mirror of
https://github.com/DieReicheErethons/Brewery.git
synced 2025-02-02 23:01:21 +01:00
Added configname command
And removed some old config descriptions
This commit is contained in:
parent
930d4a2028
commit
a5e33be15e
@ -54,6 +54,9 @@ colorInBrewer: true
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# Ob große Fässer an jedem Block geöffnet werden können, nicht nur an Zapfhahn und Schild. Bei kleinen Fässern geht dies immer. [true]
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openLargeBarrelEverywhere: true
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# Wie viele Brewery Getränke in die Minecraft Fässer getan werden können [6]
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maxBrewsInMCBarrels: 6
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# In den Serverlog loggen was der Spieler tatsächlich geschrieben hat, bevor seine Worte verändert wurden [false]
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logRealChat: false
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@ -65,7 +68,7 @@ updateCheck: true
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autosave: 3
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# Config Version
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version: '1.7'
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version: '1.8'
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oldMat: true
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@ -73,6 +76,7 @@ oldMat: true
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# name: Verschiedene Namen für schlecht/mittel/gut (Farbcodes möglich: z.b. &6)
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# ingredients: Auflistung von 'Material,Data/Anzahl'
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# Halte ein Item in der Hand und benutze /brew configname um dessen Material herauszufinden und für ein Rezept zu benutzen
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# (Item-ids anstatt Material können in Bukkit nicht mehr benutzt werden)
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# Eine Liste von allen Materialien kann hier gefunden werden: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# Es kann ein Data-Wert (durability) angegeben werden, weglassen ignoriert diesen beim hinzufügen einer Zutat
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@ -85,6 +89,7 @@ oldMat: true
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# age: Zeit in Minecraft-Tagen, die das Getränk im Fass reifen muss 0= kein reifen
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# color: Farbe des Getränks nach destillieren/reifen.
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# Benutzbare Farben: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# Oder RGB Farben (Hex: also zB '99FF33') (Ohne #) (mit '') (Einfach nach "HTML color" im Internet suchen)
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# difficulty: 1-10 Genauigkeit der Einhaltung der Vorgaben (1 = ungenau/einfach 10 = sehr genau/schwer)
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# alcohol: Alkoholgehalt 0-100 in absoluter Menge bei perfektem Getränk (wird dem Spieler hinzugefügt, bei 100 = tot)
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# effects: Auflistung Effekt/Level/Dauer Besonderere Trank-Effekte beim Trinken, Dauer in sek.
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@ -122,7 +127,7 @@ recipes:
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- POISONX/1-0/20-0
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1:
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name: Ranziges Weißbier/Weißbier/Feines Weißbier
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ingredients:
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ingredients:
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- WHEAT/3
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cookingtime: 8
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distillruns: 0
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@ -133,7 +138,7 @@ recipes:
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alcohol: 5
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2:
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name: Ranziges Bier/Bier/Feines Bier
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ingredients:
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ingredients:
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- WHEAT/6
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cookingtime: 8
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distillruns: 0
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@ -144,7 +149,7 @@ recipes:
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alcohol: 6
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3:
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name: Ranziges Dunkelbier/Dunkelbier/Feines Dunkelbier
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ingredients:
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ingredients:
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- WHEAT/6
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cookingtime: 8
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distillruns: 0
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@ -155,7 +160,7 @@ recipes:
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alcohol: 7
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4:
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name: Scheußlicher Met/Met/&6Goldener Met
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ingredients:
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ingredients:
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- SUGAR_CANE/6
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cookingtime: 3
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distillruns: 0
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@ -166,7 +171,7 @@ recipes:
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alcohol: 9
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5:
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name: Apfelmet/Süßer Apfelmet/&6Goldensüßer Apfelmet
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ingredients:
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ingredients:
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- SUGAR_CANE/6
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- APPLE/2
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cookingtime: 4
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@ -180,7 +185,7 @@ recipes:
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- WATER_BREATHINGX/1-2/150
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6:
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name: Bitterer Rum/Würziger Rum/&6Goldener Rum
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ingredients:
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ingredients:
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- SUGAR_CANE/14
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cookingtime: 5
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distillruns: 2
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@ -195,7 +200,7 @@ recipes:
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- POISONX/1-0/30-0
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7:
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name: Abgeranzter Vodka/Vodka/Russischer Vodka
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ingredients:
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ingredients:
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- POTATO_ITEM/10
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cookingtime: 15
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distillruns: 3
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@ -536,4 +541,4 @@ words:
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- replace: -all
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to: '*rülps*'
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percentage: 3
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alcohol: 60
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alcohol: 60
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@ -54,6 +54,9 @@ colorInBrewer: true
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# If a Large Barrel can be opened by clicking on any of its blocks, not just Spigot or Sign. This is always true for Small Barrels. [true]
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openLargeBarrelEverywhere: true
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# How many Brewery drinks can be put into the Minecraft barrels [6]
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maxBrewsInMCBarrels: 6
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# Enable checking for Updates, Checks the curseforge api for updates to Brewery [true]
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# If an Update is found a Message is logged on Server-start and displayed to OPs joining the game
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updateCheck: true
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@ -62,7 +65,7 @@ updateCheck: true
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autosave: 3
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# Config Version
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version: '1.7'
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version: '1.8'
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oldMat: true
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@ -70,6 +73,7 @@ oldMat: true
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# name: Different names for bad/normal/good (Formatting codes possible: such as &6)
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# ingredients: List of 'material,data/amount'
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# With an item in your hand, use /brew configname to get its material for use in a recipe
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# (Item-ids instead of material are not supported by bukkit anymore and will not work)
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# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# You can specify a data (durability) value, omitting it will ignore the data value of the added ingredient
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@ -82,6 +86,7 @@ oldMat: true
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# age: Time in Minecraft-days, the potion has to age in a barrel 0=no aging
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# color: Color of the potion after distilling/aging.
