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Effects, Hangover, Fixes
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parent
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274
config.yml
274
config.yml
@ -1,22 +1,36 @@
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# config für Brewery.jar
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# Ob der Spieler beim nächsten Einloggen nach starker Trunkenheit am nächsten morgen Zuhause "aufwacht" (Ein home Plugin muss installiert sein!)
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enableHome: true
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# Art des Nachhause-teleports:
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# bed= Spieler wird zu seinem Spawn Bett teleportiert
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# SamplePlugin = installiertes home plugin. Unterstützt: ManagerXL. Wenn dies nicht geht:
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# 'cmd: home' = /home wird vom spieler ausgelöst. Es sollte kein Verzögerungs, etc. plugin installiert sein!
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# 'cmd: spawn' = /spawn wird vom spieler ausgelöst
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homeType: 'cmd: home'
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# Ob der Spieler nach etwas kürzerem Ausloggen an einem zufälligen Ort "aufwacht" (diese müssen durch /setwake von einem Admin festgelegt werden)
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# Der Spieler wacht nur an einem Ort auf, der sich in seiner jetzigen Welt befindet.
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# Work in Progress!
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enableWake: true
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# Ob der Spieler sich bei großer Trunkenheit teilweise nicht einloggen kann und kurz warten muss, da sein Charakter nicht reagiert
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enableLoginDisallow: true
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# Ob der Spieler sich übertrinken kann und dann in Ohnmacht fällt (gekickt wird)
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enableKickOnOverdrink: true
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# name: versch. Namen für schlecht/mittel/gut
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# ingredients: material/Anzahl
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# ingredients: Auflistung von material/Anzahl
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# cookingtime: Zeit in Echtminuten die die Zutaten kochen müssen
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# distillruns: Wie oft destilliert werden muss 0-10 (0=ohne Destillieren)
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# wood: Holz des Fasses 0=alle Holzsorten 1=Birch 2=Oak 3=Jungle 4=Pine
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# age: Zeit in Minecraft-Tagen, die das Getränk im Fass reifen muss 0= kein reifen
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# color: Farbe des Getränks nach destillieren/reifen
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# color: Farbe des Getränks nach destillieren/reifen. DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# difficulty: 1-10 Genauigkeit der Einhaltung der Vorgaben (1 = ungenau/einfach 10 = sehr genau/schwer)
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# alcohol: Alkoholgehalt 0-100 in absoluter Menge bei perfektem Getränk (wird dem Spieler hinzugefügt, bei 100 = tot)
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#cooked: Auflistung ALLER möglichen Zutaten und die daraus entstehenden Tranknamen: (leer für undef.)
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#words: Wörter und Buchstaben die bei Trunkenheit ersetzt werden sollen (besondere: -start = an den anfang, -end = ans ende, -random = zufällige position, -space anstatt leerzeichen)
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#to: in welches wort es ersetzt werden soll
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#pre: Wörter und Buchstaben vor dem gesuchten wort
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#match: true = eines der "pre"-Wörter muss vor dem gesuchten Wort stehen, false = keines der "pre" Wörter darf vor dem gesuchten stehen
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#alcohol: 1-100 trunkenheit ab der die Wörter ersetzt werden
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#percentage: Wahrscheinlichkeit des Ersetzen eines Wortes in Prozent
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# effect: Besonderer Trank-Effekt beim Trinken / Dauer in sek. Die Dauer wird bestehenden, gleichen Effekten hinzugefügt. Siehe: http://jd.bukkit.org/rb/apidocs/org/bukkit/potion/PotionEffectType.html
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recipes:
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1:
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@ -75,8 +89,9 @@ recipes:
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COLOR: ORANGE
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difficulty: 4
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alcohol: 12
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effect: WATER_BREATHING/150
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6:
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name: Leichter Rum/Goldener Rum/Perfekter Rum
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name: Bitterer Rum/Würziger Rum/Goldener Rum
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ingredients:
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- SUGAR_CANE/14
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cookingtime: 5
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@ -86,6 +101,7 @@ recipes:
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color: DARK_RED
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difficulty: 6
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alcohol: 30
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effect: FIRE_RESISTANCE/100
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7:
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name: Abgeranzter Vodka/Vodka/Russischer Vodka
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ingredients:
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@ -96,6 +112,7 @@ recipes:
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color: BRIGHT_GREY
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difficulty: 4
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alcohol: 20
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effect: WEAKNESS/15
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8:
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name: minderwertiger Absinth/Absinth/Starker Absinth
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ingredients:
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@ -105,6 +122,7 @@ recipes:
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color: GREEN
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difficulty: 8
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alcohol: 45
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effect: POISON/10
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9:
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name: Kartoffelsuppe
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ingredients:
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@ -113,139 +131,157 @@ recipes:
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cookingtime: 3
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color: PINK
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difficulty: 1
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effect: HEAL
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#cooked: ALLE möglichen Zutaten und die nach dem Gähren daraus entstehenden Tranknamen: (leer für undefiniert)
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cooked:
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WHEAT: Getreideferment
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SUGAR_CANE: Zuckersud
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APPLE: Apfelmost
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POTATO_ITEM: Kartoffelmaische
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LONG_GRASS: Kräuterbrühe
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RED_MUSHROOM:
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#words: Wörter und Buchstaben die bei Trunkenheit ersetzt werden sollen
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#replace: zu ersetzendes Wort oder Buchstabe. (Besondere: "-space": ersetzt ein Leerzeichen, "-random": Eine zufällige Position, "-start": Ganz am Anfang, "-end": Ganz ans Ende.)
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#to: in welches Wort es ersetzt werden soll.
