package sstore import "sync" var MainBus *UpdateBus = MakeUpdateBus() const PtyDataUpdateStr = "pty" const ModelUpdateStr = "model" type UpdatePacket interface { UpdateType() string } type PtyDataUpdate struct { SessionId string `json:"sessionid"` CmdId string `json:"cmdid"` PtyPos int64 `json:"ptypos"` PtyData64 string `json:"ptydata64"` PtyDataLen int64 `json:"ptydatalen"` } func (PtyDataUpdate) UpdateType() string { return PtyDataUpdateStr } type ModelUpdate struct { Sessions []*SessionType `json:"sessions,omitempty"` ActiveSessionId string `json:"activesessionid,omitempty"` Window *WindowType `json:"window,omitempty"` Line *LineType `json:"line,omitempty"` Cmd *CmdType `json:"cmd,omitempty"` CmdLine *CmdLineType `json:"cmdline,omitempty"` Info *InfoMsgType `json:"info,omitempty"` } func (ModelUpdate) UpdateType() string { return ModelUpdateStr } func MakeSingleSessionUpdate(sessionId string) (ModelUpdate, *SessionType) { session := &SessionType{ SessionId: sessionId, NotifyNum: -1, } update := ModelUpdate{ Sessions: []*SessionType{session}, } return update, session } func ReadLineCmdIdFromUpdate(update UpdatePacket) (string, string) { modelUpdate, ok := update.(ModelUpdate) if !ok { return "", "" } if modelUpdate.Line == nil { return "", "" } return modelUpdate.Line.LineId, modelUpdate.Line.CmdId } type InfoMsgType struct { InfoTitle string `json:"infotitle"` InfoError string `json:"infoerror,omitempty"` InfoMsg string `json:"infomsg,omitempty"` InfoComps []string `json:"infocomps,omitempty"` InfoCompsMore bool `json:"infocompssmore,omitempty"` InfoLines []string `json:"infolines,omitempty"` TimeoutMs int64 `json:"timeoutms,omitempty"` } type CmdLineType struct { InsertChars string `json:"insertchars"` InsertPos int64 `json:"insertpos"` } type UpdateChannel struct { SessionId string ClientId string Ch chan interface{} } func (uch UpdateChannel) Match(sessionId string) bool { if sessionId == "" { return true } return sessionId == uch.SessionId } type UpdateBus struct { Lock *sync.Mutex Channels map[string]UpdateChannel } func MakeUpdateBus() *UpdateBus { return &UpdateBus{ Lock: &sync.Mutex{}, Channels: make(map[string]UpdateChannel), } } func (bus *UpdateBus) RegisterChannel(clientId string, sessionId string) chan interface{} { bus.Lock.Lock() defer bus.Lock.Unlock() uch, found := bus.Channels[clientId] if found { close(uch.Ch) uch.SessionId = sessionId uch.Ch = make(chan interface{}) } else { uch = UpdateChannel{ ClientId: clientId, SessionId: sessionId, Ch: make(chan interface{}), } } bus.Channels[clientId] = uch return uch.Ch } func (bus *UpdateBus) UnregisterChannel(clientId string) { bus.Lock.Lock() defer bus.Lock.Unlock() uch, found := bus.Channels[clientId] if found { close(uch.Ch) delete(bus.Channels, clientId) } } func (bus *UpdateBus) SendUpdate(sessionId string, update interface{}) { bus.Lock.Lock() defer bus.Lock.Unlock() for _, uch := range bus.Channels { if uch.Match(sessionId) { uch.Ch <- update } } } func MakeSessionsUpdateForRemote(sessionId string, ri *RemoteInstance) []*SessionType { return []*SessionType{ &SessionType{ SessionId: sessionId, Remotes: []*RemoteInstance{ri}, }, } }