Merge branch 'master' of C:\Users\Alastair\IdeaProjects\Advanced-Portals with conflicts.

This commit is contained in:
Alastair Hawkes 2016-04-20 10:55:58 +01:00
parent d8872c0fa1
commit 67f6b39434
2 changed files with 392 additions and 45 deletions

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@ -0,0 +1,345 @@
package com.sekwah.advancedportals;
import com.sekwah.advancedportals.events.WarpEvent;
import com.sekwah.advancedportals.portals.AdvancedPortal;
import com.sekwah.advancedportals.portals.Portal;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerPortalEvent;
import org.bukkit.metadata.FixedMetadataValue;
public class Listeners implements Listener {
private final AdvancedPortalsPlugin plugin;
private int PortalMessagesDisplay = 2;
// The needed config values will be stored so they are easier to access later
// an example is in the interact event in this if statement if((!UseOnlyServerAxe || event.getItem().getItemMeta().getDisplayName().equals("\u00A7eP...
private static boolean UseOnlyServerAxe = false;
private static Material WandMaterial;
private static boolean ShowBungeeMessage;
@SuppressWarnings("deprecation")
public Listeners(AdvancedPortalsPlugin plugin) {
this.plugin = plugin;
ConfigAccessor config = new ConfigAccessor(plugin, "config.yml");
UseOnlyServerAxe = config.getConfig().getBoolean("UseOnlyServerMadeAxe");
String ItemID = config.getConfig().getString("AxeItemId");
PortalMessagesDisplay = config.getConfig().getInt("WarpMessageDisplay");
try
{
WandMaterial = Material.getMaterial(Integer.parseInt(ItemID));
}
catch(Exception e)
{
WandMaterial = Material.getMaterial(ItemID);
}
plugin.getServer().getPluginManager().registerEvents(this, plugin);
}
@SuppressWarnings("deprecation")
public static void reloadValues(AdvancedPortalsPlugin plugin) {
ConfigAccessor config = new ConfigAccessor(plugin, "config.yml");
UseOnlyServerAxe = config.getConfig().getBoolean("UseOnlyServerMadeAxe");
ShowBungeeMessage = config.getConfig().getBoolean("ShowBungeeWarpMessage");
String ItemID = config.getConfig().getString("AxeItemId");
try
{
WandMaterial = Material.getMaterial(Integer.parseInt(ItemID));
}
catch(Exception e)
{
WandMaterial = Material.getMaterial(ItemID);
}
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onMoveEvent(PlayerMoveEvent event) {
// will check if the player is in the portal or not.
if(!Portal.portalsActive){
return;
}
Player player = event.getPlayer();
Location fromloc = event.getFrom();
Location loc = event.getTo();
// Potentially fixes that stupid error cauzed by a bukkit update.
// Would save event.getTo() as eyeLoc and change the Y position but that seemed to teleport players.
Location eyeLoc = new Location(loc.getWorld(), loc.getX(), loc.getY() + player.getEyeHeight(), loc.getZ());
//System.out.println(loc.getBlock().getType()); // for debugging, remove or comment out when not needed
// This is probably the culprite of the bloody problem, setting the location its pointing to the event location
// rather than sorta making a clone of the object.