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#pre: Wörter und Buchstaben vor dem gesuchten Wort (durch "," getrennt)
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#match: true = eines der "pre"-Wörter muss vor dem gesuchten Wort stehen, false = keines der "pre" Wörter darf vor dem gesuchten stehen
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#alcohol: 1-100 trunkenheit ab der die Wörter ersetzt werden
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#percentage: Wahrscheinlichkeit des Ersetzen eines Wortes in Prozent
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words:
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- replace: ch
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to: sch
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pre: u,s,o,a
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match: false
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alcohol: 10
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percentage: 70
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- replace: ch
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to: sch
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pre: u,s,o,a
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match: false
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alcohol: 10
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percentage: 70
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- replace: h
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to: hh
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pre: sch,h,t
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match: false
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percentage: 60
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alcohol: 20
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- replace: h
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to: hh
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pre: sch,h,t
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match: false
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percentage: 60
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alcohol: 20
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- replace: u
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to: uuh
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percentage: 20
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- replace: u
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to: uuh
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percentage: 20
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- replace: das
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to: dass
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percentage: 10
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alcohol: 40
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- replace: das
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to: dass
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percentage: 10
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alcohol: 40
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- replace: '!'
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to: '!!'
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pre: '!'
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match: false
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percentage: 90
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- replace: '!'
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to: '!!'
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pre: '!'
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match: false
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percentage: 90
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- replace: '!!'
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to: '!!!111!!einself!1!'
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pre: '!'
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match: false
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percentage: 20
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alcohol: 70
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- replace: '!!'
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to: '!!!111!!!einself!1!'
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pre: '!'
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match: false
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percentage: 20
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alcohol: 70
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- replace: betrunken
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to: brhetriunkhn
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pre: bist,seid
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match: false
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percentage: 70
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alcohol: 65
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- replace: betrunken
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to: brhetriunkhn
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pre: bist,seid
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match: false
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percentage: 70
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alcohol: 65
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- replace: laufen
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to: lnhfeeehn
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pre: kannst,kannst noch,kannst nicht
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match: false
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percentage: 80
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alcohol: 85
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- replace: laufen
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to: lnhfeeehn
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pre: kannst,kannst noch,kannst nicht
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match: false
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percentage: 80
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alcohol: 85
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- replace: gehen
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to: hgheehn
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pre: kannst,kannst noch,kannst nicht
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match: false
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percentage: 80
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alcohol: 85
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- replace: gehen
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to: hgheehn
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pre: kannst,kannst noch,kannst nicht
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match: false
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percentage: 80
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alcohol: 85
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- replace: -space
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to: ''
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pre: h,g,w
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match: true
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alcohol: 10
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- replace: -space
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to: ''
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pre: h,g,w
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match: true
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alcohol: 10
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- replace: -space
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to: ''
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percentage: 50
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alcohol: 35
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- replace: -space
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to: ''
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percentage: 50
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alcohol: 35
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- replace: -space
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to: ''
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percentage: 10
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- replace: -space
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to: ''
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percentage: 10
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- replace: -start
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to: dssho
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percentage: 15
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alcohol: 50
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- replace: -start
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to: dssho
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percentage: 15
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alcohol: 50
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- replace: -start
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to: hhng
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percentage: 10
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alcohol: 50
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- replace: -start
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to: hhng
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percentage: 10
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alcohol: 50
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- replace: -random
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to: lrg
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percentage: 10
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- replace: -random
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to: lrg
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percentage: 10
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- replace: -random
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to: lu
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percentage: 60
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alcohol: 40
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- replace: -random
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to: lu
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percentage: 60
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alcohol: 40
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- replace: -random
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to: blub
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percentage: 60
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alcohol: 70
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- replace: -random
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to: blub
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percentage: 60
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alcohol: 70
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- replace: -random
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to: lerg
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percentage: 40
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alcohol: 75
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- replace: -random
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to: lerg
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percentage: 40
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alcohol: 75
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- replace: -random
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to: grulg
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percentage: 50
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alcohol: 80
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- replace: -random
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to: grulg
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percentage: 50
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alcohol: 80
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- replace: -random
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to: ''
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percentage: 30
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- replace: -random
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to: ''
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percentage: 30
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- replace: -random
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to: ''
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percentage: 50
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alcohol: 50
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- replace: -random
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to: ''
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percentage: 50
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alcohol: 50
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- replace: -random
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to: ''
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percentage: 50
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alcohol: 70
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- replace: -random
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to: ''
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percentage: 50
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alcohol: 70
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- replace: -end
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to: '!'
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percentage: 30
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alcohol: 30
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- replace: -end
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to: '!'
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percentage: 30
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alcohol: 30
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- replace: -end
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to: ' *hicks*'
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percentage: 70
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alcohol: 30
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- replace: -end
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to: ' *hicks*'
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percentage: 70
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alcohol: 30
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@ -1,5 +1,5 @@
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name: Brewery
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version: 0.2
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version: 0.3
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main: com.dre.brewery.P
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authors: [Frank Baumann]
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softdepend: [Vault]
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@ -115,17 +115,19 @@ public class BCauldron {
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}
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public static void save(ConfigurationSection config, ConfigurationSection oldData) {
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int id = 0;
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for (BCauldron cauldron : bcauldrons) {
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// cauldrons are sorted in worldUUID.randomId
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String prefix = cauldron.block.getWorld().getUID().toString() + "." + id;
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if (!bcauldrons.isEmpty()) {
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int id = 0;
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for (BCauldron cauldron : bcauldrons) {
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// cauldrons are sorted in worldUUID.randomId
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String prefix = cauldron.block.getWorld().getUID().toString() + "." + id;
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config.set(prefix + ".block", cauldron.block.getX() + "/" + cauldron.block.getY() + "/" + cauldron.block.getZ());
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if (cauldron.state != 1) {
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config.set(prefix + ".state", cauldron.state);
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config.set(prefix + ".block", cauldron.block.getX() + "/" + cauldron.block.getY() + "/" + cauldron.block.getZ());
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if (cauldron.state != 1) {
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config.set(prefix + ".state", cauldron.state);
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}
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cauldron.ingredients.save(config.createSection(prefix + ".ingredients"));
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id++;
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}
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cauldron.ingredients.save(config.createSection(prefix + ".ingredients"));
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id++;
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}
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// copy cauldrons that are not loaded
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if (oldData != null){
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@ -48,8 +48,7 @@ public class BIngredients {
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ItemStack potion = new ItemStack(Material.POTION);
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PotionMeta potionMeta = (PotionMeta) potion.getItemMeta();
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// cookedTime is always time in minutes, state may differ with number of
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// ticks
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// cookedTime is always time in minutes, state may differ with number of ticks
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cookedTime = state;
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String cookedName = null;
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BRecipe cookRecipe = getCookRecipe();
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@ -60,7 +59,7 @@ public class BIngredients {
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// Potion is best with cooking only, can still be destilled, etc.
