30 lines
1.9 KiB
Plaintext
30 lines
1.9 KiB
Plaintext
## ##
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## BlueMap ##
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## Core-Config ##
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## ##
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# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
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# you confirm that you own a license to Minecraft (Java Edition)
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# and you agree that BlueMap will download and use a minecraft-client file (depending on the minecraft-version) from mojangs servers (https://launcher.mojang.com/) for you.
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# This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA.
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# BlueMap uses resources in this file to generate the 3D-Models used for the map and texture them. (BlueMap will not work without those resources.)
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# %datetime-iso%
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accept-download: false
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# This changes the amount of threads that BlueMap will use to render the maps.
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# A higher value can improve render-speed but could impact performance on the host machine.
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# This should be always below or equal to the number of available processor-cores.
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# Zero or a negative value means the amount of of available processor-cores subtracted by the value.
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# (So a value of -2 with 6 cores results in 4 render-processes)
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# Default is -2
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renderThreadCount: -2
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# If this is true, BlueMap might send really basic metrics reports containg only the implementation-type and the version that is being used to https://metrics.bluecolored.de/bluemap/
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# This allows me to track the basic usage of BlueMap and helps me stay motivated to further develop this tool! Please leave it on :)
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# An example report looks like this: {"implementation":"bukkit","version":"%version%"}
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# Default is true
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metrics: true
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# The folder where bluemap saves data-files it needs during runtime or to save e.g. the render-progress to resume it later.
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# Default is "bluemap"
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data: "bluemap" |