1758 lines
54 KiB
Java
1758 lines
54 KiB
Java
package world.bentobox.boxed;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import org.bukkit.Difficulty;
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import org.bukkit.GameMode;
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import org.bukkit.entity.EntityType;
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import world.bentobox.bentobox.api.configuration.ConfigComment;
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import world.bentobox.bentobox.api.configuration.ConfigEntry;
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import world.bentobox.bentobox.api.configuration.StoreAt;
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import world.bentobox.bentobox.api.configuration.WorldSettings;
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import world.bentobox.bentobox.api.flags.Flag;
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import world.bentobox.bentobox.database.objects.adapters.Adapter;
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import world.bentobox.bentobox.database.objects.adapters.FlagSerializer;
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import world.bentobox.bentobox.database.objects.adapters.FlagSerializer2;
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/**
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* All the plugin settings are here
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* @author Tastybento
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*/
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@StoreAt(filename="config.yml", path="addons/Boxed") // Explicitly call out what name this should have.
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@ConfigComment("Boxed Configuration [version]")
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public class Settings implements WorldSettings {
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/* Commands */
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@ConfigComment("Player Command. What command users will run to access their area.")
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@ConfigComment("To define alias, just separate commands with white space.")
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@ConfigEntry(path = "boxed.command.player")
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private String playerCommandAliases = "box bx boxed";
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@ConfigComment("The admin command.")
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@ConfigComment("To define alias, just separate commands with white space.")
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@ConfigEntry(path = "boxed.command.admin")
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private String adminCommandAliases = "boxedadmin";
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@ConfigComment("The default action for new player command call.")
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@ConfigComment("Sub-command of main player command that will be run on first player command call.")
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@ConfigComment("By default it is sub-command 'create'.")
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@ConfigEntry(path = "boxed.command.new-player-action")
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private String defaultNewPlayerAction = "create";
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@ConfigComment("The default action for player command.")
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@ConfigComment("Sub-command of main player command that will be run on each player command call.")
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@ConfigComment("By default it is sub-command 'go'.")
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@ConfigEntry(path = "boxed.command.default-action")
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private String defaultPlayerAction = "go";
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/* Boxed */
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@ConfigComment("Ignore advancements.")
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@ConfigComment("If this is true, advancements will not change the size of the box.")
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@ConfigEntry(path = "boxed.ignore-advancements")
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private boolean ignoreAdvancements = false;
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@ConfigComment("Announce advancements. We recommend you set the game rule `/gamerule announceAdvancements false`")
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@ConfigComment("but that blocks all new advancement announcements. This setting tells Boxed to broadcast new advancements.")
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@ConfigEntry(path = "boxed.broadcast-advancements")
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private boolean broadcastAdvancements;
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@ConfigComment("Deny advancements for visitors.")
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@ConfigComment("Visitors cannot get an advancement. Note visitors will still get the reward, e.g., experience")
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@ConfigEntry(path = "boxed.deny-visitor-advancements")
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private boolean denyVisitorAdvancements = true;
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/* WORLD */
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@ConfigComment("Friendly name for this world. Used in admin commands. Must be a single word")
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@ConfigEntry(path = "world.friendly-name")
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private String friendlyName = "Boxed";
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@ConfigComment("Name of the world - if it does not exist then it will be generated.")
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@ConfigComment("It acts like a prefix for nether and end (e.g. boxed_world, boxed_world_nether, boxed_world_end)")
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@ConfigEntry(path = "world.world-name")
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private String worldName = "boxed_world";
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@ConfigComment("World seed.")
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@ConfigEntry(path = "world.generator.seed", needsReset = true)
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private long seed = 602103456450L;
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@ConfigComment("World difficulty setting - PEACEFUL, EASY, NORMAL, HARD")
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@ConfigComment("Other plugins may override this setting")
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@ConfigEntry(path = "world.difficulty")
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private Difficulty difficulty = Difficulty.NORMAL;
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@ConfigComment("Spawn limits. These override the limits set in bukkit.yml")
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@ConfigComment("If set to a negative number, the server defaults will be used")
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@ConfigEntry(path = "world.spawn-limits.monsters")
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private int spawnLimitMonsters = -1;
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@ConfigEntry(path = "world.spawn-limits.animals")
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private int spawnLimitAnimals = -1;
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@ConfigEntry(path = "world.spawn-limits.water-animals")
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private int spawnLimitWaterAnimals = -1;
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@ConfigEntry(path = "world.spawn-limits.ambient")
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private int spawnLimitAmbient = -1;
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@ConfigComment("Setting to 0 will disable animal spawns, but this is not recommended. Minecraft default is 400.")
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@ConfigComment("A negative value uses the server default")
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@ConfigEntry(path = "world.spawn-limits.ticks-per-animal-spawns")
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private int ticksPerAnimalSpawns = -1;
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@ConfigComment("Setting to 0 will disable monster spawns, but this is not recommended. Minecraft default is 400.")
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@ConfigComment("A negative value uses the server default")
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@ConfigEntry(path = "world.spawn-limits.ticks-per-monster-spawns")
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private int ticksPerMonsterSpawns = -1;
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@ConfigComment("Radius of player area. (So distance between player starting spots is twice this)")
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@ConfigComment("It is the same for every dimension : Overworld, Nether and End.")
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@ConfigEntry(path = "world.area-radius", needsReset = true)
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private int islandDistance = 320;
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@ConfigComment("Starting size of boxed spaces. This is a radius so 1 = a 2x2 area.")
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@ConfigComment("Admins can adjust via the /boxadmin range set <player> <new range> command")
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@ConfigEntry(path = "world.starting-protection-range")
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private int islandProtectionRange = 1;
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@ConfigComment("Start to place players at these coordinates. This is where players will start in the")
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@ConfigComment("world. This must be a multiple of your area radius, but the plugin will auto")
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@ConfigComment("calculate the closest location on the grid. Players are placed around this location")
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@ConfigComment("in a spiral manner.")
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@ConfigComment("If none of this makes sense, leave it at 0,0.")
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@ConfigEntry(path = "world.start-x")
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private int islandStartX = 0;
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@ConfigEntry(path = "world.start-z")
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private int islandStartZ = 0;
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@ConfigComment("Maximum number of player areas in the world. Set to -1 or 0 for unlimited.")
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@ConfigComment("If the number of areas is greater than this number, it will stop players from joining the world.")
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@ConfigEntry(path = "world.max-areas")
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private int maxIslands = -1;
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@ConfigComment("Area height")
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@ConfigComment("It is the y coordinate of the bedrock block in the blueprint.")
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@ConfigEntry(path = "world.area-height")
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private int islandHeight = 8;
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@ConfigComment("The maximum number of players a player can ban at any one time in this game mode.")
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@ConfigComment("The permission boxed.ban.maxlimit.X where X is a number can also be used per player")
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@ConfigComment("-1 = unlimited")
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@ConfigEntry(path = "world.ban-limit")
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private int banLimit = -1;
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// Nether
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@ConfigComment("Generate Nether - if this is false, the nether world will not be made and access to")
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@ConfigComment("the nether will not occur. Other plugins may still enable portal usage.")
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@ConfigComment("Note: Some default challenges will not be possible if there is no nether.")
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@ConfigComment("Note that with a standard nether all players arrive at the same portal and entering a")
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@ConfigComment("portal will return them back to their areas.")
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@ConfigEntry(path = "world.nether.generate")
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private boolean netherGenerate = true;
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@ConfigComment("This option indicates if nether portals should be linked via dimensions.")
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@ConfigComment("Option will simulate vanilla portal mechanics that links portals together")
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@ConfigComment("or creates a new portal, if there is not a portal in that dimension.")
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@ConfigEntry(path = "world.nether.create-and-link-portals", since = "1.0.3")
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private boolean makeNetherPortals = false;
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// End
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@ConfigComment("End World - if this is false, the end world will not be made and access to")
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@ConfigComment("the end will not occur. Other plugins may still enable portal usage.")
