mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-11-27 20:57:35 +01:00
#347 Add remaining missing properties
This commit is contained in:
parent
ac164c73b9
commit
fb6cff2e07
@ -0,0 +1,29 @@
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package fr.xephi.authme.settings.custom;
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import fr.xephi.authme.settings.domain.Comment;
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import fr.xephi.authme.settings.domain.Property;
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import fr.xephi.authme.settings.domain.SettingsClass;
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import static fr.xephi.authme.settings.domain.Property.newProperty;
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public class BackupSettings implements SettingsClass {
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@Comment("Enable or disable automatic backup")
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public static final Property<Boolean> ENABLED =
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newProperty("BackupSystem.ActivateBackup", false);
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@Comment("Set backup at every start of server")
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public static final Property<Boolean> ON_SERVER_START =
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newProperty("BackupSystem.OnServerStart", false);
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@Comment("Set backup at every stop of server")
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public static final Property<Boolean> ON_SERVER_STOP =
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newProperty("BackupSystem.OnServerStop", true);
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@Comment(" Windows only mysql installation Path")
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public static final Property<String> MYSQL_WINDOWS_PATH =
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newProperty("BackupSystem.MysqlWindowsPath", "C:\\Program Files\\MySQL\\MySQL Server 5.1\\");
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private BackupSettings() {
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}
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}
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@ -6,8 +6,6 @@ import fr.xephi.authme.settings.domain.Property;
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import fr.xephi.authme.settings.domain.SettingsClass;
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import fr.xephi.authme.settings.domain.SettingsClass;
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import static fr.xephi.authme.settings.domain.Property.newProperty;
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import static fr.xephi.authme.settings.domain.Property.newProperty;
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import static fr.xephi.authme.settings.domain.PropertyType.BOOLEAN;
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import static fr.xephi.authme.settings.domain.PropertyType.STRING;
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public class DatabaseSettings implements SettingsClass {
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public class DatabaseSettings implements SettingsClass {
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@ -18,91 +16,91 @@ public class DatabaseSettings implements SettingsClass {
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@Comment("Enable database caching, should improve database performance")
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@Comment("Enable database caching, should improve database performance")
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public static final Property<Boolean> USE_CACHING =
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public static final Property<Boolean> USE_CACHING =
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newProperty(BOOLEAN, "DataSource.caching", true);
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newProperty("DataSource.caching", true);
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@Comment("Database host address")
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@Comment("Database host address")
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public static final Property<String> MYSQL_HOST =
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public static final Property<String> MYSQL_HOST =
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newProperty(STRING, "DataSource.mySQLHost", "127.0.0.1");
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newProperty("DataSource.mySQLHost", "127.0.0.1");
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@Comment("Database port")
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@Comment("Database port")
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public static final Property<String> MYSQL_PORT =
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public static final Property<String> MYSQL_PORT =
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newProperty(STRING, "DataSource.mySQLPort", "3306");
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newProperty("DataSource.mySQLPort", "3306");
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@Comment("Username about Database Connection Infos")
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@Comment("Username about Database Connection Infos")
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public static final Property<String> MYSQL_USERNAME =
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public static final Property<String> MYSQL_USERNAME =
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newProperty(STRING, "DataSource.mySQLUsername", "authme");
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newProperty("DataSource.mySQLUsername", "authme");
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@Comment("Password about Database Connection Infos")
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@Comment("Password about Database Connection Infos")
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public static final Property<String> MYSQL_PASSWORD =
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public static final Property<String> MYSQL_PASSWORD =
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newProperty(STRING, "DataSource.mySQLPassword", "123456");
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newProperty("DataSource.mySQLPassword", "123456");
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@Comment("Database Name, use with converters or as SQLITE database name")
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@Comment("Database Name, use with converters or as SQLITE database name")
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public static final Property<String> MYSQL_DATABASE =
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public static final Property<String> MYSQL_DATABASE =
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newProperty(STRING, "DataSource.mySQLDatabase", "authme");
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newProperty("DataSource.mySQLDatabase", "authme");
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@Comment("Table of the database")
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@Comment("Table of the database")
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public static final Property<String> MYSQL_TABLE =
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public static final Property<String> MYSQL_TABLE =
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newProperty(STRING, "DataSource.mySQLTablename", "authme");
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newProperty("DataSource.mySQLTablename", "authme");
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@Comment("Column of IDs to sort data")
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@Comment("Column of IDs to sort data")
