkowitz
4d29dd5b5f
Rename endpoint functions 2024-07-17 18:49:27 -07:00
Evan Simkowitz
8971e2feba
Set up electron-builder for new app (#113)
Adds electron-builder, which we will use to package and distribute our
application, same as in the existing app.
Replaces explicit port assignments with dynamic ones, which are then
stored into environment variables.
Adds a ~/.w2-dev folder for use when running a dev build.

The build-helper pipeline from the old repo is included here too, but it
is not updated yet so it will fail.

Also removes some redundant utility functions and cleans up some let vs.
const usage.

The packaging can be run using the `package:prod` and `package:dev`
tasks.

---------

Co-authored-by: sawka <mike.sawka@gmail.com>
2024-07-17 18:42:49 -07:00
Mike Sawka
01b5d71709
new wshrpc mechanism (#112)
lots of changes. new wshrpc implementation. unify websocket, web,
blockcontroller, domain sockets, and terminal inputs to all use the new
rpc system.

lots of moving files around to deal with circular dependencies

use new wshrpc as a client in wsh cmd
2024-07-17 15:24:43 -07:00
Mike Sawka
4be8a1e37e
move codeedit to directory. new useLongClick hook. show quick navig… (#105)
move codeedit to directory. new useLongClick hook. show quick navigation for directoryview on longclick of folder icon. lots more generic
stuff for header
new fitaddon for xtermjs
more fixes for xtermjs scrollbars
2024-07-08 23:13:12 -07:00
Mike Sawka
848a9af9a0
dynamic header updates (#102) 2024-07-08 15:04:48 -07:00
Red J Adaya
9b3042829c
ai chat enhancements (#96) 2024-07-04 09:07:29 -07:00
Red J Adaya
1f973b3fdc
WaveAI (#93) 2024-07-03 14:32:55 -07:00
Evan Simkowitz
75c9e211d9
Add resize handles to the layout system (#66)
Adds resizability to the layout system.

Hovering in the margins of a block will highlight the available resize
handle and show a cursor indicating its resize direction. Dragging will
cause the resizing nodes to blur out and be replaced by an outline.
Releasing the handle will commit the new resize operation and cause the
underlying nodes to update to their new sizes.

We'll want to refactor this in the future to move all layout and resize
logic into a shared model that the TileLayout code can talk to, but
that's a future improvement. For now, this makes some compromises,
mainly that the logic is kind of distributed around.

---------

Co-authored-by: sawka <mike.sawka@gmail.com>
2024-07-03 14:31:02 -07:00
Red J Adaya
566f6764c2
Web view (#78) 2024-06-26 09:39:41 -07:00
sawka
f036459dd5 remove console.log 2024-06-25 14:57:08 -07:00
Mike Sawka
7b93354657
initial implementation of move block to window (#77) 2024-06-25 14:56:37 -07:00
Sylvie Crowe
182c5f6e3d
Open New Block and Delete Files (#76)
This implements the behavior for the context menu recently added to the
directories. Open New Block simply opens the file in a preview in a new
block.