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@ConfigEntry(path = "world.end.generate")
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private boolean endGenerate = true;
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@ConfigComment("Mob white list - these mobs will NOT be removed when logging in or doing /boxed")
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@ConfigEntry(path = "world.remove-mobs-whitelist")
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private Set<EntityType> removeMobsWhitelist = new HashSet<>();
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@ConfigComment("World flags. These are boolean settings for various flags for this world")
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@ConfigEntry(path = "world.flags")
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private Map<String, Boolean> worldFlags = new HashMap<>();
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@ConfigComment("These are the default protection settings for new areas.")
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@ConfigComment("The value is the minimum area rank required allowed to do the action")
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@ConfigComment("Ranks are the following:")
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@ConfigComment(" VISITOR = 0")
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@ConfigComment(" COOP = 200")
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@ConfigComment(" TRUSTED = 400")
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@ConfigComment(" MEMBER = 500")
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@ConfigComment(" SUB-OWNER = 900")
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@ConfigComment(" OWNER = 1000")
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@ConfigEntry(path = "world.default-area-flags")
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@Adapter(FlagSerializer.class)
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private Map<Flag, Integer> defaultIslandFlags = new HashMap<>();
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@ConfigComment("These are the default settings for new areas")
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@ConfigEntry(path = "world.default-area-settings")
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@Adapter(FlagSerializer2.class)
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private Map<Flag, Integer> defaultIslandSettings = new HashMap<>();
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@ConfigComment("These settings/flags are hidden from users")
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@ConfigComment("Ops can toggle hiding in-game using SHIFT-LEFT-CLICK on flags in settings")
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@ConfigEntry(path = "world.hidden-flags")
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private List<String> hiddenFlags = new ArrayList<>();
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@ConfigComment("Visitor banned commands - Visitors to areas cannot use these commands in this world")
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@ConfigEntry(path = "world.visitor-banned-commands")
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private List<String> visitorBannedCommands = new ArrayList<>();
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@ConfigComment("Falling banned commands - players cannot use these commands when falling")
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@ConfigComment("if the PREVENT_TELEPORT_WHEN_FALLING world setting flag is active")
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@ConfigEntry(path = "world.falling-banned-commands")
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private List<String> fallingBannedCommands = new ArrayList<>();
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// ---------------------------------------------
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/* ISLAND */
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@ConfigComment("Default max team size")
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@ConfigComment("Permission size cannot be less than the default below. ")
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@ConfigEntry(path = "area.max-team-size")
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private int maxTeamSize = 4;
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@ConfigComment("Default maximum number of coop rank members per area")
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@ConfigComment("Players can have the boxed.coop.maxsize.<number> permission to be bigger but")
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@ConfigComment("permission size cannot be less than the default below. ")
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@ConfigEntry(path = "area.max-coop-size")
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private int maxCoopSize = 4;
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@ConfigComment("Default maximum number of trusted rank members per area")
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@ConfigComment("Players can have the boxed.trust.maxsize.<number> permission to be bigger but")
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@ConfigComment("permission size cannot be less than the default below. ")
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@ConfigEntry(path = "area.max-trusted-size")
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private int maxTrustSize = 4;
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@ConfigComment("Default maximum number of homes a player can have. Min = 1")
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@ConfigComment("Accessed via /is sethome <number> or /is go <number>")
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@ConfigEntry(path = "area.max-homes")
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private int maxHomes = 5;
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// Reset
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@ConfigComment("How many resets a player is allowed (manage with /boxadmin reset add/remove/reset/set command)")
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@ConfigComment("Value of -1 means unlimited, 0 means hardcore - no resets.")
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@ConfigComment("Example, 2 resets means they get 2 resets or 3 areas lifetime")
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@ConfigEntry(path = "area.reset.reset-limit")
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private int resetLimit = -1;
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@ConfigComment("Kicked or leaving players lose resets")
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@ConfigComment("Players who leave a team will lose an area reset chance")
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@ConfigComment("If a player has zero resets left and leaves a team, they cannot make a new")
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@ConfigComment("area by themselves and can only join a team.")
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@ConfigComment("Leave this true to avoid players exploiting free areas")
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@ConfigEntry(path = "area.reset.leavers-lose-reset")
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private boolean leaversLoseReset = false;
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@ConfigComment("Allow kicked players to keep their inventory.")
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@ConfigComment("Overrides the on-leave inventory reset for kicked players.")
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@ConfigEntry(path = "area.reset.kicked-keep-inventory")
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private boolean kickedKeepInventory = false;
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@ConfigComment("What the addon should reset when the player joins or creates an area")
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@ConfigComment("Reset Money - if this is true, will reset the player's money to the starting money")
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@ConfigComment("Recommendation is that this is set to true, but if you run multi-worlds")
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@ConfigComment("make sure your economy handles multi-worlds too.")
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@ConfigEntry(path = "area.reset.on-join.money")
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private boolean onJoinResetMoney = false;
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@ConfigComment("Reset inventory - if true, the player's inventory will be cleared.")
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@ConfigComment("Note: if you have MultiInv running or a similar inventory control plugin, that")
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@ConfigComment("plugin may still reset the inventory when the world changes.")
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@ConfigEntry(path = "area.reset.on-join.inventory")
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private boolean onJoinResetInventory = false;
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@ConfigComment("Reset health - if true, the player's health will be reset.")
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@ConfigEntry(path = "area.reset.on-join.health")
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private boolean onJoinResetHealth = true;
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@ConfigComment("Reset hunger - if true, the player's hunger will be reset.")
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@ConfigEntry(path = "area.reset.on-join.hunger")
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private boolean onJoinResetHunger = true;
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@ConfigComment("Reset experience points - if true, the player's experience will be reset.")
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@ConfigEntry(path = "area.reset.on-join.exp")
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private boolean onJoinResetXP = false;
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@ConfigComment("Reset Ender Chest - if true, the player's Ender Chest will be cleared.")
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@ConfigEntry(path = "area.reset.on-join.ender-chest")
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private boolean onJoinResetEnderChest = false;
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@ConfigComment("Reset advancements.")
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@ConfigEntry(path = "area.reset.on-join.reset-advancements")
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private boolean onJoinResetAdvancements = true;
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@ConfigComment("Grant these advancements")
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@ConfigEntry(path = "area.reset.on-join.grant-advancements")
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private List<String> onJoinGrantAdvancements = new ArrayList<>();
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@ConfigComment("What the plugin should reset when the player leaves or is kicked from an area")
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@ConfigComment("Reset Money - if this is true, will reset the player's money to the starting money")
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@ConfigComment("Recommendation is that this is set to true, but if you run multi-worlds")
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@ConfigComment("make sure your economy handles multi-worlds too.")
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@ConfigEntry(path = "area.reset.on-leave.money")
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private boolean onLeaveResetMoney = false;
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@ConfigComment("Reset inventory - if true, the player's inventory will be cleared.")
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@ConfigComment("Note: if you have MultiInv running or a similar inventory control plugin, that")
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@ConfigComment("plugin may still reset the inventory when the world changes.")
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@ConfigEntry(path = "area.reset.on-leave.inventory")
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private boolean onLeaveResetInventory = false;
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@ConfigComment("Reset health - if true, the player's health will be reset.")
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@ConfigEntry(path = "area.reset.on-leave.health")
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private boolean onLeaveResetHealth = false;
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@ConfigComment("Reset hunger - if true, the player's hunger will be reset.")
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@ConfigEntry(path = "area.reset.on-leave.hunger")
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private boolean onLeaveResetHunger = false;
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@ConfigComment("Reset experience - if true, the player's experience will be reset.")
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@ConfigEntry(path = "area.reset.on-leave.exp")
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private boolean onLeaveResetXP = false;
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@ConfigComment("Reset Ender Chest - if true, the player's Ender Chest will be cleared.")
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@ConfigEntry(path = "area.reset.on-leave.ender-chest")
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private boolean onLeaveResetEnderChest = false;
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@ConfigComment("Reset advancements.")
