mirror of
https://github.com/wavetermdev/waveterm.git
synced 2024-12-22 16:48:23 +01:00
8248637e00
Adds support for connecting to local WSL installations on Windows. (also adds wshrpcmmultiproxy / connserver router)
495 lines
13 KiB
Go
495 lines
13 KiB
Go
// Copyright 2024, Command Line Inc.
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// SPDX-License-Identifier: Apache-2.0
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package wsl
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import (
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"context"
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"fmt"
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"io"
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"log"
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"net"
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"sync"
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"sync/atomic"
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"time"
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"github.com/wavetermdev/waveterm/pkg/userinput"
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"github.com/wavetermdev/waveterm/pkg/util/shellutil"
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"github.com/wavetermdev/waveterm/pkg/wavebase"
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"github.com/wavetermdev/waveterm/pkg/waveobj"
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"github.com/wavetermdev/waveterm/pkg/wconfig"
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"github.com/wavetermdev/waveterm/pkg/wps"
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"github.com/wavetermdev/waveterm/pkg/wshrpc"
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"github.com/wavetermdev/waveterm/pkg/wshutil"
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)
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const (
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Status_Init = "init"
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Status_Connecting = "connecting"
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Status_Connected = "connected"
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Status_Disconnected = "disconnected"
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Status_Error = "error"
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)
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const DefaultConnectionTimeout = 60 * time.Second
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var globalLock = &sync.Mutex{}
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var clientControllerMap = make(map[string]*WslConn)
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var activeConnCounter = &atomic.Int32{}
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type WslConn struct {
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Lock *sync.Mutex
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Status string
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Name WslName
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Client *Distro
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SockName string
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DomainSockListener net.Listener
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ConnController *WslCmd
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Error string
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HasWaiter *atomic.Bool
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LastConnectTime int64
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ActiveConnNum int
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Context context.Context
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cancelFn func()
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}
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type WslName struct {
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Distro string `json:"distro"`
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}
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func GetAllConnStatus() []wshrpc.ConnStatus {
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globalLock.Lock()
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defer globalLock.Unlock()
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var connStatuses []wshrpc.ConnStatus
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for _, conn := range clientControllerMap {
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connStatuses = append(connStatuses, conn.DeriveConnStatus())
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}
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return connStatuses
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}
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func (conn *WslConn) DeriveConnStatus() wshrpc.ConnStatus {
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conn.Lock.Lock()
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defer conn.Lock.Unlock()
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return wshrpc.ConnStatus{
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Status: conn.Status,
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Connected: conn.Status == Status_Connected,
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Connection: conn.GetName(),
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HasConnected: (conn.LastConnectTime > 0),
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ActiveConnNum: conn.ActiveConnNum,
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Error: conn.Error,
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}
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}
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func (conn *WslConn) FireConnChangeEvent() {
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status := conn.DeriveConnStatus()
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event := wps.WaveEvent{
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Event: wps.Event_ConnChange,
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Scopes: []string{
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fmt.Sprintf("connection:%s", conn.GetName()),
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},
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Data: status,
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}
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log.Printf("sending event: %+#v", event)
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wps.Broker.Publish(event)
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}
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func (conn *WslConn) Close() error {
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defer conn.FireConnChangeEvent()
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conn.WithLock(func() {
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if conn.Status == Status_Connected || conn.Status == Status_Connecting {
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// if status is init, disconnected, or error don't change it
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conn.Status = Status_Disconnected
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}
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conn.close_nolock()
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})
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// we must wait for the waiter to complete
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startTime := time.Now()
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for conn.HasWaiter.Load() {
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time.Sleep(10 * time.Millisecond)
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if time.Since(startTime) > 2*time.Second {
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return fmt.Errorf("timeout waiting for waiter to complete")
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}
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}
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return nil
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}
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func (conn *WslConn) close_nolock() {
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// does not set status (that should happen at another level)
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if conn.DomainSockListener != nil {
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conn.DomainSockListener.Close()
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conn.DomainSockListener = nil
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}
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if conn.ConnController != nil {
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conn.cancelFn() // this suspends the conn controller
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conn.ConnController = nil
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}
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if conn.Client != nil {
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// conn.Client.Close() is not relevant here
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// we do not want to completely close the wsl in case
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// other applications are using it
