Fix spelling/grammar mistakes in config.yml

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Zax71 2022-04-30 15:52:36 +01:00 committed by GitHub
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1 changed files with 9 additions and 9 deletions

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@ -5,11 +5,11 @@
# Will update whenever there is a config update from an older version so may not be the latest plugin version
ConfigVersion: 0.5.13
# Set to true if you want the normal axes to work normally but the ones gived with /portals selector or wand will still work though
# It can be usefull if people with permission want to use an iron axe on a survival server
# Set to true if you want the normal axes to work normally but the ones given with /portals selector or wand will still work though
# It can be useful if people with permission want to use an iron axe on a survival server
UseOnlyServerMadeAxe: false
# Preferably an item and not a block but it shouldnt matter
# Preferably an item and not a block but it shouldn't matter
AxeItemId: IRON_AXE
# Will be implemented so you can give yourself the portal block and build manually with it so its easier to make portals with the portal block.
@ -24,7 +24,7 @@ PortalProtectionArea: 5
# What the default trigger block is for portals if nothing is defined.
DefaultPortalTriggerBlock: PORTAL
# This stops all water flowing inside a portal area(can be disabled if something like world edit is handelling the water flow or you dont want it active)
# This stops all water flowing inside a portal area(can be disabled if something like WorldEdit is handling the water flow or you don't want it active)
# you want to
StopWaterFlow: true
@ -46,7 +46,7 @@ WarpSound: 1
# In case you want to show the bungee attempting warp message
ShowBungeeWarpMessage: false
# This changes how long the show seletion lasts in seconds
# This changes how long the show selection lasts in seconds
ShowSelectionShowDuration: 10
@ -76,7 +76,7 @@ ThrowbackAmount: 0.7 # How fast to throw them back, 0 or lower to disable throwb
# Only disables the gateway block places with "/portal gatewayblock" for now
# If you want to replace already made portals just use "/portal disablebeacon" and it will run through all the blocks in the area
# Reloading the world or chunks that portals are in will also trigger the beacons to be disabled (this is for efficiency reasons)
# However these wont trigger in the spawn chunks as they are loaded before any pluigns are.
# However these wont trigger in the spawn chunks as they are loaded before any plugins are.
DisableGatewayBeam: true
# Enable or disable special command portals
@ -99,9 +99,9 @@ ForceEnableProxySupport: false
# 0 is disabled and anything higher causes a delay.
ProxyTeleportDelay: 0
# Just in case you are not using the proxy and dont want the warning message
# Just in case you are not using the proxy and don't want the warning message
DisableProxyWarning: false
# Whether the integration with worldedit should be enabled.
# Whether the integration with WorldEdit should be enabled.
# This will force AdvancedPortals to use WorldEdit selections.
WorldEditIntegration: false
WorldEditIntegration: false