//System.out.println(loc.getBlock().getType()); // for debugging, remove or comment out when not needed
for(AdvancedPortal portal : Portal.Portals){
if(loc.getWorld() != null && portal.worldName.equals(loc.getWorld().getName())){
if(portal.trigger.equals(loc.getBlock().getType())
|| portal.trigger.equals(eyeLoc.getBlock().getType())){
if((portal.pos1.getX() + 1D) >= loc.getX() && (portal.pos1.getY() + 1D) >= loc.getY() && (portal.pos1.getZ() + 1D) >= loc.getZ()){
if(portal.pos2.getX() <= loc.getX() && portal.pos2.getY() <= loc.getY() && portal.pos2.getZ() <= loc.getZ()){
WarpEvent warpEvent = new WarpEvent(player, portal);
plugin.getServer().getPluginManager().callEvent(warpEvent);
if (!event.isCancelled()) {
boolean warped = Portal.activate(player, portal);
if(PortalMessagesDisplay == 1 && warped){
player.sendMessage("");
player.sendMessage("\u00A7a[\u00A7eAdvancedPortals\u00A7a] You have been warped to \u00A7e" + portal.destiation.replaceAll("_", " ") + "\u00A7.");
player.sendMessage("");
}
else if(PortalMessagesDisplay == 2 && warped){
ConfigAccessor config = new ConfigAccessor(plugin, "portals.yml");
plugin.nmsAccess.sendActionBarMessage("{\"text\":\"\u00A7aYou have been warped to \u00A7e" + portal.destiation.replaceAll("_", " ") + "\u00A7a.\"}", player);
/**plugin.nmsAccess.sendActionBarMessage("[{text:\"You have warped to \",color:green},{text:\"" + config.getConfig().getString(portal.portalName + ".destination").replaceAll("_", " ")
+ "\",color:yellow},{\"text\":\".\",color:green}]", player);*/
}
if(warped){
//event.setFrom(player.getLocation());
//event.setTo(player.getLocation());
//event.setCancelled(true);
}
else{
// TODO test if canceling is suitable or it needs to be teleported
// but listen for teleport events.
//player.teleport(fromloc, PlayerTeleportEvent.TeleportCause.PLUGIN);
event.setCancelled(true);
}
}
if(portal.trigger.equals(Material.PORTAL)){
final Player finalplayer = event.getPlayer();
if(player.getGameMode().equals(GameMode.CREATIVE)){
player.setMetadata("hasWarped", new FixedMetadataValue(plugin, true));
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable(){
public void run(){
if(finalplayer != null && finalplayer.isOnline()){
finalplayer.removeMetadata("hasWarped", plugin);
}
}
}, 10);
}
}
else if(portal.trigger.equals(Material.LAVA)){
final Player finalplayer = event.getPlayer();
player.setMetadata("lavaWarped", new FixedMetadataValue(plugin, true));
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable(){
public void run(){
finalplayer.removeMetadata("lavaWarped", plugin);
finalplayer.setFireTicks(-1);
}
}, 10);
}
}
}
}
}
}
}
@EventHandler
public void onCombustEntityEvent(EntityCombustEvent event) {
if(!Portal.portalsActive){
return;
}
Location loc = event.getEntity().getLocation();
for(AdvancedPortal portal : Portal.Portals){
if(portal.worldName.equals(loc.getWorld().getName())){
if((portal.pos1.getX() + 3D) >= loc.getX() && (portal.pos1.getY() + 3D) >= loc.getY() && (portal.pos1.getZ() + 3D) >= loc.getZ()){
if((portal.pos2.getX() - 3D) <= loc.getX() && (portal.pos2.getY() - 3D) <= loc.getY() && (portal.pos2.getZ() - 3D) <= loc.getZ()){
event.setCancelled(true);
return;
}
}
}
}
}
@EventHandler
public void onDamEvent(EntityDamageEvent event) {
if(!Portal.portalsActive){
return;
}
//System.out.println(event.getCause());
if(event.getCause() == EntityDamageEvent.DamageCause.LAVA || event.getCause() == EntityDamageEvent.DamageCause.FIRE || event.getCause() == EntityDamageEvent.DamageCause.FIRE_TICK){
Location loc = event.getEntity().getLocation();
if(event.getEntity().hasMetadata("lavaWarped")){
event.setCancelled(true);
return;
}
for(AdvancedPortal portal : Portal.Portals){
if(portal.worldName.equals(loc.getWorld().getName())){
