- When sign needs update, only do it if the chunk is already loaded
- If a chunk gets loaded (by a player or something else), update any signs in that chunk
- Improve some javadocs, let checkstyle require @param, @throws and @returns
- When checking the type of a region AreaShop would only look at the settings of the region, not the settings of the world, parent regions and config.yml
- Checking parent regions for these settings should still be added (requires bigger changes)
- Implements #364
- Option `general.teleportSignDistance` to `default.yml` to set the number of blocks to teleport away from the sign
- Changes the pitch/yaw of the player so that he faces the sign
- Handles wall and floor signs in any direction
- Improve SignsFeature code structure
- `/as import RegionForSale`, as requested in #98:
- Imports all regions from RegionForSale
- Converts almost all settings to their AreaShop equivalent
- Handles parent regions
- Add `rent.autoExtend` for use with rental regions to automatically extend the rent when the time is out, start of #29, still need the command
- Vault compatible permissions plugin is required to let this work while the player is offline
- All permissions, limits and the player balance are checked as during a normal rent
- Add option to region groups to automatically add all regions of a certain world
- BREAKING: Region events now use OfflinePlayer instead of Player
- Automatically import existing region owners/members when adding a region to AreaShop
There are still a couple of things missing in the import and it needs to be tested a lot.
- WorldGuard does not implement volume() for Polygon regions, always returns 0
- Volume result is cached, calculating it for polygon regions could be slow
- When restoring a schematic the paste is masked to the region blocks, so that only blocks that are actually inside the region are pasted (necessary for polygon regions)
- Closes#20
- It was accidentally trying to get the teleport location from the plugin config file instead of the region config file.
- Also added the possibility to set the teleport location in groups and default.yml
- Add Github update checker, closes#201, it is implemented to allow reuse by other plugins, it will probably move to a separate repository later
- Switch to Java 8, if people did not update already they probably never will
- Add used Bukkit version as property, use that in all pom files
- Add Task class with methods to easily use BukkitRunnable (not all code is migrated to this pattern yet)
- Improve code layout for changing owners and members of WorldGuard regions
- Only edit flags and other WorldGuard region settings if they are different than the current option, this prevents useless saves in WorldGuard (which shows a message in console)
- Internal timers specified using settings in hiddenConfig.yml use the English words, so if you remove the English words from config.yml timers do not run (regions not expiring, no notifications, no file saving)
- Warn in console when an unknown time specifier is found, might get spammy but at least gets the point across
- 'resale' was used instead of 'resell' (as defined in GeneralRegion#RegionState) in the 'flagProfile' section, causing the flags not getting applied when the region is in reselling state.
- Added fallback to 'resale' section if 'resell' section is not present (to properly read old config.yml/default.yml files)
- Fixed usage of '%resaleprice%' in the resale greeting, should be '%resellprice%'
- Fixes#303, thanks electro2560 for the great bug report!
- Fixes#299
- Because of an earlier change the groups file is loaded before regions are loaded on server start, and region groups remove themselves if there are no valid regions in them anymore.
- Keep groups even though they are empty (so that configuration done in the group is not lost)