mirror of
https://github.com/wavetermdev/waveterm.git
synced 2024-12-22 16:48:23 +01:00
329 lines
7.0 KiB
Go
329 lines
7.0 KiB
Go
// Copyright 2024, Command Line Inc.
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// SPDX-License-Identifier: Apache-2.0
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package vdom
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import (
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"context"
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"fmt"
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"log"
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"reflect"
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"github.com/google/uuid"
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)
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type vdomContextKeyType struct{}
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var vdomContextKey = vdomContextKeyType{}
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type VDomContextVal struct {
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Root *RootElem
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Comp *Component
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HookIdx int
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}
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type RootElem struct {
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OuterCtx context.Context
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Root *Component
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CFuncs map[string]CFunc
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CompMap map[string]*Component // component id -> component
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EffectWorkQueue []*EffectWorkElem
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NeedsRenderMap map[string]bool
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}
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const (
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WorkType_Render = "render"
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WorkType_Effect = "effect"
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)
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type EffectWorkElem struct {
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Id string
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EffectIndex int
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}
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func (r *RootElem) AddRenderWork(id string) {
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if r.NeedsRenderMap == nil {
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r.NeedsRenderMap = make(map[string]bool)
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}
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r.NeedsRenderMap[id] = true
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}
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func (r *RootElem) AddEffectWork(id string, effectIndex int) {
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r.EffectWorkQueue = append(r.EffectWorkQueue, &EffectWorkElem{Id: id, EffectIndex: effectIndex})
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}
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func MakeRoot() *RootElem {
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return &RootElem{
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Root: nil,
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CFuncs: make(map[string]CFunc),
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CompMap: make(map[string]*Component),
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}
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}
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func (r *RootElem) SetOuterCtx(ctx context.Context) {
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r.OuterCtx = ctx
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}
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func (r *RootElem) RegisterComponent(name string, cfunc CFunc) {
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r.CFuncs[name] = cfunc
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}
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func (r *RootElem) Render(elem *Elem) {
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log.Printf("Render %s\n", elem.Tag)
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r.render(elem, &r.Root)
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}
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func (r *RootElem) Event(id string, propName string) {
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comp := r.CompMap[id]
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if comp == nil || comp.Elem == nil {
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return
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}
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fnVal := comp.Elem.Props[propName]
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if fnVal == nil {
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return
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}
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fn, ok := fnVal.(func())
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if !ok {
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return
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}
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fn()
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}
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// this will be called by the frontend to say the DOM has been mounted
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// it will eventually send any updated "refs" to the backend as well
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func (r *RootElem) runWork() {
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workQueue := r.EffectWorkQueue
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r.EffectWorkQueue = nil
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// first, run effect cleanups
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for _, work := range workQueue {
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comp := r.CompMap[work.Id]
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if comp == nil {
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continue
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}
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hook := comp.Hooks[work.EffectIndex]
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if hook.UnmountFn != nil {
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hook.UnmountFn()
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}
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}
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// now run, new effects
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for _, work := range workQueue {
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comp := r.CompMap[work.Id]
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if comp == nil {
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continue
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}
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hook := comp.Hooks[work.EffectIndex]
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if hook.Fn != nil {
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hook.UnmountFn = hook.Fn()
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}
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}
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// now check if we need a render
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if len(r.NeedsRenderMap) > 0 {
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r.NeedsRenderMap = nil
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r.render(r.Root.Elem, &r.Root)
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}
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}
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func (r *RootElem) render(elem *Elem, comp **Component) {
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if elem == nil || elem.Tag == "" {
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r.unmount(comp)
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return
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}
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elemKey := elem.Key()
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if *comp == nil || !(*comp).compMatch(elem.Tag, elemKey) {
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r.unmount(comp)
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r.createComp(elem.Tag, elemKey, comp)
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}
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(*comp).Elem = elem
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if elem.Tag == TextTag {
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r.renderText(elem.Text, comp)
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return
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}
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if isBaseTag(elem.Tag) {
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// simple vdom, fragment, wave element
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r.renderSimple(elem, comp)
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return
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}
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cfunc := r.CFuncs[elem.Tag]
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if cfunc == nil {
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text := fmt.Sprintf("<%s>", elem.Tag)
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r.renderText(text, comp)
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return
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}
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r.renderComponent(cfunc, elem, comp)
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}
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func (r *RootElem) unmount(comp **Component) {
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if *comp == nil {
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return
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}
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// parent clean up happens first
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for _, hook := range (*comp).Hooks {
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if hook.UnmountFn != nil {
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hook.UnmountFn()
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}
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}
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// clean up any children
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if (*comp).Comp != nil {
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r.unmount(&(*comp).Comp)
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}
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if (*comp).Children != nil {
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for _, child := range (*comp).Children {
