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https://github.com/DieReicheErethons/Brewery.git
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Add StumblePercent #196
This commit is contained in:
parent
5b8ab83734
commit
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@ -38,6 +38,9 @@ pukeItem: SOUL_SAND
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# Wurde die item Despawnzeit in der spigot.yml verändert, verändert sich auch die pukeDespawnzeit in Abhängigkeit.
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pukeDespawntime: 60
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# Wie stark in Prozent der Spieler taumelt, je nach dem wie viel Alkohol er getrunken hat. Kann auf 0 und höher als 100 gesetzt werden
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stumblePercent: 100
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# Ob seine Betrunkenheit dem Spieler kurz angezeigt werden soll wenn er etwas trinkt oder ein drainItem isst. [true]
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showStatusOnDrink: true
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@ -46,9 +49,6 @@ drainItems:
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- BREAD/4
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- MILK_BUCKET/2
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# Zeit (in Tagen) die Trunkenheitsdaten nach offlinegehen eines Spielers im Speicher verbleiben, um z.B. Kater-Effekte anzuwenden. [7]
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hangoverDays: 7
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# Partikel steigen von Kesseln auf wenn sie Zutaten und eine Feuerquelle haben [true]
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enableCauldronParticles: true
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@ -56,19 +56,12 @@ enableCauldronParticles: true
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craftSealingTable: true
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enableSealingTable: true
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# Färben der Iteminformationen je nach Qualität während sie sich 1. im Fass und/oder 2. im Braustand befinden [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Ob in den Iteminformationen immer 1-5 Sterne für die Qualität angezeigt werden sollen, oder nur beim brauen [true]
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alwaysShowQuality: true
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# Ob in den Iteminformationen immer der Alkoholgehalt angezeigt weden soll, oder nur im Braustand [false]
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alwaysShowAlc: false
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# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
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openLargeBarrelEverywhere: true
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# Ob das reifen in -Minecraft- Fässern aktiviert ist und wie viele Brewery Getränke in die diese getan werden können [6]
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ageInMCBarrels: true
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maxBrewsInMCBarrels: 6
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@ -497,6 +490,16 @@ useOffhandForCauldron: false
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# Of Fass- und Kesseldaten Async/im Hintergrund geladen werden können [true]
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loadDataAsync: true
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# Zeit (in Tagen) die Trunkenheitsdaten nach offlinegehen eines Spielers im Speicher verbleiben, um z.B. Kater-Effekte anzuwenden. [7]
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hangoverDays: 7
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# Färben der Iteminformationen je nach Qualität während sie sich 1. im Fass und/oder 2. im Braustand befinden [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
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openLargeBarrelEverywhere: true
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# -- Chat Veränderungs Einstellungen --
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@ -38,6 +38,9 @@ pukeItem: SOUL_SAND
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# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
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pukeDespawntime: 60
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# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
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stumblePercent: 100
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# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
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showStatusOnDrink: true
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@ -46,9 +49,6 @@ drainItems:
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- BREAD/4
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- MILK_BUCKET/2
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# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
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hangoverDays: 7
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# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
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enableCauldronParticles: true
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@ -56,19 +56,12 @@ enableCauldronParticles: true
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craftSealingTable: true
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enableSealingTable: true
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# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
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alwaysShowQuality: true
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# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
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alwaysShowAlc: false
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# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
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openLargeBarrelEverywhere: true
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# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
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ageInMCBarrels: true
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maxBrewsInMCBarrels: 6
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@ -498,6 +491,16 @@ useOffhandForCauldron: false
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# If Barrel and Cauldron data can be loaded Async/in the Background [true]
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loadDataAsync: true
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# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
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hangoverDays: 7
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# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
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openLargeBarrelEverywhere: true
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# -- Chat Distortion Settings --
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@ -39,6 +39,9 @@ pukeItem: SOUL_SAND
