forked from Upstream/mmocore
Update MMOCore-Dist/src/main/resources/default/professions/fishing.yml
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@ -22,7 +22,8 @@ exp-sources: {}
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on-fish:
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overriding-drop-table:
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conditions:
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- 'biome{name=swamp}'
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- 'region{name=swamp,second-region}'
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- 'biome{name=beach}'
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# When drop table is read, one of these
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# items will be selected randomly.
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@ -30,15 +31,16 @@ on-fish:
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# Tugs needed: 4 to 5
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# Fishing EXP earned: 1 to 6
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- 'mmoitem{type=CONSUMABLE;id=SUSHI_ROLL;tugs=30-40;experience=1-6}'
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- 'mmoitem{type=CONSUMABLE;id=SUSHI_ROLL;tugs=4-5;experience=1-6} 1 1-1 9'
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# Tugs needed: 10 to 20
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# Fishing EXP earned: 20 to 30
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- 'mmoitem{type=GEM_STONE;id=SPITEFUL_OPAQUE_DIAMOND;tugs=10-15;experience=20-30}'
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- 'mmoitem{type=GEM_STONE;id=SPITEFUL_OPAQUE_DIAMOND;tugs=10-15;experience=20-30} 1 1-1 1'
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# Default drop table which always apply.
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# When removing every drop table, the vanilla
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# fishing mecanism is back.
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default:
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items:
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- 'vanilla{type=SALMON;tugs=4-5;experience=1-6}'
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- 'vanilla{type=SALMON;tugs=4-5;experience=1-6} 1 2-5 1'
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