if((portal.pos1.getX() + 3D) >= loc.getX() && (portal.pos1.getY() + 3D) >= loc.getY() && (portal.pos1.getZ() + 3D) >= loc.getZ()){
if((portal.pos2.getX() - 3D) <= loc.getX() && (portal.pos2.getY() - 3D) <= loc.getY() && (portal.pos2.getZ() - 3D) <= loc.getZ()){
event.setCancelled(true);
return;
}
}
}
}
}
}
@SuppressWarnings("deprecation")
@EventHandler
public void onPortalEvent(PlayerPortalEvent event) {
if(!Portal.portalsActive){
return;
}
Player player = event.getPlayer();
if(player.hasMetadata("hasWarped")){
event.setCancelled(true);
return;
}
Location loc = player.getLocation();
Object[] portals = Portal.Portals;
for(AdvancedPortal portal : Portal.Portals){
if(portal.worldName.equals(player.getWorld().getName())){
if((portal.pos1.getX() + 1D) >= loc.getX() && (portal.pos1.getY() + 1D) >= loc.getY() && (portal.pos1.getZ() + 1D) >= loc.getZ()){
if((portal.pos2.getX()) <= loc.getX() && (portal.pos2.getY()) <= loc.getY() && (portal.pos2.getZ()) <= loc.getZ()){
event.setCancelled(true);
}
}
}
}
}
@EventHandler
public void onItemInteract(PlayerInteractEvent event) {
// will detect if the player is using an axe so the points of a portal can be set
// also any other detections such as sign interaction or basic block protection
Player player = event.getPlayer();
if(player.hasMetadata("selectingPortal") && (event.getAction() == Action.LEFT_CLICK_BLOCK || event.getAction() == Action.RIGHT_CLICK_BLOCK)){
if(!Portal.portalsActive){
player.sendMessage("\u00A7a[\u00A77AdvancedPortals\u00A7c] There are no portals that exist to select. Portal selection canceled.");
event.setCancelled(true);
player.removeMetadata("selectingPortal", plugin);
return;
}
Block block = event.getClickedBlock();
for(AdvancedPortal portal : Portal.Portals){
if(portal.worldName.equals(block.getWorld().getName())){
if((portal.pos1.getX()) >= block.getX() && (portal.pos1.getY()) >= block.getY() && (portal.pos1.getZ()) >= block.getZ()){
if((portal.pos2.getX()) <= block.getX() && (portal.pos2.getY()) <= block.getY() && (portal.pos2.getZ()) <= block.getZ()){
player.sendMessage("\u00A7a[\u00A7eAdvancedPortals\u00A7a] You have selected: \u00A7e" + portal.portalName);
player.setMetadata("selectedPortal", new FixedMetadataValue(plugin, portal.portalName)); // adds the name to the metadata of the character
event.setCancelled(true);
player.removeMetadata("selectingPortal", plugin);
return;
}
}
}
}
player.sendMessage("\u00A7c[\u00A77AdvancedPortals\u00A7c] No portal was selected. If you would like to stop selecting please type \u00A7e/portal select \u00A7cagain!");
event.setCancelled(true);
return;
}
if(player.hasPermission("AdvancedPortals.CreatePortal")){
// UseOnlyServerMadeAxe being set to true makes is so only the axe generated by the server can be used so other iron axes can be used normally,
// by default its false but it is a nice feature in case the user wants to use the axe normally too, such as a admin playing survival or it being used
// as a weapon.
// Null pointer exeption detected here on some servers(try decompiling the jar file to double check)
/*try {
// Use this to surround the code if needed
}
catch(NullPointerException e){
}*/
if(event.getItem() != null && event.getPlayer().getItemInHand().getType() == WandMaterial // was type id
&& (!UseOnlyServerAxe || (event.getItem().getItemMeta().getDisplayName() != null && event.getItem().getItemMeta().getDisplayName().equals("\u00A7ePortal Region Selector")))) {
// This checks if the action was a left or right click and if it was directly effecting a block.
if(event.getAction() == Action.LEFT_CLICK_BLOCK) {
Location blockloc = event.getClickedBlock().getLocation();
// stores the selection as metadata on the character so then it isn't saved anywhere, if the player logs out it will
// have to be selected again if the player joins, also it does not affect any other players.