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int quality = (int) Math.round((getIngredientQuality(cookRecipe) + getCookingQuality(cookRecipe)) / 2.0);
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P.p.log("cooked potion has Quality: " + quality);
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new Brew(uid, quality, cookRecipe.getAlcohol(), new BIngredients(ingredients, cookedTime));
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new Brew(uid, quality, cookRecipe, new BIngredients(ingredients, cookedTime));
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cookedName = cookRecipe.getName(quality);
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potion.setDurability(Brew.PotionColor.valueOf(cookRecipe.getColor()).getColorId(false));
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@ -69,7 +68,7 @@ public class BIngredients {
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// new base potion
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new Brew(uid, new BIngredients(ingredients, cookedTime));
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if (state == 0) {// TESTING sonst 1
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if (state == 0) {// TODO sonst 1
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cookedName = "Schlammiger Sud";
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potion.setDurability(Brew.PotionColor.BLUE.getColorId(false));
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} else {
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@ -107,6 +106,16 @@ public class BIngredients {
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return count;
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}
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//returns the recipe with the given name
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public static BRecipe getRecipeByName(String name) {
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for (BRecipe recipe : recipes) {
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if (recipe.getName(5).equalsIgnoreCase(name)) {
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return recipe;
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}
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}
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return null;
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}
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// best recipe for current state of potion, STILL not always returns the
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// correct one...
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public BRecipe getBestRecipe(byte wood, float time) {
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@ -169,7 +178,7 @@ public class BIngredients {
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// Check if best recipe needs to be destilled
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if (bestRecipe != null) {
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if (bestRecipe.getDistillRuns() != 0) {
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if (bestRecipe.needsDistilling()) {
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return bestRecipe;
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}
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}
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@ -7,6 +7,8 @@ import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Entity;
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import org.bukkit.util.Vector;
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import org.bukkit.Location;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.configuration.ConfigurationSection;
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import com.dre.brewery.Brew;
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@ -16,6 +18,8 @@ public class BPlayer {
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private int quality = 0;// = quality of drunkeness * drunkeness
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private int drunkeness = 0;// = amount of drunkeness
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private boolean passedOut = false;// if kicked because of drunkeness
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private int offlineDrunk = 0;// drunkeness when gone offline
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private Vector push = new Vector(0, 0, 0);
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private int time = 20;
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@ -23,9 +27,11 @@ public class BPlayer {
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}
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// reading from file
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public BPlayer(String name, int quality, int drunkeness) {
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public BPlayer(String name, int quality, int drunkeness, int offlineDrunk, Boolean passedOut) {
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this.quality = quality;
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this.drunkeness = drunkeness;
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this.offlineDrunk = offlineDrunk;
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this.passedOut = passedOut;
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players.put(name, this);
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}
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@ -38,18 +44,54 @@ public class BPlayer {
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return null;
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}
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public String getPlayerName() {
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for (Map.Entry<String,BPlayer> entry : players.entrySet()) {
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if (entry.getValue() == this) {
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return entry.getKey();
