Cory Redmond
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30994f5a61
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Merged in move-to-gradle (pull request #1)
Add gradle dependency managment.
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2020-11-03 14:44:27 +00:00 |
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Cory Redmond
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601f6c9299
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Add gradle dependency managment.
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2020-11-02 01:00:27 +00:00 |
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David Berdik
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d58e71d9f2
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*Changed plugin.yml version number from 2.1.0 to 2.1.1
*Changed plugin internal version number from 30 to 31
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2020-09-11 22:44:52 -04:00 |
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David Berdik
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e6becf836d
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Migrated codebase to Spigot 1.16.2
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2020-09-11 22:42:31 -04:00 |
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David Berdik
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7316f0c0e2
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*Changed plugin.yml version number from 2.0.3 to 2.1.0
*Changed plugin internal version number from 29 to 30
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2020-06-28 15:32:05 -04:00 |
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David Berdik
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3ca4af3e9a
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Fixed Herobrine walking not working after the change made in the previous commit
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2020-06-28 00:07:07 -04:00 |
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David Berdik
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ec6276e1d9
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Fixed Herobrine path mover forcing Herobrine's lower body in to the block on which he is standing
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2020-06-27 20:52:56 -04:00 |
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David Berdik
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a06903f174
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The process of finding a random location for Herobrine now works properly
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2020-06-27 20:37:29 -04:00 |
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David Berdik
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2b8af577af
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Herobrine movement is no longer entirely dependent on RANDOM_POSITION
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2020-06-27 19:30:52 -04:00 |
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David Berdik
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b2d3282b11
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Removed unnecessary for loop of 101 iterations from getRandomLocation() in RandomPosition
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2020-06-27 16:07:40 -04:00 |
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David Berdik
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d7c1dba8ef
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Fixed help command output not working
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2020-06-27 11:14:20 -04:00 |
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David Berdik
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9fa4e7a534
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Updated API version in plugin.yml to 1.16
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2020-06-27 11:00:21 -04:00 |
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David Berdik
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faa262eadb
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Migrated codebase to Spigot 1.16.1
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2020-06-27 10:59:06 -04:00 |
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David Berdik
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488467cf8a
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Revert "Added workaround to Herobrine movement not working with Spigot 1.15.2, which appears to be caused by a bug outside of Herobrine's jurisdiction"
This reverts commit 47325c630a .
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2020-05-20 20:59:42 -04:00 |
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David Berdik
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c980f6ab6d
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*Changed plugin.yml version number from 2.0.2 to 2.0.3
*Changed plugin internal version number from 28 to 29
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2020-04-14 17:27:58 -04:00 |
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David Berdik
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47325c630a
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Added workaround to Herobrine movement not working with Spigot 1.15.2, which appears to be caused by a bug outside of Herobrine's jurisdiction
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2020-04-12 22:32:43 -04:00 |
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David Berdik
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1ce421d6db
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Fixed resource leak
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2020-04-12 21:45:02 -04:00 |
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David Berdik
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63b556303c
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Updated build path to use Spigot 1.15.2 instead of 1.15.1
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2020-02-09 14:57:09 -05:00 |
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David Berdik
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22be39c61b
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*Changed plugin.yml version number from 2.0.1 to 2.0.2
*Changed plugin internal version number from 27 to 28
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2020-01-04 14:27:42 -05:00 |
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David Berdik
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fbdfdb3bff
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Fixed NullPointerException that occurred when Herobrine attempted interactions with a player on servers that have WorldGuard installed
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2020-01-04 14:24:57 -05:00 |
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David Berdik
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78cee59186
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*Changed plugin.yml version number from 2.0.0 to 2.0.1
*Changed plugin internal version number from 26 to 27
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2020-01-02 22:00:39 -05:00 |
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David Berdik
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17c2305890
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Fixed bug which prevented players from ever successfully getting in to bed even when Herobrine did not intervene in their attempt
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2020-01-02 21:57:31 -05:00 |
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David Berdik
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b124383f33
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Added new configuration file option: "SpawnDemonsOnPlayerBedEnter" which lets server administrators decide if players getting in to bed should cause a demon to occasionally spawn
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2020-01-02 20:58:08 -05:00 |
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David Berdik
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bce711aa9e
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Changed plugin internal version number from 25 to 26
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2019-12-30 16:39:29 -05:00 |
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David Berdik
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84e6cfe2b3
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Updated README
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2019-12-30 16:34:43 -05:00 |
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David Berdik
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436628b225
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Updated Towny version
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2019-12-30 15:56:41 -05:00 |
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David Berdik
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d36cdc16a4
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Added Internal Bug Reporting
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2019-12-30 15:55:28 -05:00 |
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David Berdik
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a7abdc7279
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Added "BuildPyramidOnChunkPercentage" and "BuildTempleOnChunkPercentage" to enable server administrators to control the percentage of chances that either a pyramid or temple will spawn on a new chunk
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2019-12-30 14:55:28 -05:00 |
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David Berdik
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e74b5b7c8e
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When a player uses the help command, help will only be listed for commands that they have permission to use
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2019-12-30 14:32:34 -05:00 |
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David Berdik
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8a3d6974ee
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Added "speak" permission and command that will allow chat messages to be sent on Herobrine's behalf.