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public static final Property<String> MYSQL_COL_ID =
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public static final Property<String> MYSQL_COL_ID =
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newProperty(STRING, "DataSource.mySQLColumnId", "id");
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newProperty("DataSource.mySQLColumnId", "id");
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@Comment("Column for storing or checking players nickname")
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@Comment("Column for storing or checking players nickname")
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public static final Property<String> MYSQL_COL_NAME =
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public static final Property<String> MYSQL_COL_NAME =
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newProperty(STRING, "DataSource.mySQLColumnName", "username");
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newProperty("DataSource.mySQLColumnName", "username");
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@Comment("Column for storing or checking players RealName ")
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@Comment("Column for storing or checking players RealName ")
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public static final Property<String> MYSQL_COL_REALNAME =
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public static final Property<String> MYSQL_COL_REALNAME =
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newProperty(STRING, "DataSource.mySQLRealName", "realname");
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newProperty("DataSource.mySQLRealName", "realname");
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@Comment("Column for storing players passwords")
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@Comment("Column for storing players passwords")
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public static final Property<String> MYSQL_COL_PASSWORD =
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public static final Property<String> MYSQL_COL_PASSWORD =
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newProperty(STRING, "DataSource.mySQLColumnPassword", "password");
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newProperty("DataSource.mySQLColumnPassword", "password");
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@Comment("Column for storing players passwords salts")
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@Comment("Column for storing players passwords salts")
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public static final Property<String> MYSQL_COL_SALT =
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public static final Property<String> MYSQL_COL_SALT =
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newProperty(STRING, "ExternalBoardOptions.mySQLColumnSalt", "");
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newProperty("ExternalBoardOptions.mySQLColumnSalt", "");
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@Comment("Column for storing players emails")
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@Comment("Column for storing players emails")
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public static final Property<String> MYSQL_COL_EMAIL =
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public static final Property<String> MYSQL_COL_EMAIL =
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newProperty(STRING, "DataSource.mySQLColumnEmail", "email");
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newProperty("DataSource.mySQLColumnEmail", "email");
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@Comment("Column for storing if a player is logged in or not")
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@Comment("Column for storing if a player is logged in or not")
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public static final Property<String> MYSQL_COL_ISLOGGED =
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public static final Property<String> MYSQL_COL_ISLOGGED =
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newProperty(STRING, "DataSource.mySQLColumnLogged", "isLogged");
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newProperty("DataSource.mySQLColumnLogged", "isLogged");
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@Comment("Column for storing players ips")
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@Comment("Column for storing players ips")
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public static final Property<String> MYSQL_COL_IP =
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public static final Property<String> MYSQL_COL_IP =
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newProperty(STRING, "DataSource.mySQLColumnIp", "ip");
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newProperty("DataSource.mySQLColumnIp", "ip");
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@Comment("Column for storing players lastlogins")
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@Comment("Column for storing players lastlogins")
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public static final Property<String> MYSQL_COL_LASTLOGIN =
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public static final Property<String> MYSQL_COL_LASTLOGIN =
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newProperty(STRING, "DataSource.mySQLColumnLastLogin", "lastlogin");
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newProperty("DataSource.mySQLColumnLastLogin", "lastlogin");
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@Comment("Column for storing player LastLocation - X")
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@Comment("Column for storing player LastLocation - X")
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public static final Property<String> MYSQL_COL_LASTLOC_X =
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public static final Property<String> MYSQL_COL_LASTLOC_X =
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newProperty(STRING, "DataSource.mySQLlastlocX", "x");
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newProperty("DataSource.mySQLlastlocX", "x");
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@Comment("Column for storing player LastLocation - Y")
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@Comment("Column for storing player LastLocation - Y")
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public static final Property<String> MYSQL_COL_LASTLOC_Y =
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public static final Property<String> MYSQL_COL_LASTLOC_Y =
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newProperty(STRING, "DataSource.mySQLlastlocY", "y");
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newProperty("DataSource.mySQLlastlocY", "y");
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@Comment("Column for storing player LastLocation - Z")
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@Comment("Column for storing player LastLocation - Z")
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public static final Property<String> MYSQL_COL_LASTLOC_Z =
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public static final Property<String> MYSQL_COL_LASTLOC_Z =
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newProperty(STRING, "DataSource.mySQLlastlocZ", "z");
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newProperty("DataSource.mySQLlastlocZ", "z");
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@Comment("Column for storing player LastLocation - World Name")
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@Comment("Column for storing player LastLocation - World Name")
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public static final Property<String> MYSQL_COL_LASTLOC_WORLD =