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# Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
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# difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
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# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
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# effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
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@ -119,7 +124,7 @@ recipes:
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- POISONX/1-0/20-0
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1:
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name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
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ingredients:
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ingredients:
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- WHEAT/3
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cookingtime: 8
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distillruns: 0
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@ -130,7 +135,7 @@ recipes:
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alcohol: 5
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2:
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name: Skunky Beer/Beer/Fine Beer
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ingredients:
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ingredients:
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- WHEAT/6
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cookingtime: 8
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distillruns: 0
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@ -141,7 +146,7 @@ recipes:
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alcohol: 6
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3:
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name: Skunky Darkbeer/Darkbeer/Fine Darkbeer
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ingredients:
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ingredients:
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- WHEAT/6
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cookingtime: 8
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distillruns: 0
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@ -152,7 +157,7 @@ recipes:
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alcohol: 7
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4:
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name: Awkward Mead/Mead/&6Golden Mead
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ingredients:
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ingredients:
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- SUGAR_CANE/6
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cookingtime: 3
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distillruns: 0
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@ -163,7 +168,7 @@ recipes:
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alcohol: 9
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5:
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name: Apple Mead/Sweet Apple Mead/&6Sweet Golden Apple Mead
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ingredients:
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ingredients:
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- SUGAR_CANE/6
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- APPLE/2
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cookingtime: 4
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@ -177,7 +182,7 @@ recipes:
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- WATER_BREATHINGX/1-2/150
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6:
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name: Bitter Rum/Spicy Rum/&6Golden Rum
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ingredients:
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ingredients:
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- SUGAR_CANE/14
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cookingtime: 5
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distillruns: 2
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@ -192,7 +197,7 @@ recipes:
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- POISONX/1-0/30-0
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7:
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name: Lousy Vodka/Vodka/Russian Vodka
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ingredients:
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ingredients:
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- POTATO_ITEM/10
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cookingtime: 15
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distillruns: 3
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@ -54,6 +54,9 @@ colorInBrewer: true
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# Si le grand tonneau peut être ouvert en cliquant sur n'importe quel bloc, non seulement le robinet ou le panneau. Toujours "true" pour les petits tonneaux. [true]
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openLargeBarrelEverywhere: true
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# How many Brewery drinks can be put into the Minecraft barrels [6]
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maxBrewsInMCBarrels: 6
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# Enable checking for Updates, Checks the curseforge api for updates to Brewery [true]
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# If an Update is found a Message is logged on Server-start and displayed to OPs joining the game
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updateCheck: true
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@ -62,7 +65,7 @@ updateCheck: true
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autosave: 3
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# Version de configuration
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version: '1.7'
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version: '1.8'
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oldMat: true
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@ -70,8 +73,9 @@ oldMat: true
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# name: Différents noms pour la mauvaise/moyen/bonne qualité (Les codes de mise en forme sont pris en charge: comme par exemple &6 pour la couleur Or.)
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# ingredients: Liste des 'matériaux,data/montant'
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# With an item in your hand, use /brew configname to get its material for use in a recipe
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# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit et pourraient ne pas fonctionner dans le futur!)
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# Ex: 'SUGAR_CANE'
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# Ex: 'SUGAR_CANE'
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# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# Vous pouvez spécifier une data (Ex: 5,3 -> Planche de bois de jungle), si vous ne le faites pas la data ne sera pas prise en compte (Ex : 5 -> Bois en général)
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# If Vault is installed normal names can be used instead of material or id, so using Vault is highly recommended.
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@ -83,6 +87,7 @@ oldMat: true
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# age: Temps en jours de Minecraft, la potion devra être âgée dans un baril. 0=Pas besoin d'âge
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# color: Couleur de la potion après distillation/avoir laissé vieillir.
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# Couleurs disponibles: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY (Dans l'ordre : Rouge foncé, Rouge, Rouge clair, Orange, Rose, Bleu, Cyan, Eau, Vert, Noir, Gris, Gris clair)
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# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
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# difficulty: 1-10 précision nécessaire pour obtenir une bonne qualité (1 = imprécis/facile, 10 = très précis/difficile)
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# alcohol: Le montant d'alcool absolu dans une boisson parfaite (cela sera ajouté directement au joueur, où 100% entraînera l'évanouissement), un degré d'alcooléisme en fait
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# effects: Liste des effets/durée en secondes lors de la consommation.
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@ -124,7 +129,7 @@ recipes:
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- POISONX/1-0/20-0
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1:
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name: Bière Blanche Fade/Bière Blanche/Bonne Bière Blanche
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ingredients:
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ingredients:
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- WHEAT/3
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cookingtime: 8
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distillruns: 0
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@ -135,7 +140,7 @@ recipes:
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alcohol: 5
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2:
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name: Bière Fade/Bière/Bonne Bière
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ingredients:
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ingredients:
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- WHEAT/6
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cookingtime: 8
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distillruns: 0
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@ -146,7 +151,7 @@ recipes:
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alcohol: 6
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3:
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name: Bière Brune Fade/Bière Brune/Bonne Bière Brune
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ingredients:
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ingredients:
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- WHEAT/6
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cookingtime: 8
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distillruns: 0
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@ -157,7 +162,7 @@ recipes:
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alcohol: 7
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4:
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name: Hydromel Bizarre/Hydromel/&6Hydromel Doré
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ingredients:
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ingredients:
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- SUGAR_CANE/6
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cookingtime: 3
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distillruns: 0
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@ -168,7 +173,7 @@ recipes:
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alcohol: 9
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5:
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name: Hydromel de Pommes/Doux Hydromel de Pommes/&6Doux Hydromel de Pommes Dorées
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ingredients:
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ingredients:
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- SUGAR_CANE/6
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- APPLE/2
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cookingtime: 4
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@ -182,7 +187,7 @@ recipes:
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- WATER_BREATHINGX/1-2/150
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6:
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name: Rhum Amer/Rhum Epicé/&6Rhum Doré
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ingredients:
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ingredients:
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- SUGAR_CANE/14
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cookingtime: 5
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distillruns: 2
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@ -197,7 +202,7 @@ recipes:
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- POISONX/1-0/30-0
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7:
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name: Vodka Sale/Vodka/Vodka Russe
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ingredients:
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ingredients:
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- POTATO_ITEM/10
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cookingtime: 15
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distillruns: 3
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@ -54,6 +54,9 @@ colorInBrewer: true
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# Se un barile grande può essere aperto cliccandoci sopra, non solo sul cartello e sulla staccionata. Questo è sempre true per i barili piccoli. [true]
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openLargeBarrelEverywhere: true
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# How many Brewery drinks can be put into the Minecraft barrels [6]
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maxBrewsInMCBarrels: 6
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# Abilita il controllo degli aggiornamenti, controlla l'API di CurseForge per eventuali aggiornamenti di Brewery [true]
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# Se quando un aggiornamento viene trovato un messaggio è loggato e mostrato agli OPs quando entrano in gioco.