Delete files will delete the selected file, but it does not trigger a
rerender at this time. To see the change, you must navigate to a
different directory and then return. This will be fixed in a future
update.
2024-06-25 13:53:55 -07:00
sawka
7bf64fb268 wsh view works -- uses a WS event to send to the frontend 2024-06-24 19:04:08 -07:00
Mike Sawka
77b5acfc5a
cmd blocks (#74) 2024-06-24 14:34:31 -07:00
sawka
516f1faa47 fix ordering of typeunions in generated typescript. add term config fontsize and fontfamily. 2024-06-21 13:23:07 -07:00
Mike Sawka
0ea8e5ac88
integrate part of keyutil, and implement tab and block movement with keyboard (#70) 2024-06-21 12:32:38 -07:00
Red J Adaya
9cc5d9d3ae
Add ability to edit tab name (#67) 2024-06-21 10:23:04 -07:00
sawka
b73148be6b fix emain 2024-06-20 16:20:50 -07:00
Mike Sawka
5e655c7c55
refactor cmdqueue out of blockcontroller (#65) 2024-06-20 16:01:55 -07:00
sawka
d59e0f5959 add contextmenu model, example code in block.tsx 2024-06-20 12:34:32 -07:00
Sylvie Crowe
21fa9a601f
Add filewatcher for config files (#63)
This adds the filewatcher and forwards events to the frontend. It also
sets up the widgets as something that can be controlled with a config
file.
2024-06-19 23:59:41 -07:00
Mike Sawka
fb668fd4e5
multi-window support (#62) 2024-06-19 19:10:53 -07:00
Evan Simkowitz
da20973fee
update comment on getApi 2024-06-19 11:20:35 -07:00
Mike Sawka
15681ffa1a
create blockframes to replace blockheader (#59)
created two frames -- frameless and tech. frameless is used when there
is 0 or 1 blocks, otherwise tech is used.
2024-06-18 23:44:53 -07:00
Mike Sawka
4ded6d94b6
stickers and terminal serialization (#57) 2024-06-17 22:38:48 -07:00
Red J Adaya
b6c85e38f6
DnD tabs (#44) 2024-06-17 21:50:33 -07:00
Mike Sawka
e46906d423
wsh rpc working (#55)
lots of iterations on an RPC protocol. getting wsh working with a
getmeta/setmeta command in addition to html mode.
2024-06-17 09:58:28 -07:00
sawka
f0fb70ef9c get pdf preview working 2024-06-14 11:10:54 -07:00
Mike Sawka
8e3540f754
working on ijson and wsh magic (#53) 2024-06-13 23:54:04 -07:00
Evan Simkowitz
b2b1f9b9df
Switch to using electron-vite instead of WebPack (#45)
This sets us back up to use Vite via the electron-vite package. This
will let us continue to build our testing suite on Vitest and take
advantage of Vite features like Hot Module Reloading, etc.

---------

Co-authored-by: sawka <mike.sawka@gmail.com>
2024-06-13 16:49:25 -07:00
Mike Sawka
0f992c535d
working on wave OSC escapes, modes for the terminal (#46) 2024-06-13 14:41:28 -07:00
sawka
8a71180f20 implement wscommand using type union interface, send resize events there 2024-06-12 14:18:03 -07:00
sawka
083e00227e update BlockService to use the new type union feature of tsgen. strongly type the arguments to BlockService.SendCommand 2024-06-12 13:47:13 -07:00
sawka
605b9ea048 remove wails deps 2024-06-12 11:58:17 -07:00
Mike Sawka
1874d9a252
port to electron (#33) 2024-06-11 17:42:10 -07:00
Evan Simkowitz
92dc82967c
Replace lets with const where possible (#35) 2024-06-11 13:19:29 -07:00
Evan Simkowitz
0a45311f30
Implement outer drop direction, add rudimentary drag preview image rendering (#29)
This PR adds support for Outer variants of each DropDirection.

When calculating the drop direction, the cursor position is calculated
relevant to the box over which it is hovering. The following diagram
shows how drop directions are calculated. The colored in center is
currently not supported, it is assigned to the top, bottom, left, right
direction for now, though it will ultimately be its own distinct
direction.

![IMG_3505](https://github.com/wavetermdev/thenextwave/assets/16651283/a7ea7387-b95d-4831-9e29-d3225b824c97)

When an outer drop direction is provided for a move operation, if the
reference node flexes in the same axis as the drop direction, the new
node will be inserted at the same level as the parent of the reference
node. If the reference node flexes in a different direction or the
reference node does not have a grandparent, the operation will fall back
to its non-Outer variant.

This also removes some chatty debug statements, adds a blur to the
currently-dragging node to indicate that it cannot be dropped onto, and
simplifies the deriving of the layout state atom from the tab atom so
there's no longer another intermediate derived atom for the layout node.

This also adds rudimentary support for rendering custom preview images
for any tile being dragged. Right now, this is a simple block containing
the block ID, but this can be anything. This resolves an issue where
letting React-DnD generate its own previews could take up to a half
second, and would block dragging until complete. For Monaco, this was
outright failing.

It also fixes an issue where the tile layout could animate on first
paint. Now, I use React Suspense to prevent the layout from displaying
until all the children have loaded.
2024-06-11 13:03:41 -07:00
Evan Simkowitz
f12e246c15
Break layout node into its own Wave Object (#21)
I am updating the layout node setup to write to its own wave object. 

The existing setup requires me to plumb the layout updates through every
time the tab gets updated, which produces a lot of annoying and
unintuitive design patterns. With this new setup, the tab object doesn't
get written to when the layout changes, only the layout object will get
written to. This prevents collisions when both the tab object and the
layout node object are getting updated, such as when a new block is
added or deleted.
2024-06-05 17:21:40 -07:00