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https://github.com/BentoBoxWorld/Boxed.git
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Merge pull request #68 from BentoBoxWorld/fewer_worlds
Make just one seed world. Implement vanilla biomes.
This commit is contained in:
commit
3c74d3e5c6
2
pom.xml
2
pom.xml
@ -65,7 +65,7 @@
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<!-- Do not change unless you want different name for local builds. -->
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<build.number>-LOCAL</build.number>
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<!-- This allows to change between versions. -->
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<build.version>2.4.0</build.version>
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<build.version>2.5.0</build.version>
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<sonar.projectKey>BentoBoxWorld_Boxed</sonar.projectKey>
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<sonar.organization>bentobox-world</sonar.organization>
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@ -58,15 +58,12 @@ public class Boxed extends GameModeAddon {
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private static final String SEED = "seed";
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private static final String NETHER = "_nether";
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private static final String THE_END = "_the_end";
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private static final String BASE = "_base";
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// Settings
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private Settings settings;
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private AbstractBoxedChunkGenerator worldGen;
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private AbstractBoxedChunkGenerator seedBaseGen;
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private BoxedSeedChunkGenerator seedGen;
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private AbstractBoxedChunkGenerator netherGen;
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private AbstractBoxedChunkGenerator netherSeedBaseGen;
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private BoxedSeedChunkGenerator netherSeedGen;
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@ -75,7 +72,6 @@ public class Boxed extends GameModeAddon {
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private World seedWorld;
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private final Map<World, ChunkGenerator> generatorMap = new HashMap<>();
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private final Map<String, ChunkGenerator> generatorMaps = new HashMap<>();
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//private World seedWorldEnd;
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private BiomeProvider boxedBiomeProvider;
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@Override
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@ -111,22 +107,16 @@ public class Boxed extends GameModeAddon {
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this.worldGen = new BoxedChunkGenerator(this);
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generatorMaps.put(settings.getWorldName(), worldGen);
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seedBaseGen = new BoxedSeedChunkGenerator(this, Environment.NORMAL);
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generatorMaps.put(settings.getWorldName() + "/" + SEED + BASE, seedBaseGen);
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seedGen = new BoxedSeedChunkGenerator(this, Environment.NORMAL,
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new SeedBiomeGenerator(this, seedBaseGen));
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new SeedBiomeGenerator(this));
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generatorMaps.put(settings.getWorldName() + "/" + SEED, seedGen);
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// Nether generators
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this.netherGen = new BoxedChunkGenerator(this);
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generatorMaps.put(settings.getWorldName() + NETHER, netherGen);
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netherSeedBaseGen = new BoxedSeedChunkGenerator(this, Environment.NETHER);
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generatorMaps.put(settings.getWorldName() + "/" + SEED + NETHER + BASE, netherSeedBaseGen); // + SEED + NETHER + BASE)
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netherSeedGen = new BoxedSeedChunkGenerator(this, Environment.NETHER,
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new NetherSeedBiomeGenerator(this, seedBaseGen));
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new NetherSeedBiomeGenerator(this));
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generatorMaps.put(settings.getWorldName() + "/" + SEED + NETHER, netherSeedGen);
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return true;
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@ -206,20 +196,6 @@ public class Boxed extends GameModeAddon {
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private void createNether(String worldName) {
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// Create vanilla seed nether world
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log("Creating Boxed Seed Nether world ...");
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World baseWorldNether = WorldCreator
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.name(worldName + "/" + SEED + NETHER + BASE)
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.generator(netherSeedBaseGen)
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.environment(Environment.NETHER)
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.seed(getSettings().getSeed())
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.createWorld();
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baseWorldNether.setDifficulty(Difficulty.PEACEFUL);
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baseWorldNether.setSpawnLocation(settings.getSeedX(), 64, settings.getSeedZ());
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generatorMap.put(baseWorldNether, netherSeedBaseGen);
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getPlugin().getIWM().addWorld(baseWorldNether, this);
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copyChunks(baseWorldNether, netherSeedBaseGen);
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// Create seed world
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// This copies a base world with custom biomes
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log("Creating Boxed Biomed Nether world ...");
