mirror of
https://github.com/BlueMap-Minecraft/BlueMap.git
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50 lines
2.4 KiB
Markdown
50 lines
2.4 KiB
Markdown
![title-banner](https://bluecolored.de/paste/bluemap-title.jpg)
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BlueMap is a tool that generates 3d-maps of your Minecraft worlds and displays them in your browser. Take a look at [this demo](https://bluecolored.de/bluemap). It is really easy to set up - almost plug-and-play - if you use the integrated web-server (optional).
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The Sponge/Spigot-Plugin automatically updates your map as soon as something changes in your world, as well as rendering newly generated terrain and managing the render-tasks.
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**BlueMap is currently in an early development state!**
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A lot of features are still missing, and some blocks - especially some tile-entities - will not render correctly/at all.
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See below for a list of what is planned for future releases.
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### Download
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You can choose a version and download BlueMap from [here](https://github.com/BlueMap-Minecraft/BlueMap/releases).
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### Using BlueMap
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BlueMap can be used on the command-line, or as a plugin for your Sponge/Spigot/Paper-Server. Read the [wiki](https://github.com/BlueMap-Minecraft/BlueMap/wiki) to get started!
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### Discord
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If you have a question, help others using BlueMap or get the latest news and info you are welcome to join us [on Discord](https://discord.gg/zmkyJa3)!
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### Clone
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If you have git installed, simply use the command `git clone https://github.com/BlueMap-Minecraft/BlueMap.git` to clone BlueMap.
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### Build
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In order to build BlueMap you simply need to run the `./gradlew build` command in BlueMap's root directory.
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You can find the compiled JAR file in `./build/libs`.
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### Issues / Suggestions
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You found a bug, have another issue or a suggestion? Please create an issue [here](https://github.com/BlueMap-Minecraft/BlueMap/issues)!
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### Contributing
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You are welcome to contribute!
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Just create a pull request with your changes :)
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### Todo / planned features
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Here is a *(surely incomplete)* list of things that i want to include in future versions. *(They are not in any specific order. There is no guarantee that any of those things will ever be included.)*
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- render more tile-entities (banners, shulker-chests, etc..)
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- render entities (armor-stands, item-frames, maybe even cows and such..)
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- configurable markers / regions
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- marker / region API
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- free-flight-controls
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- live player positions
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- shaders for dynamic day/night
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- more configurations
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- easier mod-integration
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- BlueMap as forge mod
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- ability to display the world-border
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- animated textures (if feasible)
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