Adds a new setting for the gap size between tiles in a layout. Also
updates the resize handle calculations so they are dynamically generated
based on the gap size. Also updates the styling for the resize handles
to be more robust.
This also updates the default gap size to 3px.
This also slims out the Block Frame padding so it is just enough that
the blocks don't overlap when there's no gap.
Adds a table of contents in the markdown preview, with a button in the
header to toggle whether to show the TOC. When a user clicks one of the
TOC elements, the preview will scroll to the corresponding heading.
I've also cleaned up some MD preview styling that was inconsistent and
causing the preview to overflow unnecessarily. This also fixes some
terminology in the preview code.
<img width="574" alt="image"
src="https://github.com/user-attachments/assets/abb18ba9-21d3-4315-bdc3-e4bdcca39a4c">
This adjusts the block header styling to remove a bunch of unnecessary
attributes and to ensure that we have more consistent shrinking
behavior. Now, file paths will truncate starting on the left side, to
preserve the file name as long as possible. Also, the widget name can
shrink down to zero, while preserving the widget icon, since it's
unnecessary to have both when the widget is small.
<img width="415" alt="image"
src="https://github.com/user-attachments/assets/46e0a74a-f35d-4d09-9c67-019936e67e41">
This change shaves ~20 MB off the download size by only copying over the
wavesrv binary that is relevant for whichever architecture we're
currently packaging. This is only relevant for macOS at the moment,
though it can also apply to Windows when we get multi-arch builds
working.
This required renaming our Go binaries from .amd64 to .x64 to comply
with electron-builder's naming conventions.
This makes the background for the "wave-theme-dark" theme transparent.
The light theme is still opaque because otherwise it will look somewhat
dark.
This also suppresses TypeScript/JavaScript import errors in the default
linter, since we don't have support for project directories.
This also reworks the useWidth and useHeight hooks to use the
useResizeObserver hook, which limits the number of ResizeObserver
instances floating around, thereby improving performance
This handles an edge case where a user deletes all unmagnified nodes,
leaving a final node that is still magnified. Because we ignore
magnify/unmagnify operations when there's only one leaf remaining, this
would result in the last node being stuck magnified until a new node is
added.
Also fixes a bug where the layout would not always update when a new
block was added.
Fixes an infinite loop in the layoutModel atom synchronization that
would cause the atom to update indefinitely when the root node is
deleted.
Also adds a dedicated `disabled` flag for the IconButton decl so we can
disable the onClick handler when the button is disabled.
Also updates the Magnify toggle button to use this new flag, so that
when there's only one leaf in a layout, the magnify button is disabed.
- Adds connection buttons for previews
- Makes it possible for graphs and previews to connect on backend
(without a terminal open to connection)
- Changes the wsh install message
Adds a delay to the resize handle line first showing so it doesn't flicker when the mouse briefly passes over it. Also removes an unnecessary findNode call that was happening on every move. Also adjusts the pointer offset based on the display container bounding rect.
This adds a new job to the Build Helper pipeline for building for
Windows. This includes code signing via DigiCert. Right now, we can only
build for x64 on Windows as wavesrv fails to build for arm64 in the
default runner and the Windows ARM runner images are missing a bunch of
tooling.
This also adds new separated arm64 and x64 for macOS for those who don't
want to use the universal binary.
This also improves the general code quality of the Taskfile.yml and the
build-helper.yml files.