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updateCheck: true
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@ -62,7 +65,7 @@ updateCheck: true
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autosave: 3
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# Versione del config
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version: '1.7'
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version: '1.8'
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oldMat: true
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@ -70,6 +73,7 @@ oldMat: true
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# name: Tre nomi diversi per diverse qualità (cattivo/normale/buono). I codici come &6 possono essere usati.
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# ingredients: Lista degli ingredienti nel formato materiale,dati/quantità
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# With an item in your hand, use /brew configname to get its material for use in a recipe
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# (Gli id invece dei materiali sono "disapprovati" da Bukkit e potrebbero non funzionare in futuro!)
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# Una lista di materiali può essere trovata qui: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# Puoi specificare dei dati dell'oggetto, ma se omesso sarà semplicemente ignorato.
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@ -82,6 +86,7 @@ oldMat: true
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# age: Tempo in giorni di Minecraft per cui la pozione deve essere invecchiata in un barile (0=nessun invecchiamento).
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# color: Colore della pozione dopo essere stata distillata/invecchiata
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# Colori utilizzabili: DARK_RED, RED, BRIGHT_RED, ORANGE, PINK, BLUE, CYAN, WATER, GREEN, BLACK, GREY, BRIGHT_GREY
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# Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
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# difficoltà: Precisione richiesta per avere la migliore qualità da 1 a 10(1 = spreciso/più facile, 10 = molto preciso/più difficile)
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# alcohol: Volume alcolico da 0 a 100 nella versione perfetta (sarà aggiunta direttamente al giocatore, dove 100 è la quantità massima di alcohol assorbibile.
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# effects: Eventuali effetti come quelli delle pozioni nel formato di effetto/livello/durata.
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@ -119,7 +124,7 @@ recipes:
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- POISONX/1-0/20-0
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1:
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name: Birra di frumento puzzolente/Birra di frumento/Birra di frumento pregiata
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ingredients:
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ingredients:
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- WHEAT/3
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cookingtime: 8
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distillruns: 0
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@ -130,7 +135,7 @@ recipes:
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alcohol: 5
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2:
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name: Birra puzzolente/Birra/Birra pregiata
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ingredients:
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ingredients:
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- WHEAT/6
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cookingtime: 8
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distillruns: 0
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@ -141,7 +146,7 @@ recipes:
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alcohol: 6
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3:
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name: Birra scura puzzolente/Birra scura/Birra scura pregiata
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ingredients:
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ingredients:
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- WHEAT/6
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cookingtime: 8
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distillruns: 0
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@ -152,7 +157,7 @@ recipes:
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alcohol: 7
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4:
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name: Idromele scarso/Idromele/&6Idromele dorato
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ingredients:
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ingredients:
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- SUGAR_CANE/6
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cookingtime: 3
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distillruns: 0
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@ -163,7 +168,7 @@ recipes:
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alcohol: 9
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5:
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name: Idromele di mele/Idromele di mele dolci/&6Idromele di mele dolci dorato
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ingredients:
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ingredients:
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- SUGAR_CANE/6
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- APPLE/2
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cookingtime: 4
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@ -177,7 +182,7 @@ recipes:
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- WATER_BREATHINGX/1-2/150
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6:
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name: Rum amaro/Rum speziato/&6Rum dorato
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ingredients:
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ingredients:
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- SUGAR_CANE/14
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cookingtime: 5
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distillruns: 2
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@ -192,7 +197,7 @@ recipes:
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- POISONX/1-0/30-0
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7:
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name: Vodka schifosa/Vodka/Vodka russa
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ingredients:
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ingredients:
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- POTATO_ITEM/10
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cookingtime: 15
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distillruns: 3
|
||||
|
@ -74,12 +74,10 @@ version: '1.8'
|
||||
# -- Rezepte für Getränke --
|
||||
|
||||
# name: Verschiedene Namen für schlecht/mittel/gut (Farbcodes möglich: z.b. &6)
|
||||
# ingredients: Auflistung von 'Material,Data/Anzahl'
|
||||
# ingredients: Auflistung von 'Material/Anzahl'
|
||||
# Halte ein Item in der Hand und benutze /brew configname um dessen Material herauszufinden und für ein Rezept zu benutzen
|
||||
# (Item-ids anstatt Material können in Bukkit nicht mehr benutzt werden)
|
||||
# Eine Liste von allen Materialien kann hier gefunden werden: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# Es kann ein Data-Wert (durability) angegeben werden, weglassen ignoriert diesen beim hinzufügen einer Zutat
|
||||
# Wenn Vault installiert ist können normale englische Item Namen verwendet werden, anstatt Material, ID und Data!
|
||||
# Vault erkennt Namen wie "Jungle Leaves" anstatt "LEAVES,3". Dies macht es viel einfacher!
|
||||
# cookingtime: Zeit in Echtminuten die die Zutaten kochen müssen
|
||||
# distillruns: Wie oft destilliert werden muss für vollen Alkoholgehalt (0=ohne Destillieren)
|
||||
# distilltime: Wie lange (in sekunden) ein Destillations-Durchlauf braucht (0=Standard Zeit von 40 sek) MC Standard wäre 20 sek
|
||||
@ -91,8 +89,6 @@ version: '1.8'
|
||||
# difficulty: 1-10 Genauigkeit der Einhaltung der Vorgaben (1 = ungenau/einfach 10 = sehr genau/schwer)
|
||||
# alcohol: Alkoholgehalt 0-100 in absoluter Menge bei perfektem Getränk (wird dem Spieler hinzugefügt, bei 100 = tot)
|
||||
# effects: Auflistung Effekt/Level/Dauer Besonderere Trank-Effekte beim Trinken, Dauer in sek.
|
||||
# Ein 'X' an den Namen anhängen, um ihn zu verbergen. Bsp: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW und SPEED sind immer verborgen.)