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@ConfigEntry(path = "area.reset.on-leave.reset-advancements")
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private boolean onLeaveResetAdvancements = false;
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@ConfigComment("Grant these advancements")
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@ConfigEntry(path = "area.reset.on-leave.grant-advancements")
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private List<String> onLeaveGrantAdvancements = new ArrayList<>();
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@ConfigComment("Toggles the automatic area creation upon the player's first login on your server.")
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@ConfigComment("If set to true,")
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@ConfigComment(" * Upon connecting to your server for the first time, the player will be told that")
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@ConfigComment(" an area will be created for him.")
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@ConfigComment(" * Make sure you have a Blueprint Bundle called \"default\": this is the one that will")
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@ConfigComment(" be used to create the area.")
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@ConfigComment(" * An area will be created for the player without needing him to run the create command.")
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@ConfigComment("If set to false, this will disable this feature entirely.")
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@ConfigComment("Warning:")
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@ConfigComment(" * If you are running multiple gamemodes on your server, and all of them have")
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@ConfigComment(" this feature enabled, an area in all the gamemodes will be created simultaneously.")
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@ConfigComment(" However, it is impossible to know on which area the player will be teleported to afterwards.")
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@ConfigComment(" * Island creation can be resource-intensive, please consider the options below to help mitigate")
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@ConfigComment(" the potential issues, especially if you expect a lot of players to connect to your server")
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@ConfigComment(" in a limited period of time.")
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@ConfigEntry(path = "area.create-area-on-first-login.enable")
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private boolean createIslandOnFirstLoginEnabled;
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@ConfigComment("Time in seconds after the player logged in, before his area gets created.")
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@ConfigComment("If set to 0 or less, the area will be created directly upon the player's login.")
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@ConfigComment("It is recommended to keep this value under a minute's time.")
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@ConfigEntry(path = "area.create-area-on-first-login.delay")
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private int createIslandOnFirstLoginDelay = 5;
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@ConfigComment("Toggles whether the area creation should be aborted if the player logged off while the")
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@ConfigComment("delay (see the option above) has not worn off yet.")
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@ConfigComment("If set to true,")
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@ConfigComment(" * If the player has logged off the server while the delay (see the option above) has not")
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@ConfigComment(" worn off yet, this will cancel the area creation.")
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@ConfigComment(" * If the player relogs afterward, since he will not be recognized as a new player, no area")
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@ConfigComment(" would be created for him.")
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@ConfigComment(" * If the area creation started before the player logged off, it will continue.")
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@ConfigComment("If set to false, the player's area will be created even if he went offline in the meantime.")
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@ConfigComment("Note this option has no effect if the delay (see the option above) is set to 0 or less.")
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@ConfigEntry(path = "area.create-area-on-first-login.abort-on-logout")
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private boolean createIslandOnFirstLoginAbortOnLogout = true;
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@ConfigComment("Toggles whether the player should be teleported automatically to his area when it is created.")
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@ConfigComment("If set to false, the player will be told his area is ready but will have to teleport to his area using the command.")
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@ConfigEntry(path = "area.teleport-player-to-area-when-created")
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private boolean teleportPlayerToIslandUponIslandCreation = true;
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// Commands
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@ConfigComment("List of commands to run when a player joins an area or creates one.")
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@ConfigComment("These commands are run by the console, unless otherwise stated using the [SUDO] prefix,")
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@ConfigComment("in which case they are executed by the player.")
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@ConfigComment("")
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@ConfigComment("Available placeholders for the commands are the following:")
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@ConfigComment(" * [name]: name of the player")
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@ConfigComment("")
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@ConfigComment("Here are some examples of valid commands to execute:")
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@ConfigComment(" * \"[SUDO] bbox version\"")
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@ConfigComment(" * \"boxadmin deaths set [player] 0\"")
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@ConfigEntry(path = "area.commands.on-join")
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private List<String> onJoinCommands = new ArrayList<>();
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@ConfigComment("List of commands to run when a player leaves an area, resets his area or gets kicked from it.")
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@ConfigComment("These commands are run by the console, unless otherwise stated using the [SUDO] prefix,")
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@ConfigComment("in which case they are executed by the player.")
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@ConfigComment("")
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@ConfigComment("Available placeholders for the commands are the following:")
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@ConfigComment(" * [name]: name of the player")
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@ConfigComment("")
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@ConfigComment("Here are some examples of valid commands to execute:")
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@ConfigComment(" * '[SUDO] bbox version'")
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@ConfigComment(" * 'boxadmin deaths set [player] 0'")
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@ConfigComment("")
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@ConfigComment("Note that player-executed commands might not work, as these commands can be run with said player being offline.")
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@ConfigEntry(path = "area.commands.on-leave")
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private List<String> onLeaveCommands = new ArrayList<>();
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@ConfigComment("List of commands that should be executed when the player respawns after death if Flags.ISLAND_RESPAWN is true.")
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@ConfigComment("These commands are run by the console, unless otherwise stated using the [SUDO] prefix,")
|
|
@ConfigComment("in which case they are executed by the player.")
|
|
@ConfigComment("")
|
|
@ConfigComment("Available placeholders for the commands are the following:")
|
|
@ConfigComment(" * [name]: name of the player")
|
|
@ConfigComment("")
|
|
@ConfigComment("Here are some examples of valid commands to execute:")
|
|
@ConfigComment(" * '[SUDO] bbox version'")
|
|
@ConfigComment(" * 'bsbadmin deaths set [player] 0'")
|
|
@ConfigComment("")
|
|
@ConfigComment("Note that player-executed commands might not work, as these commands can be run with said player being offline.")
|
|
@ConfigEntry(path = "area.commands.on-respawn", since = "1.14.0")
|
|
private List<String> onRespawnCommands = new ArrayList<>();
|
|
|
|
// Sethome
|
|
@ConfigComment("Allow setting home in the nether.")
|
|
@ConfigEntry(path = "area.sethome.nether.allow")
|
|
private boolean allowSetHomeInNether = true;
|
|
|
|
@ConfigEntry(path = "area.sethome.nether.require-confirmation")
|
|
private boolean requireConfirmationToSetHomeInNether = true;
|
|
|
|
@ConfigComment("Allow setting home in the end.")
|
|
@ConfigEntry(path = "area.sethome.the-end.allow")
|
|
private boolean allowSetHomeInTheEnd = true;
|
|
|
|
@ConfigEntry(path = "area.sethome.the-end.require-confirmation")
|
|
private boolean requireConfirmationToSetHomeInTheEnd = true;
|
|
|
|
// Deaths
|
|
@ConfigComment("Whether deaths are counted or not.")
|
|
@ConfigEntry(path = "area.deaths.counted")
|
|
private boolean deathsCounted = true;
|
|
|
|
@ConfigComment("Maximum number of deaths to count. The death count can be used by add-ons.")
|
|
@ConfigEntry(path = "area.deaths.max")
|
|
private int deathsMax = 10;
|
|
|
|
@ConfigComment("When a player joins a team, reset their death count")
|
|
@ConfigEntry(path = "area.deaths.team-join-reset")
|
|
private boolean teamJoinDeathReset = true;
|
|
|
|
@ConfigComment("Reset player death count when they start a new area or reset an area")
|
|
@ConfigEntry(path = "area.deaths.reset-on-new-area")
|
|
private boolean deathsResetOnNewIsland = true;
|
|
|
|
// ---------------------------------------------
|
|
/* PROTECTION */
|
|
|
|
@ConfigComment("Geo restrict mobs.")
|
|
@ConfigComment("Mobs that exit the area space where they were spawned will be removed.")
|
|
@ConfigEntry(path = "protection.geo-limit-settings")
|
|
private List<String> geoLimitSettings = new ArrayList<>();
|
|
|
|
@ConfigComment("Blocked mobs.")
|
|
@ConfigComment("List of mobs that should not spawn in Boxed.")
|
|
@ConfigEntry(path = "protection.block-mobs")
|
|
private List<String> mobLimitSettings = new ArrayList<>();
|
|
|
|
// Invincible visitor settings
|
|
@ConfigComment("Invincible visitors. List of damages that will not affect visitors.")
