waveterm/frontend/faraday/lib/TileLayout.tsx
Mike Sawka 15681ffa1a
create blockframes to replace blockheader (#59)
created two frames -- frameless and tech. frameless is used when there
is 0 or 1 blocks, otherwise tech is used.
2024-06-18 23:44:53 -07:00

647 lines
25 KiB
TypeScript

// Copyright 2024, Command Line Inc.
// SPDX-License-Identifier: Apache-2.0
import clsx from "clsx";
import { toPng } from "html-to-image";
import React, {
CSSProperties,
ReactNode,
RefObject,
Suspense,
useCallback,
useEffect,
useLayoutEffect,
useMemo,
useRef,
useState,
} from "react";
import { useDrag, useDragLayer, useDrop } from "react-dnd";
import useResizeObserver from "@react-hook/resize-observer";
import { useLayoutTreeStateReducerAtom } from "./layoutAtom";
import { findNode } from "./layoutNode";
import {
ContentRenderer,
LayoutNode,
LayoutTreeAction,
LayoutTreeActionType,
LayoutTreeComputeMoveNodeAction,
LayoutTreeDeleteNodeAction,
LayoutTreeMoveNodeAction,
LayoutTreeState,
LayoutTreeSwapNodeAction,
PreviewRenderer,
WritableLayoutTreeStateAtom,
} from "./model";
import "./tilelayout.less";
import { Dimensions, FlexDirection, setTransform as createTransform, debounce, determineDropDirection } from "./utils";
export interface TileLayoutProps<T> {
/**
* The atom containing the layout tree state.
*/
layoutTreeStateAtom: WritableLayoutTreeStateAtom<T>;
/**
* A callback that accepts the data from the leaf node and displays the leaf contents to the user.
*/
renderContent: ContentRenderer<T>;
/**
* A callback that accepts the data from the leaf node and returns a preview that can be shown when the user drags a node.
*/
renderPreview?: PreviewRenderer<T>;
/**
* A callback that is called when a node gets deleted from the LayoutTreeState.
* @param data The contents of the node that was deleted.
*/
onNodeDelete?: (data: T) => Promise<void>;
/**
* The class name to use for the top-level div of the tile layout.
*/
className?: string;
}
const DragPreviewWidth = 300;
const DragPreviewHeight = 300;
export const TileLayout = <T,>({
layoutTreeStateAtom,
className,
renderContent,
renderPreview,
onNodeDelete,
}: TileLayoutProps<T>) => {
const overlayContainerRef = useRef<HTMLDivElement>(null);
const displayContainerRef = useRef<HTMLDivElement>(null);
const [layoutTreeState, dispatch] = useLayoutTreeStateReducerAtom(layoutTreeStateAtom);
const [nodeRefs, setNodeRefs] = useState<Map<string, RefObject<HTMLDivElement>>>(new Map());
const [nodeRefsGen, setNodeRefsGen] = useState<number>(0);
useEffect(() => {
console.log("layoutTreeState changed", layoutTreeState);
}, [layoutTreeState]);
const setRef = useCallback(
(id: string, ref: RefObject<HTMLDivElement>) => {
setNodeRefs((prev) => {
// console.log("setRef", id, ref);
prev.set(id, ref);
return prev;
});
setNodeRefsGen((prev) => prev + 1);
},
[setNodeRefs]
);
const deleteRef = useCallback(
(id: string) => {
// console.log("deleteRef", id);
if (nodeRefs.has(id)) {
setNodeRefs((prev) => {
prev.delete(id);
return prev;
});
setNodeRefsGen((prev) => prev + 1);
} else {
console.log("deleteRef id not found", id);
}
},
[nodeRefs, setNodeRefs]
);
const [overlayTransform, setOverlayTransform] = useState<CSSProperties>();
const [layoutLeafTransforms, setLayoutLeafTransforms] = useState<Record<string, CSSProperties>>({});
const activeDrag = useDragLayer((monitor) => monitor.isDragging());
/**
* Callback to update the transforms on the displayed leafs and move the overlay over the display layer when dragging.
