Blue (Lukas Rieger)
5421f956d2
Fix lighting bug and two bugs with resource-loading
2020-03-25 21:54:59 +01:00
Blue (Lukas Rieger)
46875b9e68
Fix rounding bevore saving does not work correctly
2020-03-17 20:23:59 +01:00
Blue (Lukas Rieger)
d21f6baf68
Push version for new release
2020-03-14 18:21:10 +01:00
Blue (Lukas Rieger)
2ed2fa3e35
Add click menu and debug option to web-app and fix two render-saving bugs that caused corrupted files sometimes
2020-03-13 18:11:31 +01:00
Blue (Lukas Rieger)
dde30e932d
Fix a bug with saving tiles sometimes and one with the ui
2020-03-08 22:02:44 +01:00
Blue (Lukas Rieger)
80f1d90cdf
Update configs for lighting changes and finalize ui
2020-03-08 20:56:52 +01:00
Blue (Lukas Rieger)
ba2092b614
Introduce shaders to improve rendering, add night and rework the ui
2020-03-04 20:31:00 +01:00
Blue (Lukas Rieger)
db208d4b8f
No longer bake the ao and lighting data (breaking change)
2020-02-11 19:35:35 +01:00
Blue (Lukas Rieger)
fa6c5ea1f5
Push version for new release
2020-02-09 19:02:22 +01:00
Blue (Lukas Rieger)
f62130f2cc
Improve biome-coloring and add support for 1.15 format chunks with 3d biomes
2020-02-08 17:21:13 +01:00
Blue (Lukas Rieger)
cee881ccb5
Add some more 1.12 format compatibillity
2020-02-07 18:41:44 +01:00
Blue (Lukas Rieger)
190d65ca7f
Added radius-render command and some small improvements
2020-02-06 19:26:51 +01:00
Blue (Lukas Rieger)
e3500de150
Add tile-entities: beds
2020-01-26 17:28:43 +01:00
Blue (Lukas Rieger)
98fbd3e808
Add tile-entities: chests and signs
2020-01-26 02:06:19 +01:00
Blue (Lukas Rieger)
8cf7bb3dc4
Push version for new prerelease
2020-01-21 23:33:19 +01:00
Blue (Lukas Rieger)
9427c1cc58
Fix render error when loading resource-variants with no successfully loaded models
2020-01-21 20:10:11 +01:00
Blue (Lukas Rieger)
7fe60fa96d
Fix bug with compression config
2020-01-19 16:51:50 +01:00
Blue (Lukas Rieger)
a56b610afb
Add configuration to set a start-point of the map, defaults to world-spawn
2020-01-19 16:30:36 +01:00
Blue (Lukas Rieger)
3e2fa6dd59
Little improvement and tentative fix for #12
2020-01-19 12:08:58 +01:00
Blue (Lukas Rieger)
aaaaf7e18a
Also use config with lowres model compression
2020-01-18 16:42:34 +01:00
Blue (Lukas Rieger)
3b5393202f
Add configuration if gzip-compression should be used
2020-01-18 14:34:20 +01:00
Blue (Lukas Rieger)
2bc1f2dace
Add etag handling and cache-control headers to webserver - closes #17
2020-01-18 13:43:32 +01:00
Blue (Lukas Rieger)
a75f238222
No need to double check :D
2020-01-18 12:59:23 +01:00
Blue (Lukas Rieger)
ee384322d7
Also search in parent folder for a level.dat
2020-01-18 12:47:06 +01:00
Blue (Lukas Rieger)
b6cc6c5ea7
Merge branch 'master' into feature/bukkit
2020-01-15 21:20:39 +01:00
Blue (Lukas Rieger)
4914814744
More common/plugin refactoring 2
2020-01-15 20:20:22 +01:00
Joshua Rodriguez
cebe8b93ad
Use scss syntax
2020-01-14 08:03:17 -08:00
Blue (Lukas Rieger)
7ecc86f498
Push version for bugfix release
2020-01-13 18:29:17 +01:00
Blue (Lukas Rieger)
4cf114b7ac
Fix concurrency bug with new mappings being added
2020-01-13 18:25:28 +01:00
Blue (Lukas Rieger)
29a74c125a
Always cache generated fallback id mappings
2020-01-13 17:17:57 +01:00
Blue (Lukas Rieger)
bfbc5ca108
Fix typo and push version to next release
2020-01-12 12:39:40 +01:00
Blue (Lukas Rieger)
1af2a8c86d
Reorganize config, add render-bounds and make some optimizations
2020-01-10 17:54:36 +01:00
Blue (Lukas Rieger)
5168bfcc05
Add blockIdMapping supported by forges block-id registry in the level.dat file of the world
2020-01-08 00:37:30 +01:00
Blue (Lukas Rieger)
538f1f7887
Add id:meta and biome debug info to debug command
2020-01-07 18:19:35 +01:00
Blue (Lukas Rieger)
49ddaa7c81
Fix some possible errors if blocks dont contain expected properties
2020-01-07 14:27:48 +01:00
Blue (Lukas Rieger)
1c44bd2ac4
Remove extra configs again and move them into resource-packs and mods
2020-01-07 00:48:06 +01:00
Blue (Lukas Rieger)
7d9b4d3f4b
Fix an exception when trying to access ungenerated chunks in an area that has no region file
2020-01-06 20:26:06 +01:00
Blue (Lukas Rieger)
76ea6e1918
Remove the BlockContext concept and move the functionality to the Block itself, this improves Render-Speed by A LOT!
2020-01-06 15:15:25 +01:00
Blue (Lukas Rieger)
3e87768d25
Fix some invalid documantation
2020-01-06 13:09:11 +01:00
Blue (Lukas Rieger)
b15fc534e6
Remove ChunkNotGeneratedException and treat not loaded chunks just empty when rendering
2020-01-06 13:04:19 +01:00
Blue (Lukas Rieger)
c1bcd4733d
Remove WorldChunk because we just live better without that concept
2020-01-05 19:45:44 +01:00
Blue (Lukas Rieger)
bfdf7fa7ce
Add bluemap:missing block and basic unit tests.
...
The bluemap:missing block will be used as fallback if bluemap cant render another block for some reason.
The unit tests are just the setup, they will need to catch up over time ^^
2020-01-05 18:52:30 +01:00
Blue (Lukas Rieger)
d20e0843ab
Add lazyloading util class and cache blockcolor-calculation to improve render-speed
2020-01-04 21:13:21 +01:00
Blue (Lukas Rieger)
c60a62a6cd
Add some more resources-compatibility and tweak some values in configs and colors
2020-01-04 20:04:47 +01:00
Blue (Lukas Rieger)
22c2772c70
Autopopulate configs with discovered blockids and biomes
2019-12-31 12:23:41 +01:00
Blue (Lukas Rieger)
f6be5dd30f
Reorganize and expose some config files to create the abillity to integrate mods
2019-12-30 22:36:48 +01:00
Blue (Lukas Rieger)
29feb3e4a9
Fix some color issues
2019-12-29 18:52:12 +01:00
Blue (Lukas Rieger)
ff00f3f1b6
Complete rewrite of resource loading, render-optimizations and fixes for resource-packs
2019-12-29 16:23:43 +01:00
Blue (Lukas Rieger)
e4daeebecf
Fix an error if the server is starting with bluemap and newly generated worlds
2019-11-25 11:00:32 +01:00
Blue (Lukas Rieger)
e5df42faa3
Fix loading blocks from sections with large block ids in 1.12
2019-11-24 10:20:59 +01:00