113 lines
5.0 KiB
Java
113 lines
5.0 KiB
Java
/*
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* This file is part of BlueMap, licensed under the MIT License (MIT).
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*
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* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
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* Copyright (c) contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package de.bluecolored.bluemap.core.map.hires;
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import com.flowpowered.math.vector.Vector3i;
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import de.bluecolored.bluemap.core.map.TextureGallery;
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import de.bluecolored.bluemap.core.map.TileMetaConsumer;
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import de.bluecolored.bluemap.core.map.hires.blockmodel.BlockStateModelFactory;
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import de.bluecolored.bluemap.core.resources.resourcepack.ResourcePack;
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import de.bluecolored.bluemap.core.util.math.Color;
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import de.bluecolored.bluemap.core.world.Chunk;
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import de.bluecolored.bluemap.core.world.block.BlockNeighborhood;
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import de.bluecolored.bluemap.core.world.World;
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public class HiresModelRenderer {
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private final ResourcePack resourcePack;
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private final TextureGallery textureGallery;
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private final RenderSettings renderSettings;
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public HiresModelRenderer(ResourcePack resourcePack, TextureGallery textureGallery, RenderSettings renderSettings) {
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this.resourcePack = resourcePack;
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this.textureGallery = textureGallery;
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this.renderSettings = renderSettings;
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}
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public void render(World world, Vector3i modelMin, Vector3i modelMax, TileModel model) {
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render(world, modelMin, modelMax, model, (x, z, c, h, l) -> {});
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}
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public void render(World world, Vector3i modelMin, Vector3i modelMax, TileModel model, TileMetaConsumer tileMetaConsumer) {
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Vector3i min = modelMin.max(renderSettings.getMinPos());
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Vector3i max = modelMax.min(renderSettings.getMaxPos());
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Vector3i modelAnchor = new Vector3i(modelMin.getX(), 0, modelMin.getZ());
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// create new for each tile-render since the factory is not threadsafe
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BlockStateModelFactory modelFactory = new BlockStateModelFactory(resourcePack, textureGallery, renderSettings);
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int maxHeight, minY, maxY;
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double topBlockLight;
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Color columnColor = new Color(), blockColor = new Color();
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BlockNeighborhood<?> block = new BlockNeighborhood<>(resourcePack, renderSettings, world, 0, 0, 0);
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BlockModelView blockModel = new BlockModelView(model);
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int x, y, z;
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for (x = min.getX(); x <= max.getX(); x++){
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for (z = min.getZ(); z <= max.getZ(); z++){
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maxHeight = 0;
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topBlockLight = 0;
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columnColor.set(0, 0, 0, 0, true);
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if (renderSettings.isInsideRenderBoundaries(x, z)) {
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Chunk chunk = world.getChunkAtBlock(x, z);
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minY = Math.max(min.getY(), chunk.getMinY(x, z));
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maxY = Math.min(max.getY(), chunk.getMaxY(x, z));
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for (y = maxY; y >= minY; y--) {
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block.set(x, y, z);
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if (!block.isInsideRenderBounds()) continue;
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blockModel.initialize();
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modelFactory.render(block, blockModel, blockColor);
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//update topBlockLight
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topBlockLight = Math.max(topBlockLight, block.getBlockLightLevel() * (1 - columnColor.a));
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// skip empty blocks
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if (blockModel.getSize() <= 0) continue;
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// move block-model to correct position
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blockModel.translate(x - modelAnchor.getX(), y - modelAnchor.getY(), z - modelAnchor.getZ());
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//update color and height (only if not 100% translucent)
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if (blockColor.a > 0) {
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if (maxHeight < y) maxHeight = y;
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columnColor.underlay(blockColor.premultiplied());
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}
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//if (blockColor.a > 0.999 && block.getProperties().isCulling()) break;
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}
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}
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tileMetaConsumer.set(x, z, columnColor, maxHeight, (int) topBlockLight);
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}
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}
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}
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}
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