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2019-12-30 14:16:38 -05:00 |
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David Berdik
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7d8a81cd18
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Added "speakrandom" permission and command that will randomly send one of the configuration file-defined Herobrine chat messages to the specified user.
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2019-12-30 13:54:58 -05:00 |
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David Berdik
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c7ae3e5b59
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Added help description output to command usage output and added chat color stripping to the console variation of the output
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2019-12-30 13:44:53 -05:00 |
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David Berdik
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4dbedad121
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Added "CheckForUpdate" configuration option which, when enabled, will check for a new version of the plugin every 24 hours and when one is found, will display a console alert once every hour. Additionally, OPs will see an update alert each time they log in to the server.
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2019-12-30 13:26:06 -05:00 |
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David Berdik
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8730c32b13
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Added "ShowInTabList" configuration option to allow server owners to optionally make the Herobrine tab list entry persistent
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2019-12-29 21:47:58 -05:00 |
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David Berdik
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b6a0fd92e5
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Added configuration option to set custom world name for Herobrine's Graveyard
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2019-12-29 21:18:00 -05:00 |
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David Berdik
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db5147e7c0
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Added support for RedProtect
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2019-12-29 20:47:47 -05:00 |
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David Berdik
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171937f21c
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Fixed Towny API deprecation warnings
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2019-12-29 20:36:49 -05:00 |
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David Berdik
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c5e87b5b5d
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Updated plugin dependencies
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2019-12-29 20:34:19 -05:00 |
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David Berdik
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783fb894df
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Added command descriptions to help command output and redesigned in-game help command output
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2019-12-29 20:12:56 -05:00 |
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David Berdik
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8292f88459
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Minor changes to logging and chat output made by the plugin
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2019-12-29 18:04:13 -05:00 |
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David Berdik
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3606c1bda0
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Removed unnecessary code and made some minor formatting changes to ConfigDB
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2019-12-29 14:50:18 -05:00 |
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David Berdik
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80c92fdab5
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Fixed typo of "Lightning" as "Lighting" in configuration file
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2019-12-29 14:34:08 -05:00 |
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David Berdik
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02f62d1b11
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Removed "UseCustomItems" and "CustomItemsList" configuration file entries
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2019-12-29 14:31:28 -05:00 |
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David Berdik
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5b20ff1b4b
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If a user gets stuck in the Graveyard, they will now be teleported to their previous location prior to getting stuck the next time they log in
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2019-12-29 14:18:48 -05:00 |
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David Berdik
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d7dda0f04c
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Added caching of player coordinates to disk when teleporting to the Graveyard. (TODO: Implement detection of players stuck in the Graveyard and use the saved coordinates to teleport them out when they log in.)
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2019-12-28 21:37:01 -05:00 |
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David Berdik
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7c1f75b9e9
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Deleted Python script
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2019-12-28 19:40:45 -05:00 |
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David Berdik
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d98ae2c769
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I accidentally shifted the Graveyard coordinates instead of the temple. Graveyard shift is reversed and temple is now shifted.
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2019-12-28 19:40:31 -05:00 |
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David Berdik
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030e6e6caa
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Executed Python script to shift temple Y values up by 2 and deleted script
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2019-12-28 19:32:11 -05:00 |
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David Berdik
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9be940ee6c
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Wrote Python script to shift temple Y values up by 2
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2019-12-28 19:30:31 -05:00 |
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David Berdik
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b7e835af51
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Fixed player burial
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2019-12-28 18:39:27 -05:00 |
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