*/
const updateTransforms = useCallback(
debounce(() => {
if (overlayContainerRef.current && displayContainerRef.current) {
const displayBoundingRect = displayContainerRef.current.getBoundingClientRect();
console.log("displayBoundingRect", displayBoundingRect);
const overlayBoundingRect = overlayContainerRef.current.getBoundingClientRect();
const newLayoutLeafTransforms: Record<string, CSSProperties> = {};
console.log(
"nodeRefs",
nodeRefs,
"layoutLeafs",
layoutTreeState.leafs,
"layoutTreeState",
layoutTreeState
);
for (const leaf of layoutTreeState.leafs) {
const leafRef = nodeRefs.get(leaf.id);
// console.log("current leafRef", leafRef.current);
if (leafRef?.current) {
const leafBounding = leafRef.current.getBoundingClientRect();
const transform = createTransform({
top: leafBounding.top - overlayBoundingRect.top,
left: leafBounding.left - overlayBoundingRect.left,
width: leafBounding.width,
height: leafBounding.height,
});
newLayoutLeafTransforms[leafRef.current.id] = transform;
} else {
console.warn("missing leaf", leaf.id);
}
}
setLayoutLeafTransforms(newLayoutLeafTransforms);
const newOverlayOffset = displayBoundingRect.top + 2 * displayBoundingRect.height;
console.log("overlayOffset", newOverlayOffset);
setOverlayTransform(
createTransform(
{
top: activeDrag ? 0 : newOverlayOffset,
left: 0,
width: overlayBoundingRect.width,
height: overlayBoundingRect.height,
},
false
)
);
}
}, 30),
[activeDrag, overlayContainerRef, displayContainerRef, layoutTreeState.leafs, nodeRefsGen]
);
// Update the transforms whenever we drag something and whenever the layout updates.
useLayoutEffect(() => {
updateTransforms();
}, [updateTransforms]);
useResizeObserver(overlayContainerRef, () => updateTransforms());
// Ensure that we don't see any jostling in the layout when we're rendering it the first time.
// `animate` will be disabled until after the transforms have all applied the first time.
const [animate, setAnimate] = useState(false);
useEffect(() => {
setTimeout(() => {
setAnimate(true);
}, 50);
}, []);
const onLeafClose = useCallback(
async (node: LayoutNode<T>) => {
console.log("onLeafClose", node);
const deleteAction: LayoutTreeDeleteNodeAction = {
type: LayoutTreeActionType.DeleteNode,
nodeId: node.id,
};
console.log("calling dispatch", deleteAction);
dispatch(deleteAction);
console.log("calling onNodeDelete", node);
await onNodeDelete?.(node.data);
console.log("node deleted");
},
[onNodeDelete, dispatch]
);
return (
<Suspense>
<div className={clsx("tile-layout", className, { animate })}>
<div key="display" ref={displayContainerRef} className="display-container">
{layoutLeafTransforms &&
layoutTreeState.leafs.map((leaf) => {
return (
<DisplayNode
key={leaf.id}
layoutNode={leaf}
renderContent={renderContent}
renderPreview={renderPreview}
transform={layoutLeafTransforms[leaf.id]}
onLeafClose={onLeafClose}
ready={animate}
/>
);
})}
</div>
<Placeholder
key="placeholder"
layoutTreeState={layoutTreeState}
overlayContainerRef={overlayContainerRef}
nodeRefs={nodeRefs}
style={{ top: 10000, ...overlayTransform }}
/>
<div
key="overlay"
ref={overlayContainerRef}
className="overlay-container"
style={{ top: 10000, ...overlayTransform }}
>
<OverlayNode
layoutNode={layoutTreeState.rootNode}
layoutTreeState={layoutTreeState}
dispatch={dispatch}
setRef={setRef}
deleteRef={deleteRef}
/>
</div>
</div>
</Suspense>
);
};
interface DisplayNodeProps<T> {
/**
* The leaf node object, containing the data needed to display the leaf contents to the user.
*/
layoutNode: LayoutNode<T>;
/**
* A callback that accepts the data from the leaf node and displays the leaf contents to the user.