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conn.Client = nil
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}
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}
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func (conn *WslConn) GetDomainSocketName() string {
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conn.Lock.Lock()
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defer conn.Lock.Unlock()
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return conn.SockName
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}
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func (conn *WslConn) GetStatus() string {
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conn.Lock.Lock()
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defer conn.Lock.Unlock()
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return conn.Status
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}
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func (conn *WslConn) GetName() string {
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// no lock required because opts is immutable
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return "wsl://" + conn.Name.Distro
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}
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/**
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* This function is does not set a listener for WslConn
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* It is still required in order to set SockName
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**/
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func (conn *WslConn) OpenDomainSocketListener() error {
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var allowed bool
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conn.WithLock(func() {
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if conn.Status != Status_Connecting {
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allowed = false
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} else {
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allowed = true
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}
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})
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if !allowed {
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return fmt.Errorf("cannot open domain socket for %q when status is %q", conn.GetName(), conn.GetStatus())
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}
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conn.WithLock(func() {
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conn.SockName = "~/.waveterm/wave-remote.sock"
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})
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return nil
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}
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func (conn *WslConn) StartConnServer() error {
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var allowed bool
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conn.WithLock(func() {
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if conn.Status != Status_Connecting {
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allowed = false
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} else {
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allowed = true
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}
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})
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if !allowed {
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return fmt.Errorf("cannot start conn server for %q when status is %q", conn.GetName(), conn.GetStatus())
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}
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client := conn.GetClient()
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wshPath := GetWshPath(conn.Context, client)
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rpcCtx := wshrpc.RpcContext{
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ClientType: wshrpc.ClientType_ConnServer,
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Conn: conn.GetName(),
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}
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sockName := conn.GetDomainSocketName()
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jwtToken, err := wshutil.MakeClientJWTToken(rpcCtx, sockName)
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if err != nil {
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return fmt.Errorf("unable to create jwt token for conn controller: %w", err)
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}
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shellPath, err := DetectShell(conn.Context, client)
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if err != nil {
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return err
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}
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var cmdStr string
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if IsPowershell(shellPath) {
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cmdStr = fmt.Sprintf("$env:%s=\"%s\"; %s connserver --router", wshutil.WaveJwtTokenVarName, jwtToken, wshPath)
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} else {
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cmdStr = fmt.Sprintf("%s=\"%s\" %s connserver --router", wshutil.WaveJwtTokenVarName, jwtToken, wshPath)
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}
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log.Printf("starting conn controller: %s\n", cmdStr)
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cmd := client.WslCommand(conn.Context, cmdStr)
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pipeRead, pipeWrite := io.Pipe()
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inputPipeRead, inputPipeWrite := io.Pipe()
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cmd.SetStdout(pipeWrite)
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cmd.SetStderr(pipeWrite)
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cmd.SetStdin(inputPipeRead)
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err = cmd.Start()
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if err != nil {
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return fmt.Errorf("unable to start conn controller: %w", err)
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}
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conn.WithLock(func() {
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conn.ConnController = cmd
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})
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// service the I/O
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go func() {
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// wait for termination, clear the controller
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defer conn.WithLock(func() {
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conn.ConnController = nil
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})
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waitErr := cmd.Wait()
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log.Printf("conn controller (%q) terminated: %v", conn.GetName(), waitErr)
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}()
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go func() {
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logName := fmt.Sprintf("conncontroller:%s", conn.GetName())
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wshutil.HandleStdIOClient(logName, pipeRead, inputPipeWrite)
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}()
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regCtx, cancelFn := context.WithTimeout(context.Background(), 5*time.Second)
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defer cancelFn()
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err = wshutil.DefaultRouter.WaitForRegister(regCtx, wshutil.MakeConnectionRouteId(rpcCtx.Conn))
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if err != nil {
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return fmt.Errorf("timeout waiting for connserver to register")
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}
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time.Sleep(300 * time.Millisecond) // TODO remove this sleep (but we need to wait until connserver is "ready")
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return nil
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}
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type WshInstallOpts struct {
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Force bool
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NoUserPrompt bool
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}
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func (conn *WslConn) CheckAndInstallWsh(ctx context.Context, clientDisplayName string, opts *WshInstallOpts) error {
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if opts == nil {
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opts = &WshInstallOpts{}
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}