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public static final Property<String> MYSQL_COL_LASTLOC_WORLD =
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newProperty(STRING, "DataSource.mySQLlastlocWorld", "world");
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newProperty("DataSource.mySQLlastlocWorld", "world");
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@Comment("Column for storing players groups")
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@Comment("Column for storing players groups")
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public static final Property<String> MYSQL_COL_GROUP =
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public static final Property<String> MYSQL_COL_GROUP =
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newProperty(STRING, "ExternalBoardOptions.mySQLColumnGroup", "");
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newProperty("ExternalBoardOptions.mySQLColumnGroup", "");
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@Comment("Enable this when you allow registration through a website")
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@Comment("Enable this when you allow registration through a website")
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public static final Property<Boolean> MYSQL_WEBSITE =
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public static final Property<Boolean> MYSQL_WEBSITE =
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newProperty(BOOLEAN, "DataSource.mySQLWebsite", false);
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newProperty("DataSource.mySQLWebsite", false);
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private DatabaseSettings() {
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private DatabaseSettings() {
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}
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}
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@ -2,8 +2,11 @@ package fr.xephi.authme.settings.custom;
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import fr.xephi.authme.settings.domain.Comment;
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import fr.xephi.authme.settings.domain.Comment;
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import fr.xephi.authme.settings.domain.Property;
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import fr.xephi.authme.settings.domain.Property;
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import fr.xephi.authme.settings.domain.PropertyType;
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import fr.xephi.authme.settings.domain.SettingsClass;
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import fr.xephi.authme.settings.domain.SettingsClass;
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import java.util.List;
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import static fr.xephi.authme.settings.domain.Property.newProperty;
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import static fr.xephi.authme.settings.domain.Property.newProperty;
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public class HooksSettings implements SettingsClass {
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public class HooksSettings implements SettingsClass {
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@ -36,6 +39,33 @@ public class HooksSettings implements SettingsClass {
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public static final Property<Boolean> ENABLE_VERYGAMES_IP_CHECK =
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public static final Property<Boolean> ENABLE_VERYGAMES_IP_CHECK =
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newProperty("VeryGames.enableIpCheck", false);
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newProperty("VeryGames.enableIpCheck", false);
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@Comment({
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"-1 means disabled. If you want that only activated players",
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"can log into your server, you can set here the group number",
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"of unactivated users, needed for some forum/CMS support"})
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public static final Property<Integer> NON_ACTIVATED_USERS_GROUP =
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newProperty("ExternalBoardOptions.nonActivedUserGroup", -1);
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@Comment("Other MySQL columns where we need to put the username (case-sensitive)")
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public static final Property<List<String>> MYSQL_OTHER_USERNAME_COLS =
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newProperty(PropertyType.STRING_LIST, "ExternalBoardOptions.mySQLOtherUsernameColumns");
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@Comment("How much log2 rounds needed in BCrypt (do not change if you do not know what it does)")
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public static final Property<Integer> BCRYPT_LOG2_ROUND =
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newProperty("ExternalBoardOptions.bCryptLog2Round", 10);
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@Comment("phpBB table prefix defined during the phpBB installation process")
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public static final Property<String> PHPBB_TABLE_PREFIX =
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newProperty("ExternalBoardOptions.phpbbTablePrefix", "phpbb_");
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@Comment("phpBB activated group ID; 2 is the default registered group defined by phpBB")
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public static final Property<Integer> PHPBB_ACTIVATED_GROUP_ID =
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newProperty("ExternalBoardOptions.phpbbActivatedGroupId", 2);
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@Comment("Wordpress prefix defined during WordPress installation")
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public static final Property<String> WORDPRESS_TABLE_PREFIX =
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newProperty("ExternalBoardOptions.wordpressTablePrefix", "wp_");
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private HooksSettings() {
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private HooksSettings() {
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}
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}
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@ -40,6 +40,20 @@ public class PluginSettings implements SettingsClass {
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public static final Property<Boolean> SESSIONS_EXPIRE_ON_IP_CHANGE =
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public static final Property<Boolean> SESSIONS_EXPIRE_ON_IP_CHANGE =
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newProperty("settings.sessions.sessionExpireOnIpChange", true);
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newProperty("settings.sessions.sessionExpireOnIpChange", true);
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@Comment("Message language, available: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, lt, it, ko, pt")
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public static final Property<String> MESSAGES_LANGUAGE =
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newProperty("settings.messagesLanguage", "en");
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@Comment({
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"Take care with this option; if you don't want",
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"to use Vault and group switching of AuthMe",
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"for unloggedIn players, set this setting to true.",
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"Default is false."
