Add StumblePercent #196

This commit is contained in:
Sn0wStorm 2020-11-11 16:29:33 +01:00
parent 5b8ab83734
commit 823f5a4204
12 changed files with 134 additions and 101 deletions

View File

@ -38,6 +38,9 @@ pukeItem: SOUL_SAND
# Wurde die item Despawnzeit in der spigot.yml verändert, verändert sich auch die pukeDespawnzeit in Abhängigkeit.
pukeDespawntime: 60
# Wie stark in Prozent der Spieler taumelt, je nach dem wie viel Alkohol er getrunken hat. Kann auf 0 und höher als 100 gesetzt werden
stumblePercent: 100
# Ob seine Betrunkenheit dem Spieler kurz angezeigt werden soll wenn er etwas trinkt oder ein drainItem isst. [true]
showStatusOnDrink: true
@ -46,9 +49,6 @@ drainItems:
- BREAD/4
- MILK_BUCKET/2
# Zeit (in Tagen) die Trunkenheitsdaten nach offlinegehen eines Spielers im Speicher verbleiben, um z.B. Kater-Effekte anzuwenden. [7]
hangoverDays: 7
# Partikel steigen von Kesseln auf wenn sie Zutaten und eine Feuerquelle haben [true]
enableCauldronParticles: true
@ -56,19 +56,12 @@ enableCauldronParticles: true
craftSealingTable: true
enableSealingTable: true
# Färben der Iteminformationen je nach Qualität während sie sich 1. im Fass und/oder 2. im Braustand befinden [true, true]
colorInBarrels: true
colorInBrewer: true
# Ob in den Iteminformationen immer 1-5 Sterne für die Qualität angezeigt werden sollen, oder nur beim brauen [true]
alwaysShowQuality: true
# Ob in den Iteminformationen immer der Alkoholgehalt angezeigt weden soll, oder nur im Braustand [false]
alwaysShowAlc: false
# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
openLargeBarrelEverywhere: true
# Ob das reifen in -Minecraft- Fässern aktiviert ist und wie viele Brewery Getränke in die diese getan werden können [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
@ -497,6 +490,16 @@ useOffhandForCauldron: false
# Of Fass- und Kesseldaten Async/im Hintergrund geladen werden können [true]
loadDataAsync: true
# Zeit (in Tagen) die Trunkenheitsdaten nach offlinegehen eines Spielers im Speicher verbleiben, um z.B. Kater-Effekte anzuwenden. [7]
hangoverDays: 7
# Färben der Iteminformationen je nach Qualität während sie sich 1. im Fass und/oder 2. im Braustand befinden [true, true]
colorInBarrels: true
colorInBrewer: true
# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
openLargeBarrelEverywhere: true
# -- Chat Veränderungs Einstellungen --

View File

@ -38,6 +38,9 @@ pukeItem: SOUL_SAND
# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
pukeDespawntime: 60
# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
stumblePercent: 100
# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
showStatusOnDrink: true
@ -46,9 +49,6 @@ drainItems:
- BREAD/4
- MILK_BUCKET/2
# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
hangoverDays: 7
# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
enableCauldronParticles: true
@ -56,19 +56,12 @@ enableCauldronParticles: true
craftSealingTable: true
enableSealingTable: true
# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
colorInBarrels: true
colorInBrewer: true
# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
alwaysShowQuality: true
# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
alwaysShowAlc: false
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
openLargeBarrelEverywhere: true
# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
@ -498,6 +491,16 @@ useOffhandForCauldron: false
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
loadDataAsync: true
# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
hangoverDays: 7
# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
colorInBarrels: true
colorInBrewer: true
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
openLargeBarrelEverywhere: true
# -- Chat Distortion Settings --

