Commit Graph

952 Commits

Author SHA1 Message Date
Indyuce
0ac0230ebb new thing to check ML build sync 2021-12-27 14:25:58 +01:00
Indyuce
98801a4870 fixed /mmocore admin level set 2021-12-27 13:55:20 +01:00
Indyuce
d3dd31e605 improved skill loading mechanism 2021-12-27 13:04:40 +01:00
Indyuce
2b406e0cf5 /mm reload now reloads MMOCore skills 2021-12-27 12:59:09 +01:00
Indyuce
733f3c5239 slight improvement with new exp api 2021-12-27 12:52:09 +01:00
Indyuce
cd265e1d8f changed default config to make it less confusing 2021-12-26 23:25:34 +01:00
Indyuce
525c5b1540 eh 2021-12-24 15:26:25 +01:00
Indyuce
e92cb8e67a mmocoreManager code cleanup 2021-12-24 15:20:47 +01:00
Indyuce
c1f3829e63 experience tables 2021-12-24 15:19:58 +01:00
Indyuce
0650138a77 fixed another issue with mmocore passive skills 2021-12-24 13:42:55 +01:00
Indyuce
71cda8bf54 added enum comments 2021-12-22 13:59:23 +01:00
Indyuce
3178d702c5 added /mi quest finish <player> 2021-12-22 12:39:15 +01:00
Indyuce
5014fbfd65 fixed a crit issue with the craftItem exp source 2021-12-22 12:35:43 +01:00
Indyuce
f54e3cf47a fixed mythiclib dep version 2021-12-22 10:45:33 +01:00
Indyuce
d3edab7687 mana/stamina/stellium saved when relogging 2021-12-22 10:26:37 +01:00
Indyuce
a8ffe80e50 class selection now redirects you to the subclass you took last time. this does not work well with subclass nets yet but does delete data randomly at least 2021-12-21 20:13:24 +01:00
Indyuce
a30851c7d2 compatibility with ML 1.2 2021-12-21 19:34:51 +01:00
Indyuce
d60002a41f Fixed MM based passive skills 2021-12-21 19:34:24 +01:00
Indyuce
7da23a8acd Fixed deprecated event 2021-12-21 17:23:22 +01:00
Indyuce
83739e9c66 Fixed mysql on sync 2021-12-21 17:20:58 +01:00
Indyuce
3a637d9144 Merge remote-tracking branch 'origin/master' 2021-11-28 10:50:24 +01:00
Ethan
511662cbc6 placeholders now return null if the PlayerData isn't loaded. 2021-11-27 13:16:10 -05:00
Indyuce
49e81bc9b8 Fixed backstab 2021-11-27 18:49:09 +01:00
Indyuce
853d70e99a Merge remote-tracking branch 'origin/master' 2021-11-27 18:19:38 +01:00
Ashijin
4fdd4d18c9 Update LICENSE 2021-11-14 03:18:04 +00:00
Indyuce
5d4a38a482 Merge remote-tracking branch 'origin/master' 2021-11-13 12:23:27 +01:00
Ashijin
f38cc59ec3 Add LICENSE 2021-11-12 03:16:33 +00:00
Gunging
8bb3d70a84 Increased version number 2021-11-07 14:07:06 -06:00
Gunging
2c96424dac Working with Refreshed MythicLib 2021-11-06 20:07:06 -05:00
Jules
e59b4d2db0 fixed command imports 2021-11-01 19:47:33 +01:00
Jules
d54ca50451 fixed quest objective doubling issue 2021-11-01 19:42:41 +01:00
Jules
4c3c3c9dfe fixed quest objective doubling issue 2021-11-01 19:36:53 +01:00
Jules
8b317db4b8 Merge remote-tracking branch 'origin/master'
# Conflicts:
#	src/main/java/net/Indyuce/mmocore/api/player/PlayerData.java
#	src/main/java/net/Indyuce/mmocore/comp/MMOCoreTargetRestriction.java
2021-11-01 19:02:51 +01:00
Indyuce
dfa31a5635 added Citizens as a soft depend 2021-10-31 20:33:30 +01:00
Indyuce
6358a09a40 new triggers for passive skills 2021-10-31 12:09:25 +01:00
Indyuce
bc9b208fb2 removed unused config options 2021-10-30 13:40:15 +02:00
Indyuce
def1137d80 Reintroduced shift-click-player-profile-check, disabled by default this time 2021-10-30 12:30:21 +02:00
Indyuce
717b2cb1d9 New max resource regen stats 2021-10-30 12:29:35 +02:00
Indyuce
fb80ed2ce1 Increased event prior to prevent exp dupe 2021-10-30 11:13:55 +02:00
Indyuce
5117431641 build 2021-10-29 16:17:56 +02:00
Indyuce
9729a49b04 fixed passive skills 2021-10-29 14:40:18 +02:00
Indyuce
f4551be1db fixed an issue with citizens NPC targeting 2021-10-29 00:03:30 +02:00
Indyuce
1ce89703a7 Merge remote-tracking branch 'origin/master' 2021-10-28 23:01:06 +02:00
Indyuce
06cb854b77 Fixed double stamina cost 2021-10-28 23:00:57 +02:00
Dancull47
3014cc0a72 API Change: Added setter for CustomBlockMineEvent drops
If issues arise with MMOCore Block Regen Drops @Monzter :D
2021-10-25 03:44:08 -04:00
Dancull47
c5b661e3e2 Stats can now be regenerated as FLAT or PERCENTAGE based values. This includes the Health, Mana, Stamina, Stellium stats.
By default, the stats are regenerated off the flat value of their respective Regeneration stats. Example, if Health Regeneration is 10, the player will gain 10 HP upon regeneration.

For percentage, the stats will be regenerated with the following formula (Stat Regen * Max Stat). So for example, if your Health Regeneration is .5 and your Max Health is 100, you'll gain 50 HP upon regeneration.

Refresh your config.yml or add this directly to it if you wish to adjust them from the default true.
```# Should these Stats regenrate with a FLAT value or PERCENTAGE value?
   # By default, they are set to TRUE, which means they will regenerate
   # based off the FLAT Regeneration value for the respective stat
   # Setting a stat to FALSE means that it will regenerate
   # with the formula (Stat Regen * Max Stat) for example (Mana Regeneration * Max Mana)
   stat-regen-flat:
       health: true
       mana: true
       stamina: true
       stellium: true
```
2021-10-20 02:08:27 -04:00
Jules
a9809dbccb fixed NPE when interacting with NPC's 2021-10-10 17:39:56 +02:00
Joshua
15cb4d7aa2 remove right click profile interact, was rushed. 2021-09-03 20:27:20 -05:00
ASangarin
d48ac2aaae another test 2021-09-03 18:29:26 +02:00
ASangarin
e653bf32e3 test 2021-09-03 18:21:51 +02:00