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}
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}
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return null;
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}
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public Player getPlayer() {
|
||||
return org.bukkit.Bukkit.getPlayer(getPlayerName());
|
||||
}
|
||||
|
||||
public static Player getPlayer(String name) {
|
||||
return org.bukkit.Bukkit.getPlayer(name);
|
||||
}
|
||||
|
||||
// returns true if drinking was successful
|
||||
public static boolean drink(int uid, String name) {
|
||||
public static boolean drink(int uid, Player player) {
|
||||
Brew brew = Brew.get(uid);
|
||||
if (brew != null) {
|
||||
BPlayer bPlayer = get(name);
|
||||
BPlayer bPlayer = get(player.getName());
|
||||
if (bPlayer == null) {
|
||||
bPlayer = new BPlayer();
|
||||
players.put(name, bPlayer);
|
||||
players.put(player.getName(), bPlayer);
|
||||
}
|
||||
bPlayer.drunkeness += brew.getAlcohol();
|
||||
bPlayer.quality += brew.getQuality() * brew.getAlcohol();
|
||||
P.p.log(name + " ist nun " + bPlayer.drunkeness + "% betrunken, mit einer Qualität von " + bPlayer.getQuality());
|
||||
bPlayer.drunkeness += brew.calcAlcohol();
|
||||
bPlayer.quality += brew.getQuality() * brew.calcAlcohol();
|
||||
|
||||
if (bPlayer.drunkeness <= 100) {
|
||||
if (brew.getEffect() != null) {
|
||||
int duration = (brew.getEffectDur() / 8) * brew.getQuality() * 20;
|
||||
int amplifier = brew.getQuality() / 3;
|
||||
|
||||
PotionEffectType type = PotionEffectType.getByName(brew.getEffect());
|
||||
type.createEffect(duration, amplifier).apply(player);
|
||||
}
|
||||
|
||||
} else {
|
||||
if (P.p.getConfig().getBoolean("enableKickOnOverdrink", false)) {
|
||||
bPlayer.passOut(player);
|
||||
} else {
|
||||
bPlayer.quality = bPlayer.getQuality() * 100;
|
||||
bPlayer.drunkeness = 100;
|
||||
P.p.msg(player, "Du kannst einfach nicht mehr trinken und spuckst es wieder aus!");
|
||||
}
|
||||
}
|
||||
P.p.log(player.getName() + " ist nun " + bPlayer.drunkeness + "% betrunken, mit einer Qualität von " + bPlayer.getQuality());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@ -98,14 +140,130 @@ public class BPlayer {
|
||||
}
|
||||
}
|
||||
|
||||
public void passOut(Player player) {
|
||||
player.kickPlayer("Du hast zu viel getrunken und bist in Ohnmacht gefallen!");
|
||||
offlineDrunk = drunkeness;
|
||||
passedOut = true;
|
||||
}
|
||||
|
||||
// can the player login or is he too drunk
|
||||
public int canJoin() {
|
||||
if (drunkeness <= 30) {
|
||||
return 0;
|
||||
}
|
||||
if (P.p.getConfig().getBoolean("enableLoginDisallow", false) == false) {
|
||||
if (drunkeness <= 100) {
|
||||
return 0;
|
||||
} else {
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
if (drunkeness <= 50) {
|
||||
if ((Math.random() > 0.3 && !passedOut) || Math.random() > 0.5) {
|
||||
return 0;
|
||||
} else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
if (drunkeness <= 70) {
|
||||
if(!passedOut) {
|
||||
if (Math.random() > 0.5) {
|
||||
return 0;
|
||||
} else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (drunkeness <= 100) {
|
||||
if (!passedOut) {
|
||||
if (Math.random() > 0.8) {
|
||||
return 0;
|
||||
} else {
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 3;
|
||||
}
|
||||
|
||||
// player joins
|
||||
public void join(final Player player) {
|
||||
if (offlineDrunk == 0) {
|
||||
return;
|
||||
}
|
||||
// delayed login event as the player is not fully accessible pre login
|
||||
P.p.getServer().getScheduler().runTaskLater(P.p, new Runnable() {
|
||||
public void run() {
|
||||
login(player);
|
||||
}
|
||||
}, 1L);
|
||||
}
|
||||
|
||||
// he is having a hangover
|
||||
public void login(final Player player) {
|
||||
if (drunkeness < 10) {
|
||||
if (offlineDrunk > 60) {
|
||||
if (P.p.getConfig().getBoolean("enableHome", false)) {
|
||||
goHome(player);
|
||||
}
|
||||
}
|
||||
} else if (offlineDrunk - drunkeness >= 20) {
|
||||
// do some random teleport later
|
||||
}
|
||||
|
||||
hangoverEffects(player);
|
||||
|
||||
// wird der spieler noch gebraucht?
|
||||
players.remove(player.getName());
|
||||
offlineDrunk = 0;
|
||||
}
|
||||
|
||||
public void goHome(final Player player) {
|
||||
String homeType = P.p.getConfig().getString("homeType", null);
|
||||
if (homeType != null) {
|
||||
Location home = null;
|
||||
if (homeType.equalsIgnoreCase("bed")) {
|
||||
home = player.getBedSpawnLocation();
|
||||
} else if (homeType.equalsIgnoreCase("ManagerXL")) {
|
||||
if (com.dre.managerxl.MPlayer.get(player.getName()) != null) {
|
||||
home = com.dre.managerxl.MPlayer.get(player.getName()).getHome();
|
||||
}
|
||||
} else if (homeType.startsWith("cmd: ")) {
|
||||
player.performCommand(homeType.substring(5));
|
||||
} else if (homeType.startsWith("cmd:")) {
|
||||
player.performCommand(homeType.substring(4));
|
||||
} else {
|
||||
P.p.errorLog("'homeType: " + homeType + "' unknown!");
|
||||
}
|
||||
if (home != null) {
|
||||
player.teleport(home);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void hangoverEffects(final Player player) {
|
||||
int duration = offlineDrunk * 50 * getHangoverQuality();
|
||||
int amplifier = getHangoverQuality() / 3;
|
||||
|
||||
PotionEffectType.getByName("SLOW").createEffect(duration, amplifier).apply(player);
|
||||
PotionEffectType.getByName("HUNGER").createEffect(duration, amplifier).apply(player);
|
||||
}
|
||||
|
||||
// decreasing drunkeness over time
|
||||
public static void onUpdate() {
|
||||
if (!players.isEmpty()) {
|
||||
int soberPerMin = 2;
|
||||
for (String name : players.keySet()) {
|
||||
BPlayer bplayer = players.get(name);
|
||||
bplayer.quality -= bplayer.getQuality();
|
||||
bplayer.drunkeness -= 2;
|
||||
if (bplayer.drunkeness <= 0) {
|
||||
bplayer.quality -= bplayer.getQuality() * soberPerMin;
|
||||
bplayer.drunkeness -= soberPerMin;
|
||||
if (bplayer.drunkeness > 0) {
|
||||
if (bplayer.offlineDrunk == 0) {
|
||||
if (getPlayer(name) == null) {// working offline check?