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# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
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pukeDespawntime: 60
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# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
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stumblePercent: 100
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# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
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showStatusOnDrink: true
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@ -47,9 +50,6 @@ drainItems:
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- BREAD/4
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- MILK_BUCKET/2
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# Temps (en jours) pour que les données d'ivresse restent sauvergardées lorsque le joueur est déconnecté, pour appliquer les effets. [7]
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hangoverDays: 7
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# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
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enableCauldronParticles: true
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@ -57,19 +57,12 @@ enableCauldronParticles: true
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craftSealingTable: true
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enableSealingTable: true
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# Colorer les informations d'objets (lore) au dépend de la qualité dans un tonneau et/ou dans un stand de brassage (l'alambic) [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Toujours montrer les 1-5 étoiles sur les objets en fonction de leur qualité. S'ils sont faux, ils n'apparaîtront que lors de l'infusion. [true]
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alwaysShowQuality: true
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# Toujours indiquer la teneur en alcool sur les objets. S'il est false, il n'apparaîtra que dans le stand de brassage. [false]
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alwaysShowAlc: false
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# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
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openLargeBarrelEverywhere: true
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# Combien de boissons de brasserie peuvent être mises dans les barils -Minecraft- [6]
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ageInMCBarrels: true
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maxBrewsInMCBarrels: 6
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@ -493,6 +486,16 @@ useOffhandForCauldron: false
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# If Barrel and Cauldron data can be loaded Async/in the Background [true]
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loadDataAsync: true
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# Temps (en jours) pour que les données d'ivresse restent sauvergardées lorsque le joueur est déconnecté, pour appliquer les effets. [7]
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hangoverDays: 7
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# Colorer les informations d'objets (lore) au dépend de la qualité dans un tonneau et/ou dans un stand de brassage (l'alambic) [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
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openLargeBarrelEverywhere: true
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# -- Paramètres de la distorsion du Chat --
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@ -38,6 +38,9 @@ pukeItem: SOUL_SAND
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# Se il tempo di scomparsa viene cambiato in spigot.yml anche pukeDespawntime cambia.
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pukeDespawntime: 60
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# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
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stumblePercent: 100
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# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
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showStatusOnDrink: true
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@ -46,9 +49,6 @@ drainItems:
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- BREAD/4
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- MILK_BUCKET/2
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# Tempo in giorni che la sbronza resta in memoria dopo che il giocatore va offline, cioè il tempo per cui i postumi della sbornia durano. [7]
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hangoverDays: 7
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# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
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enableCauldronParticles: true
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@ -56,19 +56,12 @@ enableCauldronParticles: true
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craftSealingTable: true
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enableSealingTable: true
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# Colora la descrizione dell'item in base alla qualità mentre è in un barile o in un alambicco [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
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alwaysShowQuality: true
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# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
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alwaysShowAlc: false
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# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
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openLargeBarrelEverywhere: true
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# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
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ageInMCBarrels: true
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maxBrewsInMCBarrels: 6
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@ -485,6 +478,16 @@ useOffhandForCauldron: false
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# If Barrel and Cauldron data can be loaded Async/in the Background [true]
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loadDataAsync: true
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# Tempo in giorni che la sbronza resta in memoria dopo che il giocatore va offline, cioè il tempo per cui i postumi della sbornia durano. [7]
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hangoverDays: 7
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# Colora la descrizione dell'item in base alla qualità mentre è in un barile o in un alambicco [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
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openLargeBarrelEverywhere: true
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# -- Imostazioni di distorsione della chat --
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@ -38,6 +38,9 @@ pukeItem: Soul_Sand
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# Wurde die item Despawnzeit in der spigot.yml verändert, verändert sich auch die pukeDespawnzeit in Abhängigkeit.