|
||||
# Effekte sind ab der 1.9 immer verborgen, wegen Änderungen an den Tränken.
|
||||
# Mögliche Effekte: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
|
||||
# Minimale und Maximale Level/Dauer können durch "-" festgelegt werden, Bsp: 'SPEED/1-2/30-40' = Level 1 und 30 sek minimal, Level 2 und 40 sek maximal
|
||||
# Diese Bereiche funktionieren auch umgekehrt, Bsp: 'POISON/3-1/20-5' für abschwächende Effekte bei guter Qualität
|
||||
@ -108,8 +104,6 @@ recipes:
|
||||
- Cocoa_Beans/20
|
||||
- Spruce_Planks/8
|
||||
- Bedrock/1
|
||||
# - Jungle Leaves/64 # Nur mit Vault
|
||||
# - Green Dye/6 # Nur mit Vault
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
@ -122,7 +116,7 @@ recipes:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
- POISON/1-0/20-0
|
||||
1:
|
||||
name: Ranziges Weißbier/Weißbier/Feines Weißbier
|
||||
ingredients:
|
||||
@ -180,7 +174,7 @@ recipes:
|
||||
difficulty: 4
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
- WATER_BREATHING/1-2/150
|
||||
6:
|
||||
name: Bitterer Rum/Würziger Rum/&6Goldener Rum
|
||||
ingredients:
|
||||
@ -195,7 +189,7 @@ recipes:
|
||||
alcohol: 30
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
- POISON/1-0/30-0
|
||||
7:
|
||||
name: Abgeranzter Vodka/Vodka/Russischer Vodka
|
||||
ingredients:
|
||||
|
@ -71,12 +71,10 @@ version: '1.8'
|
||||
# -- Recipes for Potions --
|
||||
|
||||
# name: Different names for bad/normal/good (Formatting codes possible: such as &6)
|
||||
# ingredients: List of 'material,data/amount'
|
||||
# ingredients: List of 'material/amount'
|
||||
# With an item in your hand, use /brew configname to get its material for use in a recipe
|
||||
# (Item-ids instead of material are not supported by bukkit anymore and will not work)
|
||||
# A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# You can specify a data (durability) value, omitting it will ignore the data value of the added ingredient
|
||||
# If Vault is installed normal names can be used instead of material or id, so using Vault is highly recommended.
|
||||
# Vault will recognize things like "Jungle Leaves" instead of "LEAVES,3"
|
||||
# cookingtime: Time in real minutes ingredients have to boil
|
||||
# distillruns: How often it has to be distilled for full alcohol (0=without distilling)
|
||||
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
|
||||
@ -88,8 +86,6 @@ version: '1.8'
|
||||
# difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
|
||||
# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
|
||||
# effects: List of effect/level/duration Special potion-effect when drinking, duration in sek.
|
||||
# Suffix name with 'X' to hide effect from label. Sample: 'POISONX/2/10' (WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED are always hidden.)
|
||||
# Effects are always hidden in 1.9 and newer, because of changes in the potion mechanics.
|
||||
# Possible Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
|
||||
# Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best
|
||||
# Ranges also work high-low, ex. 'POISON/3-1/20-5' for weaker effects at good quality.
|
||||
@ -105,8 +101,6 @@ recipes:
|
||||
- Cocoa_Beans/20
|
||||
- Spruce_Planks/8
|
||||
- Bedrock/1
|
||||
# - Jungle Leaves/64 # Only with Vault
|
||||
# - Green Dye/6 # Only with Vault
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
@ -119,7 +113,7 @@ recipes:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
- POISON/1-0/20-0
|
||||
1:
|
||||
name: Skunky Wheatbeer/Wheatbeer/Fine Wheatbeer
|
||||
ingredients:
|
||||
@ -177,7 +171,7 @@ recipes:
|
||||
difficulty: 4
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
- WATER_BREATHING/1-2/150
|
||||
6:
|
||||
name: Bitter Rum/Spicy Rum/&6Golden Rum
|
||||
ingredients:
|
||||
@ -192,7 +186,7 @@ recipes:
|
||||
alcohol: 30
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
- POISON/1-0/30-0
|
||||
7:
|
||||
name: Lousy Vodka/Vodka/Russian Vodka
|
||||
ingredients:
|
||||
|
@ -71,13 +71,11 @@ version: '1.8'
|
||||
# -- Recette pour les boissons --
|
||||
|
||||
# name: Différents noms pour la mauvaise/moyen/bonne qualité (Les codes de mise en forme sont pris en charge: comme par exemple &6 pour la couleur Or.)
|
||||
# ingredients: Liste des 'matériaux,data/montant'
|
||||
# ingredients: Liste des 'matériaux/montant'
|
||||
# With an item in your hand, use /brew configname to get its material for use in a recipe
|
||||
# (Les id d'objets à la place des matériaux sont obsolètes pour bukkit)
|
||||
# Ex: 'Sugar_Cane'
|
||||
# Une liste des matériaux peuvent-être trouvés ici: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# Vous pouvez spécifier une data (Ex: 5,3 -> Planche de bois de jungle), si vous ne le faites pas la data ne sera pas prise en compte (Ex : 5 -> Bois en général)
|
||||
# If Vault is installed normal names can be used instead of material or id, so using Vault is highly recommended.
|
||||
# Vault will recognize things like "Jungle Leaves" instead of "5,3"
|
||||
# cookingtime: Temps en minutes réelles durant lesquelles les ingrédients devront bouillir
|
||||
# distillruns: Combien de fois le breuvage devra être distillé pour un alcool de qualité (0=Ne pas distiller)
|
||||
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
|
||||
@ -89,9 +87,6 @@ version: '1.8'
|
||||
# difficulty: 1-10 précision nécessaire pour obtenir une bonne qualité (1 = imprécis/facile, 10 = très précis/difficile)
|
||||
# alcohol: Le montant d'alcool absolu dans une boisson parfaite (cela sera ajouté directement au joueur, où 100% entraînera l'évanouissement), un degré d'alcooléisme en fait
|
||||
# effects: Liste des effets/durée en secondes lors de la consommation.
|
||||
# Rajouter le suffixe 'X' pour le cacher du label. Exemple: POISONX/10
|
||||
# (WEAKNESS, INCREASE_DAMAGE, SLOW et SPEED sont toujours cachés.)
|
||||
# Effects are always hidden in 1.9 and newer, because of changes in the potion mechanics.
|
||||
# Effets posssible: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
|
||||
# POUR LES EFFETS EN FONCTIONS DE LA QUALITE : Les Niveaux (I ou II) ou les Intervalles de durées d'effets doivent être spécifiés avec un "-".