View File

@ -39,6 +39,9 @@ pukeItem: SOUL_SAND
# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
pukeDespawntime: 60
# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
stumblePercent: 100
# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
showStatusOnDrink: true
@ -47,9 +50,6 @@ drainItems:
- BREAD/4
- MILK_BUCKET/2
# Temps (en jours) pour que les données d'ivresse restent sauvergardées lorsque le joueur est déconnecté, pour appliquer les effets. [7]
hangoverDays: 7
# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
enableCauldronParticles: true
@ -57,19 +57,12 @@ enableCauldronParticles: true
craftSealingTable: true
enableSealingTable: true
# Colorer les informations d'objets (lore) au dépend de la qualité dans un tonneau et/ou dans un stand de brassage (l'alambic) [true, true]
colorInBarrels: true
colorInBrewer: true
# Toujours montrer les 1-5 étoiles sur les objets en fonction de leur qualité. S'ils sont faux, ils n'apparaîtront que lors de l'infusion. [true]
alwaysShowQuality: true
# Toujours indiquer la teneur en alcool sur les objets. S'il est false, il n'apparaîtra que dans le stand de brassage. [false]
alwaysShowAlc: false
# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
openLargeBarrelEverywhere: true
# Combien de boissons de brasserie peuvent être mises dans les barils -Minecraft- [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
@ -493,6 +486,16 @@ useOffhandForCauldron: false
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
loadDataAsync: true
# Temps (en jours) pour que les données d'ivresse restent sauvergardées lorsque le joueur est déconnecté, pour appliquer les effets. [7]
hangoverDays: 7
# Colorer les informations d'objets (lore) au dépend de la qualité dans un tonneau et/ou dans un stand de brassage (l'alambic) [true, true]
colorInBarrels: true
colorInBrewer: true
# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
openLargeBarrelEverywhere: true
# -- Paramètres de la distorsion du Chat --

View File

@ -38,6 +38,9 @@ pukeItem: SOUL_SAND
# Se il tempo di scomparsa viene cambiato in spigot.yml anche pukeDespawntime cambia.
pukeDespawntime: 60
# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
stumblePercent: 100
# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
showStatusOnDrink: true
@ -46,9 +49,6 @@ drainItems:
- BREAD/4
- MILK_BUCKET/2
# Tempo in giorni che la sbronza resta in memoria dopo che il giocatore va offline, cioè il tempo per cui i postumi della sbornia durano. [7]
hangoverDays: 7
# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
enableCauldronParticles: true
@ -56,19 +56,12 @@ enableCauldronParticles: true
craftSealingTable: true
enableSealingTable: true
# Colora la descrizione dell'item in base alla qualità mentre è in un barile o in un alambicco [true, true]
colorInBarrels: true
colorInBrewer: true
# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
alwaysShowQuality: true
# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
alwaysShowAlc: false
# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
openLargeBarrelEverywhere: true
# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
@ -485,6 +478,16 @@ useOffhandForCauldron: false
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
loadDataAsync: true
# Tempo in giorni che la sbronza resta in memoria dopo che il giocatore va offline, cioè il tempo per cui i postumi della sbornia durano. [7]
hangoverDays: 7
# Colora la descrizione dell'item in base alla qualità mentre è in un barile o in un alambicco [true, true]
colorInBarrels: true
colorInBrewer: true
# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
openLargeBarrelEverywhere: true
# -- Imostazioni di distorsione della chat --

