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Updated warp event code and stopped on stopped move events
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@ -100,7 +100,7 @@ public class Listeners implements Listener {
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onMoveEvent(PlayerMoveEvent event) {
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// will check if the player is in the portal or not.
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if (!Portal.portalsActive) {
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if (!Portal.portalsActive || event.isCancelled()) {
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return;
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}
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@ -123,7 +123,7 @@ public class Listeners implements Listener {
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WarpEvent warpEvent = new WarpEvent(player, portal);
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plugin.getServer().getPluginManager().callEvent(warpEvent);
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if (!event.isCancelled()) Portal.activate(player, portal);
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if (!warpEvent.isCancelled()) Portal.activate(player, portal);
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portal.inPortal.add(player);
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} else portal.inPortal.remove(player);
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