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})
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public static final Property<Boolean> ENABLE_PERMISSION_CHECK =
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newProperty("permission.EnablePermissionCheck", false);
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private PluginSettings() {
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private PluginSettings() {
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}
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}
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@ -0,0 +1,101 @@
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package fr.xephi.authme.settings.custom;
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import fr.xephi.authme.settings.domain.Comment;
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import fr.xephi.authme.settings.domain.Property;
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import fr.xephi.authme.settings.domain.PropertyType;
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import fr.xephi.authme.settings.domain.SettingsClass;
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import java.util.List;
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import static fr.xephi.authme.settings.domain.Property.newProperty;
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public class RegistrationSettings implements SettingsClass {
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@Comment("Enable registration on the server?")
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public static final Property<Boolean> IS_ENABLED =
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newProperty("settings.registration.enabled", true);
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@Comment({
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"Send every X seconds a message to a player to",
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"remind him that he has to login/register"})
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public static final Property<Integer> MESSAGE_INTERVAL =
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newProperty("settings.registration.messageInterval", 5);
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@Comment({
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"Only registered and logged in players can play.",
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"See restrictions for exceptions"})
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public static final Property<Boolean> FORCE =
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newProperty("settings.registration.force", true);
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@Comment("Do we replace password registration by an email registration method?")
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public static final Property<Boolean> USE_EMAIL_REGISTRATION =
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newProperty("settings.registration.enableEmailRegistrationSystem", false);
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@Comment({
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"Enable double check of email when you register",
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"when it's true, registration requires that kind of command:",
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"/register <email> <confirmEmail>"})
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public static final Property<Boolean> ENABLE_CONFIRM_EMAIL =
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newProperty("settings.registration.doubleEmailCheck", false);
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@Comment({
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"Do we force kicking player after a successful registration?",
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"Do not use with login feature below"})
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public static final Property<Boolean> FORCE_KICK_AFTER_REGISTER =
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newProperty("settings.registration.forceKickAfterRegister", false);
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@Comment("Does AuthMe need to enforce a /login after a successful registration?")
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public static final Property<Boolean> FORCE_LOGIN_AFTER_REGISTER =
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newProperty("settings.registration.forceLoginAfterRegister", false);
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@Comment("Force these commands after /login, without any '/', use %p to replace with player name")
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public static final Property<List<String>> FORCE_COMMANDS =
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newProperty(PropertyType.STRING_LIST, "settings.forceCommands");
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@Comment("Force these commands after /login as service console, without any '/'. "
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+ "Use %p to replace with player name")
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public static final Property<List<String>> FORCE_COMMANDS_AS_CONSOLE =
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newProperty(PropertyType.STRING_LIST, "settings.forceCommandsAsConsole");
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@Comment("Force these commands after /register, without any '/', use %p to replace with player name")
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public static final Property<List<String>> FORCE_REGISTER_COMMANDS =
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newProperty(PropertyType.STRING_LIST, "settings.forceRegisterCommands");
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@Comment("Force these commands after /register as a server console, without any '/'. "
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+ "Use %p to replace with player name")
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public static final Property<List<String>> FORCE_REGISTER_COMMANDS_AS_CONSOLE =
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newProperty(PropertyType.STRING_LIST, "settings.forceRegisterCommandsAsConsole");
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@Comment({
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"Enable to display the welcome message (welcome.txt) after a registration or a login",
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"You can use colors in this welcome.txt + some replaced strings:",
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"{PLAYER}: player name, {ONLINE}: display number of online players, {MAXPLAYERS}: display server slots,",
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"{IP}: player ip, {LOGINS}: number of players logged, {WORLD}: player current world, {SERVER}: server name",
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"{VERSION}: get current bukkit version, {COUNTRY}: player country"})
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public static final Property<Boolean> USE_WELCOME_MESSAGE =
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newProperty("settings.useWelcomeMessage", true);
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@Comment("Do we need to broadcast the welcome message to all server or only to the player? set true for "
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+ "server or false for player")
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public static final Property<Boolean> BROADCAST_WELCOME_MESSAGE =
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newProperty("settings.broadcastWelcomeMessage", false);
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@Comment("Do we need to delay the join/leave message to be displayed only when the player is authenticated?")