*/
renderContent: ContentRenderer<T>;
/**
* A callback that accepts the data from the leaf node and returns a preview that can be shown when the user drags a node.
*/
renderPreview?: PreviewRenderer<T>;
/**
* A callback that is called when a leaf node gets closed.
* @param node The node that is closed.
*/
onLeafClose: (node: LayoutNode<T>) => void;
/**
* Determines whether a leaf's contents should be displayed to the user.
*/
ready: boolean;
/**
* A series of CSS properties used to display a leaf node with the correct dimensions and position, as determined from its corresponding OverlayNode.
*/
transform: CSSProperties;
}
const dragItemType = "TILE_ITEM";
/**
* The draggable and displayable portion of a leaf node in a layout tree.
*/
const DisplayNode = <T,>({
layoutNode,
renderContent,
renderPreview,
transform,
onLeafClose,
ready,
}: DisplayNodeProps<T>) => {
const tileNodeRef = useRef<HTMLDivElement>(null);
const previewRef = useRef<HTMLDivElement>(null);
const hasImagePreviewSetRef = useRef(false);
// Register the node as a draggable item.
const [{ isDragging }, drag, dragPreview] = useDrag(
() => ({
type: dragItemType,
item: () => layoutNode,
collect: (monitor) => ({
isDragging: monitor.isDragging(),
}),
}),
[layoutNode]
);
const previewElement = renderPreview?.(layoutNode.data);
const previewWidth = DragPreviewWidth;
const previewHeight = DragPreviewHeight;
const previewTransform = `scale(${1 / window.devicePixelRatio})`;
const [previewImage, setPreviewImage] = useState<HTMLImageElement>(null);
// we set the drag preview on load to be the HTML element
// later, on pointerenter, we generate a static png preview to use instead (for performance)
useEffect(() => {
if (!hasImagePreviewSetRef.current) {
dragPreview(previewRef.current);
}
}, []);
const generatePreviewImage = useCallback(() => {
let offsetX = (DragPreviewWidth * window.devicePixelRatio - DragPreviewWidth) / 2 + 10;
let offsetY = (DragPreviewHeight * window.devicePixelRatio - DragPreviewHeight) / 2 + 10;
if (previewImage != null) {
dragPreview(previewImage, { offsetY, offsetX });
} else if (previewRef.current) {
toPng(previewRef.current).then((url) => {
const img = new Image();
img.src = url;
img.onload = () => {
hasImagePreviewSetRef.current = true;
setPreviewImage(img);
dragPreview(img, { offsetY, offsetX });
};
});
}
}, [previewRef, previewImage, dragPreview]);
// Register the tile item as a draggable component
useEffect(() => {
drag(tileNodeRef);
}, [tileNodeRef]);
const onClose = useCallback(() => {
onLeafClose(layoutNode);
}, [layoutNode, onLeafClose]);
const leafContent = useMemo(() => {
return (
layoutNode.data && (
<div key="leaf" className="tile-leaf">
{renderContent(layoutNode.data, ready, onClose)}
</div>
)
);
}, [layoutNode.data, ready, onClose]);
return (
<div
className={clsx("tile-node", { dragging: isDragging })}
ref={tileNodeRef}
id={layoutNode.id}
style={{
flexDirection: layoutNode.flexDirection,
flexBasis: layoutNode.size,
...transform,
}}
onPointerEnter={generatePreviewImage}
>
{leafContent}
<div key="preview" className="tile-preview-container">
<div
className="tile-preview"
ref={previewRef}
style={{
width: previewWidth,
height: previewHeight,
transform: previewTransform,
}}
>
{previewElement}
</div>
</div>
</div>
);
};
interface OverlayNodeProps<T> {
/**
* The layout node object corresponding to the OverlayNode.
*/
layoutNode: LayoutNode<T>;
/**
* The layout tree state.
*/
layoutTreeState: LayoutTreeState<T>;
/**
* The reducer function for mutating the layout tree state.
* @param action The action to perform.