|
||||
# Ex: 'SPEED/1-2/30-40' => Vitesse niveau 1 et durée de 30 sec pour la pire qualité, et niveau 2 et durée de 40 sec pour la meilleure.
|
||||
@ -110,8 +105,6 @@ recipes:
|
||||
- Cocoa_Beans/20
|
||||
- Spruce_Planks/8
|
||||
- Bedrock/1
|
||||
# - Jungle Leaves/64 # Only with Vault
|
||||
# - Green Dye/6 # Only with Vault
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
@ -124,7 +117,7 @@ recipes:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
- POISON/1-0/20-0
|
||||
1:
|
||||
name: Bière Blanche Fade/Bière Blanche/Bonne Bière Blanche
|
||||
ingredients:
|
||||
@ -182,7 +175,7 @@ recipes:
|
||||
difficulty: 4
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
- WATER_BREATHING/1-2/150
|
||||
6:
|
||||
name: Rhum Amer/Rhum Epicé/&6Rhum Doré
|
||||
ingredients:
|
||||
@ -197,7 +190,7 @@ recipes:
|
||||
alcohol: 30
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
- POISON/1-0/30-0
|
||||
7:
|
||||
name: Vodka Sale/Vodka/Vodka Russe
|
||||
ingredients:
|
||||
|
@ -71,12 +71,10 @@ version: '1.8'
|
||||
# -- Ricette per pozioni --
|
||||
|
||||
# name: Tre nomi diversi per diverse qualità (cattivo/normale/buono). I codici come &6 possono essere usati.
|
||||
# ingredients: Lista degli ingredienti nel formato materiale,dati/quantità
|
||||
# ingredients: Lista degli ingredienti nel formato materiale/quantità
|
||||
# With an item in your hand, use /brew configname to get its material for use in a recipe
|
||||
# (Gli id invece dei materiali sono "disapprovati" da Bukkit)
|
||||
# Una lista di materiali può essere trovata qui: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
|
||||
# Puoi specificare dei dati dell'oggetto, ma se omesso sarà semplicemente ignorato.
|
||||
# Se Vault è installato i nomi normali possono essere usati invece del materiale o dell'id quindi l'uso di Vault è fortemente consigliato.
|
||||
# Vault riconoscerà cose come "Jungle Leaves" invece di "LEAVES,3".
|
||||
# cookingtime: Tempo in minuti richiesto dagli ingredienti per bollire
|
||||
# distillruns: Quanto spesso deve essere distillato per ottenere la versione perfetta con il volume alcolico impostato (0=non serve distillare).
|
||||
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
|
||||
@ -88,8 +86,6 @@ version: '1.8'
|
||||
# difficoltà: Precisione richiesta per avere la migliore qualità da 1 a 10(1 = spreciso/più facile, 10 = molto preciso/più difficile)
|
||||
# alcohol: Volume alcolico da 0 a 100 nella versione perfetta (sarà aggiunta direttamente al giocatore, dove 100 è la quantità massima di alcohol assorbibile.
|
||||
# effects: Eventuali effetti come quelli delle pozioni nel formato di effetto/livello/durata.
|
||||
# Aggiungere il suffisso 'X' per nascondere l'effetto dalla descrizione. Esempio: 'POISONX/2/10' (gli effetti WEAKNESS, INCREASE_DAMAGE, SLOW and SPEED sono sempre nascosti).
|
||||
# Gli effetti sono sempre nascosti dalla 1.9 in poi, per via dei cambiamenti nelle meccaniche delle pozioni.
|
||||
# Lista di effetti possibili: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
|
||||
# Intervalli di livelli o durate possono essere specificati con un "-", per esempio 'SPEED/1-2/30-40'. Ciò significa nel peggior caso livello 1 e 30 secondi di durata e livello 2 e 40 secondi nel migliore.
|
||||
# Gli intervalli funzionano anche in ordine decrescente, per effetti più deboli a qualità maggiori. Esempio: 'POISON/3-1/20-5'.
|
||||
@ -105,8 +101,6 @@ recipes:
|
||||
- Cocoa_Beans/20
|
||||
- Spruce_Planks/8
|
||||
- Bedrock/1
|
||||
# - Jungle Leaves/64 # Solo con Vault
|
||||
# - Green Dye/6 # Solo con Vault
|
||||
cookingtime: 3
|
||||
distillruns: 2
|
||||
distilltime: 60
|
||||
@ -119,7 +113,7 @@ recipes:
|
||||
- FIRE_RESISTANCE/20
|
||||
- HEAL/1
|
||||
- WEAKNESS/2-3/50-60
|
||||
- POISONX/1-0/20-0
|
||||
- POISON/1-0/20-0
|
||||
1:
|
||||
name: Birra di frumento puzzolente/Birra di frumento/Birra di frumento pregiata
|
||||
ingredients:
|
||||
@ -177,7 +171,7 @@ recipes:
|
||||
difficulty: 4
|
||||
alcohol: 12
|
||||
effects:
|
||||
- WATER_BREATHINGX/1-2/150
|
||||
- WATER_BREATHING/1-2/150
|
||||
6:
|
||||
name: Rum amaro/Rum speziato/&6Rum dorato
|
||||
ingredients:
|
||||
@ -192,7 +186,7 @@ recipes:
|
||||
alcohol: 30
|
||||
effects:
|
||||
- FIRE_RESISTANCE/1/20-100
|
||||
- POISONX/1-0/30-0
|
||||
- POISON/1-0/30-0
|
||||
7:
|
||||
name: Vodka schifosa/Vodka/Vodka russa
|
||||
ingredients:
|
||||
|
@ -22,6 +22,8 @@ CMD_Info_NotDrunk: '&v1 ist nicht betrunken'
|
||||
CMD_Player: '&a&v1 ist nun &6&v2% &abetrunken, mit einer Qualität von &6&v3'
|
||||
CMD_Player_Error: '&cDie Qualität muss zwischen 1 und 10 liegen!'
