* Baseline world gen. Random.
* Work in progress - noise gen needs fixing.
* WIP
* WIP - redesign to use new world gen API
Work still to do - handle island deletion (may not be supported) and
test with multiple players. Clean up config.
* Bug fixes
Added better handling of aquatic elements. Avoid informing players of
revoked achievements if the score is zero. Added the mangrove boat
recipe to be ignored.
* Add default score of unknown recipes
* Fixed some biomes
* Now with correct math for repeating islands
* Java 17 workflow for Github
* Put back what was accidentally removed.
* Code cleanup. Remove debug.
* Double for int calcs
* More code cleanup and using new switch syntax
The world is duplicated and the back-up copy is used to replace areas
that are deleted. This is not as efficient as it could be right now, but
it works. The main issue is that lighting updates do not occur due to
NMS fast pasting, so dark areas can occur on the landscape.