23 lines
696 B
YAML
23 lines
696 B
YAML
portals:
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# ExamplePortal:
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# world: it will be the world name
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# hastriggerblock: false # if false it will teleport a player when they enter the region, usefull if u want air or just you enter an area.
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# triggerblock: LAVA # will only be used if the hastriggerblock is true
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# pos1:
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# X:
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# Y:
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# Z:
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# pos2:
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# X:
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# Y:
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# Z:
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# destination:
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# issetpoint: true # if this was false point name would not be used and the coordinates would be saved here, it just adds more customisation.
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# pointname: examplepoint # if issetpoint is false this wont be here and tppos will be.
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# tppos:
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# X:
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# Y:
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# Z:
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