|
|
@ConfigComment("Make list blank if visitors should receive all damages")
|
|
@ConfigEntry(path = "protection.invincible-visitors")
|
|
private List<String> ivSettings = new ArrayList<>();
|
|
|
|
//---------------------------------------------------------------------------------------/
|
|
@ConfigComment("These settings should not be edited")
|
|
@ConfigEntry(path = "do-not-edit-these-settings.reset-epoch")
|
|
private long resetEpoch = 0;
|
|
|
|
/**
|
|
* @return the friendlyName
|
|
*/
|
|
@Override
|
|
public String getFriendlyName() {
|
|
return friendlyName;
|
|
}
|
|
|
|
/**
|
|
* @return the worldName
|
|
*/
|
|
@Override
|
|
public String getWorldName() {
|
|
return worldName;
|
|
}
|
|
|
|
/**
|
|
* @return the difficulty
|
|
*/
|
|
@Override
|
|
public Difficulty getDifficulty() {
|
|
return difficulty;
|
|
}
|
|
|
|
/**
|
|
* @return the islandDistance
|
|
*/
|
|
@Override
|
|
public int getIslandDistance() {
|
|
return islandDistance;
|
|
}
|
|
|
|
/**
|
|
* @return the islandProtectionRange
|
|
*/
|
|
@Override
|
|
public int getIslandProtectionRange() {
|
|
return islandProtectionRange;
|
|
}
|
|
|
|
/**
|
|
* @return the islandStartX
|
|
*/
|
|
@Override
|
|
public int getIslandStartX() {
|
|
return islandStartX;
|
|
}
|
|
|
|
/**
|
|
* @return the islandStartZ
|
|
*/
|
|
@Override
|
|
public int getIslandStartZ() {
|
|
return islandStartZ;
|
|
}
|
|
|
|
/**
|
|
* @return the islandXOffset
|
|
*/
|
|
@Override
|
|
public int getIslandXOffset() {
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @return the islandZOffset
|
|
*/
|
|
@Override
|
|
public int getIslandZOffset() {
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @return the islandHeight
|
|
*/
|
|
@Override
|
|
public int getIslandHeight() {
|
|
return islandHeight;
|
|
}
|
|
|
|
/**
|
|
* @return the useOwnGenerator
|
|
*/
|
|
@Override
|
|
public boolean isUseOwnGenerator() {
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* @return the seaHeight
|
|
*/
|
|
@Override
|
|
public int getSeaHeight() {
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @return the maxIslands
|
|
*/
|
|
@Override
|
|
public int getMaxIslands() {
|
|
return maxIslands;
|
|
}
|
|
|
|
/**
|
|
* @return the defaultGameMode
|
|
*/
|
|
@Override
|
|
public GameMode getDefaultGameMode() {
|
|
return GameMode.SURVIVAL;
|
|
}
|
|
|
|
/**
|
|
* @return the netherGenerate
|
|
*/
|
|
@Override
|
|
public boolean isNetherGenerate() {
|
|
return netherGenerate;
|
|
}
|
|
|
|
/**
|
|
* @return the netherIslands
|
|
*/
|
|
@Override
|
|
public boolean isNetherIslands() {
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* @return the netherSpawnRadius
|
|
*/
|
|
@Override
|
|
public int getNetherSpawnRadius() {
|
|
return 32;
|
|
}
|
|
|
|
/**
|
|
* @return the endGenerate
|
|
*/
|
|
@Override
|
|
public boolean isEndGenerate() {
|
|
return endGenerate;
|
|
}
|
|
|
|
/**
|
|
* @return the endIslands
|
|
*/
|
|
@Override
|
|
public boolean isEndIslands() {
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* @return the dragonSpawn
|
|
*/
|
|
@Override
|
|
public boolean isDragonSpawn() {
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* @return the removeMobsWhitelist
|
|
*/
|
|
@Override
|
|
public Set<EntityType> getRemoveMobsWhitelist() {
|
|
return removeMobsWhitelist;
|
|
}
|
|
|
|
/**
|
|
* @return the worldFlags
|
|
*/
|
|
@Override
|
|
public Map<String, Boolean> getWorldFlags() {
|
|
return worldFlags;
|
|
}
|
|
|
|
/**
|
|
* @return the defaultIslandFlags
|
|
*/
|
|
@Override
|
|
public Map<Flag, Integer> getDefaultIslandFlags() {
|
|
return defaultIslandFlags;
|
|
}
|
|
|
|
/**
|
|
* @return the defaultIslandSettings
|
|
*/
|
|
@Override
|
|
public Map<Flag, Integer> getDefaultIslandSettings() {
|
|
return defaultIslandSettings;
|
|
}
|
|
|
|
/**
|
|
* @return the hidden flags
|
|
*/
|
|
@Override
|
|
public List<String> getHiddenFlags() {
|
|
return hiddenFlags;
|
|
}
|
|
|
|
/**
|
|
* @return the visitorBannedCommands
|
|
*/
|
|
@Override
|
|
public List<String> getVisitorBannedCommands() {
|
|
return visitorBannedCommands;
|
|
}
|
|
|
|
/**
|
|
* @return the fallingBannedCommands
|
|
*/
|
|
@Override
|
|
public List<String> getFallingBannedCommands() {
|
|
return fallingBannedCommands;
|
|
}
|
|
|
|
/**
|
|
* @return the maxTeamSize
|
|
*/
|
|
@Override
|
|
public int getMaxTeamSize() {
|
|
return maxTeamSize;
|
|
}
|
|
|
|
/**
|
|
* @return the maxHomes
|
|
*/
|
|
@Override
|
|
public int getMaxHomes() {
|
|
return maxHomes;
|
|
}
|
|
|
|
/**
|
|
* @return the resetLimit
|
|
*/
|
|
@Override
|
|
public int getResetLimit() {
|
|
return resetLimit;
|
|
}
|
|
|
|
/**
|
|
* @return the leaversLoseReset
|
|
*/
|
|
@Override
|
|
public boolean isLeaversLoseReset() {
|
|
return leaversLoseReset;
|
|
}
|
|
|
|
/**
|
|
* @return the kickedKeepInventory
|
|
*/
|
|
@Override
|
|
public boolean isKickedKeepInventory() {
|
|
return kickedKeepInventory;
|
|
}
|
|
|
|
|
|
/**
|
|
* This method returns the createIslandOnFirstLoginEnabled boolean value.
|
|
* @return the createIslandOnFirstLoginEnabled value
|
|
* @since 1.9.0
|
|
*/
|
|
@Override
|
|
public boolean isCreateIslandOnFirstLoginEnabled()
|
|
{
|
|
return createIslandOnFirstLoginEnabled;
|
|
}
|
|
|
|
|
|
/**
|
|
* This method returns the createIslandOnFirstLoginDelay int value.
|
|
* @return the createIslandOnFirstLoginDelay value
|
|
* @since 1.9.0
|
|
*/
|
|
@Override
|
|
public int getCreateIslandOnFirstLoginDelay()
|
|
{
|
|
return createIslandOnFirstLoginDelay;
|
|
}
|
|
|
|
|
|
/**
|
|
* This method returns the createIslandOnFirstLoginAbortOnLogout boolean value.