View File

@ -38,6 +38,9 @@ pukeItem: Soul_Sand
# Wurde die item Despawnzeit in der spigot.yml verändert, verändert sich auch die pukeDespawnzeit in Abhängigkeit.
pukeDespawntime: 60
# Wie stark in Prozent der Spieler taumelt, je nach dem wie viel Alkohol er getrunken hat. Kann auf 0 und höher als 100 gesetzt werden
stumblePercent: 100
# Ob seine Betrunkenheit dem Spieler kurz angezeigt werden soll wenn er etwas trinkt oder ein drainItem isst. [true]
showStatusOnDrink: true
@ -46,9 +49,6 @@ drainItems:
- Bread/4
- Milk_Bucket/2
# Zeit (in Tagen) die Trunkenheitsdaten nach offlinegehen eines Spielers im Speicher verbleiben, um z.B. Kater-Effekte anzuwenden. [7]
hangoverDays: 7
# Partikel steigen von Kesseln auf wenn sie Zutaten und eine Feuerquelle haben [true]
enableCauldronParticles: true
@ -56,19 +56,12 @@ enableCauldronParticles: true
craftSealingTable: true
enableSealingTable: true
# Färben der Iteminformationen je nach Qualität während sie sich 1. im Fass und/oder 2. im Braustand befinden [true, true]
colorInBarrels: true
colorInBrewer: true
# Ob in den Iteminformationen immer 1-5 Sterne für die Qualität angezeigt werden sollen, oder nur beim brauen [true]
alwaysShowQuality: true
# Ob in den Iteminformationen immer der Alkoholgehalt angezeigt weden soll, oder nur im Braustand [false]
alwaysShowAlc: false
# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
openLargeBarrelEverywhere: true
# Ob das reifen in -Minecraft- Fässern aktiviert ist und wie viele Brewery Getränke in die diese getan werden können [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
@ -894,6 +887,16 @@ useOffhandForCauldron: false
# Of Fass- und Kesseldaten Async/im Hintergrund geladen werden können [true]
loadDataAsync: true
# Zeit (in Tagen) die Trunkenheitsdaten nach offlinegehen eines Spielers im Speicher verbleiben, um z.B. Kater-Effekte anzuwenden. [7]
hangoverDays: 7
# Färben der Iteminformationen je nach Qualität während sie sich 1. im Fass und/oder 2. im Braustand befinden [true, true]
colorInBarrels: true
colorInBrewer: true
# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
openLargeBarrelEverywhere: true
# -- Chat Veränderungs Einstellungen --

View File

@ -38,6 +38,9 @@ pukeItem: Soul_Sand
# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
pukeDespawntime: 60
# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
stumblePercent: 100
# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
showStatusOnDrink: true
@ -46,9 +49,6 @@ drainItems:
- Bread/4
- Milk_Bucket/2
# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
hangoverDays: 7
# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
enableCauldronParticles: true
@ -56,19 +56,12 @@ enableCauldronParticles: true
craftSealingTable: true
enableSealingTable: true
# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
colorInBarrels: true
colorInBrewer: true
# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
alwaysShowQuality: true
# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
alwaysShowAlc: false
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
openLargeBarrelEverywhere: true
# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
@ -886,6 +879,16 @@ useOffhandForCauldron: false
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
loadDataAsync: true
# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
hangoverDays: 7
# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
colorInBarrels: true
colorInBrewer: true
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
openLargeBarrelEverywhere: true
# -- Chat Distortion Settings --

View File

@ -38,6 +38,9 @@ pukeItem: Soul_Sand
# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
pukeDespawntime: 60
# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
stumblePercent: 100
# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
showStatusOnDrink: true
@ -46,9 +49,6 @@ drainItems:
- Bread/4
- Milk_Bucket/2
# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
hangoverDays: 7
# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
enableCauldronParticles: true
@ -56,19 +56,12 @@ enableCauldronParticles: true
craftSealingTable: true
enableSealingTable: true
# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
colorInBarrels: true
colorInBrewer: true
# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
alwaysShowQuality: true
# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
alwaysShowAlc: false
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
openLargeBarrelEverywhere: true
# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
@ -886,6 +879,16 @@ useOffhandForCauldron: false
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
loadDataAsync: true
# Time (in days) that drunkeness-data stays in memory after a player goes offline, to apply hangover etc. [7]
hangoverDays: 7
# Color the Item information (lore) depending on quality while it is 1. in a barrel and/or 2. in a brewing stand [true, true]
colorInBarrels: true
colorInBrewer: true
# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
openLargeBarrelEverywhere: true
# -- Chat Distortion Settings --

