waveterm/frontend/faraday/lib/layoutState.ts

278 lines
9.7 KiB
TypeScript

// Copyright 2024, Command Line Inc.
// SPDX-License-Identifier: Apache-2.0
import {
addChildAt,
addIntermediateNode,
balanceNode,
findNextInsertLocation,
findNode,
findParent,
removeChild,
} from "./layoutNode.js";
import {
LayoutNode,
LayoutTreeAction,
LayoutTreeActionType,
LayoutTreeComputeMoveNodeAction,
LayoutTreeDeleteNodeAction,
LayoutTreeInsertNodeAction,
LayoutTreeMoveNodeAction,
LayoutTreeState,
MoveOperation,
} from "./model.js";
import { DropDirection, FlexDirection, lazy } from "./utils.js";
/**
* Initializes a layout tree state.
* @param rootNode The root node for the tree.
* @returns The state of the tree.
*
* @template T The type of data associated with the nodes of the tree.
*/
export function newLayoutTreeState<T>(rootNode: LayoutNode<T>): LayoutTreeState<T> {
const { node: balancedRootNode, leafs } = balanceNode(rootNode);
return {
rootNode: balancedRootNode,
leafs,
pendingAction: undefined,
generation: 0,
};
}
/**
* Performs a specified action on the layout tree state. Uses Immer Produce internally to resolve deep changes to the tree.
*
* @param layoutTreeState The state of the tree.
* @param action The action to perform.
*
* @template T The type of data associated with the nodes of the tree.
* @returns The new state of the tree.
*/
export function layoutTreeStateReducer<T>(
layoutTreeState: LayoutTreeState<T>,
action: LayoutTreeAction
): LayoutTreeState<T> {
layoutTreeStateReducerInner(layoutTreeState, action);
return layoutTreeState;
}
/**
* Helper function for layoutTreeStateReducer.
* @param layoutTreeState The state of the tree.
* @param action The action to perform.
* @see layoutTreeStateReducer
* @template T The type of data associated with the nodes of the tree.
*/
function layoutTreeStateReducerInner<T>(layoutTreeState: LayoutTreeState<T>, action: LayoutTreeAction) {
switch (action.type) {
case LayoutTreeActionType.ComputeMove:
computeMoveNode(layoutTreeState, action as LayoutTreeComputeMoveNodeAction<T>);
break;
case LayoutTreeActionType.CommitPendingAction:
if (!layoutTreeState?.pendingAction) {
console.error("unable to commit pending action, does not exist");
break;
}
layoutTreeStateReducerInner(layoutTreeState, layoutTreeState.pendingAction);
break;
case LayoutTreeActionType.Move:
moveNode(layoutTreeState, action as LayoutTreeMoveNodeAction<T>);
layoutTreeState.generation++;
break;
case LayoutTreeActionType.InsertNode:
insertNode(layoutTreeState, action as LayoutTreeInsertNodeAction<T>);
layoutTreeState.generation++;
break;
case LayoutTreeActionType.DeleteNode:
deleteNode(layoutTreeState, action as LayoutTreeDeleteNodeAction);
layoutTreeState.generation++;
break;
default: {
console.error("Invalid reducer action", layoutTreeState, action);
}
}
}
/**
* Computes an operation for inserting a new node into the tree in the given direction relative to the specified node.
*
* @param layoutTreeState The state of the tree.
* @param computeInsertAction The operation to compute.
*
* @template T The type of data associated with the nodes of the tree.