|
||||
CMD_Reload: '&aConfig wurde neu eingelesen'
|
||||
CMD_Configname: '&aName für Config ist: &f&v1'
|
||||
CMD_Configname_Error: '&cDu hast kein Item in der Hand'
|
||||
CMD_UnLabel: '&aDas Label wurde entfernt'
|
||||
CMD_Persistent: '&aTrankdaten sind nun permanent und unveränderlich und so kann der Trank nun wie jedes andere Item kopiert werden'
|
||||
CMD_PersistRemove: '&cPermanente Tränke können nicht aus der Datenbank gelöscht werden, evtl. Kopien würden sonst unbrauchbar werden!'
|
||||
@ -62,6 +64,7 @@ Help_Info: '&6/brew Info&9 Zeigt deine aktuelle Trunkenheit und Qualität an'
|
||||
Help_InfoOther: '&6/brew Info [Spieler]&9 Zeigt die aktuelle Trunkenheit und Qualität von [Spieler] an'
|
||||
Help_Player: '&6/brew <Spieler> <%Trunkenheit> [Qualität]&9 Setzt Trunkenheit (und Qualität) eines Spielers'
|
||||
Help_Reload: '&6/brew reload &9Config neuladen'
|
||||
Help_Configname: '&6/brew configname &9Zeigt Name für die Config vom Item in der Hand'
|
||||
Help_UnLabel: '&6/brew UnLabel &9Entfernt die genaue Beschriftung des Trankes'
|
||||
Help_Wakeup: '&6/brew Wakeup List <Seite>&9 Listet alle Aufwachpunkte auf'
|
||||
Help_WakeupAdd: '&6/brew Wakeup Add &9Setzt einen Aufwachpunkt and deiner Position'
|
||||
|
@ -26,6 +26,8 @@ CMD_Persistent: '&aPotion is now Persistent and Static and may now be copied lik
|
||||
CMD_Player: '&a&v1 is now &6&v2% &adrunk, with a quality of &6&v3'
|
||||
CMD_Player_Error: '&cThe quality has to be between 1 and 10!'
|
||||
CMD_Reload: '&aConfig was successfully reloaded'
|
||||
CMD_Configname: '&aName for the Config is: &f&v1'
|
||||
CMD_Configname_Error: '&cCould not find item in your hand'
|
||||
CMD_Static: '&aPotion is now static and will not change in barrels or brewing stands.'
|
||||
CMD_UnLabel: '&aLabel removed!'
|
||||
CMD_UnPersist: '&aPersistence and static Removed. &eEvery Potential copy NOT made with ''/brew copy'' could become useless now!'
|
||||
@ -57,6 +59,7 @@ Help_InfoOther: '&6/brew info [Player]&9 Displays the current Drunkeness and Qua
|
||||
Help_Persist: '&6/brew persist &9Make Brew persistent -> copyable by any plugin and technique'
|
||||
Help_Player: '&6/brew <Player> <%Drunkeness> [Quality]&9 Sets Drunkeness (and Quality) of a Player'
|
||||
Help_Reload: '&6/brew reload &9Reload config'
|
||||
Help_Configname: '&6/brew configname &9Display name of item in hand for the config'
|
||||
Help_Static: '&6/brew static &9Make Brew static -> No further ageing or distilling'
|
||||
Help_UnLabel: '&6/brew unlabel &9Removes the detailled label of a potion'
|
||||
Help_Wakeup: '&6/brew wakeup list <Page>&9 Lists all wakeup points'
|
||||
|
@ -26,6 +26,8 @@ CMD_Persistent: '&aLa boisson est maintenant Persistante et Statique et peut êt
|
||||
CMD_Player: '&a&v1 est maintenant &6&v2% &aivre, avec une qualité de &6&v3'
|
||||
CMD_Player_Error: '&cLa qualité doit être comprise entre 1 et 10 !'
|
||||
CMD_Reload: '&aLa config a été reload avec succès.'
|
||||
CMD_Configname: '&aName for the Config is: &f&v1'
|
||||
CMD_Configname_Error: '&cCould not find item in your hand'
|
||||
CMD_Static: '&aLa boisson est maintenant statique et ne changera pas dans les barils ou les stands d´alchimie.'
|
||||
CMD_UnLabel: '&aLabel supprimé!'
|
||||
CMD_UnPersist: '&aPersistance et staticité supprimées. &eChaque copie potentionelle NON crée avec /brew copy deviendra inutile maintenant!'
|
||||
@ -57,6 +59,7 @@ Help_InfoOther: '&6/brew info [Player]&9 Affiche l´ivresse actuelle de <PLAYER>
|
||||
Help_Persist: '&6/brew persist &9Crée une boisson persistante -> peut être copiée par n´importe quel plugin et technique'
|
||||
Help_Player: '&6/brew <Player> <%Drunkeness> [Quality]&9 Définit l´ivresse (et la qualité) du joueur'
|
||||
Help_Reload: '&6/brew reload &9Reload la config'
|
||||
Help_Configname: '&6/brew configname &9Display name of item in hand for the config'
|
||||
Help_Static: '&6/brew static &9Rend une boisson statique -> Plus affectée par l´âge ou la distillation'
|
||||
Help_UnLabel: '&6/brew unlabel &9Supprime l´étiquette détaillée d´une potion'
|
||||
Help_Wakeup: '&6/brew wakeup list <Page>&9 Affiche une liste de tous les points de réveil'
|
||||
|
@ -26,6 +26,8 @@ CMD_Persistent: '&aLa pozione è ora persistente e statica e può essere copiata
|
||||
CMD_Player: '&a&v1 è ora &6&v2% &asbronzo, con una qualità di &6&v3'
|
||||
CMD_Player_Error: '&cLa qualità deve essere fra 1 e 10!'
