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https://github.com/sekwah41/Advanced-Portals.git
synced 2024-12-25 18:37:43 +01:00
Renamed the files to it looked nicer and also started some of the portal
manipulation code, could probably be used in the api too.
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@ -11,7 +11,7 @@ import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.inventory.meta.ItemMeta;
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import com.sekwah.advancedportals.portalcontrolls.Portals;
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import com.sekwah.advancedportals.portalcontrolls.Portal;
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public class AdvancedPortalsCommand implements CommandExecutor {
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@ -65,7 +65,7 @@ public class AdvancedPortalsCommand implements CommandExecutor {
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triggerBlockId = Material.getMaterial("PORTAL");
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}
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}
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Portals.CreatePortal(player, false, triggerBlockId);
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Portal.create(player, null, null, "portalname");
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}
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else{
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player.sendMessage("§c[§7AdvancedPortals§c] The points you have selected need to be in the same world!");
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@ -3,13 +3,13 @@ package com.sekwah.advancedportals.destinations;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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public class Destinations {
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public class Destination {
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public void create(Player creator, Location pos1, String name){
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public void create(Player creator, Location location, String name){
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}
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public void move(Player creator, Location pos1, String name){
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public void move(Player creator, Location location, String name){
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}
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@ -0,0 +1,29 @@
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package com.sekwah.advancedportals.portalcontrolls;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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public class Portal {
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public static void create(Player player, Material triggerBlockId, Location pos1, Location pos2 , String name) {
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// TODO Auto-generated method stub
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}
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public static void create(Player player, Location pos1, Location pos2, String name) {
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// TODO Auto-generated method stub
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}
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public static void redefine(Player player, Location pos1, Location pos2, String name){
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}
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public static void remove(Player player, String name){
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}
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}
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@ -1,13 +0,0 @@
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package com.sekwah.advancedportals.portalcontrolls;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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public class Portals {
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public static void CreatePortal(Player player, boolean hastriggerblock, Material triggerBlockId) {
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// TODO Auto-generated method stub
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}
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}
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