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pukeDespawntime: 60
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# Wie stark in Prozent der Spieler taumelt, je nach dem wie viel Alkohol er getrunken hat. Kann auf 0 und höher als 100 gesetzt werden
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stumblePercent: 100
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# Ob seine Betrunkenheit dem Spieler kurz angezeigt werden soll wenn er etwas trinkt oder ein drainItem isst. [true]
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showStatusOnDrink: true
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@ -46,9 +49,6 @@ drainItems:
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- Bread/4
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- Milk_Bucket/2
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# Zeit (in Tagen) die Trunkenheitsdaten nach offlinegehen eines Spielers im Speicher verbleiben, um z.B. Kater-Effekte anzuwenden. [7]
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hangoverDays: 7
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# Partikel steigen von Kesseln auf wenn sie Zutaten und eine Feuerquelle haben [true]
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enableCauldronParticles: true
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@ -56,19 +56,12 @@ enableCauldronParticles: true
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craftSealingTable: true
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enableSealingTable: true
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# Färben der Iteminformationen je nach Qualität während sie sich 1. im Fass und/oder 2. im Braustand befinden [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Ob in den Iteminformationen immer 1-5 Sterne für die Qualität angezeigt werden sollen, oder nur beim brauen [true]
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alwaysShowQuality: true
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# Ob in den Iteminformationen immer der Alkoholgehalt angezeigt weden soll, oder nur im Braustand [false]
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alwaysShowAlc: false
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# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
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openLargeBarrelEverywhere: true
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# Ob das reifen in -Minecraft- Fässern aktiviert ist und wie viele Brewery Getränke in die diese getan werden können [6]
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ageInMCBarrels: true
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maxBrewsInMCBarrels: 6
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@ -894,6 +887,16 @@ useOffhandForCauldron: false
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# Of Fass- und Kesseldaten Async/im Hintergrund geladen werden können [true]
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loadDataAsync: true
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# Zeit (in Tagen) die Trunkenheitsdaten nach offlinegehen eines Spielers im Speicher verbleiben, um z.B. Kater-Effekte anzuwenden. [7]
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hangoverDays: 7
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# Färben der Iteminformationen je nach Qualität während sie sich 1. im Fass und/oder 2. im Braustand befinden [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
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openLargeBarrelEverywhere: true
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# -- Chat Veränderungs Einstellungen --
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@ -38,6 +38,9 @@ pukeItem: Soul_Sand
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# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
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pukeDespawntime: 60
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# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
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stumblePercent: 100
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# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
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showStatusOnDrink: true
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@ -46,9 +49,6 @@ drainItems:
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- Bread/4
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- Milk_Bucket/2
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# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
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hangoverDays: 7
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# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
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enableCauldronParticles: true
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@ -56,19 +56,12 @@ enableCauldronParticles: true
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craftSealingTable: true
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enableSealingTable: true
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# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
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alwaysShowQuality: true
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# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
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alwaysShowAlc: false
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# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
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openLargeBarrelEverywhere: true
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# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
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ageInMCBarrels: true
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maxBrewsInMCBarrels: 6
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@ -886,6 +879,16 @@ useOffhandForCauldron: false
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# If Barrel and Cauldron data can be loaded Async/in the Background [true]
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loadDataAsync: true
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# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
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hangoverDays: 7
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# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
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openLargeBarrelEverywhere: true
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# -- Chat Distortion Settings --
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@ -38,6 +38,9 @@ pukeItem: Soul_Sand
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# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
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pukeDespawntime: 60
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# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