*/
dispatch: (action: LayoutTreeAction) => void;
/**
* A callback to update the RefObject mapping corresponding to the layout node. Used to inform the TileLayout of changes to the OverlayNode's position and size.
* @param id The id of the layout node being mounted.
* @param ref The reference to the mounted overlay node.
*/
setRef: (id: string, ref: RefObject<HTMLDivElement>) => void;
/**
* A callback to remove the RefObject mapping corresponding to the layout node when it gets unmounted.
* @param id The id of the layout node being unmounted.
*/
deleteRef: (id: string) => void;
}
/**
* An overlay representing the true flexbox layout of the LayoutTreeState. This holds the drop targets for moving around nodes and is used to calculate the
* dimensions of the corresponding DisplayNode for each LayoutTreeState leaf.
*/
const OverlayNode = <T,>({ layoutNode, layoutTreeState, dispatch, setRef, deleteRef }: OverlayNodeProps<T>) => {
const overlayRef = useRef<HTMLDivElement>(null);
const leafRef = useRef<HTMLDivElement>(null);
const [, drop] = useDrop(
() => ({
accept: dragItemType,
canDrop: (_, monitor) => {
const dragItem = monitor.getItem<LayoutNode<T>>();
if (monitor.isOver({ shallow: true }) && dragItem?.id !== layoutNode.id) {
return true;
}
return false;
},
drop: (_, monitor) => {
console.log("drop start", layoutNode.id, layoutTreeState.pendingAction);
if (!monitor.didDrop() && layoutTreeState.pendingAction) {
dispatch({
type: LayoutTreeActionType.CommitPendingAction,
});
}
},
hover: (_, monitor) => {
if (monitor.isOver({ shallow: true })) {
if (monitor.canDrop()) {
const dragItem = monitor.getItem<LayoutNode<T>>();
console.log("computing operation", layoutNode, dragItem, layoutTreeState.pendingAction);
dispatch({
type: LayoutTreeActionType.ComputeMove,
node: layoutNode,
nodeToMove: dragItem,
direction: determineDropDirection(
overlayRef.current?.getBoundingClientRect(),
monitor.getClientOffset()
),
} as LayoutTreeComputeMoveNodeAction<T>);
} else {
dispatch({
type: LayoutTreeActionType.ClearPendingAction,
});
}
}
},
}),
[overlayRef.current, layoutNode, layoutTreeState, dispatch]
);
// Register the tile item as a draggable component
useEffect(() => {
const layoutNodeId = layoutNode?.id;
if (overlayRef?.current) {
drop(overlayRef);
setRef(layoutNodeId, overlayRef);
}
return () => {
deleteRef(layoutNodeId);
};
}, [overlayRef]);
const generateChildren = () => {
if (Array.isArray(layoutNode.children)) {
return layoutNode.children.map((childItem) => {
return (
<OverlayNode
key={childItem.id}
layoutNode={childItem}
layoutTreeState={layoutTreeState}
dispatch={dispatch}
setRef={setRef}
deleteRef={deleteRef}
/>
);
});
} else {
return [<div ref={leafRef} key="leaf" className="overlay-leaf"></div>];
}
};
if (!layoutNode) {
return null;
}
return (
<div
ref={overlayRef}
className="overlay-node"
id={layoutNode.id}
style={{
flexBasis: layoutNode.size,
flexDirection: layoutNode.flexDirection,
}}
>
{generateChildren()}
</div>
);
};
interface PlaceholderProps<T> {
/**
* The layout tree state.
*/
layoutTreeState: LayoutTreeState<T>;
/**
* A reference to the div containing the overlay nodes. Used to normalize the position of the target node as the overlay container is moved in and out of view.
*/
overlayContainerRef: React.RefObject<HTMLElement>;
/**
* The mapping of all layout nodes to their corresponding mounted overlay node.
*/
nodeRefs: Map<string, React.RefObject<HTMLElement>>;
/**
* Any styling to apply to the placeholder container div.
*/
style: React.CSSProperties;
}
/**
* An overlay to preview pending actions on the layout tree.