player.setMetadata("Pos1X", new FixedMetadataValue(plugin, blockloc.getBlockX()));
player.setMetadata("Pos1Y", new FixedMetadataValue(plugin, blockloc.getBlockY()));
player.setMetadata("Pos1Z", new FixedMetadataValue(plugin, blockloc.getBlockZ()));
player.setMetadata("Pos1World", new FixedMetadataValue(plugin, blockloc.getWorld().getName()));
player.sendMessage("\u00A7eYou have selected pos1! X:" + blockloc.getBlockX() + " Y:" + blockloc.getBlockY() + " Z:" + blockloc.getBlockZ() + " World: " + blockloc.getWorld().getName());
// Stops the event so the block is not damaged
event.setCancelled(true);
// Returns the event so no more code is executed(stops unnecessary code being executed)
}
else if(event.getAction() == Action.RIGHT_CLICK_BLOCK) {
Location blockloc = event.getClickedBlock().getLocation();
player.setMetadata("Pos2X", new FixedMetadataValue(plugin, blockloc.getBlockX()));
player.setMetadata("Pos2Y", new FixedMetadataValue(plugin, blockloc.getBlockY()));
player.setMetadata("Pos2Z", new FixedMetadataValue(plugin, blockloc.getBlockZ()));
player.setMetadata("Pos2World", new FixedMetadataValue(plugin, blockloc.getWorld().getName()));
player.sendMessage("\u00A7eYou have selected pos2! X:" + blockloc.getBlockX() + " Y:" + blockloc.getBlockY() + " Z:" + blockloc.getBlockZ() + " World: " + blockloc.getWorld().getName());
// Stops the event so the block is not interacted with
event.setCancelled(true);
// Returns the event so no more code is executed(stops unnecessary code being executed)
}
}
}
}
}

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@ -10,54 +10,56 @@ import org.bukkit.entity.Player;
public class WarpEffects {
public static Sound[] sounds = new Sound[1];
public static boolean soundError = false;
public boolean oldSoundLoc = true;
public boolean oldSoundLoc = true;
public WarpEffects(AdvancedPortalsPlugin plugin) {
try {
sounds[0] = Sound.valueOf("ENTITY_ENDERMEN_TELEPORT");
plugin.getLogger().info("Sounds found");
} catch (IllegalArgumentException e) {
plugin.getLogger().info("Using old effect names");
try {
sounds[0] = Sound.valueOf("ENDERMAN_TELEPORT");
} catch (IllegalArgumentException e2) {
plugin.getLogger().warning("There was an error using both the old and new names.");
soundError = true;
}
}
}
public static Sound[] sounds = new Sound[2];
public static void activateParticles(Player player) {
Location loc = player.getLocation();
World world = player.getWorld();
switch (Assets.currentWarpParticles) {
case 1:
for (int i = 0; i < 10; i++) {
world.playEffect(loc, Effect.ENDER_SIGNAL, 0);
}
loc.add(0D, 1D, 0D);
for (int i = 0; i < 10; i++) {
world.playEffect(loc, Effect.ENDER_SIGNAL, 0);
}
default:
break;
}
public static boolean soundError = false;
}
public WarpEffects(AdvancedPortalsPlugin plugin) {
try {
sounds[0] = Sound.valueOf("ENTITY_ENDERMEN_TELEPORT");
plugin.getLogger().info("Sounds found");
} catch (IllegalArgumentException e) {
plugin.getLogger().info("Using old effect names");
try {
sounds[0] = Sound.valueOf("ENDERMAN_TELEPORT");
} catch (IllegalArgumentException e2) {
plugin.getLogger().warning("There was an error using both the old and new names.");
soundError = true;
}
}
public static void activateSound(Player player) {
if (!soundError) {
Location loc = player.getLocation();
World world = player.getWorld();
switch (Assets.currentWarpParticles) {
case 1:
world.playSound(loc, sounds[0], 1F, 1F);
default:
break;
}
}
}
sounds[1] = Sound.EXPLODE;
}
public static void activateParticles(Player player) {
Location loc = player.getLocation();
World world = player.getWorld();
switch (Assets.currentWarpParticles){
case 1:
for(int i = 0; i < 10; i++){
world.playEffect(loc, Effect.ENDER_SIGNAL, 0);
}
loc.add(0D, 1D, 0D);
for(int i = 0; i < 10; i++){
world.playEffect(loc, Effect.ENDER_SIGNAL, 0);
}
default: break;
}
}
public static void activateSound(Player player) {
if(!soundError){
Location loc = player.getLocation();
World world = player.getWorld();
switch (Assets.currentWarpParticles){
case 1:
world.playSound(loc, sounds[0], 1F, 1F);
default: break;
}
}
}
}