|
|
* @return the createIslandOnFirstLoginAbortOnLogout value
|
|
* @since 1.9.0
|
|
*/
|
|
@Override
|
|
public boolean isCreateIslandOnFirstLoginAbortOnLogout()
|
|
{
|
|
return createIslandOnFirstLoginAbortOnLogout;
|
|
}
|
|
|
|
|
|
/**
|
|
* @return the onJoinResetMoney
|
|
*/
|
|
@Override
|
|
public boolean isOnJoinResetMoney() {
|
|
return onJoinResetMoney;
|
|
}
|
|
|
|
/**
|
|
* @return the onJoinResetInventory
|
|
*/
|
|
@Override
|
|
public boolean isOnJoinResetInventory() {
|
|
return onJoinResetInventory;
|
|
}
|
|
|
|
/**
|
|
* @return the onJoinResetEnderChest
|
|
*/
|
|
@Override
|
|
public boolean isOnJoinResetEnderChest() {
|
|
return onJoinResetEnderChest;
|
|
}
|
|
|
|
/**
|
|
* @return the onLeaveResetMoney
|
|
*/
|
|
@Override
|
|
public boolean isOnLeaveResetMoney() {
|
|
return onLeaveResetMoney;
|
|
}
|
|
|
|
/**
|
|
* @return the onLeaveResetInventory
|
|
*/
|
|
@Override
|
|
public boolean isOnLeaveResetInventory() {
|
|
return onLeaveResetInventory;
|
|
}
|
|
|
|
/**
|
|
* @return the onLeaveResetEnderChest
|
|
*/
|
|
@Override
|
|
public boolean isOnLeaveResetEnderChest() {
|
|
return onLeaveResetEnderChest;
|
|
}
|
|
|
|
/**
|
|
* @return the isDeathsCounted
|
|
*/
|
|
@Override
|
|
public boolean isDeathsCounted() {
|
|
return deathsCounted;
|
|
}
|
|
|
|
/**
|
|
* @return the allowSetHomeInNether
|
|
*/
|
|
@Override
|
|
public boolean isAllowSetHomeInNether() {
|
|
return allowSetHomeInNether;
|
|
}
|
|
|
|
/**
|
|
* @return the allowSetHomeInTheEnd
|
|
*/
|
|
@Override
|
|
public boolean isAllowSetHomeInTheEnd() {
|
|
return allowSetHomeInTheEnd;
|
|
}
|
|
|
|
/**
|
|
* @return the requireConfirmationToSetHomeInNether
|
|
*/
|
|
@Override
|
|
public boolean isRequireConfirmationToSetHomeInNether() {
|
|
return requireConfirmationToSetHomeInNether;
|
|
}
|
|
|
|
/**
|
|
* @return the requireConfirmationToSetHomeInTheEnd
|
|
*/
|
|
@Override
|
|
public boolean isRequireConfirmationToSetHomeInTheEnd() {
|
|
return requireConfirmationToSetHomeInTheEnd;
|
|
}
|
|
|
|
/**
|
|
* @return the deathsMax
|
|
*/
|
|
@Override
|
|
public int getDeathsMax() {
|
|
return deathsMax;
|
|
}
|
|
|
|
/**
|
|
* @return the teamJoinDeathReset
|
|
*/
|
|
@Override
|
|
public boolean isTeamJoinDeathReset() {
|
|
return teamJoinDeathReset;
|
|
}
|
|
|
|
/**
|
|
* @return the geoLimitSettings
|
|
*/
|
|
@Override
|
|
public List<String> getGeoLimitSettings() {
|
|
return geoLimitSettings;
|
|
}
|
|
|
|
/**
|
|
* @return the ivSettings
|
|
*/
|
|
@Override
|
|
public List<String> getIvSettings() {
|
|
return ivSettings;
|
|
}
|
|
|
|
/**
|
|
* @return the resetEpoch
|
|
*/
|
|
@Override
|
|
public long getResetEpoch() {
|
|
return resetEpoch;
|
|
}
|
|
|
|
/**
|
|
* @param friendlyName the friendlyName to set
|
|
*/
|
|
public void setFriendlyName(String friendlyName) {
|
|
this.friendlyName = friendlyName;
|
|
}
|
|
|
|
/**
|
|
* @param worldName the worldName to set
|
|
*/
|
|
public void setWorldName(String worldName) {
|
|
this.worldName = worldName;
|
|
}
|
|
|
|
/**
|
|
* @param difficulty the difficulty to set
|
|
*/
|
|
@Override
|
|
public void setDifficulty(Difficulty difficulty) {
|
|
this.difficulty = difficulty;
|
|
}
|
|
|
|
/**
|
|
* @param islandDistance the islandDistance to set
|
|
*/
|
|
public void setIslandDistance(int islandDistance) {
|
|
this.islandDistance = islandDistance;
|
|
}
|
|
|
|
/**
|
|
* @param islandProtectionRange the islandProtectionRange to set
|
|
*/
|
|
public void setIslandProtectionRange(int islandProtectionRange) {
|
|
this.islandProtectionRange = islandProtectionRange;
|
|
}
|
|
|
|
/**
|
|
* @param islandStartX the islandStartX to set
|
|
*/
|
|
public void setIslandStartX(int islandStartX) {
|
|
this.islandStartX = islandStartX;
|
|
}
|
|
|
|
/**
|
|
* @param islandStartZ the islandStartZ to set
|
|
*/
|
|
public void setIslandStartZ(int islandStartZ) {
|
|
this.islandStartZ = islandStartZ;
|
|
}
|
|
|
|
/**
|
|
* @param maxIslands the maxIslands to set
|
|
*/
|
|
public void setMaxIslands(int maxIslands) {
|
|
this.maxIslands = maxIslands;
|
|
}
|
|
|
|
/**
|
|
* @param netherGenerate the netherGenerate to set
|
|
*/
|
|
public void setNetherGenerate(boolean netherGenerate) {
|
|
this.netherGenerate = netherGenerate;
|
|
}
|
|
|
|
/**
|
|
* @param endGenerate the endGenerate to set
|
|
*/
|
|
public void setEndGenerate(boolean endGenerate) {
|
|
this.endGenerate = endGenerate;
|
|
}
|
|
|
|
/**
|
|
* @param removeMobsWhitelist the removeMobsWhitelist to set
|
|
*/
|
|
public void setRemoveMobsWhitelist(Set<EntityType> removeMobsWhitelist) {
|
|
this.removeMobsWhitelist = removeMobsWhitelist;
|
|
}
|
|
|
|
/**
|
|
* @param worldFlags the worldFlags to set
|
|
*/
|
|
public void setWorldFlags(Map<String, Boolean> worldFlags) {
|
|
this.worldFlags = worldFlags;
|
|
}
|
|
|
|
/**
|
|
* @param defaultIslandFlags the defaultIslandFlags to set
|
|
*/
|
|
public void setDefaultIslandFlags(Map<Flag, Integer> defaultIslandFlags) {
|
|
this.defaultIslandFlags = defaultIslandFlags;
|
|
}
|
|
|
|
/**
|
|
* @param defaultIslandSettings the defaultIslandSettings to set
|
|
*/
|
|
public void setDefaultIslandSettings(Map<Flag, Integer> defaultIslandSettings) {
|
|
this.defaultIslandSettings = defaultIslandSettings;
|
|
}
|
|
|
|
/**
|
|
* @param hiddenFlags the hidden flags to set
|
|
*/
|
|
public void setHiddenFlags(List<String> hiddenFlags) {
|
|
this.hiddenFlags = hiddenFlags;
|
|
}
|
|
|
|
/**
|
|
* @param visitorBannedCommands the visitorBannedCommands to set
|
|
*/
|
|
public void setVisitorBannedCommands(List<String> visitorBannedCommands) {
|
|
this.visitorBannedCommands = visitorBannedCommands;
|
|
}
|
|
|
|
/**
|
|
* @param fallingBannedCommands the fallingBannedCommands to set
|
|
*/
|
|
public void setFallingBannedCommands(List<String> fallingBannedCommands) {
|
|
this.fallingBannedCommands = fallingBannedCommands;
|
|
}
|
|
|
|
/**
|
|
* @param maxTeamSize the maxTeamSize to set
|
|
*/
|
|
public void setMaxTeamSize(int maxTeamSize) {
|
|
this.maxTeamSize = maxTeamSize;
|
|
}
|
|
|
|
/**
|
|
* @param maxHomes the maxHomes to set
|
|
*/
|
|
public void setMaxHomes(int maxHomes) {
|
|
this.maxHomes = maxHomes;
|
|
}
|
|
|
|
/**
|
|
* @param resetLimit the resetLimit to set
|
|
*/
|
|
public void setResetLimit(int resetLimit) {
|
|
this.resetLimit = resetLimit;
|
|
}
|
|
|
|
/**
|
|
* @param leaversLoseReset the leaversLoseReset to set
|
|
*/
|
|
public void setLeaversLoseReset(boolean leaversLoseReset) {
|
|
this.leaversLoseReset = leaversLoseReset;
|
|
}
|
|
|
|
/**
|
|
* @param kickedKeepInventory the kickedKeepInventory to set
|
|
*/
|
|
public void setKickedKeepInventory(boolean kickedKeepInventory) {
|
|
this.kickedKeepInventory = kickedKeepInventory;