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public static final Property<Boolean> DELAY_JOIN_LEAVE_MESSAGES =
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newProperty("settings.delayJoinLeaveMessages", true);
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@Comment("Do we need to add potion effect Blinding before login/reigster?")
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public static final Property<Boolean> APPLY_BLIND_EFFECT =
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newProperty("settings.applyBlindEffect", false);
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@Comment({
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"Do we need to prevent people to login with another case?",
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"If Xephi is registered, then Xephi can login, but not XEPHI/xephi/XePhI"})
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public static final Property<Boolean> PREVENT_OTHER_CASE =
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||||||
|
newProperty("settings.preventOtherCase", false);
|
||||||
|
|
||||||
|
|
||||||
|
private RegistrationSettings() {
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -165,6 +165,18 @@ public class RestrictionSettings implements SettingsClass {
|
|||||||
public static final Property<Boolean> FORCE_SURVIVAL_MODE =
|
public static final Property<Boolean> FORCE_SURVIVAL_MODE =
|
||||||
newProperty("settings.GameMode.ForceSurvivalMode", false);
|
newProperty("settings.GameMode.ForceSurvivalMode", false);
|
||||||
|
|
||||||
|
@Comment({
|
||||||
|
"Below you can list all account names that",
|
||||||
|
"AuthMe will ignore for registration or login, configure it",
|
||||||
|
"at your own risk!! Remember that if you are going to add",
|
||||||
|
"nickname with [], you have to delimit name with ' '.",
|
||||||
|
"this option add compatibility with BuildCraft and some",
|
||||||
|
"other mods.",
|
||||||
|
"It is case-sensitive!"
|
||||||
|
})
|
||||||
|
public static final Property<List<String>> UNRESTRICTED_NAMES =
|
||||||
|
newProperty(PropertyType.STRING_LIST, "settings.unrestrictions.UnrestrictedName");
|
||||||
|
|
||||||
|
|
||||||
private RestrictionSettings() {
|
private RestrictionSettings() {
|
||||||
}
|
}
|
||||||
|
@ -18,9 +18,10 @@ final class SettingsFieldRetriever {
|
|||||||
|
|
||||||
/** The classes to scan for properties. */
|
/** The classes to scan for properties. */
|
||||||
private static final List<Class<? extends SettingsClass>> CONFIGURATION_CLASSES = Arrays.asList(
|
private static final List<Class<? extends SettingsClass>> CONFIGURATION_CLASSES = Arrays.asList(
|
||||||
ConverterSettings.class, PluginSettings.class, RestrictionSettings.class,
|
ConverterSettings.class, PluginSettings.class, RestrictionSettings.class,
|
||||||
DatabaseSettings.class, EmailSettings.class, HooksSettings.class,
|
DatabaseSettings.class, EmailSettings.class, HooksSettings.class,
|
||||||
ProtectionSettings.class, PurgeSettings.class, SecuritySettings.class);
|
ProtectionSettings.class, PurgeSettings.class, SecuritySettings.class,
|
||||||
|
RegistrationSettings.class, BackupSettings.class);
|
||||||
|
|
||||||
private SettingsFieldRetriever() {
|
private SettingsFieldRetriever() {
|
||||||
}
|
}
|
||||||
|
@ -209,7 +209,7 @@ settings:
