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https://github.com/AuthMe/AuthMeReloaded.git
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- Add wildcard attribute to permission nodes that are checked additionally in the permissions manager
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@ -103,23 +103,13 @@ public enum AdminPermission implements PermissionNode {
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/**
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* Give access to all admin commands.
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*/
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ALL("authme.admin.*");
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ADMIN_ALL("authme.admin.*");
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/**
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* Permission node.
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* The permission node.
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*/
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private String node;
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/**
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* Get the permission node.
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*
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* @return Permission node.
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*/
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@Override
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public String getNode() {
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return node;
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}
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/**
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* Constructor.
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*
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@ -128,4 +118,14 @@ public enum AdminPermission implements PermissionNode {
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AdminPermission(String node) {
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this.node = node;
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}
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@Override
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public String getNode() {
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return node;
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}
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@Override
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public PermissionNode getWildcardNode() {
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return ADMIN_ALL;
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}
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}
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@ -5,7 +5,18 @@ package fr.xephi.authme.permission;
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*/
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public interface PermissionNode {
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/** Return the node of the permission, e.g. "authme.unregister". */
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/**
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* Return the node of the permission, e.g. "authme.player.unregister".
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*
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* @return The name of the permission node
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*/
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String getNode();
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/**
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* Return the wildcard node that also grants the permission.
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*
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* @return The wildcard permission node (e.g. "authme.player.*")
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*/
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PermissionNode getWildcardNode();
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}
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@ -314,7 +314,8 @@ public class PermissionsManager implements PermissionsService {
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}
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public boolean hasPermission(Player player, PermissionNode permissionNode, boolean def) {
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return hasPermission(player, permissionNode.getNode(), def);
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return hasPermission(player, permissionNode.getNode(), def)
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|| hasPermission(player, permissionNode.getWildcardNode(), def);
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}
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public boolean hasPermission(Player player, Iterable<PermissionNode> nodes, boolean def) {
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@ -83,23 +83,13 @@ public enum PlayerPermission implements PermissionNode {
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/**
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* Permission to use all player (non-admin) commands.
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*/
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ALL_COMMANDS("authme.player.*");
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PLAYER_ALL("authme.player.*");
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/**
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* Permission node.
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* The permission node.
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*/
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private String node;
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/**
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* Get the permission node.
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*
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* @return Permission node.
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*/
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@Override
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public String getNode() {
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return node;
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}
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/**
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* Constructor.
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*
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@ -108,4 +98,14 @@ public enum PlayerPermission implements PermissionNode {
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PlayerPermission(String node) {
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this.node = node;
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}
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@Override
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public String getNode() {
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return node;
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}
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@Override
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public PermissionNode getWildcardNode() {
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return PLAYER_ALL;
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}
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}
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