Blue (Lukas Rieger)
113aaab865
Fix build by creating an empty package-lock if none exists
2020-01-15 20:57:51 +01:00
Blue (Lukas Rieger)
d8e45f1c00
Revert gradle and shadow-plugin downgrades
2020-01-15 20:37:03 +01:00
Blue (Lukas Rieger)
4914814744
More common/plugin refactoring 2
2020-01-15 20:20:22 +01:00
Blue (Lukas Rieger)
e156c818b2
More common/plugin refactoring
2020-01-15 20:19:57 +01:00
Joshua Rodriguez
fa0d13f48f
fix map swaping
2020-01-14 16:46:27 -08:00
Joshua Rodriguez
989e4253f2
Fix a few issues with building on windows
2020-01-14 14:38:03 -08:00
Joshua Rodriguez
cebe8b93ad
Use scss syntax
2020-01-14 08:03:17 -08:00
Joshua Rodriguez
9cc466e177
Split css into scss modules
2020-01-14 07:55:08 -08:00
Joshua Rodriguez
7931da2475
" -> '
2020-01-14 07:42:55 -08:00
Joshua Rodriguez
e5660ac754
spaces -> tabs
2020-01-14 07:40:07 -08:00
Joshua Rodriguez
713c9a5494
Use async/await insead of callbacks
2020-01-14 07:32:19 -08:00
Joshua Rodriguez
60cdab8516
Separate JavaScript into es6 classes
2020-01-14 07:02:22 -08:00
Joshua Rodriguez
7ae08d1f44
Use NPM and webpack to build web features
2020-01-13 20:45:39 -08:00
Blue (Lukas Rieger)
91e7c083c0
Merge branch 'master' into feature/bukkit
2020-01-13 18:59:10 +01:00
Blue (Lukas Rieger)
7ecc86f498
Push version for bugfix release
2020-01-13 18:29:17 +01:00
Blue (Lukas Rieger)
4cf114b7ac
Fix concurrency bug with new mappings being added
2020-01-13 18:25:28 +01:00
Blue (Lukas Rieger)
29a74c125a
Always cache generated fallback id mappings
2020-01-13 17:17:57 +01:00
Blue (Lukas Rieger)
35d7827611
Start implemention a common plugin solution
2020-01-13 17:13:20 +01:00
Blue (Lukas Rieger)
1abdf04bcc
Merge branch 'master' into feature/bukkit
2020-01-13 10:46:20 +01:00
Blue (Lukas Rieger)
bfbc5ca108
Fix typo and push version to next release
2020-01-12 12:39:40 +01:00
Blue (Lukas Rieger)
81aef6ad19
Basic Bukkit plugin setup
2020-01-11 11:32:47 +01:00
Blue (Lukas Rieger)
56bc0e2ff9
Also adapt CLI implementation to new folder structure
2020-01-10 18:29:46 +01:00
Blue (Lukas Rieger)
8f992413da
Change render-data-folder structure to have only one folder per world
2020-01-10 18:19:59 +01:00
Blue (Lukas Rieger)
1af2a8c86d
Reorganize config, add render-bounds and make some optimizations
2020-01-10 17:54:36 +01:00
Blue (Lukas Rieger)
dfbbf7d690
Add permission and descriptions to the debug command
2020-01-08 00:42:00 +01:00
Blue (Lukas Rieger)
5168bfcc05
Add blockIdMapping supported by forges block-id registry in the level.dat file of the world
2020-01-08 00:37:30 +01:00
Blue (Lukas Rieger)
a6bf0ae2ca
Remove generated resource from git
2020-01-07 18:23:03 +01:00
Blue (Lukas Rieger)
05b7eb3ec5
Remove debug command from build
2020-01-07 18:20:08 +01:00
Blue (Lukas Rieger)
538f1f7887
Add id:meta and biome debug info to debug command
2020-01-07 18:19:35 +01:00
Blue (Lukas Rieger)
49ddaa7c81
Fix some possible errors if blocks dont contain expected properties
2020-01-07 14:27:48 +01:00
Blue (Lukas Rieger)
1c44bd2ac4
Remove extra configs again and move them into resource-packs and mods
2020-01-07 00:48:06 +01:00
Blue (Lukas Rieger)
41334364b0
BlueMap cannot be cross-compatible with multible minecraft-versions, so this version is for 1.14 so we remove the SpongePlugin since there is no Sponge for 1.14 yet
2020-01-06 20:30:48 +01:00
Blue (Lukas Rieger)
7d9b4d3f4b
Fix an exception when trying to access ungenerated chunks in an area that has no region file
2020-01-06 20:26:06 +01:00
Blue (Lukas Rieger)
76ea6e1918
Remove the BlockContext concept and move the functionality to the Block itself, this improves Render-Speed by A LOT!
2020-01-06 15:15:25 +01:00
Blue (Lukas Rieger)
3e87768d25
Fix some invalid documantation
2020-01-06 13:09:11 +01:00
Blue (Lukas Rieger)
b15fc534e6
Remove ChunkNotGeneratedException and treat not loaded chunks just empty when rendering
2020-01-06 13:04:19 +01:00
Blue (Lukas Rieger)
c1bcd4733d
Remove WorldChunk because we just live better without that concept
2020-01-05 19:45:44 +01:00
Blue (Lukas Rieger)
bfdf7fa7ce
Add bluemap:missing block and basic unit tests.
...
The bluemap:missing block will be used as fallback if bluemap cant render another block for some reason.
The unit tests are just the setup, they will need to catch up over time ^^
2020-01-05 18:52:30 +01:00
Blue (Lukas Rieger)
d20e0843ab
Add lazyloading util class and cache blockcolor-calculation to improve render-speed
2020-01-04 21:13:21 +01:00
Blue (Lukas Rieger)
636b9cdc89
Merge branch 'master' of https://github.com/BlueMap-Minecraft/BlueMap
2020-01-04 20:04:59 +01:00
Blue (Lukas Rieger)
c60a62a6cd
Add some more resources-compatibility and tweak some values in configs and colors
2020-01-04 20:04:47 +01:00
Lukas Rieger
4c329fe97b
Remove redundant title from readme
2020-01-03 13:09:57 +01:00
Lukas Rieger
8207fe3445
Update README.md
2020-01-03 13:08:59 +01:00
Blue (Lukas Rieger)
22c2772c70
Autopopulate configs with discovered blockids and biomes
2019-12-31 12:23:41 +01:00
Blue (Lukas Rieger)
f6be5dd30f
Reorganize and expose some config files to create the abillity to integrate mods
2019-12-30 22:36:48 +01:00
Blue (Lukas Rieger)
29feb3e4a9
Fix some color issues
2019-12-29 18:52:12 +01:00
Blue (Lukas Rieger)
2d7ee65a0e
Add .gitattributes
2019-12-29 18:51:24 +01:00
Blue (Lukas Rieger)
2ba420b22d
Maybe in the same job...
2019-12-29 17:02:38 +01:00
Blue (Lukas Rieger)
53898c591a
Add missing info to github-action file
2019-12-29 17:00:04 +01:00
Blue (Lukas Rieger)
cc5534a50d
Lets also test artifact uploading
2019-12-29 16:58:45 +01:00