|
|||||||
# Only registered and logged in players can play.
|
# Only registered and logged in players can play.
|
||||||
# See restrictions for exceptions
|
# See restrictions for exceptions
|
||||||
force: true
|
force: true
|
||||||
# Does we replace password registration by an Email registration method?
|
# Do we replace password registration by an email registration method?
|
||||||
enableEmailRegistrationSystem: false
|
enableEmailRegistrationSystem: false
|
||||||
# Enable double check of email when you register
|
# Enable double check of email when you register
|
||||||
# when it's true, registration require that kind of command:
|
# when it's true, registration require that kind of command:
|
||||||
|
@ -1,9 +1,11 @@
|
|||||||
package fr.xephi.authme.settings.custom;
|
package fr.xephi.authme.settings.custom;
|
||||||
|
|
||||||
|
import fr.xephi.authme.ReflectionTestUtils;
|
||||||
import fr.xephi.authme.settings.domain.Property;
|
import fr.xephi.authme.settings.domain.Property;
|
||||||
import fr.xephi.authme.settings.propertymap.PropertyMap;
|
import fr.xephi.authme.settings.propertymap.PropertyMap;
|
||||||
import fr.xephi.authme.util.StringUtils;
|
import fr.xephi.authme.util.StringUtils;
|
||||||
import org.bukkit.configuration.MemorySection;
|
import org.bukkit.configuration.MemorySection;
|
||||||
|
import org.bukkit.configuration.file.FileConfiguration;
|
||||||
import org.bukkit.configuration.file.YamlConfiguration;
|
import org.bukkit.configuration.file.YamlConfiguration;
|
||||||
import org.junit.Test;
|
import org.junit.Test;
|
||||||
|
|
||||||
@ -16,8 +18,6 @@ import java.util.List;
|
|||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
|
|
||||||
import static org.hamcrest.Matchers.equalTo;
|
|
||||||
import static org.junit.Assert.assertThat;
|
|
||||||
import static org.junit.Assert.fail;
|
import static org.junit.Assert.fail;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -40,7 +40,19 @@ public class ConfigFileConsistencyTest {
|
|||||||
boolean result = settings.containsAllSettings(SettingsFieldRetriever.getAllPropertyFields());
|
boolean result = settings.containsAllSettings(SettingsFieldRetriever.getAllPropertyFields());
|
||||||
|
|
||||||
// then
|
// then
|
||||||
assertThat(result, equalTo(true));
|
if (!result) {
|
||||||
|
FileConfiguration configuration =
|
||||||
|
(FileConfiguration) ReflectionTestUtils.getFieldValue(NewSetting.class, settings, "configuration");
|
||||||
|
|
||||||
|
Set<String> knownProperties = getAllKnownPropertyPaths();
|
||||||
|
List<String> missingProperties = new ArrayList<>();
|
||||||
|
for (String path : knownProperties) {
|
||||||
|
if (!configuration.contains(path)) {
|
||||||
|
missingProperties.add(path);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fail("Found missing properties!\n-" + StringUtils.join("\n-", missingProperties));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
|
@ -7,6 +7,7 @@ import org.junit.BeforeClass;
|
|||||||
import org.junit.Test;
|
import org.junit.Test;
|
||||||
|
|
||||||
import java.io.File;
|
import java.io.File;
|
||||||
|
import java.lang.reflect.Constructor;
|
||||||
import java.lang.reflect.Field;
|
import java.lang.reflect.Field;
|
||||||
import java.lang.reflect.Modifier;
|
import java.lang.reflect.Modifier;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@ -14,6 +15,7 @@ import java.util.HashSet;
|
|||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
|
|
||||||
|
import static org.hamcrest.Matchers.arrayWithSize;
|
||||||
import static org.hamcrest.Matchers.equalTo;
|
import static org.hamcrest.Matchers.equalTo;
|
||||||
import static org.junit.Assert.assertThat;
|
import static org.junit.Assert.assertThat;
|
||||||
import static org.junit.Assert.fail;
|
import static org.junit.Assert.fail;
|
||||||
@ -82,6 +84,17 @@ public class SettingsClassConsistencyTest {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void shouldHaveHiddenDefaultConstructorOnly() {
|
||||||
|
for (Class<?> clazz : classes) {
|
||||||
|
Constructor<?>[] constructors = clazz.getDeclaredConstructors();
|
||||||
|
assertThat(clazz + " should only have one constructor",
|
||||||
|
constructors, arrayWithSize(1));
|
||||||
|
assertThat("Constructor of " + clazz + " is private",
|
||||||
|
Modifier.isPrivate(constructors[0].getModifiers()), equalTo(true));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static boolean isValidConstantField(Field field) {
|
private static boolean isValidConstantField(Field field) {
|
||||||
int modifiers = field.getModifiers();
|
int modifiers = field.getModifiers();
|
||||||
return Modifier.isPublic(modifiers) && Modifier.isStatic(modifiers) && Modifier.isFinal(modifiers);
|
return Modifier.isPublic(modifiers) && Modifier.isStatic(modifiers) && Modifier.isFinal(modifiers);
|
||||||
|
Loading…
Reference in New Issue
Block a user