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client := conn.GetClient()
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if client == nil {
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return fmt.Errorf("client is nil")
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}
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// check that correct wsh extensions are installed
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expectedVersion := fmt.Sprintf("wsh v%s", wavebase.WaveVersion)
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clientVersion, err := GetWshVersion(ctx, client)
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if err == nil && clientVersion == expectedVersion && !opts.Force {
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return nil
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}
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var queryText string
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var title string
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if opts.Force {
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queryText = fmt.Sprintf("ReInstalling Wave Shell Extensions (%s) on `%s`\n", wavebase.WaveVersion, clientDisplayName)
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title = "Install Wave Shell Extensions"
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} else if err != nil {
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queryText = fmt.Sprintf("Wave requires Wave Shell Extensions to be \n"+
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"installed on `%s` \n"+
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"to ensure a seamless experience. \n\n"+
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"Would you like to install them?", clientDisplayName)
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title = "Install Wave Shell Extensions"
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} else {
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// don't ask for upgrading the version
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opts.NoUserPrompt = true
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}
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if !opts.NoUserPrompt {
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request := &userinput.UserInputRequest{
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ResponseType: "confirm",
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QueryText: queryText,
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Title: title,
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Markdown: true,
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CheckBoxMsg: "Don't show me this again",
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}
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response, err := userinput.GetUserInput(ctx, request)
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if err != nil || !response.Confirm {
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return err
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}
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if response.CheckboxStat {
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meta := waveobj.MetaMapType{
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wconfig.ConfigKey_ConnAskBeforeWshInstall: false,
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}
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err := wconfig.SetBaseConfigValue(meta)
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if err != nil {
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return fmt.Errorf("error setting conn:askbeforewshinstall value: %w", err)
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}
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}
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}
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log.Printf("attempting to install wsh to `%s`", clientDisplayName)
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clientOs, err := GetClientOs(ctx, client)
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if err != nil {
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return err
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}
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clientArch, err := GetClientArch(ctx, client)
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if err != nil {
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return err
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}
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// attempt to install extension
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wshLocalPath := shellutil.GetWshBinaryPath(wavebase.WaveVersion, clientOs, clientArch)
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err = CpHostToRemote(ctx, client, wshLocalPath, "~/.waveterm/bin/wsh")
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if err != nil {
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return err
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}
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log.Printf("successfully installed wsh on %s\n", conn.GetName())
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return nil
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}
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func (conn *WslConn) GetClient() *Distro {
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conn.Lock.Lock()
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defer conn.Lock.Unlock()
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return conn.Client
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}
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func (conn *WslConn) Reconnect(ctx context.Context) error {
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err := conn.Close()
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if err != nil {
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return err
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}
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return conn.Connect(ctx)
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}
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func (conn *WslConn) WaitForConnect(ctx context.Context) error {
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for {
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status := conn.DeriveConnStatus()
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if status.Status == Status_Connected {
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return nil
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}
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if status.Status == Status_Connecting {
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select {
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case <-ctx.Done():
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return fmt.Errorf("context timeout")
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case <-time.After(100 * time.Millisecond):
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continue
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}
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}
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if status.Status == Status_Init || status.Status == Status_Disconnected {
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return fmt.Errorf("disconnected")
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}
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if status.Status == Status_Error {
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return fmt.Errorf("error: %v", status.Error)
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}
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return fmt.Errorf("unknown status: %q", status.Status)
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}
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}
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// does not return an error since that error is stored inside of WslConn
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func (conn *WslConn) Connect(ctx context.Context) error {
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var connectAllowed bool
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conn.WithLock(func() {
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if conn.Status == Status_Connecting || conn.Status == Status_Connected {
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connectAllowed = false
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} else {
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conn.Status = Status_Connecting
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conn.Error = ""
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connectAllowed = true
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}
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})
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log.Printf("Connect %s\n", conn.GetName())
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if !connectAllowed {
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return fmt.Errorf("cannot connect to %q when status is %q", conn.GetName(), conn.GetStatus())
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}