|
|
}
|
|
|
|
/**
|
|
* @param onJoinResetMoney the onJoinResetMoney to set
|
|
*/
|
|
public void setOnJoinResetMoney(boolean onJoinResetMoney) {
|
|
this.onJoinResetMoney = onJoinResetMoney;
|
|
}
|
|
|
|
/**
|
|
* @param onJoinResetInventory the onJoinResetInventory to set
|
|
*/
|
|
public void setOnJoinResetInventory(boolean onJoinResetInventory) {
|
|
this.onJoinResetInventory = onJoinResetInventory;
|
|
}
|
|
|
|
/**
|
|
* @param onJoinResetEnderChest the onJoinResetEnderChest to set
|
|
*/
|
|
public void setOnJoinResetEnderChest(boolean onJoinResetEnderChest) {
|
|
this.onJoinResetEnderChest = onJoinResetEnderChest;
|
|
}
|
|
|
|
/**
|
|
* @param onLeaveResetMoney the onLeaveResetMoney to set
|
|
*/
|
|
public void setOnLeaveResetMoney(boolean onLeaveResetMoney) {
|
|
this.onLeaveResetMoney = onLeaveResetMoney;
|
|
}
|
|
|
|
/**
|
|
* @param onLeaveResetInventory the onLeaveResetInventory to set
|
|
*/
|
|
public void setOnLeaveResetInventory(boolean onLeaveResetInventory) {
|
|
this.onLeaveResetInventory = onLeaveResetInventory;
|
|
}
|
|
|
|
/**
|
|
* @param onLeaveResetEnderChest the onLeaveResetEnderChest to set
|
|
*/
|
|
public void setOnLeaveResetEnderChest(boolean onLeaveResetEnderChest) {
|
|
this.onLeaveResetEnderChest = onLeaveResetEnderChest;
|
|
}
|
|
|
|
/**
|
|
* @param createIslandOnFirstLoginEnabled the createIslandOnFirstLoginEnabled to set
|
|
*/
|
|
public void setCreateIslandOnFirstLoginEnabled(boolean createIslandOnFirstLoginEnabled)
|
|
{
|
|
this.createIslandOnFirstLoginEnabled = createIslandOnFirstLoginEnabled;
|
|
}
|
|
|
|
/**
|
|
* @param createIslandOnFirstLoginDelay the createIslandOnFirstLoginDelay to set
|
|
*/
|
|
public void setCreateIslandOnFirstLoginDelay(int createIslandOnFirstLoginDelay)
|
|
{
|
|
this.createIslandOnFirstLoginDelay = createIslandOnFirstLoginDelay;
|
|
}
|
|
|
|
/**
|
|
* @param createIslandOnFirstLoginAbortOnLogout the createIslandOnFirstLoginAbortOnLogout to set
|
|
*/
|
|
public void setCreateIslandOnFirstLoginAbortOnLogout(boolean createIslandOnFirstLoginAbortOnLogout)
|
|
{
|
|
this.createIslandOnFirstLoginAbortOnLogout = createIslandOnFirstLoginAbortOnLogout;
|
|
}
|
|
|
|
/**
|
|
* @param deathsCounted the deathsCounted to set
|
|
*/
|
|
public void setDeathsCounted(boolean deathsCounted) {
|
|
this.deathsCounted = deathsCounted;
|
|
}
|
|
|
|
/**
|
|
* @param deathsMax the deathsMax to set
|
|
*/
|
|
public void setDeathsMax(int deathsMax) {
|
|
this.deathsMax = deathsMax;
|
|
}
|
|
|
|
/**
|
|
* @param teamJoinDeathReset the teamJoinDeathReset to set
|
|
*/
|
|
public void setTeamJoinDeathReset(boolean teamJoinDeathReset) {
|
|
this.teamJoinDeathReset = teamJoinDeathReset;
|
|
}
|
|
|
|
/**
|
|
* @param geoLimitSettings the geoLimitSettings to set
|
|
*/
|
|
public void setGeoLimitSettings(List<String> geoLimitSettings) {
|
|
this.geoLimitSettings = geoLimitSettings;
|
|
}
|
|
|
|
/**
|
|
* @param ivSettings the ivSettings to set
|
|
*/
|
|
public void setIvSettings(List<String> ivSettings) {
|
|
this.ivSettings = ivSettings;
|
|
}
|
|
|
|
/**
|
|
* @param allowSetHomeInNether the allowSetHomeInNether to set
|
|
*/
|
|
public void setAllowSetHomeInNether(boolean allowSetHomeInNether) {
|
|
this.allowSetHomeInNether = allowSetHomeInNether;
|
|
}
|
|
|
|
/**
|
|
* @param allowSetHomeInTheEnd the allowSetHomeInTheEnd to set
|
|
*/
|
|
public void setAllowSetHomeInTheEnd(boolean allowSetHomeInTheEnd) {
|
|
this.allowSetHomeInTheEnd = allowSetHomeInTheEnd;
|
|
}
|
|
|
|
/**
|
|
* @param requireConfirmationToSetHomeInNether the requireConfirmationToSetHomeInNether to set
|
|
*/
|
|
public void setRequireConfirmationToSetHomeInNether(boolean requireConfirmationToSetHomeInNether) {
|
|
this.requireConfirmationToSetHomeInNether = requireConfirmationToSetHomeInNether;
|
|
}
|
|
|
|
/**
|
|
* @param requireConfirmationToSetHomeInTheEnd the requireConfirmationToSetHomeInTheEnd to set
|
|
*/
|
|
public void setRequireConfirmationToSetHomeInTheEnd(boolean requireConfirmationToSetHomeInTheEnd) {
|
|
this.requireConfirmationToSetHomeInTheEnd = requireConfirmationToSetHomeInTheEnd;
|
|
}
|
|
|
|
/**
|
|
* @param resetEpoch the resetEpoch to set
|
|
*/
|
|
@Override
|
|
public void setResetEpoch(long resetEpoch) {
|
|
this.resetEpoch = resetEpoch;
|
|
}
|
|
|
|
@Override
|
|
public String getPermissionPrefix() {
|
|
return "boxed";
|
|
}
|
|
|
|
@Override
|
|
public boolean isWaterUnsafe() {
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* @return the banLimit
|
|
*/
|
|
@Override
|
|
public int getBanLimit() {
|
|
return banLimit;
|
|
}
|
|
|
|
/**
|
|
* @param banLimit the banLimit to set
|
|
*/
|
|
public void setBanLimit(int banLimit) {
|
|
this.banLimit = banLimit;
|
|
}
|
|
|
|
/**
|
|
* @return the playerCommandAliases
|
|
*/
|
|
@Override
|
|
public String getPlayerCommandAliases() {
|
|
return playerCommandAliases;
|
|
}
|
|
|
|
/**
|
|
* @param playerCommandAliases the playerCommandAliases to set
|
|
*/
|
|
public void setPlayerCommandAliases(String playerCommandAliases) {
|
|
this.playerCommandAliases = playerCommandAliases;
|
|
}
|
|
|
|
/**
|
|
* @return the adminCommandAliases
|
|
*/
|
|
@Override
|
|
public String getAdminCommandAliases() {
|
|
return adminCommandAliases;
|
|
}
|
|
|
|
/**
|
|
* @param adminCommandAliases the adminCommandAliases to set
|
|
*/
|
|
public void setAdminCommandAliases(String adminCommandAliases) {
|
|
this.adminCommandAliases = adminCommandAliases;
|
|
}
|
|
|
|
/**
|
|
* @return the deathsResetOnNew
|
|
*/
|
|
@Override
|
|
public boolean isDeathsResetOnNewIsland() {
|
|
return deathsResetOnNewIsland;
|
|
}
|
|
|
|
/**
|
|
* @param deathsResetOnNew the deathsResetOnNew to set
|
|
*/
|
|
public void setDeathsResetOnNewIsland(boolean deathsResetOnNew) {
|
|
this.deathsResetOnNewIsland = deathsResetOnNew;
|
|
}
|
|
|
|
/**
|
|
* @return the onJoinCommands
|
|
*/
|
|
@Override
|
|
public List<String> getOnJoinCommands() {
|
|
return onJoinCommands;
|
|
}
|
|
|
|
/**
|
|
* @param onJoinCommands the onJoinCommands to set
|
|
*/
|
|
public void setOnJoinCommands(List<String> onJoinCommands) {
|
|
this.onJoinCommands = onJoinCommands;
|
|
}
|
|
|
|
/**
|
|
* @return the onLeaveCommands
|
|
*/
|
|
@Override
|
|
public List<String> getOnLeaveCommands() {
|
|
return onLeaveCommands;
|
|
}
|
|
|
|
/**
|
|
* @param onLeaveCommands the onLeaveCommands to set
|
|
*/
|
|
public void setOnLeaveCommands(List<String> onLeaveCommands) {
|
|
this.onLeaveCommands = onLeaveCommands;
|
|
}
|
|
|
|
/**
|
|
* @return the onRespawnCommands
|
|
*/
|
|
@Override
|
|
public List<String> getOnRespawnCommands() {
|
|
return onRespawnCommands;
|
|
}
|
|
|
|
/**
|
|
* Sets on respawn commands.
