mirror of
https://github.com/wavetermdev/waveterm.git
synced 2024-12-22 16:48:23 +01:00
141 lines
3.2 KiB
Go
141 lines
3.2 KiB
Go
// Copyright 2024, Command Line Inc.
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// SPDX-License-Identifier: Apache-2.0
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package eventbus
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import (
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"encoding/json"
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"fmt"
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"log"
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"os"
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"sync"
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"time"
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"github.com/wavetermdev/thenextwave/pkg/waveobj"
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)
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const (
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WSEvent_WaveObjUpdate = "waveobj:update"
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WSEvent_BlockFile = "blockfile"
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WSEvent_Config = "config"
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WSEvent_BlockControllerStatus = "blockcontroller:status"
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WSEvent_LayoutAction = "layoutaction"
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WSEvent_ElectronNewWindow = "electron:newwindow"
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)
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type WSEventType struct {
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EventType string `json:"eventtype"`
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ORef string `json:"oref,omitempty"`
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Data any `json:"data"`
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}
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const (
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FileOp_Append = "append"
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FileOp_Truncate = "truncate"
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)
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type WSFileEventData struct {
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ZoneId string `json:"zoneid"`
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FileName string `json:"filename"`
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FileOp string `json:"fileop"`
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Data64 string `json:"data64"`
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}
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type WindowWatchData struct {
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WindowWSCh chan any
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WaveWindowId string
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WatchedORefs map[waveobj.ORef]bool
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}
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const (
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WSLayoutActionType_Insert = "insert"
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WSLayoutActionType_Remove = "delete"
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)
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type WSLayoutActionData struct {
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TabId string `json:"tabid"`
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ActionType string `json:"actiontype"`
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BlockId string `json:"blockid"`
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}
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var globalLock = &sync.Mutex{}
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var wsMap = make(map[string]*WindowWatchData) // websocketid => WindowWatchData
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func RegisterWSChannel(connId string, windowId string, ch chan any) {
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globalLock.Lock()
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defer globalLock.Unlock()
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wsMap[connId] = &WindowWatchData{
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WindowWSCh: ch,
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WaveWindowId: windowId,
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WatchedORefs: make(map[waveobj.ORef]bool),
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}
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}
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func UnregisterWSChannel(connId string) {
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globalLock.Lock()
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defer globalLock.Unlock()
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delete(wsMap, connId)
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}
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func getWindowWatchesForWindowId(windowId string) []*WindowWatchData {
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globalLock.Lock()
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defer globalLock.Unlock()
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var watches []*WindowWatchData
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for _, wdata := range wsMap {
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if wdata.WaveWindowId == windowId {
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watches = append(watches, wdata)
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}
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}
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return watches
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}
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// TODO fix busy wait -- but we need to wait until a new window connects back with a websocket
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// returns true if the window is connected
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func BusyWaitForWindowId(windowId string, timeout time.Duration) bool {
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endTime := time.Now().Add(timeout)
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for {
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if len(getWindowWatchesForWindowId(windowId)) > 0 {
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return true
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}
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if time.Now().After(endTime) {
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return false
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}
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time.Sleep(20 * time.Millisecond)
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}
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}
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func getAllWatches() []*WindowWatchData {
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globalLock.Lock()
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defer globalLock.Unlock()
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watches := make([]*WindowWatchData, 0, len(wsMap))
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for _, wdata := range wsMap {
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watches = append(watches, wdata)
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}
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return watches
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}
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func SendEventToWindow(windowId string, event WSEventType) {
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wwdArr := getWindowWatchesForWindowId(windowId)
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for _, wdata := range wwdArr {
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wdata.WindowWSCh <- event
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}
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}
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func SendEvent(event WSEventType) {
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wwdArr := getAllWatches()
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for _, wdata := range wwdArr {
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wdata.WindowWSCh <- event
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}
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}
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func SendEventToElectron(event WSEventType) {
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barr, err := json.Marshal(event)
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if err != nil {
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log.Printf("cannot marshal electron message: %v\n", err)
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return
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}
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// send to electron
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log.Printf("sending event to electron: %q\n", event.EventType)
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fmt.Fprintf(os.Stderr, "\nWAVESRV-EVENT:%s\n", string(barr))
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}
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