*/
const Placeholder = <T,>({ layoutTreeState, overlayContainerRef, nodeRefs, style }: PlaceholderProps<T>) => {
const [placeholderOverlay, setPlaceholderOverlay] = useState<ReactNode>(null);
useEffect(() => {
let newPlaceholderOverlay: ReactNode;
if (overlayContainerRef?.current) {
switch (layoutTreeState?.pendingAction?.type) {
case LayoutTreeActionType.Move: {
const action = layoutTreeState.pendingAction as LayoutTreeMoveNodeAction<T>;
let parentId: string;
if (action.insertAtRoot) {
parentId = layoutTreeState.rootNode.id;
} else {
parentId = action.parentId;
}
const parentNode = findNode(layoutTreeState.rootNode, parentId);
if (action.index !== undefined && parentNode) {
const targetIndex = Math.min(
parentNode.children ? parentNode.children.length - 1 : 0,
Math.max(0, action.index - 1)
);
let targetNode = parentNode?.children?.at(targetIndex);
let targetRef: React.RefObject<HTMLElement>;
if (targetNode) {
targetRef = nodeRefs.get(targetNode.id);
} else {
targetRef = nodeRefs.get(parentNode.id);
targetNode = parentNode;
}
if (targetRef?.current) {
const overlayBoundingRect = overlayContainerRef.current.getBoundingClientRect();
const targetBoundingRect = targetRef.current.getBoundingClientRect();
// Placeholder should be either half the height or half the width of the targetNode, depending on the flex direction of the targetNode's parent.
// Default to placing the placeholder in the first half of the target node.
const placeholderDimensions: Dimensions = {
height:
parentNode.flexDirection === FlexDirection.Column
? targetBoundingRect.height / 2
: targetBoundingRect.height,
width:
parentNode.flexDirection === FlexDirection.Row
? targetBoundingRect.width / 2
: targetBoundingRect.width,
top: targetBoundingRect.top - overlayBoundingRect.top,
left: targetBoundingRect.left - overlayBoundingRect.left,
};
if (action.index > targetIndex) {
if (action.index >= (parentNode.children?.length ?? 1)) {
// If there are no more nodes after the specified index, place the placeholder in the second half of the target node (either right or bottom).
placeholderDimensions.top +=
parentNode.flexDirection === FlexDirection.Column &&
targetBoundingRect.height / 2;
placeholderDimensions.left +=
parentNode.flexDirection === FlexDirection.Row && targetBoundingRect.width / 2;
} else {
// Otherwise, place the placeholder between the target node (the one after which it will be inserted) and the next node
placeholderDimensions.top +=
parentNode.flexDirection === FlexDirection.Column &&
(3 * targetBoundingRect.height) / 4;
placeholderDimensions.left +=
parentNode.flexDirection === FlexDirection.Row &&
(3 * targetBoundingRect.width) / 4;
}
}
const placeholderTransform = createTransform(placeholderDimensions);
newPlaceholderOverlay = <div className="placeholder" style={{ ...placeholderTransform }} />;
}
}
break;
}
case LayoutTreeActionType.Swap: {
const action = layoutTreeState.pendingAction as LayoutTreeSwapNodeAction<T>;
console.log("placeholder for swap", action);
const targetNode = action.node1;
const targetRef = nodeRefs.get(targetNode?.id);
if (targetRef?.current) {
const overlayBoundingRect = overlayContainerRef.current.getBoundingClientRect();
const targetBoundingRect = targetRef.current.getBoundingClientRect();
const placeholderDimensions: Dimensions = {
top: targetBoundingRect.top - overlayBoundingRect.top,
left: targetBoundingRect.left - overlayBoundingRect.left,
height: targetBoundingRect.height,
width: targetBoundingRect.width,
};
const placeholderTransform = createTransform(placeholderDimensions);
newPlaceholderOverlay = <div className="placeholder" style={{ ...placeholderTransform }} />;
}
break;
}
default:
// No-op
break;
}
}
setPlaceholderOverlay(newPlaceholderOverlay);
}, [layoutTreeState, nodeRefs, overlayContainerRef]);
return (
<div className="placeholder-container" style={style}>
{placeholderOverlay}
</div>
);
};