|
|
*
|
|
* @param onRespawnCommands the on respawn commands
|
|
*/
|
|
public void setOnRespawnCommands(List<String> onRespawnCommands) {
|
|
this.onRespawnCommands = onRespawnCommands;
|
|
}
|
|
|
|
/**
|
|
* @return the onJoinResetHealth
|
|
*/
|
|
@Override
|
|
public boolean isOnJoinResetHealth() {
|
|
return onJoinResetHealth;
|
|
}
|
|
|
|
/**
|
|
* @param onJoinResetHealth the onJoinResetHealth to set
|
|
*/
|
|
public void setOnJoinResetHealth(boolean onJoinResetHealth) {
|
|
this.onJoinResetHealth = onJoinResetHealth;
|
|
}
|
|
|
|
/**
|
|
* @return the onJoinResetHunger
|
|
*/
|
|
@Override
|
|
public boolean isOnJoinResetHunger() {
|
|
return onJoinResetHunger;
|
|
}
|
|
|
|
/**
|
|
* @param onJoinResetHunger the onJoinResetHunger to set
|
|
*/
|
|
public void setOnJoinResetHunger(boolean onJoinResetHunger) {
|
|
this.onJoinResetHunger = onJoinResetHunger;
|
|
}
|
|
|
|
/**
|
|
* @return the onJoinResetXP
|
|
*/
|
|
@Override
|
|
public boolean isOnJoinResetXP() {
|
|
return onJoinResetXP;
|
|
}
|
|
|
|
/**
|
|
* @param onJoinResetXP the onJoinResetXP to set
|
|
*/
|
|
public void setOnJoinResetXP(boolean onJoinResetXP) {
|
|
this.onJoinResetXP = onJoinResetXP;
|
|
}
|
|
|
|
/**
|
|
* @return the onLeaveResetHealth
|
|
*/
|
|
@Override
|
|
public boolean isOnLeaveResetHealth() {
|
|
return onLeaveResetHealth;
|
|
}
|
|
|
|
/**
|
|
* @param onLeaveResetHealth the onLeaveResetHealth to set
|
|
*/
|
|
public void setOnLeaveResetHealth(boolean onLeaveResetHealth) {
|
|
this.onLeaveResetHealth = onLeaveResetHealth;
|
|
}
|
|
|
|
/**
|
|
* @return the onLeaveResetHunger
|
|
*/
|
|
@Override
|
|
public boolean isOnLeaveResetHunger() {
|
|
return onLeaveResetHunger;
|
|
}
|
|
|
|
/**
|
|
* @param onLeaveResetHunger the onLeaveResetHunger to set
|
|
*/
|
|
public void setOnLeaveResetHunger(boolean onLeaveResetHunger) {
|
|
this.onLeaveResetHunger = onLeaveResetHunger;
|
|
}
|
|
|
|
/**
|
|
* @return the onLeaveResetXP
|
|
*/
|
|
@Override
|
|
public boolean isOnLeaveResetXP() {
|
|
return onLeaveResetXP;
|
|
}
|
|
|
|
/**
|
|
* @param onLeaveResetXP the onLeaveResetXP to set
|
|
*/
|
|
public void setOnLeaveResetXP(boolean onLeaveResetXP) {
|
|
this.onLeaveResetXP = onLeaveResetXP;
|
|
}
|
|
|
|
/**
|
|
* @return the pasteMissingIslands
|
|
*/
|
|
@Override
|
|
public boolean isPasteMissingIslands() {
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Toggles whether the player should be teleported automatically to his island when it is created.
|
|
* @return {@code true} if the player should be teleported automatically to his island when it is created,
|
|
* {@code false} otherwise.
|
|
* @since 1.10.0
|
|
*/
|
|
@Override
|
|
public boolean isTeleportPlayerToIslandUponIslandCreation() {
|
|
return teleportPlayerToIslandUponIslandCreation;
|
|
}
|
|
|
|
/**
|
|
* @param teleportPlayerToIslandUponIslandCreation the teleportPlayerToIslandUponIslandCreation to set
|
|
* @since 1.10.0
|
|
*/
|
|
public void setTeleportPlayerToIslandUponIslandCreation(boolean teleportPlayerToIslandUponIslandCreation) {
|
|
this.teleportPlayerToIslandUponIslandCreation = teleportPlayerToIslandUponIslandCreation;
|
|
}
|
|
|
|
/**
|
|
* @return the spawnLimitMonsters
|
|
*/
|
|
public int getSpawnLimitMonsters() {
|
|
return spawnLimitMonsters;
|
|
}
|
|
|
|
/**
|
|
* @param spawnLimitMonsters the spawnLimitMonsters to set
|
|
*/
|
|
public void setSpawnLimitMonsters(int spawnLimitMonsters) {
|
|
this.spawnLimitMonsters = spawnLimitMonsters;
|
|
}
|
|
|
|
/**
|
|
* @return the spawnLimitAnimals
|
|
*/
|
|
public int getSpawnLimitAnimals() {
|
|
return spawnLimitAnimals;
|
|
}
|
|
|
|
/**
|
|
* @param spawnLimitAnimals the spawnLimitAnimals to set
|
|
*/
|
|
public void setSpawnLimitAnimals(int spawnLimitAnimals) {
|
|
this.spawnLimitAnimals = spawnLimitAnimals;
|
|
}
|
|
|
|
/**
|
|
* @return the spawnLimitWaterAnimals
|
|
*/
|
|
public int getSpawnLimitWaterAnimals() {
|
|
return spawnLimitWaterAnimals;
|
|
}
|
|
|
|
/**
|
|
* @param spawnLimitWaterAnimals the spawnLimitWaterAnimals to set
|
|
*/
|
|
public void setSpawnLimitWaterAnimals(int spawnLimitWaterAnimals) {
|
|
this.spawnLimitWaterAnimals = spawnLimitWaterAnimals;
|
|
}
|
|
|
|
/**
|
|
* @return the spawnLimitAmbient
|
|
*/
|
|
public int getSpawnLimitAmbient() {
|
|
return spawnLimitAmbient;
|
|
}
|
|
|
|
/**
|
|
* @param spawnLimitAmbient the spawnLimitAmbient to set
|
|
*/
|
|
public void setSpawnLimitAmbient(int spawnLimitAmbient) {
|
|
this.spawnLimitAmbient = spawnLimitAmbient;
|
|
}
|
|
|
|
/**
|
|
* @return the ticksPerAnimalSpawns
|
|
*/
|
|
public int getTicksPerAnimalSpawns() {
|
|
return ticksPerAnimalSpawns;
|
|
}
|
|
|
|
/**
|
|
* @param ticksPerAnimalSpawns the ticksPerAnimalSpawns to set
|
|
*/
|
|
public void setTicksPerAnimalSpawns(int ticksPerAnimalSpawns) {
|
|
this.ticksPerAnimalSpawns = ticksPerAnimalSpawns;
|
|
}
|
|
|
|
/**
|
|
* @return the ticksPerMonsterSpawns
|
|
*/
|
|
public int getTicksPerMonsterSpawns() {
|
|
return ticksPerMonsterSpawns;
|
|
}
|
|
|
|
/**
|
|
* @param ticksPerMonsterSpawns the ticksPerMonsterSpawns to set
|
|
*/
|
|
public void setTicksPerMonsterSpawns(int ticksPerMonsterSpawns) {
|
|
this.ticksPerMonsterSpawns = ticksPerMonsterSpawns;
|
|
}
|
|
|
|
/**
|
|
* @return the maxCoopSize
|
|
*/
|
|
@Override
|
|
public int getMaxCoopSize() {
|
|
return maxCoopSize;
|
|
}
|
|
|
|
/**
|
|
* @param maxCoopSize the maxCoopSize to set
|
|
*/
|
|
public void setMaxCoopSize(int maxCoopSize) {
|
|
this.maxCoopSize = maxCoopSize;
|
|
}
|
|
|
|
/**
|
|
* @return the maxTrustSize
|
|
*/
|
|
@Override
|
|
public int getMaxTrustSize() {
|
|
return maxTrustSize;
|
|
}
|
|
|
|
/**
|
|
* @param maxTrustSize the maxTrustSize to set