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World seedWorldNether = WorldCreator
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.name(worldName + "/" + SEED + NETHER)
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.generator(netherSeedGen)
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@ -242,21 +218,6 @@ public class Boxed extends GameModeAddon {
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private void createOverWorld(String worldName) {
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// Create vanilla seed world
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log("Creating Boxed Seed world ...");
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// This creates a vanilla base world with biomes
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World baseWorld = WorldCreator
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.name(worldName + "/" + SEED + BASE)
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.generator(seedBaseGen)
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.environment(Environment.NORMAL)
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.seed(getSettings().getSeed())
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.createWorld();
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baseWorld.setDifficulty(Difficulty.PEACEFUL);
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baseWorld.setSpawnLocation(settings.getSeedX(), 64, settings.getSeedZ());
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generatorMap.put(baseWorld, seedBaseGen);
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getPlugin().getIWM().addWorld(baseWorld, this);
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copyChunks(baseWorld, seedBaseGen);
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// Create seed world
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// This copies a base world with custom biomes
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log("Creating Boxed Biomed world ...");
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seedWorld = WorldCreator
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.name(worldName + "/" + SEED)
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.generator(seedGen)
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@ -131,7 +131,7 @@ public class Settings implements WorldSettings {
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@ConfigEntry(path = "world.max-areas")
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private int maxIslands = -1;
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@ConfigComment("Area height - Lowest is 5.")
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@ConfigComment("Area height")
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@ConfigComment("It is the y coordinate of the bedrock block in the blueprint.")
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@ConfigEntry(path = "world.area-height")
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private int islandHeight = 8;
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File diff suppressed because it is too large
Load Diff
@ -1,10 +1,8 @@
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package world.bentobox.boxed.generators.biomes;
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import org.bukkit.World.Environment;
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import org.bukkit.block.Biome;
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import world.bentobox.boxed.Boxed;
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import world.bentobox.boxed.generators.chunks.AbstractBoxedChunkGenerator;
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/**
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* Generator for the Nether seed world
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@ -13,8 +11,8 @@ import world.bentobox.boxed.generators.chunks.AbstractBoxedChunkGenerator;
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*/
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public class NetherSeedBiomeGenerator extends AbstractSeedBiomeProvider {
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public NetherSeedBiomeGenerator(Boxed boxed, AbstractBoxedChunkGenerator seedGen) {
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super(boxed, Environment.NETHER, Biome.BASALT_DELTAS, seedGen);
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public NetherSeedBiomeGenerator(Boxed boxed) {
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super(boxed, Environment.NETHER);
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}
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}
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@ -1,10 +1,8 @@
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package world.bentobox.boxed.generators.biomes;
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import org.bukkit.World.Environment;
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import org.bukkit.block.Biome;
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import world.bentobox.boxed.Boxed;
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import world.bentobox.boxed.generators.chunks.AbstractBoxedChunkGenerator;
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/**
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* Generator for the seed world
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@ -13,8 +11,7 @@ import world.bentobox.boxed.generators.chunks.AbstractBoxedChunkGenerator;
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*/
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public class SeedBiomeGenerator extends AbstractSeedBiomeProvider {
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public SeedBiomeGenerator(Boxed boxed, AbstractBoxedChunkGenerator seedGen) {
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super(boxed, Environment.NORMAL, Biome.PLAINS, seedGen);
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public SeedBiomeGenerator(Boxed boxed) {
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super(boxed, Environment.NORMAL);
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}
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}
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@ -38,6 +38,7 @@ public abstract class AbstractBoxedChunkGenerator extends ChunkGenerator {
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public AbstractBoxedChunkGenerator(Boxed addon) {
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this.addon = addon;
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size = (int)(addon.getSettings().getIslandDistance() / 16D); // Size is chunks
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}
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/**
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