2017-03-20 04:17:20 +01:00
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# The message the player is sent.
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# {name} shows the name of the mob or player.
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# {health} shows current health of the mob or player.
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# {maxhealth} shows the max health of the mob or player.
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# {usestyle} will use the defined chars.
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2017-05-16 21:13:40 +02:00
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# {displayname} will use player/mob custom name.
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2018-07-13 01:46:42 +02:00
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# Has support for PlaceholderAPI and MVdWPlaceholderAPI.
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2017-03-20 06:15:09 +01:00
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Health Message: '&7&l{name}: {usestyle}'
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2017-03-20 04:17:20 +01:00
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2018-07-25 00:22:26 +02:00
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# If set empty it will default to the one above.
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# This message is sent to all non player entities.
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# All the placeholders from above work here also.
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Non Player Message: ''
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2017-03-24 01:10:10 +01:00
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# The message the player is sent to the player if they have actionhealth disabled.
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# {name} shows the name of the player.
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Toggle Message: ''
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2017-03-24 17:23:24 +01:00
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# Message sent to player when player enables actionhealth
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# {name} shows the name of the player.
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On Enable: '&7ActionHealth has been &cenabled&7.'
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# Message sent to player when player disables actionhealth
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# {name} shows the name of the player.
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On Disable: '&7ActionHealth has been &cdisabled&7.'
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2017-03-20 04:17:20 +01:00
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2017-03-24 17:23:24 +01:00
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# Strip Name.
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2017-03-20 06:15:09 +01:00
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Strip Name: true
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2017-03-20 04:17:20 +01:00
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# If enabled players with the permission 'ActionHealth.Health' will only see the action health message.
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Use Permissions: false
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# If set to false player will not see health messages from mobs.
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Show Mob: true
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# If set to false player will not see health messages from other players.
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Show Player: true
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2019-08-04 06:38:21 +02:00
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2019-08-05 02:47:18 +02:00
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# If set to false player will not see health messages from npcs.
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Show NPC: true
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2017-03-20 04:17:20 +01:00
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# If set to true player will get the message in a delay to get 100% accurate health. Useful for plugins that add damage by reading item lore.
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Delay Message: false
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2019-08-04 06:38:21 +02:00
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# Amount delayed by
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Delay Tick: 1
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2017-03-20 04:17:20 +01:00
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# Style Health
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Full Health Icon: "&4\u2764"
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Half Health Icon: "&c\u2764"
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Empty Health Icon: "&7\u2764"
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2019-08-04 06:38:21 +02:00
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# Translate names. Case sensitive!
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2017-06-22 22:34:17 +02:00
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Name Change: false
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2017-03-20 04:17:20 +01:00
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Name:
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2019-08-04 20:59:35 +02:00
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- Snow Golem = New name
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2017-03-20 04:17:20 +01:00
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# ActionHealth will be disabled for any world names added below. Case sensitive!
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Disabled worlds:
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2019-08-04 20:59:35 +02:00
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- randomworld
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2017-03-20 04:17:20 +01:00
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Disabled regions:
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2019-08-04 20:59:35 +02:00
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- testing_region
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2017-03-20 04:17:20 +01:00
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# Disable ActionHealth in regions where PvP is denied.
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Region PvP: true
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2017-07-25 19:24:12 +02:00
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# Limits the health style to a certain amount of symbols.
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Limit Health: 10
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2017-03-20 06:15:09 +01:00
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# Saves players /actionhealth toggle state.
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2019-08-04 06:38:21 +02:00
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# Uses flat file. If interested in SQL support ask in discussion.
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2017-03-24 01:10:10 +01:00
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Remember Toggle: false
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# Blacklist by entity name or entity display name.
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Blacklist:
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2019-08-04 20:59:35 +02:00
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- 'CCPD Officer'
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2017-03-24 01:10:10 +01:00
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# Show the health of the entity that the player is looking at.
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2019-08-04 06:38:21 +02:00
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Show On Look: true
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2017-06-22 22:32:24 +02:00
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Look Distance: 10
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# Check if player can see entity before sending health.
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Can See: true
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2017-06-22 22:45:33 +02:00
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# Hide action health if entity has invisible potion on.
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2017-06-23 03:30:03 +02:00
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Invisible Potion: true
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# Hide if entity is in spectator mode.
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Spectator Mode: true
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