|
||||
bplayer.offlineDrunk = bplayer.drunkeness;
|
||||
}
|
||||
}
|
||||
} else if (bplayer.drunkeness <= (-1) * bplayer.offlineDrunk) {
|
||||
players.remove(name);
|
||||
}
|
||||
}
|
||||
@ -114,11 +272,15 @@ public class BPlayer {
|
||||
|
||||
// save all data
|
||||
public static void save(ConfigurationSection config) {
|
||||
if (!players.isEmpty()) {
|
||||
for (String name : players.keySet()) {
|
||||
ConfigurationSection section = config.createSection(name);
|
||||
section.set("quality", players.get(name).quality);
|
||||
section.set("drunk", players.get(name).drunkeness);
|
||||
for (String name : players.keySet()) {
|
||||
ConfigurationSection section = config.createSection(name);
|
||||
section.set("quality", players.get(name).quality);
|
||||
section.set("drunk", players.get(name).drunkeness);
|
||||
if (players.get(name).offlineDrunk != 0) {
|
||||
section.set("offDrunk", players.get(name).offlineDrunk);
|
||||
}
|
||||
if (players.get(name).passedOut) {
|
||||
section.set("passedOut", players.get(name).passedOut);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -132,4 +294,13 @@ public class BPlayer {
|
||||
return Math.round(quality / drunkeness);
|
||||
}
|
||||
|
||||
// opposite of quality
|
||||
public int getHangoverQuality() {
|
||||
return -getQuality() + 10;
|
||||
}
|
||||
|
||||
public int getHangoverProgress() {
|
||||
return offlineDrunk + drunkeness;
|
||||
}
|
||||
|
||||
}
|
@ -10,17 +10,16 @@ import org.bukkit.Material;
|
||||
public class BRecipe {
|
||||
|
||||
private String[] name;
|
||||
private Map<Material, Integer> ingredients = new HashMap<Material, Integer>();// material
|
||||
// and
|
||||
// amount
|
||||
private Map<Material, Integer> ingredients = new HashMap<Material, Integer>();// material and amount
|
||||
private int cookingTime;// time to cook in cauldron
|
||||
private int distillruns;// runs through the brewer
|
||||
private int wood;// type of wood the barrel has to consist of
|
||||
private int age;// time in minecraft days for the potions to age in barrels
|
||||
private String color;// color of the destilled/finished potion
|
||||
private int difficulty;// difficulty to brew the potion, how exact the
|
||||
// instruction has to be followed
|
||||
private int alcohol;// Vol% of alcohol in perfect potion
|
||||
private int difficulty;// difficulty to brew the potion, how exact the instruction has to be followed
|
||||
private int alcohol;// Alcohol in perfect potion
|
||||
private String effect;// Special Effect
|
||||
private int effectDur;// Duration of the special effect
|
||||
|
||||
public BRecipe(ConfigurationSection configSectionRecipes, String recipeId) {
|
||||
String[] name = configSectionRecipes.getString(recipeId + ".name").split("/");
|
||||
@ -43,10 +42,18 @@ public class BRecipe {
|
||||
this.color = configSectionRecipes.getString(recipeId + ".color");
|
||||
this.difficulty = configSectionRecipes.getInt(recipeId + ".difficulty");
|
||||
this.alcohol = configSectionRecipes.getInt(recipeId + ".alcohol");
|
||||
|
||||
String effectString = configSectionRecipes.getString(recipeId + ".effect");
|
||||
if (effectString != null) {
|
||||
String[] effectSplit = effectString.split("/");
|
||||
this.effect = effectSplit[0];
|
||||
if (effectSplit.length > 1) {
|
||||
this.effectDur = P.p.parseInt(effectSplit[1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// allowed deviation to the recipes count of ingredients at the given
|
||||
// difficulty
|
||||
// allowed deviation to the recipes count of ingredients at the given difficulty
|
||||
public int allowedCountDiff(int count) {
|
||||
int allowedCountDiff = Math.round((float) ((11.0 - difficulty) * (count / 10.0)));
|
||||
|
||||
@ -93,9 +100,9 @@ public class BRecipe {
|
||||
|
||||
public boolean needsDistilling() {
|
||||
if (distillruns == 0) {
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean needsToAge() {
|
||||
@ -118,6 +125,7 @@ public class BRecipe {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Getter
|
||||
|
||||
// how many of a specific ingredient in the recipe
|
||||
@ -181,4 +189,12 @@ public class BRecipe {
|
||||
return alcohol;
|
||||
}
|
||||
|
||||
public String getEffect() {
|
||||
return effect;
|
||||
}
|
||||
|
||||
public int getEffectDur() {
|
||||
return effectDur;
|
||||
}
|
||||
|
||||
}
|
@ -152,39 +152,38 @@ public class Barrel {
|
||||
|
||||
// Saves all data
|
||||
public static void save(ConfigurationSection config, ConfigurationSection oldData) {
|
||||
int id = 0;
|
||||
for (Barrel barrel : barrels) {
|
||||
// barrels are sorted in worldUUID.randomId
|
||||
String prefix = barrel.spigot.getWorld().getUID().toString() + "." + id;
|
||||
// block: x/y/z
|
||||
config.set(prefix + ".spigot", barrel.spigot.getX() + "/" + barrel.spigot.getY() + "/" + barrel.spigot.getZ());
|
||||
if (!barrels.isEmpty()) {
|
||||
int id = 0;
|
||||
for (Barrel barrel : barrels) {
|
||||
// barrels are sorted in worldUUID.randomId
|
||||
String prefix = barrel.spigot.getWorld().getUID().toString() + "." + id;
|
||||
// block: x/y/z
|
||||
config.set(prefix + ".spigot", barrel.spigot.getX() + "/" + barrel.spigot.getY() + "/" + barrel.spigot.getZ());
|
||||
|
||||
// not saving the inventory if there is none, or it is empty
|
||||
if (barrel.inventory != null) {
|
||||
int slot = 0;
|
||||
ItemStack item = null;
|
||||
ConfigurationSection invConfig = null;
|
||||
while (slot < barrel.inventory.getSize()) {
|
||||
item = barrel.inventory.getItem(slot);
|
||||
if (item != null) {
|
||||
if (invConfig == null) {
|
||||
if (barrel.time != 0) {
|
||||
//time is only needed when there are items in inventory
|
||||
config.set(prefix + ".time", barrel.time);
|
||||
if (barrel.inventory != null) {
|
||||
int slot = 0;
|
||||
ItemStack item = null;
|
||||
ConfigurationSection invConfig = null;
|
||||
while (slot < barrel.inventory.getSize()) {
|
||||
item = barrel.inventory.getItem(slot);
|
||||
if (item != null) {
|
||||
if (invConfig == null) {
|
||||
if (barrel.time != 0) {
|
||||
config.set(prefix + ".time", barrel.time);
|
||||
}
|
||||
invConfig = config.createSection(prefix + ".inv");
|
||||
}
|
||||
// create section only when items in inventory
|
||||
invConfig = config.createSection(prefix + ".inv");
|
||||
// ItemStacks are configurationSerializeable, makes them
|
||||
// really easy to save
|
||||
invConfig.set(slot + "", item);
|
||||
}
|
||||
// ItemStacks are configurationSerializeable, makes them
|
||||
// really easy to save
|
||||
invConfig.set(slot + "", item);
|
||||
|
||||
slot++;
|
||||
}
|
||||
|
||||
slot++;
|
||||
}
|
||||
}
|
||||
|
||||
id++;
|
||||
id++;
|
||||
}
|
||||
}
|
||||
// also save barrels that are not loaded
|
||||
if (oldData != null){
|
||||
|
@ -3,6 +3,7 @@ package com.dre.brewery;
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
@ -23,7 +24,7 @@ public class Brew {
|
||||
private int quality;
|
||||
private int distillRuns;
|
||||
private float ageTime;
|
||||
private int alcohol;
|
||||
private BRecipe currentRecipe;
|
||||
|
||||
public Brew(int uid, BIngredients ingredients) {
|
||||
this.ingredients = ingredients;
|
||||
@ -31,20 +32,20 @@ public class Brew {
|
||||
}
|
||||
|
||||
// quality already set
|
||||
public Brew(int uid, int quality, int alcohol, BIngredients ingredients) {
|
||||
public Brew(int uid, int quality, BRecipe recipe, BIngredients ingredients) {
|
||||
this.ingredients = ingredients;
|
||||
this.quality = quality;
|
||||
this.alcohol = calcAlcohol(alcohol);
|
||||
this.currentRecipe = recipe;
|
||||
potions.put(uid, this);
|
||||
}
|
||||
|
||||
// loading from file
|
||||
public Brew(int uid, BIngredients ingredients, int quality, int distillRuns, float ageTime, int alcohol) {
|
||||
public Brew(int uid, BIngredients ingredients, int quality, int distillRuns, float ageTime, String recipe) {
|
||||
this.ingredients = ingredients;
|
||||
this.quality = quality;
|
||||
this.distillRuns = distillRuns;
|
||||
this.ageTime = ageTime;
|
||||
this.alcohol = alcohol;
|
||||
this.currentRecipe = BIngredients.getRecipeByName(recipe);
|
||||
potions.put(uid, this);
|
||||
}
|
||||
|
||||
@ -92,7 +93,7 @@ public class Brew {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// remove potion from map (drinking, despawning, should be more!)