View File

@ -39,6 +39,9 @@ pukeItem: Soul_Sand
# If the item despawn time was changed in the spigot.yml, the pukeDespawntime changes as well.
pukeDespawntime: 60
# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
stumblePercent: 100
# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
showStatusOnDrink: true
@ -47,9 +50,6 @@ drainItems:
- Bread/4
- Milk_Bucket/2
# Temps (en jours) pour que les données d'ivresse restent sauvergardées lorsque le joueur est déconnecté, pour appliquer les effets. [7]
hangoverDays: 7
# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
enableCauldronParticles: true
@ -57,19 +57,12 @@ enableCauldronParticles: true
craftSealingTable: true
enableSealingTable: true
# Colorer les informations d'objets (lore) au dépend de la qualité dans un tonneau et/ou dans un stand de brassage (l'alambic) [true, true]
colorInBarrels: true
colorInBrewer: true
# Toujours montrer les 1-5 étoiles sur les objets en fonction de leur qualité. S'ils sont faux, ils n'apparaîtront que lors de l'infusion. [true]
alwaysShowQuality: true
# Toujours indiquer la teneur en alcool sur les objets. S'il est false, il n'apparaîtra que dans le stand de brassage. [false]
alwaysShowAlc: false
# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
openLargeBarrelEverywhere: true
# Combien de boissons de brasserie peuvent être mises dans les barils -Minecraft- [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
@ -892,6 +885,16 @@ useOffhandForCauldron: false
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
loadDataAsync: true
# Temps (en jours) pour que les données d'ivresse restent sauvergardées lorsque le joueur est déconnecté, pour appliquer les effets. [7]
hangoverDays: 7
# Colorer les informations d'objets (lore) au dépend de la qualité dans un tonneau et/ou dans un stand de brassage (l'alambic) [true, true]
colorInBarrels: true
colorInBrewer: true
# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
openLargeBarrelEverywhere: true
# -- Paramètres de la distorsion du Chat --

View File

@ -38,6 +38,9 @@ pukeItem: Soul_Sand
# Se il tempo di scomparsa viene cambiato in spigot.yml anche pukeDespawntime cambia.
pukeDespawntime: 60
# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
stumblePercent: 100
# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
showStatusOnDrink: true
@ -46,9 +49,6 @@ drainItems:
- Bread/4
- Milk_Bucket/2
# Tempo in giorni che la sbronza resta in memoria dopo che il giocatore va offline, cioè il tempo per cui i postumi della sbornia durano. [7]
hangoverDays: 7
# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
enableCauldronParticles: true
@ -56,19 +56,12 @@ enableCauldronParticles: true
craftSealingTable: true
enableSealingTable: true
# Colora la descrizione dell'item in base alla qualità mentre è in un barile o in un alambicco [true, true]
colorInBarrels: true
colorInBrewer: true
# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
alwaysShowQuality: true
# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
alwaysShowAlc: false
# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
openLargeBarrelEverywhere: true
# If aging in -Minecraft- Barrels in enabled [true] and how many Brewery drinks can be put into them [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
@ -886,6 +879,16 @@ useOffhandForCauldron: false
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
loadDataAsync: true
# Tempo in giorni che la sbronza resta in memoria dopo che il giocatore va offline, cioè il tempo per cui i postumi della sbornia durano. [7]
hangoverDays: 7
# Colora la descrizione dell'item in base alla qualità mentre è in un barile o in un alambicco [true, true]
colorInBarrels: true
colorInBrewer: true
# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
openLargeBarrelEverywhere: true
# -- Imostazioni di distorsione della chat --