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stumblePercent: 100
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|
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# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
|
||||
showStatusOnDrink: true
|
||||
|
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@ -46,9 +49,6 @@ drainItems:
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- Bread/4
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- Milk_Bucket/2
|
||||
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# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
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hangoverDays: 7
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# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
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enableCauldronParticles: true
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@ -56,19 +56,12 @@ enableCauldronParticles: true
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craftSealingTable: true
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enableSealingTable: true
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# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
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alwaysShowQuality: true
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# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
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alwaysShowAlc: false
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# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
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openLargeBarrelEverywhere: true
|
||||
|
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# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
|
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ageInMCBarrels: true
|
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maxBrewsInMCBarrels: 6
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||||
@ -886,6 +879,16 @@ useOffhandForCauldron: false
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# If Barrel and Cauldron data can be loaded Async/in the Background [true]
|
||||
loadDataAsync: true
|
||||
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# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
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hangoverDays: 7
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# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
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colorInBarrels: true
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colorInBrewer: true
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# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
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openLargeBarrelEverywhere: true
|
||||
|
||||
|
||||
# -- Chat Distortion Settings --
|
||||
|
||||
|
@ -39,6 +39,9 @@ pukeItem: Soul_Sand
|
||||
# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
|
||||
pukeDespawntime: 60
|
||||
|
||||
# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
|
||||
stumblePercent: 100
|
||||
|
||||
# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
|
||||
showStatusOnDrink: true
|
||||
|
||||
@ -47,9 +50,6 @@ drainItems:
|
||||
- Bread/4
|
||||
- Milk_Bucket/2
|
||||
|
||||
# Temps (en jours) pour que les données d'ivresse restent sauvergardées lorsque le joueur est déconnecté, pour appliquer les effets. [7]
|
||||
hangoverDays: 7
|
||||
|
||||
# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
|
||||
enableCauldronParticles: true
|
||||
|
||||
@ -57,19 +57,12 @@ enableCauldronParticles: true
|
||||
craftSealingTable: true
|
||||
enableSealingTable: true
|
||||
|
||||
# Colorer les informations d'objets (lore) au dépend de la qualité dans un tonneau et/ou dans un stand de brassage (l'alambic) [true, true]
|
||||
colorInBarrels: true
|
||||
colorInBrewer: true
|
||||
|
||||
# Toujours montrer les 1-5 étoiles sur les objets en fonction de leur qualité. S'ils sont faux, ils n'apparaîtront que lors de l'infusion. [true]
|
||||
alwaysShowQuality: true
|
||||
|
||||
# Toujours indiquer la teneur en alcool sur les objets. S'il est false, il n'apparaîtra que dans le stand de brassage. [false]
|
||||
alwaysShowAlc: false
|
||||
|
||||
# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
|
||||
openLargeBarrelEverywhere: true
|
||||
|
||||
# Combien de boissons de brasserie peuvent être mises dans les barils -Minecraft- [6]
|
||||
ageInMCBarrels: true
|
||||
maxBrewsInMCBarrels: 6
|
||||
@ -892,6 +885,16 @@ useOffhandForCauldron: false
|
||||
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
|
||||
loadDataAsync: true
|
||||
|
||||
# Temps (en jours) pour que les données d'ivresse restent sauvergardées lorsque le joueur est déconnecté, pour appliquer les effets. [7]
|
||||
hangoverDays: 7
|
||||
|
||||
# Colorer les informations d'objets (lore) au dépend de la qualité dans un tonneau et/ou dans un stand de brassage (l'alambic) [true, true]
|
||||
colorInBarrels: true
|
||||
colorInBrewer: true
|
||||
|
||||
# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
|
||||
openLargeBarrelEverywhere: true
|
||||
|
||||
|
||||
# -- Paramètres de la distorsion du Chat --
|
||||
|
||||
|
@ -38,6 +38,9 @@ pukeItem: Soul_Sand
|
||||
# Se il tempo di scomparsa viene cambiato in spigot.yml anche pukeDespawntime cambia.
|
||||
pukeDespawntime: 60
|
||||
|
||||
# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
|
||||
stumblePercent: 100
|
||||
|
||||
# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
|
||||
showStatusOnDrink: true
|
||||
|
||||
@ -46,9 +49,6 @@ drainItems:
|
||||
- Bread/4
|
||||
- Milk_Bucket/2
|
||||
|
||||
# Tempo in giorni che la sbronza resta in memoria dopo che il giocatore va offline, cioè il tempo per cui i postumi della sbornia durano. [7]
|
||||
hangoverDays: 7
|
||||
|
||||
# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
|
||||
enableCauldronParticles: true
|
||||
|
||||
@ -56,19 +56,12 @@ enableCauldronParticles: true
|
||||
craftSealingTable: true
|
||||
enableSealingTable: true
|
||||
|
||||
# Colora la descrizione dell'item in base alla qualità mentre è in un barile o in un alambicco [true, true]
|
||||
colorInBarrels: true
|
||||
colorInBrewer: true
|
||||
|
||||
# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
|
||||
alwaysShowQuality: true
|
||||
|
||||
# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
|
||||
alwaysShowAlc: false
|
||||
|
||||
# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
|
||||
openLargeBarrelEverywhere: true
|
||||
|
||||
# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
|
||||
ageInMCBarrels: true
|
||||
maxBrewsInMCBarrels: 6
|
||||
@ -886,6 +879,16 @@ useOffhandForCauldron: false
|
||||
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
|
||||
loadDataAsync: true
|
||||
|
||||
# Tempo in giorni che la sbronza resta in memoria dopo che il giocatore va offline, cioè il tempo per cui i postumi della sbornia durano. [7]