*/
function computeMoveNode<T>(
layoutTreeState: LayoutTreeState<T>,
computeInsertAction: LayoutTreeComputeMoveNodeAction<T>
) {
const rootNode = layoutTreeState.rootNode;
const { node, nodeToMove, direction } = computeInsertAction;
console.log("computeInsertOperation start", layoutTreeState.rootNode, node, nodeToMove, direction);
if (direction === undefined) {
console.warn("No direction provided for insertItemInDirection");
return;
}
let newOperation: MoveOperation<T>;
const parent = lazy(() => findParent(rootNode, node.id));
const indexInParent = lazy(() => parent()?.children.findIndex((child) => node.id === child.id));
const isRoot = rootNode.id === node.id;
switch (direction) {
case DropDirection.Top:
if (node.flexDirection === FlexDirection.Column) {
newOperation = { parentId: node.id, index: 0, node: nodeToMove };
} else {
if (isRoot)
newOperation = {
node: nodeToMove,
index: 0,
insertAtRoot: true,
};
const parentNode = parent();
if (parentNode)
newOperation = {
parentId: parentNode.id,
index: indexInParent() ?? 0,
node: nodeToMove,
};
}
break;
case DropDirection.Bottom:
if (node.flexDirection === FlexDirection.Column) {
newOperation = { parentId: node.id, index: 1, node: nodeToMove };
} else {
if (isRoot)
newOperation = {
node: nodeToMove,
index: 1,
insertAtRoot: true,
};
const parentNode = parent();
if (parentNode)
newOperation = {
parentId: parentNode.id,
index: indexInParent() + 1,
node: nodeToMove,
};
}
break;
case DropDirection.Left:
if (node.flexDirection === FlexDirection.Row) {
newOperation = { parentId: node.id, index: 0, node: nodeToMove };
} else {
const parentNode = parent();
if (parentNode)
newOperation = {
parentId: parentNode.id,
index: indexInParent(),
node: nodeToMove,
};
}
break;
case DropDirection.Right:
if (node.flexDirection === FlexDirection.Row) {
newOperation = { parentId: node.id, index: 1, node: nodeToMove };
} else {
const parentNode = parent();
if (parentNode)
newOperation = {
parentId: parentNode.id,
index: indexInParent() + 1,
node: nodeToMove,
};
}
break;
default:
throw new Error("Invalid direction");
}
if (newOperation) layoutTreeState.pendingAction = { type: LayoutTreeActionType.Move, ...newOperation };
}
function moveNode<T>(layoutTreeState: LayoutTreeState<T>, action: LayoutTreeMoveNodeAction<T>) {
const rootNode = layoutTreeState.rootNode;
console.log("moveNode", action, layoutTreeState.rootNode);
if (!action) {
console.error("no move node action provided");
return;
}
if (action.parentId && action.insertAtRoot) {
console.error("parent and insertAtRoot cannot both be defined in a move node action");
return;
}
let node = findNode(rootNode, action.node.id) ?? action.node;
let parent = findNode(rootNode, action.parentId);
let oldParent = findParent(rootNode, action.node.id);
console.log(node, parent, oldParent);
// Remove nodeToInsert from its old parent
if (oldParent) {
removeChild(oldParent, node);
}
if (!parent && action.insertAtRoot) {
addIntermediateNode(rootNode);
addChildAt(rootNode, action.index, node);
} else if (parent) {
addChildAt(parent, action.index, node);
} else {
throw new Error("Invalid InsertOperation");
}
const { node: newRootNode, leafs } = balanceNode(layoutTreeState.rootNode);
layoutTreeState.rootNode = newRootNode;
layoutTreeState.leafs = leafs;
layoutTreeState.pendingAction = undefined;
}
function insertNode<T>(layoutTreeState: LayoutTreeState<T>, action: LayoutTreeInsertNodeAction<T>) {
if (!action?.node) {
console.error("no insert node action provided");
return;
}
if (!layoutTreeState.rootNode) {
const { node: balancedNode, leafs } = balanceNode(action.node);
layoutTreeState.rootNode = balancedNode;
layoutTreeState.leafs = leafs;
return;
}
const insertLoc = findNextInsertLocation(layoutTreeState.rootNode, 5);
addChildAt(insertLoc.node, insertLoc.index, action.node);
const { node: newRootNode, leafs } = balanceNode(layoutTreeState.rootNode);
layoutTreeState.rootNode = newRootNode;
layoutTreeState.leafs = leafs;
}
function deleteNode<T>(layoutTreeState: LayoutTreeState<T>, action: LayoutTreeDeleteNodeAction) {
console.log("deleteNode", layoutTreeState, action);
if (!action?.nodeId) {
console.error("no delete node action provided");
return;
}
if (!layoutTreeState.rootNode) {
console.error("no root node");
return;
}
if (layoutTreeState.rootNode.id === action.nodeId) {
layoutTreeState.rootNode = undefined;
layoutTreeState.leafs = undefined;
return;
}
const parent = findParent(layoutTreeState.rootNode, action.nodeId);
if (parent) {
const node = parent.children.find((child) => child.id === action.nodeId);
removeChild(parent, node);
console.log("node deleted", parent, node);
} else {
console.error("unable to delete node, not found in tree");
}
const { node: newRootNode, leafs } = balanceNode(layoutTreeState.rootNode);
layoutTreeState.rootNode = newRootNode;
layoutTreeState.leafs = leafs;
}