View File

@ -40,6 +40,9 @@ pukeItem: Soul_Sand
# 如果spigot.yml中的物品消失时间被变更, 此处也会变更.
pukeDespawntime: 60
# How much the Player stumbles depending on the amount of alcohol he drank. Can be set to 0 and higher than 100 [100]
stumblePercent: 100
# Display his drunkeness to the player when he drinks a brew or eats a drainItem [true]
showStatusOnDrink: true
@ -48,9 +51,6 @@ drainItems:
- Bread/4
- Milk_Bucket/2
# 最大玩家下线记忆时长(单位为天). 饮酒的记忆保持时间, 便于计算宿醉.[7]
hangoverDays: 7
# Show Particles over Cauldrons when they have ingredients and a heat source. [true]
enableCauldronParticles: true
@ -58,19 +58,12 @@ enableCauldronParticles: true
craftSealingTable: true
enableSealingTable: true
# 饮品上是否显示带颜色的提示, 颜色由执行步骤的正误决定. 第一项为在熟成酒桶内显示颜色, 第二项为在酿造台内显示颜色.[true, true]
colorInBarrels: true
colorInBrewer: true
# Always show the 1-5 stars on the item depending on the quality. If false, they will only appear when brewing [true]
alwaysShowQuality: true
# Always show the alcohol content on the item. If false, it will only show in the brewing stand [false]
alwaysShowAlc: false
# 大型熟成木桶可以通过右击桶身任意一个位置来打开, 而不需要专门右击其龙头. 这一操作对小型酒桶总为真.[true]
openLargeBarrelEverywhere: false
# MC自带的桶内可以存放多少饮品 [6]
ageInMCBarrels: true
maxBrewsInMCBarrels: 6
@ -890,6 +883,16 @@ useOffhandForCauldron: false
# If Barrel and Cauldron data can be loaded Async/in the Background [true]
loadDataAsync: true
# 最大玩家下线记忆时长(单位为天). 饮酒的记忆保持时间, 便于计算宿醉.[7]
hangoverDays: 7
# 饮品上是否显示带颜色的提示, 颜色由执行步骤的正误决定. 第一项为在熟成酒桶内显示颜色, 第二项为在酿造台内显示颜色.[true, true]
colorInBarrels: true
colorInBrewer: true
# 大型熟成木桶可以通过右击桶身任意一个位置来打开, 而不需要专门右击其龙头. 这一操作对小型酒桶总为真.[true]
openLargeBarrelEverywhere: false
# -- 口糊设置 --

View File

@ -374,7 +374,7 @@ public class BPlayer {
// player is drunk
public void move(PlayerMoveEvent event) {
// has player more alc than 10
if (drunkeness >= 10) {
if (drunkeness >= 10 && BConfig.stumbleModifier > 0.001f) {
if (drunkeness <= 100) {
if (time > 1) {
time--;
@ -398,6 +398,7 @@ public class BPlayer {
push.setX(Math.random() - 0.5);
push.setZ(Math.random() - 0.5);
}
push.multiply(BConfig.stumbleModifier);
PlayerPushEvent pushEvent = new PlayerPushEvent(player, push, this);
P.p.getServer().getPluginManager().callEvent(pushEvent);
push = pushEvent.getPush();

View File

@ -71,6 +71,7 @@ public class BConfig {
public static Material pukeItem;
public static boolean showStatusOnDrink;
public static int pukeDespawntime;
public static float stumbleModifier;
public static int hangoverTime;
public static boolean overdrinkKick;
public static boolean enableHome;
@ -237,6 +238,7 @@ public class BConfig {
enableLoginDisallow = config.getBoolean("enableLoginDisallow", false);
enablePuke = config.getBoolean("enablePuke", false);
pukeDespawntime = config.getInt("pukeDespawntime", 60) * 20;
stumbleModifier = ((float) config.getInt("stumblePercent", 100)) / 100f;
showStatusOnDrink = config.getBoolean("showStatusOnDrink", false);
homeType = config.getString("homeType", null);
craftSealingTable = config.getBoolean("craftSealingTable", false);