Blue (Lukas Rieger)
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98fbd3e808
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Add tile-entities: chests and signs
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2020-01-26 02:06:19 +01:00 |
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Blue (Lukas Rieger)
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316f2d3293
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Add mipmapping where possible and possibly fix grass side overlay for resourcepacks
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2020-01-22 20:39:38 +01:00 |
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Blue (Lukas Rieger)
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8cf7bb3dc4
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Push version for new prerelease
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2020-01-21 23:33:19 +01:00 |
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Blue (Lukas Rieger)
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a217ddf045
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Catch web-app error and cancel alert animations
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2020-01-21 23:06:09 +01:00 |
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Blue (Lukas Rieger)
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9427c1cc58
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Fix render error when loading resource-variants with no successfully loaded models
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2020-01-21 20:10:11 +01:00 |
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Lukas Rieger
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fe3f8eb53e
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Merge pull request #22 from ewized/fix/addressbar
Fix/addressbar
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2020-01-19 18:38:24 +01:00 |
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Joshua Rodriguez
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f4f24bb770
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Only update location on hash change fixes #9
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2020-01-19 08:29:42 -08:00 |
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Joshua Rodriguez
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9d4b586686
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Also log error message to the console
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2020-01-19 08:27:27 -08:00 |
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Blue (Lukas Rieger)
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7fe60fa96d
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Fix bug with compression config
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2020-01-19 16:51:50 +01:00 |
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Blue (Lukas Rieger)
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a56b610afb
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Add configuration to set a start-point of the map, defaults to world-spawn
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2020-01-19 16:30:36 +01:00 |
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Blue (Lukas Rieger)
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3e2fa6dd59
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Little improvement and tentative fix for #12
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2020-01-19 12:08:58 +01:00 |
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Blue (Lukas Rieger)
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eb45eb9b15
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Whoops, this was not meant to be committed
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2020-01-19 02:01:21 +01:00 |
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Blue (Lukas Rieger)
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5dc59b454b
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Do some quick mobile stylings
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2020-01-19 00:26:43 +01:00 |
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Blue (Lukas Rieger)
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c5485e6657
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Add touch controls
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2020-01-18 23:33:38 +01:00 |
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Katrix
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7cca8e428f
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Limit raycast objects to the current tile
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2020-01-18 19:30:44 +01:00 |
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Blue (Lukas Rieger)
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aaaaf7e18a
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Also use config with lowres model compression
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2020-01-18 16:42:34 +01:00 |
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Blue (Lukas Rieger)
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5ea1fbb4c5
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Little styling additions and QoL, also only load hires-tiles when zoomed in - closes #16
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2020-01-18 16:04:46 +01:00 |
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Blue (Lukas Rieger)
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3b5393202f
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Add configuration if gzip-compression should be used
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2020-01-18 14:34:20 +01:00 |
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Blue (Lukas Rieger)
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2bc1f2dace
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Add etag handling and cache-control headers to webserver - closes #17
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2020-01-18 13:43:32 +01:00 |
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Blue (Lukas Rieger)
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a75f238222
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No need to double check :D
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2020-01-18 12:59:23 +01:00 |
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Blue (Lukas Rieger)
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ee384322d7
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Also search in parent folder for a level.dat
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2020-01-18 12:47:06 +01:00 |
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Blue (Lukas Rieger)
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6b8dadd1dc
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Merge branch 'feature/plugins'
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2020-01-18 01:02:09 +01:00 |
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Lukas Rieger
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42ff8e5b95
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Fix white line below compass and inherit font-family
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2020-01-17 09:55:14 +01:00 |
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Joshua Rodriguez
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6d1c9770ae
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Set positon cords from input field
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2020-01-16 08:27:32 -08:00 |
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Blue (Lukas Rieger)
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b6cc6c5ea7
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Merge branch 'master' into feature/bukkit
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2020-01-15 21:20:39 +01:00 |
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Blue (Lukas Rieger)
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d68a9f0067
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Further tries to fix the build on linux
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2020-01-15 21:09:28 +01:00 |
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Blue (Lukas Rieger)
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113aaab865
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Fix build by creating an empty package-lock if none exists
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2020-01-15 20:57:51 +01:00 |
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Blue (Lukas Rieger)
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4914814744
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More common/plugin refactoring 2
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2020-01-15 20:20:22 +01:00 |
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Joshua Rodriguez
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fa0d13f48f
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fix map swaping
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2020-01-14 16:46:27 -08:00 |
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Joshua Rodriguez
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989e4253f2
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Fix a few issues with building on windows
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2020-01-14 14:38:03 -08:00 |
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Joshua Rodriguez
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cebe8b93ad
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Use scss syntax
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2020-01-14 08:03:17 -08:00 |
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Joshua Rodriguez
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9cc466e177
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Split css into scss modules
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2020-01-14 07:55:08 -08:00 |
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Joshua Rodriguez
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7931da2475
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" -> '
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2020-01-14 07:42:55 -08:00 |
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Joshua Rodriguez
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e5660ac754
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spaces -> tabs
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2020-01-14 07:40:07 -08:00 |
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Joshua Rodriguez
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713c9a5494
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Use async/await insead of callbacks
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2020-01-14 07:32:19 -08:00 |
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Joshua Rodriguez
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60cdab8516
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Separate JavaScript into es6 classes
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2020-01-14 07:02:22 -08:00 |
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Joshua Rodriguez
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7ae08d1f44
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Use NPM and webpack to build web features
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2020-01-13 20:45:39 -08:00 |
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Blue (Lukas Rieger)
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7ecc86f498
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Push version for bugfix release
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2020-01-13 18:29:17 +01:00 |
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Blue (Lukas Rieger)
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4cf114b7ac
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Fix concurrency bug with new mappings being added
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2020-01-13 18:25:28 +01:00 |
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Blue (Lukas Rieger)
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29a74c125a
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Always cache generated fallback id mappings
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2020-01-13 17:17:57 +01:00 |
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Blue (Lukas Rieger)
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bfbc5ca108
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Fix typo and push version to next release
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2020-01-12 12:39:40 +01:00 |
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Blue (Lukas Rieger)
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8f992413da
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Change render-data-folder structure to have only one folder per world
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2020-01-10 18:19:59 +01:00 |
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Blue (Lukas Rieger)
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1af2a8c86d
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Reorganize config, add render-bounds and make some optimizations
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2020-01-10 17:54:36 +01:00 |
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Blue (Lukas Rieger)
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5168bfcc05
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Add blockIdMapping supported by forges block-id registry in the level.dat file of the world
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2020-01-08 00:37:30 +01:00 |
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Blue (Lukas Rieger)
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a6bf0ae2ca
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Remove generated resource from git
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2020-01-07 18:23:03 +01:00 |
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Blue (Lukas Rieger)
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538f1f7887
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Add id:meta and biome debug info to debug command
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2020-01-07 18:19:35 +01:00 |
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Blue (Lukas Rieger)
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49ddaa7c81
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Fix some possible errors if blocks dont contain expected properties
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2020-01-07 14:27:48 +01:00 |
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Blue (Lukas Rieger)
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1c44bd2ac4
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Remove extra configs again and move them into resource-packs and mods
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2020-01-07 00:48:06 +01:00 |
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Blue (Lukas Rieger)
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7d9b4d3f4b
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Fix an exception when trying to access ungenerated chunks in an area that has no region file
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2020-01-06 20:26:06 +01:00 |
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Blue (Lukas Rieger)
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76ea6e1918
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Remove the BlockContext concept and move the functionality to the Block itself, this improves Render-Speed by A LOT!
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2020-01-06 15:15:25 +01:00 |
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