|
||||
// remove potion from file (drinking, despawning, should be more!)
|
||||
public static void remove(ItemStack item) {
|
||||
potions.remove(getUID(item));
|
||||
}
|
||||
@ -107,15 +108,16 @@ public class Brew {
|
||||
}
|
||||
|
||||
// calculate alcohol from recipe
|
||||
public int calcAlcohol(int alc) {
|
||||
if (distillRuns == 0) {
|
||||
distillRuns = 1;
|
||||
public int calcAlcohol() {
|
||||
if (currentRecipe != null) {
|
||||
int alc = currentRecipe.getAlcohol();
|
||||
alc *= ((float) quality / 10.0);
|
||||
if (distillRuns > 1) {
|
||||
alc *= (float) distillRuns / 2.0;
|
||||
}
|
||||
return alc;
|
||||
}
|
||||
alc *= ((float) quality / 10.0);
|
||||
if (distillRuns > 1) {
|
||||
alc *= (float) distillRuns / 2.0;
|
||||
}
|
||||
return alc;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// calculating quality
|
||||
@ -136,9 +138,19 @@ public class Brew {
|
||||
return quality;
|
||||
}
|
||||
|
||||
// return prev calculated alcohol
|
||||
public int getAlcohol() {
|
||||
return alcohol;
|
||||
// return special effect
|
||||
public String getEffect() {
|
||||
if (currentRecipe != null) {
|
||||
return currentRecipe.getEffect();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public int getEffectDur() {
|
||||
if (currentRecipe != null) {
|
||||
return currentRecipe.getEffectDur();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Distilling section ---------------
|
||||
@ -165,19 +177,18 @@ public class Brew {
|
||||
brew.quality = brew.calcQuality(recipe, (byte) 0);
|
||||
P.p.log("destilled " + recipe.getName(5) + " has Quality: " + brew.quality);
|
||||
brew.distillRuns += 1;
|
||||
// distillRuns will have an effect on the amount of alcohol, not the
|
||||
// quality
|
||||
// distillRuns will have an effect on the amount of alcohol, not the quality
|
||||
if (brew.distillRuns > 1) {
|
||||
ArrayList<String> lore = new ArrayList<String>();
|
||||
List<String> lore = new ArrayList<String>();
|
||||
lore.add(brew.distillRuns + " fach Destilliert");
|
||||
potionMeta.setLore(lore);
|
||||
}
|
||||
brew.alcohol = brew.calcAlcohol(recipe.getAlcohol());
|
||||
brew.currentRecipe = recipe;
|
||||
|
||||
potionMeta.setDisplayName(recipe.getName(brew.quality));
|
||||
|
||||
// if the potion should be further distillable
|
||||
if (recipe.getDistillRuns() > 1) {
|
||||
if (recipe.getDistillRuns() > 1 && brew.distillRuns <= 5) {
|
||||
slotItem.setDurability(PotionColor.valueOf(recipe.getColor()).getColorId(true));
|
||||
} else {
|
||||
slotItem.setDurability(PotionColor.valueOf(recipe.getColor()).getColorId(false));
|
||||
@ -204,9 +215,37 @@ public class Brew {
|
||||
if (!recipe.needsDistilling() || brew.distillRuns > 0) {
|
||||
|
||||
brew.quality = brew.calcQuality(recipe, wood);
|
||||
brew.alcohol = brew.calcAlcohol(recipe.getAlcohol());
|
||||
brew.currentRecipe = recipe;
|
||||
P.p.log("Final " + recipe.getName(5) + " has Quality: " + brew.quality);
|
||||
|
||||
if (brew.ageTime >= 2) {
|
||||
List<String> lore;
|
||||
String newLore;
|
||||
int index = 0;
|
||||
|
||||
if (brew.ageTime < 201) {
|
||||
newLore = (int) Math.floor(brew.ageTime) + " Jahre Fassgereift";
|
||||
} else {
|
||||
newLore = "Hunderte Jahre Fassgereift";
|
||||
}
|
||||
|
||||
if (potionMeta.hasLore()) {
|
||||
lore = potionMeta.getLore();
|
||||
while (index < lore.size()) {
|
||||
String existingLore = lore.get(index);
|
||||
if (existingLore.contains("Jahre Fassgereift")) {
|
||||
lore.set(index, newLore);
|
||||
break;
|
||||
}
|
||||
index++;
|
||||
}
|
||||
} else {
|
||||
lore = new ArrayList<String>();
|
||||
lore.add(newLore);
|
||||
}
|
||||
potionMeta.setLore(lore);
|
||||
}
|
||||
|
||||
potionMeta.setDisplayName(recipe.getName(brew.quality));
|
||||
item.setDurability(PotionColor.valueOf(recipe.getColor()).getColorId(false));
|
||||
item.setItemMeta(potionMeta);
|
||||
@ -231,8 +270,8 @@ public class Brew {
|
||||
if (brew.ageTime != 0) {
|
||||
idConfig.set("ageTime", brew.ageTime);
|
||||
}
|
||||
if (brew.alcohol != 0) {
|
||||
idConfig.set("alcohol", brew.alcohol);
|
||||
if (brew.currentRecipe != null) {
|
||||
idConfig.set("recipe", brew.currentRecipe.getName(5));
|
||||
}
|
||||
// save the ingredients
|
||||
brew.ingredients.save(idConfig.createSection("ingredients"));
|
||||
@ -240,7 +279,18 @@ public class Brew {
|
||||
}
|
||||
|
||||
public static enum PotionColor {
|
||||
PINK(1), CYAN(2), ORANGE(3), GREEN(4), BRIGHT_RED(5), BLUE(6), BLACK(8), RED(9), GREY(10), WATER(11), DARK_RED(12), BRIGHT_GREY(14);
|
||||
PINK(1),
|
||||
CYAN(2),
|