|
|
*/
|
|
public void setMaxTrustSize(int maxTrustSize) {
|
|
this.maxTrustSize = maxTrustSize;
|
|
}
|
|
|
|
/**
|
|
* @return the defaultNewPlayerAction
|
|
*/
|
|
@Override
|
|
public String getDefaultNewPlayerAction() {
|
|
return defaultNewPlayerAction;
|
|
}
|
|
|
|
/**
|
|
* @param defaultNewPlayerAction the defaultNewPlayerAction to set
|
|
*/
|
|
public void setDefaultNewPlayerAction(String defaultNewPlayerAction) {
|
|
this.defaultNewPlayerAction = defaultNewPlayerAction;
|
|
}
|
|
|
|
/**
|
|
* @return the defaultPlayerAction
|
|
*/
|
|
@Override
|
|
public String getDefaultPlayerAction() {
|
|
return defaultPlayerAction;
|
|
}
|
|
|
|
/**
|
|
* @param defaultPlayerAction the defaultPlayerAction to set
|
|
*/
|
|
public void setDefaultPlayerAction(String defaultPlayerAction) {
|
|
this.defaultPlayerAction = defaultPlayerAction;
|
|
}
|
|
|
|
/**
|
|
* @return the mobLimitSettings
|
|
*/
|
|
@Override
|
|
public List<String> getMobLimitSettings() {
|
|
return mobLimitSettings;
|
|
}
|
|
|
|
/**
|
|
* @param mobLimitSettings the mobLimitSettings to set
|
|
*/
|
|
public void setMobLimitSettings(List<String> mobLimitSettings) {
|
|
this.mobLimitSettings = mobLimitSettings;
|
|
}
|
|
|
|
/**
|
|
* @return the seed
|
|
*/
|
|
public long getSeed() {
|
|
return seed;
|
|
}
|
|
|
|
/**
|
|
* @param seed the seed to set
|
|
*/
|
|
public void setSeed(long seed) {
|
|
this.seed = seed;
|
|
}
|
|
|
|
@Override
|
|
public boolean isCheckForBlocks() {
|
|
// Do not check for blocks when looking for a new island spot
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* @return the onJoinResetAdvancements
|
|
*/
|
|
public boolean isOnJoinResetAdvancements() {
|
|
return onJoinResetAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @param onJoinResetAdvancements the onJoinResetAdvancements to set
|
|
*/
|
|
public void setOnJoinResetAdvancements(boolean onJoinResetAdvancements) {
|
|
this.onJoinResetAdvancements = onJoinResetAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @return the onJoinGrantAdvancements
|
|
*/
|
|
public List<String> getOnJoinGrantAdvancements() {
|
|
return onJoinGrantAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @param onJoinGrantAdvancements the onJoinGrantAdvancements to set
|
|
*/
|
|
public void setOnJoinGrantAdvancements(List<String> onJoinGrantAdvancements) {
|
|
this.onJoinGrantAdvancements = onJoinGrantAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @return the onLeaveGrantAdvancements
|
|
*/
|
|
public List<String> getOnLeaveGrantAdvancements() {
|
|
return onLeaveGrantAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @param onLeaveGrantAdvancements the onLeaveGrantAdvancements to set
|
|
*/
|
|
public void setOnLeaveGrantAdvancements(List<String> onLeaveGrantAdvancements) {
|
|
this.onLeaveGrantAdvancements = onLeaveGrantAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @return the onLeaveResetAdvancements
|
|
*/
|
|
public boolean isOnLeaveResetAdvancements() {
|
|
return onLeaveResetAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @param onLeaveResetAdvancements the onLeaveResetAdvancements to set
|
|
*/
|
|
public void setOnLeaveResetAdvancements(boolean onLeaveResetAdvancements) {
|
|
this.onLeaveResetAdvancements = onLeaveResetAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @return the makeNetherPortals
|
|
*/
|
|
@Override
|
|
public boolean isMakeNetherPortals() {
|
|
return makeNetherPortals;
|
|
}
|
|
|
|
/**
|
|
* Sets make nether portals.
|
|
* @param makeNetherPortals the make nether portals
|
|
*/
|
|
public void setMakeNetherPortals(boolean makeNetherPortals) {
|
|
this.makeNetherPortals = makeNetherPortals;
|
|
}
|
|
|
|
/**
|
|
* @return the broadcastAdvancements
|
|
*/
|
|
public boolean isBroadcastAdvancements() {
|
|
return broadcastAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @param broadcastAdvancements the broadcastAdvancements to set
|
|
*/
|
|
public void setBroadcastAdvancements(boolean broadcastAdvancements) {
|
|
this.broadcastAdvancements = broadcastAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @return the denyVisitorAdvancements
|
|
*/
|
|
public boolean isDenyVisitorAdvancements() {
|
|
return denyVisitorAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @param denyVisitorAdvancements the denyVisitorAdvancements to set
|
|
*/
|
|
public void setDenyVisitorAdvancements(boolean denyVisitorAdvancements) {
|
|
this.denyVisitorAdvancements = denyVisitorAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @return the seedX
|
|
*/
|
|
public int getSeedX() {
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @return the seedZ
|
|
*/
|
|
public int getSeedZ() {
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @return the netherSeedX
|
|
*/
|
|
public int getNetherSeedX() {
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @return the netherSeedZ
|
|
*/
|
|
public int getNetherSeedZ() {
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @return the endSeedX
|
|
*/
|
|
public int getEndSeedX() {
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @return the endSeedZ
|
|
*/
|
|
public int getEndSeedZ() {
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* @param islandHeight the islandHeight to set
|
|
*/
|
|
public void setIslandHeight(int islandHeight) {
|
|
this.islandHeight = islandHeight;
|
|
}
|
|
|
|
/**
|
|
* @return the ignoreAdvancements
|
|
*/
|
|
public boolean isIgnoreAdvancements() {
|
|
return ignoreAdvancements;
|
|
}
|
|
|
|
/**
|
|
* @param ignoreAdvancements the ignoreAdvancements to set
|
|
*/
|
|
public void setIgnoreAdvancements(boolean ignoreAdvancements) {
|
|
this.ignoreAdvancements = ignoreAdvancements;
|
|
}
|
|
|
|
}
|