|
||||
CMD_Reload: '&aLa configurazione è stata ricaricata con successo'
|
||||
CMD_Configname: '&aName for the Config is: &f&v1'
|
||||
CMD_Configname_Error: '&cCould not find item in your hand'
|
||||
CMD_Static: '&aLa pozione è ora statica e non cambierà né nei barili né negli alambicchi.'
|
||||
CMD_UnLabel: '&aEtichetta rimossa!'
|
||||
CMD_UnPersist: '&aPersistenza e staticità rimosse. &eOgni copia non fatta con ''/brew copy'' potrebbe diventare inutile ora!'
|
||||
@ -57,6 +59,7 @@ Help_InfoOther: '&6/brew info [Giocatore]&9 Mostra l''attuale livello di sbronza
|
||||
Help_Persist: '&6/brew persist &9Rendi una miscela persistente quindi copiabile normalmente in ogni modo e da ogni plugin.'
|
||||
Help_Player: '&6/brew <Giocatore> <%Sbronza> [Qualità]&9 Imposta livello di sbronza (e qualità) di un giocatore.'
|
||||
Help_Reload: '&6/brew reload &9Ricarica la configurazione'
|
||||
Help_Configname: '&6/brew configname &9Display name of item in hand for the config'
|
||||
Help_Static: '&6/brew static &9Rende la miscela statica quindi non distillabile e invecchiabile ulteriormente.'
|
||||
Help_UnLabel: '&6/brew unlabel &9Rimuove la descrizione dettagliata di una pozione.'
|
||||
Help_Wakeup: '&6/brew wakeup list <Pagina>&9 Mostra tutti i punti di risveglio.'
|
||||
|
@ -44,6 +44,7 @@ public class ConfigUpdater {
|
||||
}
|
||||
|
||||
// adds some Lines at the index
|
||||
// Will push all lines including the one at index down
|
||||
public void addLines(int index, String... newLines) {
|
||||
config.addAll(index, Arrays.asList(newLines));
|
||||
}
|
||||
@ -163,6 +164,7 @@ public class ConfigUpdater {
|
||||
|
||||
if (P.use1_13 && oldMat) {
|
||||
updateMaterials(true);
|
||||
updateMaterialDescriptions(de);
|
||||
}
|
||||
|
||||
if (!fromVersion.equals("1.8")) {
|
||||
@ -1150,6 +1152,18 @@ public class ConfigUpdater {
|
||||
if (index != -1) {
|
||||
addLines(index + 1, "# Oder RGB Farben (Hex: also zB '99FF33') (Ohne #) (mit '') (Einfach nach \"HTML color\" im Internet suchen)");
|
||||
}
|
||||
|
||||
index = indexOfStart("# ingredients:");
|
||||
if (index == -1) {
|
||||
index = indexOfStart("# Eine Liste von allen Materialien");
|
||||
if (index == -1) {
|
||||
index = indexOfStart("# -- Rezepte");
|
||||
}
|
||||
}
|
||||
if (index != -1) {
|
||||
addLines(index + 1, "# Halte ein Item in der Hand und benutze /brew configname um dessen Material herauszufinden und für ein Rezept zu benutzen");
|
||||
}
|
||||
if (P.use1_13) updateMaterialDescriptions(true);
|
||||
}
|
||||
|
||||
// Update en from 1.7 to 1.8
|
||||
@ -1185,6 +1199,18 @@ public class ConfigUpdater {
|
||||
if (index != -1) {
|
||||
addLines(index + 1, "# Or RGB colors (hex: for example '99FF33') (with '') (search for \"HTML color\" on the internet)");
|
||||
}
|
||||
|
||||
index = indexOfStart("# ingredients:");
|
||||
if (index == -1) {
|
||||
index = indexOfStart("# A list of materials");
|
||||
if (index == -1) {
|
||||
index = indexOfStart("# -- Recipes");
|
||||
}
|
||||
}
|
||||
if (index != -1) {
|
||||
addLines(index + 1, "# With an item in your hand, use /brew configname to get its material for use in a recipe");
|
||||
}
|
||||
if (P.use1_13) updateMaterialDescriptions(false);
|
||||
}
|
||||
|
||||
// Update all Materials to Minecraft 1.13
|
||||
@ -1293,5 +1319,82 @@ public class ConfigUpdater {
|
||||
}
|
||||
}
|
||||
|
||||
private void updateMaterialDescriptions(boolean de) {
|
||||
int index;
|
||||
if (de) {
|
||||
index = indexOfStart("# ingredients: Auflistung von 'Material,Data/Anzahl'");
|
||||
if (index != -1) {
|
||||
setLine(index, "# ingredients: Auflistung von 'Material/Anzahl'");
|
||||
}
|
||||
|
||||
index = indexOfStart("# Es kann ein Data-Wert (durability) angegeben werden");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
|
||||
index = indexOfStart("# Wenn Vault installiert ist");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
|
||||
index = indexOfStart("# Vault erkennt Namen wie");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
index = indexOfStart("# - Jungle Leaves/64 # Nur mit Vault");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
index = indexOfStart("# - Green Dye/6 # Nur mit Vault");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
index = indexOfStart("# Ein 'X' an den Namen");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
index = indexOfStart("# Effekte sind ab der 1.9 immer verborgen");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
} else {
|
||||
index = indexOfStart("# ingredients: List of 'material,data/amount'");
|
||||
if (index != -1) {
|
||||
setLine(index, "# ingredients: List of 'material/amount'");
|
||||
}
|
||||
|
||||
index = indexOfStart("# You can specify a data (durability) value");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
|
||||
index = indexOfStart("# If Vault is installed normal names can be used");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
|
||||
index = indexOfStart("# Vault will recognize things");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
index = indexOfStart("# - Jungle Leaves/64 # Only with Vault");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
index = indexOfStart("# - Green Dye/6 # Only with Vault");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