||||
ORANGE(3),
|
||||
GREEN(4),
|
||||
BRIGHT_RED(5),
|
||||
BLUE(6),
|
||||
BLACK(8),
|
||||
RED(9),
|
||||
GREY(10),
|
||||
WATER(11),
|
||||
DARK_RED(12),
|
||||
BRIGHT_GREY(14);
|
||||
|
||||
private final int colorId;
|
||||
|
||||
|
@ -21,6 +21,7 @@ import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import java.io.IOException;
|
||||
|
||||
public class P extends JavaPlugin {
|
||||
@ -105,8 +106,8 @@ public class P extends JavaPlugin {
|
||||
configSection = config.getConfigurationSection("cooked");
|
||||
if (configSection != null) {
|
||||
for (String ingredient : configSection.getKeys(false)) {
|
||||
BIngredients.cookedNames.put(Material.getMaterial(ingredient.toUpperCase()), (configSection.getString(ingredient)));
|
||||
BIngredients.possibleIngredients.add(Material.getMaterial(ingredient.toUpperCase()));
|
||||
BIngredients.cookedNames.put(Material.matchMaterial(ingredient), (configSection.getString(ingredient)));
|
||||
BIngredients.possibleIngredients.add(Material.matchMaterial(ingredient));
|
||||
}
|
||||
}
|
||||
|
||||
@ -126,8 +127,13 @@ public class P extends JavaPlugin {
|
||||
if (section != null) {
|
||||
// All sections have the UID as name
|
||||
for (String uid : section.getKeys(false)) {
|
||||
new Brew(parseInt(uid), loadIngredients(section.getConfigurationSection(uid + ".ingredients")), section.getInt(uid + ".quality", 0), section.getInt(uid + ".distillRuns", 0),
|
||||
(float) section.getDouble(uid + ".ageTime", 0.0), section.getInt(uid + ".alcohol", 0));
|
||||
BIngredients ingredients = loadIngredients(section.getConfigurationSection(uid + ".ingredients"));
|
||||
int quality = section.getInt(uid + ".quality", 0);
|
||||
int distillRuns = section.getInt(uid + ".distillRuns", 0);
|
||||
float ageTime = (float) section.getDouble(uid + ".ageTime", 0.0);
|
||||
String recipe = section.getString(uid + ".recipe", null);
|
||||
|
||||
new Brew(parseInt(uid), ingredients, quality, distillRuns, ageTime, recipe);
|
||||
}
|
||||
}
|
||||
|
||||
@ -136,7 +142,12 @@ public class P extends JavaPlugin {
|
||||
if (section != null) {
|
||||
// keys have players name
|
||||
for (String name : section.getKeys(false)) {
|
||||
new BPlayer(name, section.getInt(name + ".quality"), section.getInt(name + ".drunk"));
|
||||
int quality = section.getInt(name + ".quality");
|
||||
int drunk = section.getInt(name + ".drunk");
|
||||
int offDrunk = section.getInt(name + ".offDrunk", 0);
|
||||
boolean passedOut = section.getBoolean(name + ".passedOut", false);
|
||||
|
||||
new BPlayer(name, quality, drunk, offDrunk, passedOut);
|
||||
}
|
||||
}
|
||||
|
||||
@ -184,8 +195,11 @@ public class P extends JavaPlugin {
|
||||
if (block != null) {
|
||||
String[] splitted = block.split("/");
|
||||
if (splitted.length == 3) {
|
||||
new BCauldron(getServer().getWorld(UUID.fromString(uuid)).getBlockAt(parseInt(splitted[0]), parseInt(splitted[1]), parseInt(splitted[2])),
|
||||
loadIngredients(section.getConfigurationSection(cauldron + ".ingredients")), section.getInt(cauldron + ".state", 1));
|
||||
Block worldBlock = getServer().getWorld(UUID.fromString(uuid)).getBlockAt(parseInt(splitted[0]), parseInt(splitted[1]), parseInt(splitted[2]));
|
||||
BIngredients ingredients = loadIngredients(section.getConfigurationSection(cauldron + ".ingredients"));
|
||||
int state = section.getInt(cauldron + ".state", 1);
|
||||
|
||||
new BCauldron(worldBlock, ingredients, state);
|
||||
} else {
|
||||
errorLog("Incomplete Block-Data in data.yml: " + section.getCurrentPath() + "." + cauldron);
|
||||
}
|
||||
@ -206,15 +220,13 @@ public class P extends JavaPlugin {
|
||||
if (splitted.length == 3) {
|
||||
// load itemStacks from invSection
|
||||
ConfigurationSection invSection = section.getConfigurationSection(barrel + ".inv");
|
||||
Block block = getServer().getWorld(UUID.fromString(uuid)).getBlockAt(parseInt(splitted[0]), parseInt(splitted[1]), parseInt(splitted[2]));
|
||||
float time = (float) section.getDouble(barrel + ".time", 0.0);
|
||||
if (invSection != null) {
|
||||
|
||||
new Barrel(getServer().getWorld(UUID.fromString(uuid)).getBlockAt(parseInt(splitted[0]), parseInt(splitted[1]), parseInt(splitted[2])),
|
||||
invSection.getValues(true), (float) section.getDouble(barrel + ".time", 0.0));
|
||||
|
||||
new Barrel(block, invSection.getValues(true), time);
|
||||
} else {
|
||||
// Barrel has no inventory
|
||||
new Barrel(getServer().getWorld(UUID.fromString(uuid)).getBlockAt(parseInt(splitted[0]), parseInt(splitted[1]), parseInt(splitted[2])),
|
||||
