Commit Graph

63 Commits

Author SHA1 Message Date
Blue (Lukas Rieger)
5421f956d2 Fix lighting bug and two bugs with resource-loading 2020-03-25 21:54:59 +01:00
Blue (Lukas Rieger)
46875b9e68 Fix rounding bevore saving does not work correctly 2020-03-17 20:23:59 +01:00
Blue (Lukas Rieger)
d21f6baf68 Push version for new release 2020-03-14 18:21:10 +01:00
Blue (Lukas Rieger)
2ed2fa3e35 Add click menu and debug option to web-app and fix two render-saving bugs that caused corrupted files sometimes 2020-03-13 18:11:31 +01:00
Blue (Lukas Rieger)
dde30e932d Fix a bug with saving tiles sometimes and one with the ui 2020-03-08 22:02:44 +01:00
Blue (Lukas Rieger)
80f1d90cdf Update configs for lighting changes and finalize ui 2020-03-08 20:56:52 +01:00
Blue (Lukas Rieger)
ba2092b614 Introduce shaders to improve rendering, add night and rework the ui 2020-03-04 20:31:00 +01:00
Blue (Lukas Rieger)
db208d4b8f No longer bake the ao and lighting data (breaking change) 2020-02-11 19:35:35 +01:00
Blue (Lukas Rieger)
fa6c5ea1f5 Push version for new release 2020-02-09 19:02:22 +01:00
Blue (Lukas Rieger)
f62130f2cc Improve biome-coloring and add support for 1.15 format chunks with 3d biomes 2020-02-08 17:21:13 +01:00
Blue (Lukas Rieger)
cee881ccb5 Add some more 1.12 format compatibillity 2020-02-07 18:41:44 +01:00
Blue (Lukas Rieger)
190d65ca7f Added radius-render command and some small improvements 2020-02-06 19:26:51 +01:00
Blue (Lukas Rieger)
e3500de150 Add tile-entities: beds 2020-01-26 17:28:43 +01:00
Blue (Lukas Rieger)
98fbd3e808 Add tile-entities: chests and signs 2020-01-26 02:06:19 +01:00
Blue (Lukas Rieger)
8cf7bb3dc4 Push version for new prerelease 2020-01-21 23:33:19 +01:00
Blue (Lukas Rieger)
9427c1cc58 Fix render error when loading resource-variants with no successfully loaded models 2020-01-21 20:10:11 +01:00
Blue (Lukas Rieger)
7fe60fa96d Fix bug with compression config 2020-01-19 16:51:50 +01:00
Blue (Lukas Rieger)
a56b610afb Add configuration to set a start-point of the map, defaults to world-spawn 2020-01-19 16:30:36 +01:00
Blue (Lukas Rieger)
3e2fa6dd59 Little improvement and tentative fix for #12 2020-01-19 12:08:58 +01:00
Blue (Lukas Rieger)
aaaaf7e18a Also use config with lowres model compression 2020-01-18 16:42:34 +01:00
Blue (Lukas Rieger)
3b5393202f Add configuration if gzip-compression should be used 2020-01-18 14:34:20 +01:00
Blue (Lukas Rieger)
2bc1f2dace Add etag handling and cache-control headers to webserver - closes #17 2020-01-18 13:43:32 +01:00
Blue (Lukas Rieger)
a75f238222 No need to double check :D 2020-01-18 12:59:23 +01:00
Blue (Lukas Rieger)
ee384322d7 Also search in parent folder for a level.dat 2020-01-18 12:47:06 +01:00
Blue (Lukas Rieger)
b6cc6c5ea7 Merge branch 'master' into feature/bukkit 2020-01-15 21:20:39 +01:00
Blue (Lukas Rieger)
4914814744 More common/plugin refactoring 2 2020-01-15 20:20:22 +01:00
Joshua Rodriguez
cebe8b93ad Use scss syntax 2020-01-14 08:03:17 -08:00
Blue (Lukas Rieger)
7ecc86f498 Push version for bugfix release 2020-01-13 18:29:17 +01:00
Blue (Lukas Rieger)
4cf114b7ac Fix concurrency bug with new mappings being added 2020-01-13 18:25:28 +01:00
Blue (Lukas Rieger)
29a74c125a Always cache generated fallback id mappings 2020-01-13 17:17:57 +01:00
Blue (Lukas Rieger)
bfbc5ca108 Fix typo and push version to next release 2020-01-12 12:39:40 +01:00
Blue (Lukas Rieger)
1af2a8c86d Reorganize config, add render-bounds and make some optimizations 2020-01-10 17:54:36 +01:00
Blue (Lukas Rieger)
5168bfcc05 Add blockIdMapping supported by forges block-id registry in the level.dat file of the world 2020-01-08 00:37:30 +01:00
Blue (Lukas Rieger)
538f1f7887 Add id:meta and biome debug info to debug command 2020-01-07 18:19:35 +01:00
Blue (Lukas Rieger)
49ddaa7c81 Fix some possible errors if blocks dont contain expected properties 2020-01-07 14:27:48 +01:00
Blue (Lukas Rieger)
1c44bd2ac4 Remove extra configs again and move them into resource-packs and mods 2020-01-07 00:48:06 +01:00
Blue (Lukas Rieger)
7d9b4d3f4b Fix an exception when trying to access ungenerated chunks in an area that has no region file 2020-01-06 20:26:06 +01:00
Blue (Lukas Rieger)
76ea6e1918 Remove the BlockContext concept and move the functionality to the Block itself, this improves Render-Speed by A LOT! 2020-01-06 15:15:25 +01:00
Blue (Lukas Rieger)
3e87768d25 Fix some invalid documantation 2020-01-06 13:09:11 +01:00
Blue (Lukas Rieger)
b15fc534e6 Remove ChunkNotGeneratedException and treat not loaded chunks just empty when rendering 2020-01-06 13:04:19 +01:00
Blue (Lukas Rieger)
c1bcd4733d Remove WorldChunk because we just live better without that concept 2020-01-05 19:45:44 +01:00
Blue (Lukas Rieger)
bfdf7fa7ce Add bluemap:missing block and basic unit tests.
The bluemap:missing block will be used as fallback if bluemap cant render another block for some reason.
The unit tests are just the setup, they will need to catch up over time ^^
2020-01-05 18:52:30 +01:00
Blue (Lukas Rieger)
d20e0843ab Add lazyloading util class and cache blockcolor-calculation to improve render-speed 2020-01-04 21:13:21 +01:00
Blue (Lukas Rieger)
c60a62a6cd Add some more resources-compatibility and tweak some values in configs and colors 2020-01-04 20:04:47 +01:00
Blue (Lukas Rieger)
22c2772c70 Autopopulate configs with discovered blockids and biomes 2019-12-31 12:23:41 +01:00
Blue (Lukas Rieger)
f6be5dd30f Reorganize and expose some config files to create the abillity to integrate mods 2019-12-30 22:36:48 +01:00
Blue (Lukas Rieger)
29feb3e4a9 Fix some color issues 2019-12-29 18:52:12 +01:00
Blue (Lukas Rieger)
ff00f3f1b6 Complete rewrite of resource loading, render-optimizations and fixes for resource-packs 2019-12-29 16:23:43 +01:00
Blue (Lukas Rieger)
e4daeebecf Fix an error if the server is starting with bluemap and newly generated worlds 2019-11-25 11:00:32 +01:00
Blue (Lukas Rieger)
e5df42faa3 Fix loading blocks from sections with large block ids in 1.12 2019-11-24 10:20:59 +01:00