index = indexOfStart("# Suffix name with 'X' to hide effect");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
index = indexOfStart("# Effects are always hidden in 1.9 and newer");
|
||||
if (index != -1) {
|
||||
config.remove(index);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@ -34,9 +34,10 @@ public class LanguageReader {
|
||||
}
|
||||
|
||||
private void setDefaults() {
|
||||
|
||||
|
||||
/* Player */
|
||||
defaults.put("Player_BarrelCreated", "Barrel created");
|
||||
defaults.put("Player_BarrelFull", "&cThis barrel can''t hold any more drinks");
|
||||
defaults.put("Player_CauldronInfo1", "This cauldron has been boiling for &v1 minutes.");
|
||||
defaults.put("Player_CauldronInfo2", "This cauldron has just started boiling.");
|
||||
defaults.put("Player_CantDrink", "You can't drink any more.");
|
||||
@ -74,9 +75,11 @@ public class LanguageReader {
|
||||
defaults.put("Brew_HundredsOfYears", "Hundreds of Years");
|
||||
defaults.put("Brew_Woodtype", "Woodtype");
|
||||
defaults.put("Brew_ThickBrew", "Muddy Brew");
|
||||
|
||||
|
||||
/* Commands */
|
||||
defaults.put("CMD_Reload", "&aConfig was successfully reloaded");
|
||||
defaults.put("CMD_Configname", "&aName for the Config is: &f&v1");
|
||||
defaults.put("CMD_Configname_Error", "&cCould not find item in your hand");
|
||||
defaults.put("CMD_Player", "&a&v1 is now &6&v2% &adrunk, with a quality of &6&v3");
|
||||
defaults.put("CMD_Player_Error", "&cThe quality has to be between 1 and 10!");
|
||||
defaults.put("CMD_Info_NotDrunk", "&v1 is not drunk");
|
||||
@ -89,7 +92,7 @@ public class LanguageReader {
|
||||
defaults.put("CMD_CopyNotPersistent", "&eThese copies of this Brew will not be persistent or static!");
|
||||
defaults.put("CMD_Static", "&aPotion is now static and will not change in barrels or brewing stands.");
|
||||
defaults.put("CMD_NonStatic", "&ePotion is not static anymore and will normally age in barrels.");
|
||||
|
||||
|
||||
/* Error */
|
||||
defaults.put("Error_UnknownCommand", "Unknown Command");
|
||||
defaults.put("Error_ShowHelp", "Use &6/brew help &fto display the help");
|
||||
@ -108,7 +111,7 @@ public class LanguageReader {
|
||||
defaults.put("Perms_NoBigBarrelCreate", "&cYou don't have permissions to create big barrels!");
|
||||
defaults.put("Perms_NoCauldronInsert", "&cYou don't have permissions to put ingredients into cauldrons!");
|
||||
defaults.put("Perms_NoCauldronFill", "&cYou don't have permissions to fill bottles from this cauldron!");
|
||||
|
||||
|
||||
/* Help */
|
||||
defaults.put("Help_Help", "&6/brew help [Page] &9Shows a specific help-page");
|
||||
defaults.put("Help_Player", "&6/brew <Player> <%Drunkeness> [Quality]&9 Sets Drunkeness (and Quality) of a Player");
|
||||
@ -124,10 +127,11 @@ public class LanguageReader {
|
||||
defaults.put("Help_WakeupAdd", "&6/brew wakeup add &9Adds a wakeup point at your current position");
|
||||
defaults.put("Help_WakeupRemove", "&6/brew wakeup remove <id> &9Removes the wakeup point with <id>");
|
||||
defaults.put("Help_Reload", "&6/brew reload &9Reload config");
|
||||
defaults.put("Help_Configname", "&6/brew configname &9Display name of item in hand for the config");
|
||||
defaults.put("Help_Persist", "&6/brew persist &9Make Brew persistent -> copyable by any plugin and technique");
|
||||
defaults.put("Help_Static", "&6/brew static &9Make Brew static -> No further ageing or distilling");
|
||||
defaults.put("Help_Create", "&6/brew create <Recipe> [Quality] [Player] &9Create a Brew with optional quality (1-10)");
|
||||
|
||||
|
||||
/* Etc. */
|
||||
defaults.put("Etc_Usage", "Usage:");
|
||||
defaults.put("Etc_Page", "Page");
|
||||
|
@ -1,6 +1,7 @@
|
||||
package com.dre.brewery.listeners;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Locale;
|
||||
|
||||
import com.dre.brewery.Util;
|
||||
import org.bukkit.Material;
|
||||
@ -42,6 +43,14 @@ public class CommandListener implements CommandExecutor {
|
||||
p.msg(sender, p.languageReader.get("Error_NoPermissions"));
|
||||
}
|
||||
|
||||
} else if (cmd.equalsIgnoreCase("configname")) {
|
||||
|
||||
if (sender.hasPermission("brewery.cmd.reload")) {
|
||||
cmdConfigName(sender);
|
||||
} else {
|
||||
p.msg(sender, p.languageReader.get("Error_NoPermissions"));
|
||||
}
|
||||
|
||||
} else if (cmd.equalsIgnoreCase("wakeup")) {
|
||||
|
||||
if (sender.hasPermission("brewery.cmd.wakeup")) {
|
||||
@ -355,6 +364,22 @@ public class CommandListener implements CommandExecutor {
|
||||
|
||||
}
|
||||
|
||||
public void cmdConfigName(CommandSender sender) {
|
||||
if (sender instanceof Player) {
|
||||
|
||||
Player player = (Player) sender;
|
||||
ItemStack hand = P.use1_9 ? player.getInventory().getItemInMainHand() : player.getItemInHand();
|
||||
if (hand != null) {
|
||||
p.msg(sender, p.languageReader.get("CMD_Configname", hand.getType().name().toLowerCase(Locale.ENGLISH)));
|
||||
} else {
|
||||
p.msg(sender, p.languageReader.get("CMD_Configname_Error"));
|
||||
}
|
||||
|
||||
} else {
|
||||
p.msg(sender, p.languageReader.get("Error_PlayerCommand"));
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public void cmdCopy(CommandSender sender, int count) {
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user