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r.unmount(&child)
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}
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}
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delete(r.CompMap, (*comp).Id)
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*comp = nil
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}
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func (r *RootElem) createComp(tag string, key string, comp **Component) {
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*comp = &Component{Id: uuid.New().String(), Tag: tag, Key: key}
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r.CompMap[(*comp).Id] = *comp
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}
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func (r *RootElem) renderText(text string, comp **Component) {
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if (*comp).Text != text {
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(*comp).Text = text
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}
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}
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func (r *RootElem) renderChildren(elems []Elem, curChildren []*Component) []*Component {
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newChildren := make([]*Component, len(elems))
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curCM := make(map[ChildKey]*Component)
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usedMap := make(map[*Component]bool)
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for idx, child := range curChildren {
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if child.Key != "" {
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curCM[ChildKey{Tag: child.Tag, Idx: 0, Key: child.Key}] = child
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} else {
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curCM[ChildKey{Tag: child.Tag, Idx: idx, Key: ""}] = child
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}
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}
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for idx, elem := range elems {
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elemKey := elem.Key()
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var curChild *Component
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if elemKey != "" {
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curChild = curCM[ChildKey{Tag: elem.Tag, Idx: 0, Key: elemKey}]
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} else {
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curChild = curCM[ChildKey{Tag: elem.Tag, Idx: idx, Key: ""}]
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}
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usedMap[curChild] = true
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newChildren[idx] = curChild
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r.render(&elem, &newChildren[idx])
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}
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for _, child := range curChildren {
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if !usedMap[child] {
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r.unmount(&child)
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}
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}
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return newChildren
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}
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func (r *RootElem) renderSimple(elem *Elem, comp **Component) {
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if (*comp).Comp != nil {
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r.unmount(&(*comp).Comp)
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}
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(*comp).Children = r.renderChildren(elem.Children, (*comp).Children)
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}
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func (r *RootElem) makeRenderContext(comp *Component) context.Context {
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var ctx context.Context
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if r.OuterCtx != nil {
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ctx = r.OuterCtx
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} else {
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ctx = context.Background()
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}
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ctx = context.WithValue(ctx, vdomContextKey, &VDomContextVal{Root: r, Comp: comp, HookIdx: 0})
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return ctx
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}
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func getRenderContext(ctx context.Context) *VDomContextVal {
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v := ctx.Value(vdomContextKey)
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if v == nil {
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return nil
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}
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return v.(*VDomContextVal)
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}
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func (r *RootElem) renderComponent(cfunc CFunc, elem *Elem, comp **Component) {
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if (*comp).Children != nil {
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for _, child := range (*comp).Children {
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r.unmount(&child)
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}
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(*comp).Children = nil
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}
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props := make(map[string]any)
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for k, v := range elem.Props {
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props[k] = v
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}
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props[ChildrenPropKey] = elem.Children
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ctx := r.makeRenderContext(*comp)
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renderedElem := cfunc(ctx, props)
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rtnElemArr := partToElems(renderedElem)
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if len(rtnElemArr) == 0 {
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r.unmount(&(*comp).Comp)
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return
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}
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var rtnElem *Elem
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if len(rtnElemArr) == 1 {
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rtnElem = &rtnElemArr[0]
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} else {
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rtnElem = &Elem{Tag: FragmentTag, Children: rtnElemArr}
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}
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r.render(rtnElem, &(*comp).Comp)
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}
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func convertPropsToVDom(props map[string]any) map[string]any {
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if len(props) == 0 {
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return nil
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}
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vdomProps := make(map[string]any)
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for k, v := range props {
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if v == nil {
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continue
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}
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val := reflect.ValueOf(v)
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if val.Kind() == reflect.Func {
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vdomProps[k] = VDomFuncType{FuncType: "server"}
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continue
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}
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vdomProps[k] = v
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}
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return vdomProps
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}
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func convertBaseToVDom(c *Component) *Elem {
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elem := &Elem{Id: c.Id, Tag: c.Tag}
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if c.Elem != nil {
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elem.Props = convertPropsToVDom(c.Elem.Props)
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}
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for _, child := range c.Children {
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childVDom := convertToVDom(child)
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if childVDom != nil {
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elem.Children = append(elem.Children, *childVDom)
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}
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}
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return elem
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}
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func convertToVDom(c *Component) *Elem {
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if c == nil {
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return nil
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}
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if c.Tag == TextTag {
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return &Elem{Tag: TextTag, Text: c.Text}
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}
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if isBaseTag(c.Tag) {
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return convertBaseToVDom(c)
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} else {
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return convertToVDom(c.Comp)
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}
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}
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func (r *RootElem) makeVDom(comp *Component) *Elem {
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vdomElem := convertToVDom(comp)
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return vdomElem
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}
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func (r *RootElem) MakeVDom() *Elem {
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return r.makeVDom(r.Root)
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}
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