(float) section.getDouble(barrel + ".time", 0.0));
|
||||
new Barrel(block, time);
|
||||
}
|
||||
} else {
|
||||
errorLog("Incomplete Block-Data in data.yml: " + section.getCurrentPath() + "." + barrel);
|
||||
@ -248,11 +260,11 @@ public class P extends JavaPlugin {
|
||||
if (!Brew.potions.isEmpty()) {
|
||||
Brew.save(configFile.createSection("Brew"));
|
||||
}
|
||||
if (!BCauldron.bcauldrons.isEmpty()) {
|
||||
if (!BCauldron.bcauldrons.isEmpty() || oldData.contains("BCauldron")) {
|
||||
BCauldron.save(configFile.createSection("BCauldron"), oldData.getConfigurationSection("BCauldron"));
|
||||
}
|
||||
|
||||
if (!Barrel.barrels.isEmpty()) {
|
||||
if (!Barrel.barrels.isEmpty() || oldData.contains("Barrel")) {
|
||||
Barrel.save(configFile.createSection("Barrel"), oldData.getConfigurationSection("Barrel"));
|
||||
}
|
||||
|
||||
|
@ -68,9 +68,9 @@ public class Words {
|
||||
}
|
||||
if (!words.isEmpty()) {
|
||||
String message = event.getMessage();
|
||||
for (Words w : words) {
|
||||
if (w.alcohol <= bPlayer.getDrunkeness()) {
|
||||
message = distort(message, w.from, w.to, w.pre, w.match, w.percentage);
|
||||
for (Words word : words) {
|
||||
if (word.alcohol <= bPlayer.getDrunkeness()) {
|
||||
message = word.distort(message);
|
||||
}
|
||||
}
|
||||
event.setMessage(message);
|
||||
@ -81,7 +81,7 @@ public class Words {
|
||||
// replace "percent"% of "from" -> "to" in "words", when the string before
|
||||
// each "from" "match"es "pre"
|
||||
// Not yet ignoring case :(
|
||||
public static String distort(String words, String from, String to, String[] pre, boolean match, int percent) {
|
||||
public String distort(String words) {
|
||||
if (from.equalsIgnoreCase("-end")) {
|
||||
from = words;
|
||||
to = words + to;
|
||||
@ -106,7 +106,7 @@ public class Words {
|
||||
// some characters (*,?) disturb split() which then throws
|
||||
// PatternSyntaxException
|
||||
try {
|
||||
if (pre == null && percent == 100) {
|
||||
if (pre == null && percentage == 100) {
|
||||
// All occurences of "from" need to be replaced
|
||||
return words.replaceAll(from, to);
|
||||
}
|
||||
@ -129,7 +129,7 @@ public class Words {
|
||||
newWords = newWords + part;
|
||||
// check if the part ends with correct string
|
||||
|
||||
if (doesPreMatch(part, pre, match) && Math.random() * 100.0 <= percent) {
|
||||
if (doesPreMatch(part) && Math.random() * 100.0 <= percentage) {
|
||||
// add replacement
|
||||
newWords = newWords + to;
|
||||
} else {
|
||||
@ -155,7 +155,7 @@ public class Words {
|
||||
return words;
|
||||
}
|
||||
|
||||
public static boolean doesPreMatch(String part, String[] pre, boolean match) {
|
||||
public boolean doesPreMatch(String part) {
|
||||
boolean isBefore = !match;
|
||||
if (pre != null) {
|
||||
for (String pr : pre) {
|
||||
|
@ -5,6 +5,7 @@ import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerItemConsumeEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.AsyncPlayerChatEvent;
|
||||
import org.bukkit.event.player.PlayerLoginEvent;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
@ -93,7 +94,7 @@ public class PlayerListener implements Listener {
|
||||
if (item != null) {
|
||||
if (item.getType() == Material.POTION) {
|
||||
if (item.hasItemMeta()) {
|
||||
if (BPlayer.drink(Brew.getUID(item), event.getPlayer().getName())) {
|
||||
if (BPlayer.drink(Brew.getUID(item), event.getPlayer())) {
|
||||
if (event.getPlayer().getGameMode() != org.bukkit.GameMode.CREATIVE) {
|
||||
Brew.remove(item);
|
||||
}
|
||||
@ -118,4 +119,26 @@ public class PlayerListener implements Listener {
|
||||
Words.playerChat(event);
|
||||
}
|
||||
}
|
||||
|
||||
// player joins while passed out
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onPlayerLogin(PlayerLoginEvent event) {
|
||||
final Player player = event.getPlayer();
|
||||
BPlayer bplayer = BPlayer.get(player.getName());
|
||||
if (bplayer != null) {
|
||||
switch (bplayer.canJoin()) {
|
||||
case 0:
|
||||
bplayer.join(player);
|
||||
return;
|
||||
case 1:
|
||||
event.disallow(PlayerLoginEvent.Result.KICK_OTHER, "Dein Charakter ist angetrunken und reagiert nicht. Versuch es noch einmal!");
|
||||
return;
|
||||
case 2:
|
||||
event.disallow(PlayerLoginEvent.Result.KICK_OTHER, "Dein Charakter ist betrunken und reagiert nicht. Versuch es in ein paar Minuten noch einmal!");
|
||||
return;
|
||||
case 3:
|
||||
event.disallow(PlayerLoginEvent.Result.KICK_OTHER, "Dein Charakter ist sturzbesoffen und ohne Besinnung. Versuch es morgen noch einmal!");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user