mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-11-05 10:10:08 +01:00
parent
6c0dec887a
commit
ca2e75651c
@ -5,7 +5,8 @@ import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
/**
|
||||
* This event is called when a player uses the /login command with correct credentials.
|
||||
* This event is called when a player uses the login command,
|
||||
* it's fired even when a user does a /login with invalid password.
|
||||
* {@link #setCanLogin(boolean) event.setCanLogin(false)} prevents the player from logging in.
|
||||
*/
|
||||
public class AuthMeAsyncPreLoginEvent extends CustomEvent {
|
||||
|
Loading…
Reference in New Issue
Block a user