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conn.FireConnChangeEvent()
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err := conn.connectInternal(ctx)
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conn.WithLock(func() {
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if err != nil {
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conn.Status = Status_Error
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conn.Error = err.Error()
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conn.close_nolock()
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} else {
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conn.Status = Status_Connected
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conn.LastConnectTime = time.Now().UnixMilli()
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if conn.ActiveConnNum == 0 {
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conn.ActiveConnNum = int(activeConnCounter.Add(1))
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}
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}
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})
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conn.FireConnChangeEvent()
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return err
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}
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func (conn *WslConn) WithLock(fn func()) {
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conn.Lock.Lock()
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defer conn.Lock.Unlock()
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fn()
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}
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func (conn *WslConn) connectInternal(ctx context.Context) error {
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client, err := GetDistro(ctx, conn.Name)
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if err != nil {
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return err
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}
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conn.WithLock(func() {
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conn.Client = client
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})
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err = conn.OpenDomainSocketListener()
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if err != nil {
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return err
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}
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config := wconfig.ReadFullConfig()
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installErr := conn.CheckAndInstallWsh(ctx, conn.GetName(), &WshInstallOpts{NoUserPrompt: !config.Settings.ConnAskBeforeWshInstall})
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if installErr != nil {
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return fmt.Errorf("conncontroller %s wsh install error: %v", conn.GetName(), installErr)
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}
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csErr := conn.StartConnServer()
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if csErr != nil {
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return fmt.Errorf("conncontroller %s start wsh connserver error: %v", conn.GetName(), csErr)
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}
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conn.HasWaiter.Store(true)
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go conn.waitForDisconnect()
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return nil
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}
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func (conn *WslConn) waitForDisconnect() {
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defer conn.FireConnChangeEvent()
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defer conn.HasWaiter.Store(false)
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err := conn.ConnController.Wait()
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conn.WithLock(func() {
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// disconnects happen for a variety of reasons (like network, etc. and are typically transient)
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// so we just set the status to "disconnected" here (not error)
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// don't overwrite any existing error (or error status)
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if err != nil && conn.Error == "" {
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conn.Error = err.Error()
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}
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if conn.Status != Status_Error {
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conn.Status = Status_Disconnected
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}
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conn.close_nolock()
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})
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}
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func getConnInternal(name string) *WslConn {
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globalLock.Lock()
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defer globalLock.Unlock()
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connName := WslName{Distro: name}
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rtn := clientControllerMap[name]
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if rtn == nil {
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ctx, cancelFn := context.WithCancel(context.Background())
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rtn = &WslConn{Lock: &sync.Mutex{}, Status: Status_Init, Name: connName, HasWaiter: &atomic.Bool{}, Context: ctx, cancelFn: cancelFn}
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clientControllerMap[name] = rtn
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}
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return rtn
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}
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func GetWslConn(ctx context.Context, name string, shouldConnect bool) *WslConn {
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conn := getConnInternal(name)
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if conn.Client == nil && shouldConnect {
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conn.Connect(ctx)
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}
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return conn
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}
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// Convenience function for ensuring a connection is established
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func EnsureConnection(ctx context.Context, connName string) error {
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if connName == "" {
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return nil
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}
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conn := GetWslConn(ctx, connName, false)
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if conn == nil {
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return fmt.Errorf("connection not found: %s", connName)
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}
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connStatus := conn.DeriveConnStatus()
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switch connStatus.Status {
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case Status_Connected:
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return nil
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case Status_Connecting:
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return conn.WaitForConnect(ctx)
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case Status_Init, Status_Disconnected:
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return conn.Connect(ctx)
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case Status_Error:
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return fmt.Errorf("connection error: %s", connStatus.Error)
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default:
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return fmt.Errorf("unknown connection status %q", connStatus.Status)
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}
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}
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func DisconnectClient(connName string) error {
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conn := getConnInternal(connName)
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if conn == nil {
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return fmt.Errorf("client %q not found", connName)
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}
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err := conn.Close()
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return err
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}
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