|
||||
hangoverDays: 7
|
||||
|
||||
# Colora la descrizione dell'item in base alla qualità mentre è in un barile o in un alambicco [true, true]
|
||||
colorInBarrels: true
|
||||
colorInBrewer: true
|
||||
|
||||
# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
|
||||
openLargeBarrelEverywhere: true
|
||||
|
||||
|
||||
# -- Imostazioni di distorsione della chat --
|
||||
|
||||
|
@ -40,6 +40,9 @@ pukeItem: Soul_Sand
|
||||
# 如果spigot.yml中的物品消失时间被变更, 此处也会变更.
|
||||
pukeDespawntime: 60
|
||||
|
||||
# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
|
||||
stumblePercent: 100
|
||||
|
||||
# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
|
||||
showStatusOnDrink: true
|
||||
|
||||
@ -48,9 +51,6 @@ drainItems:
|
||||
- Bread/4
|
||||
- Milk_Bucket/2
|
||||
|
||||
# 最大玩家下线记忆时长(单位为天). 饮酒的记忆保持时间, 便于计算宿醉.[7]
|
||||
hangoverDays: 7
|
||||
|
||||
# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
|
||||
enableCauldronParticles: true
|
||||
|
||||
@ -58,19 +58,12 @@ enableCauldronParticles: true
|
||||
craftSealingTable: true
|
||||
enableSealingTable: true
|
||||
|
||||
# 饮品上是否显示带颜色的提示, 颜色由执行步骤的正误决定. 第一项为在熟成酒桶内显示颜色, 第二项为在酿造台内显示颜色.[true, true]
|
||||
colorInBarrels: true
|
||||
colorInBrewer: true
|
||||
|
||||
# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
|
||||
alwaysShowQuality: true
|
||||
|
||||
# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
|
||||
alwaysShowAlc: false
|
||||
|
||||
# 大型熟成木桶可以通过右击桶身任意一个位置来打开, 而不需要专门右击其龙头. 这一操作对小型酒桶总为真.[true]
|
||||
openLargeBarrelEverywhere: false
|
||||
|
||||
# MC自带的桶内可以存放多少饮品 [6]
|
||||
ageInMCBarrels: true
|
||||
maxBrewsInMCBarrels: 6
|
||||
@ -890,6 +883,16 @@ useOffhandForCauldron: false
|
||||
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
|
||||
loadDataAsync: true
|
||||
|
||||
# 最大玩家下线记忆时长(单位为天). 饮酒的记忆保持时间, 便于计算宿醉.[7]
|
||||
hangoverDays: 7
|
||||
|
||||
# 饮品上是否显示带颜色的提示, 颜色由执行步骤的正误决定. 第一项为在熟成酒桶内显示颜色, 第二项为在酿造台内显示颜色.[true, true]
|
||||
colorInBarrels: true
|
||||
colorInBrewer: true
|
||||
|
||||
# 大型熟成木桶可以通过右击桶身任意一个位置来打开, 而不需要专门右击其龙头. 这一操作对小型酒桶总为真.[true]
|
||||
openLargeBarrelEverywhere: false
|
||||
|
||||
|
||||
# -- 口糊设置 --
|
||||
|
||||
|
@ -374,7 +374,7 @@ public class BPlayer {
|
||||
// player is drunk
|
||||
public void move(PlayerMoveEvent event) {
|
||||
// has player more alc than 10
|
||||
if (drunkeness >= 10) {
|
||||
if (drunkeness >= 10 && BConfig.stumbleModifier > 0.001f) {
|
||||
if (drunkeness <= 100) {
|
||||
if (time > 1) {
|
||||
time--;
|
||||
@ -398,6 +398,7 @@ public class BPlayer {
|
||||
push.setX(Math.random() - 0.5);
|
||||
push.setZ(Math.random() - 0.5);
|
||||
}
|
||||
push.multiply(BConfig.stumbleModifier);
|
||||
PlayerPushEvent pushEvent = new PlayerPushEvent(player, push, this);
|
||||
P.p.getServer().getPluginManager().callEvent(pushEvent);
|
||||
push = pushEvent.getPush();
|
||||
|
@ -71,6 +71,7 @@ public class BConfig {
|
||||
public static Material pukeItem;
|
||||
public static boolean showStatusOnDrink;
|
||||
public static int pukeDespawntime;
|
||||
public static float stumbleModifier;
|
||||
public static int hangoverTime;
|
||||
public static boolean overdrinkKick;
|
||||
public static boolean enableHome;
|
||||
@ -237,6 +238,7 @@ public class BConfig {
|
||||
enableLoginDisallow = config.getBoolean("enableLoginDisallow", false);
|
||||
enablePuke = config.getBoolean("enablePuke", false);
|
||||
pukeDespawntime = config.getInt("pukeDespawntime", 60) * 20;
|
||||
stumbleModifier = ((float) config.getInt("stumblePercent", 100)) / 100f;
|
||||
showStatusOnDrink = config.getBoolean("showStatusOnDrink", false);
|
||||
homeType = config.getString("homeType", null);
|
||||
craftSealingTable = config.getBoolean("craftSealingTable", false);
|
||||
|
Loading…
Reference in New Issue
Block a user