Commit Graph

72 Commits

Author SHA1 Message Date
Joshua Rodriguez
f4f24bb770 Only update location on hash change fixes #9 2020-01-19 08:29:42 -08:00
Joshua Rodriguez
9d4b586686 Also log error message to the console 2020-01-19 08:27:27 -08:00
Blue (Lukas Rieger)
a56b610afb Add configuration to set a start-point of the map, defaults to world-spawn 2020-01-19 16:30:36 +01:00
Blue (Lukas Rieger)
3e2fa6dd59 Little improvement and tentative fix for #12 2020-01-19 12:08:58 +01:00
Blue (Lukas Rieger)
eb45eb9b15 Whoops, this was not meant to be committed 2020-01-19 02:01:21 +01:00
Blue (Lukas Rieger)
5dc59b454b Do some quick mobile stylings 2020-01-19 00:26:43 +01:00
Blue (Lukas Rieger)
c5485e6657 Add touch controls 2020-01-18 23:33:38 +01:00
Katrix
7cca8e428f Limit raycast objects to the current tile 2020-01-18 19:30:44 +01:00
Blue (Lukas Rieger)
aaaaf7e18a Also use config with lowres model compression 2020-01-18 16:42:34 +01:00
Blue (Lukas Rieger)
5ea1fbb4c5 Little styling additions and QoL, also only load hires-tiles when zoomed in - closes #16 2020-01-18 16:04:46 +01:00
Blue (Lukas Rieger)
3b5393202f Add configuration if gzip-compression should be used 2020-01-18 14:34:20 +01:00
Blue (Lukas Rieger)
2bc1f2dace Add etag handling and cache-control headers to webserver - closes #17 2020-01-18 13:43:32 +01:00
Blue (Lukas Rieger)
a75f238222 No need to double check :D 2020-01-18 12:59:23 +01:00
Blue (Lukas Rieger)
ee384322d7 Also search in parent folder for a level.dat 2020-01-18 12:47:06 +01:00
Blue (Lukas Rieger)
6b8dadd1dc Merge branch 'feature/plugins' 2020-01-18 01:02:09 +01:00
Lukas Rieger
42ff8e5b95
Fix white line below compass and inherit font-family 2020-01-17 09:55:14 +01:00
Joshua Rodriguez
6d1c9770ae Set positon cords from input field 2020-01-16 08:27:32 -08:00
Blue (Lukas Rieger)
b6cc6c5ea7 Merge branch 'master' into feature/bukkit 2020-01-15 21:20:39 +01:00
Blue (Lukas Rieger)
d68a9f0067 Further tries to fix the build on linux 2020-01-15 21:09:28 +01:00
Blue (Lukas Rieger)
113aaab865 Fix build by creating an empty package-lock if none exists 2020-01-15 20:57:51 +01:00
Blue (Lukas Rieger)
4914814744 More common/plugin refactoring 2 2020-01-15 20:20:22 +01:00
Joshua Rodriguez
fa0d13f48f fix map swaping 2020-01-14 16:46:27 -08:00
Joshua Rodriguez
989e4253f2 Fix a few issues with building on windows 2020-01-14 14:38:03 -08:00
Joshua Rodriguez
cebe8b93ad Use scss syntax 2020-01-14 08:03:17 -08:00
Joshua Rodriguez
9cc466e177 Split css into scss modules 2020-01-14 07:55:08 -08:00
Joshua Rodriguez
7931da2475 " -> ' 2020-01-14 07:42:55 -08:00
Joshua Rodriguez
e5660ac754 spaces -> tabs 2020-01-14 07:40:07 -08:00
Joshua Rodriguez
713c9a5494 Use async/await insead of callbacks 2020-01-14 07:32:19 -08:00
Joshua Rodriguez
60cdab8516 Separate JavaScript into es6 classes 2020-01-14 07:02:22 -08:00
Joshua Rodriguez
7ae08d1f44 Use NPM and webpack to build web features 2020-01-13 20:45:39 -08:00
Blue (Lukas Rieger)
7ecc86f498 Push version for bugfix release 2020-01-13 18:29:17 +01:00
Blue (Lukas Rieger)
4cf114b7ac Fix concurrency bug with new mappings being added 2020-01-13 18:25:28 +01:00
Blue (Lukas Rieger)
29a74c125a Always cache generated fallback id mappings 2020-01-13 17:17:57 +01:00
Blue (Lukas Rieger)
bfbc5ca108 Fix typo and push version to next release 2020-01-12 12:39:40 +01:00
Blue (Lukas Rieger)
8f992413da Change render-data-folder structure to have only one folder per world 2020-01-10 18:19:59 +01:00
Blue (Lukas Rieger)
1af2a8c86d Reorganize config, add render-bounds and make some optimizations 2020-01-10 17:54:36 +01:00
Blue (Lukas Rieger)
5168bfcc05 Add blockIdMapping supported by forges block-id registry in the level.dat file of the world 2020-01-08 00:37:30 +01:00
Blue (Lukas Rieger)
a6bf0ae2ca Remove generated resource from git 2020-01-07 18:23:03 +01:00
Blue (Lukas Rieger)
538f1f7887 Add id:meta and biome debug info to debug command 2020-01-07 18:19:35 +01:00
Blue (Lukas Rieger)
49ddaa7c81 Fix some possible errors if blocks dont contain expected properties 2020-01-07 14:27:48 +01:00
Blue (Lukas Rieger)
1c44bd2ac4 Remove extra configs again and move them into resource-packs and mods 2020-01-07 00:48:06 +01:00
Blue (Lukas Rieger)
7d9b4d3f4b Fix an exception when trying to access ungenerated chunks in an area that has no region file 2020-01-06 20:26:06 +01:00
Blue (Lukas Rieger)
76ea6e1918 Remove the BlockContext concept and move the functionality to the Block itself, this improves Render-Speed by A LOT! 2020-01-06 15:15:25 +01:00
Blue (Lukas Rieger)
3e87768d25 Fix some invalid documantation 2020-01-06 13:09:11 +01:00
Blue (Lukas Rieger)
b15fc534e6 Remove ChunkNotGeneratedException and treat not loaded chunks just empty when rendering 2020-01-06 13:04:19 +01:00
Blue (Lukas Rieger)
c1bcd4733d Remove WorldChunk because we just live better without that concept 2020-01-05 19:45:44 +01:00
Blue (Lukas Rieger)
bfdf7fa7ce Add bluemap:missing block and basic unit tests.
The bluemap:missing block will be used as fallback if bluemap cant render another block for some reason.
The unit tests are just the setup, they will need to catch up over time ^^
2020-01-05 18:52:30 +01:00
Blue (Lukas Rieger)
d20e0843ab Add lazyloading util class and cache blockcolor-calculation to improve render-speed 2020-01-04 21:13:21 +01:00
Blue (Lukas Rieger)
c60a62a6cd Add some more resources-compatibility and tweak some values in configs and colors 2020-01-04 20:04:47 +01:00
Blue (Lukas Rieger)
22c2772c70 Autopopulate configs with discovered blockids and biomes 2019-12-31 12:23:41 +01:00